If you're talking about Walrein, then yeah, hail is toast. If you're talking about stall teams that use hail as residual damage, I'd disagree. Hail disappears after a bit, yeah, but now hail has Mega-Abomasnow, who for once isn't dead weight with its buffed defenses (and offenses) and its useful moves. It wasn't like the good hail teams were spamming Ice types, either. Blizzard hardly saw any use in the first place, Ice types were horrible defensively. Hail basically didn't change besides the ease of keeping hail up (switching Abomasnow inevery five turns is better than trying to switch it into Chlorosaur or Keldeo in their respective weathers multiple times over a match) and the buffed Abomasnow.What is really sad is that hail, the weakest of all the weathers, was the most affected by this. It literally has no ability to stall now. Furthermore, hail team Pokemon often have 4MSS and cannot afford to run hail.
I honestly doubt politoad a usage will drop considering it still has drizzle and an extreme amount of bulk will doing it's job be as easy as before? No, of course not. But politoad still had redeeming qualities and with wish passers/proper play can be alive and as annoying as before.The point of weather abuse is back to what it should be. At the cost of a turn of setup, you get an advantage in the battle for the next 5-8 turns. Obviously, this is a massive improvement to battle quality. Being forced to keep your weather setters alive while working as hard as possible to not waste any turns of the sun shining or rain falling requires a lot more skill than simply trying to kill Politoed or Ninetales first so you're at a permanent advantage for the rest of the game. Since I was a Trick Room player back in BW2, I know that this type of game is a lot more exciting than the previous era of weather wars. You need to make constant effort throughout the battle to ensure that you're playing in the ideal battle conditions, and that you don't waste any time when you are.
I'm also seeing the 8 turn weather rocks being a lot more reliable against weatherless than automatic weather setters, but being able to change it upon switch in at any time is still a considerable advantage against opposing weather teams. Politoed and Ninetales will drop but they may still see decent use, although it's overwhelmingly likely that Tyranitar and Abomasnow will remain/become common thanks to their new Mega formes.
Pokemon that stall in the hail never did all that well barring StallRein, and switching in an Ice/Grass will never be easy.If you're talking about Walrein, then yeah, hail is toast. If you're talking about stall teams that use hail as residual damage, I'd disagree. Hail disappears after a bit, yeah, but now hail has Mega-Abomasnow, who for once isn't dead weight with its buffed defenses (and offenses) and its useful moves. It wasn't like the good hail teams were spamming Ice types, either. Blizzard hardly saw any use in the first place, Ice types were horrible defensively. Hail basically didn't change besides the ease of keeping hail up (switching Abomasnow inevery five turns is better than trying to switch it into Chlorosaur or Keldeo in their respective weathers multiple times over a match) and the buffed Abomasnow.
Stallrein is kind of a joke, though. Its setup bait, has mediocre typing (Water is good, Ice is bad), has only okay bulk. Infinite Sub+Protect is cute, but needs Toxic Spikes support to actually do any damage. On top of that, its Taunt bait and weak to status.Pokemon that stall in the hail never did all that well barring StallRein, and switching in an Ice/Grass will never be easy.
Any thoughts on Assault Vest Abomasnow vs M-Abomasnow?Agreed about Abomasnow, though. Its typing requires that it gets built around, rather than other support Pokemon who, you know, just support. Still, the boosted defenses of its Mega Forme will make getting it in quite a bit easier.
I would have to go mega. There is no way that Assault vest will cover Abomasnow's weaknesses. It also prevents it from using all of its non-attacking moves like Leech seed.Any thoughts on Assault Vest Abomasnow vs M-Abomasnow?
Hail stall is as good as dead. There is no way you will be able to keep switching in mega Abomasnow throughout the match non-stop. He will be whittled down quickly. With only five turns of hail damage, it really just isn't worth it.If you're talking about Walrein, then yeah, hail is toast. If you're talking about stall teams that use hail as residual damage, I'd disagree. Hail disappears after a bit, yeah, but now hail has Mega-Abomasnow, who for once isn't dead weight with its buffed defenses (and offenses) and its useful moves. It wasn't like the good hail teams were spamming Ice types, either. Blizzard hardly saw any use in the first place, Ice types were horrible defensively. Hail basically didn't change besides the ease of keeping hail up (switching Abomasnow inevery five turns is better than trying to switch it into Chlorosaur or Keldeo in their respective weathers multiple times over a match) and the buffed Abomasnow.
Off the bat, I'm going to say Mega-Aboma. With Assault Vest, you lose out on options like Leech Seed, Protect, etc, as well as a weaker Giga Drain. Assault Vest Aboma might have better tanking abilities, but its typing doesn't really allow it to wall anything, per say, and I'd rather use it as a pivot with support options to support the real walls.Any thoughts on Assault Vest Abomasnow vs M-Abomasnow?
Wish and Rapid Spin support are commonly found on stall teams, so it isn't quite as bad as you'd make it out to be, especially if you can find time to throw out Leech Seeds and Giga Drains every so often.Hail stall is as good as dead. There is no way you will be able to keep switching in mega Abomasnow throughout the match non-stop. He will be whittled down quickly. With only five turns of hail damage, it really just isn't worth it.
Sure. I may just be being pessimistic, but not every plan works as well in practice as it does on paper. Your entire team would be relying on one Pokemon staying alive. I just don't think that it is the most sound strategy anymore.Wish and Rapid Spin support are commonly found on stall teams, so it isn't quite as bad as you'd make it out to be, especially if you can find time to throw out Leech Seeds and Giga Drains every so often.
Actually, the cool thing about Hail stall is that you don't actually need hail to stay up 24/7. Its more residual damage, and it protects your team from other weathers, but having hail up all the time is not the number one priority because you aren't really limited by it not being up. Even then, people did manage to do it last gen, where the losing the weather war was almost a death sentence.Sure. I may just be being pessimistic, but not every plan works as well in practice as it does on paper. Your entire team would be relying on one Pokemon staying alive. I just don't think that it is the most sound strategy anymore.
Worse than last gen, but not bad. It will go back to having a gen 4 feel to itThat demonstrates exactly how it has been nerfed. In the past, you were able to mindlessly run any weather starter along with the best abusers, and simply keep your inducer alive longer than the opponent's in order to win. Now, weather sweepers are vulnerable to stalling, as they do not have nearly as much time to get off a sweep anymore. Additionally, the inducers themselves need to time their switches more carefully, and will rarely be able to provide themselves as death fodder anymore. The fact that several other Pokemon on the weather team (Drizzle teams, to be more precise) will likely need to carry a weather inducing move is another drawback, as they did not have to do that in the previous gen.
This isn't to say that weather isn't viable anymore, but it is significantly worse than it was last gen.
T-tar doesn't even really care about the weather change outside of losing an item slot to mega stone or smooth rock. T-tar still will do it's job Just fine with little to no issues. Only weather setter who cares is Ninetails. Being weak to rocks, while being the fastest setter meaning her weather always gets canceled out by other setters, but now having those issues, and having to switch in more frequently doesn't vote well for her.Kingdra will actually appreciate the change, and Tyranitar can still be viable, just not subjugated to menial weather war tasks. My Tyranitar can go in, wall any special move (except focus blast) and kill its target without having to be built around, so I think 2 pokemon might like 6th gen weather
Actually the same can be said Abomasnow politoad core. Politoad's electric and grass weaknesses are resisted by abomasnow when abomasnow snows fire and steel weaknesses are negated by politoad.I'd argue that it's slightly better than Gen 4 due to the fact that you don't have to waste a turn setting up, which is probably the factor that keeps sun viable and rain competitive. Although this balancing factor with the weather that GF just pulled opens up a pandora's box of possibilities. For example, weather strategies function as cores now rather entire teams, meaning you can pack something on your rain team that doesn't benefit from the weather or is even hindered by it; in retrospect, this might make rain and other weathers even more diverse. From my perspective, full weather is a lot more tedious to execute than just a simple weather core. Dual weather sounds a bit more interesting though, with MegaAbomasnow and Hippowdon having the best synergy amongst the OU weather starters.