That's the most frustrating part about it. Especially when I want to use the map and he's busy asking me if I want to open my bag to heal my pokemon because apparently they are low on HP (Alakazam had 50% everyone else was full). Or when he repeatedly tells me I need to go to a pokemon centre, literally at the door to the pokemon centre.I actually woun't mind Rotomdex if it wasn't for the "here's my advice you didn't ask for" dialogue
did you know it can actually prevent you from interacting with Rotomdex while it's happening? its own interactions get in the way of its interactions
While annoying, at least you only have to do it once. (because who in their right mind actually likes using the gyroscope controls over the circle pad) It's probably a little more annoying that even if you do know where to go to change the controls for the Ultra Warp Ride, you still can't change them until you've gone through the ride at least once.The fact that changing the controls for the Ultra Wormhole game can't be done in the options menu and isn't actually explained to you anywhere near the wormholes. But requires you to fly to a completely different island, go into the gamefreak building and talk to a fucking rando just to change it.
Also in Ultra SuMo Rotom never shuts the fuck up.
You mean, until it asks to nickname you "Roto- (first letter of your name)".Rotom doesn’t seem to start his “unwanted advice” until you nickname him Roto-(first letter of Name).
I haven’t touched Rotom at all on my current UM save; the lack of unscripted Roto boosts was well worth the trade-off for not having to listen to his constant blabbering (besides when you load the save).
Actually it more feels like GF designers wanted to make a companion which felt like was actively helping you while also forming a friendly relation so added a batch of conversation options... forgetting that's not why we're playing the game. We're playing a Pokemon game to go on a region wide adventure, catching and befriending elemental creatures and raising them to do competitive activities. We don't want to sit down and have a conversation with the Rotom Dex because, let's be honest, it's a tool and we get nothing from doing so. Now, I will sit down and play with my Pokemon in Pokemon Refresh because, not only is it more immersive with the Pokemon responding to your pets and feeding it, but it also gives you benefits like curing status ailments, landing more critical hits, or holding on after a KOing attack with 1 HP. But you get nothing from doing the Rotom Dex conversations, except maybe more chances to do Roto Loto and able to do a Z-Move again but comparing what you need to deal with to get those perks it's not worth it.The only explanation I can come up with is that some higher-up at Game Freak must be really fond of pop-up-messages, and totally blind to any and all criticism or suggestions for improvement. This is game design so bad it actively turns people away from the game, and should be one of the first things a game designer learns in their education.
... who even uses the map function once you have Charizard Glide available? You see everything you need to with this and can immediately fly to a previously visited point of interest if you want. (or get close to where you need to go next) If you just want to check but not go anywhere, you can still back out of it as easily as the regular map.Actually it more feels like GF designers wanted to make a companion which felt like was actively helping you while also forming a friendly relation so added a batch of conversation options... forgetting that's not why we're playing the game. We're playing a Pokemon game to go on a region wide adventure, catching and befriending elemental creatures and raising them to do competitive activities. We don't want to sit down and have a conversation with the Rotom Dex because, let's be honest, it's a tool and we get nothing from doing so. Now, I will sit down and play with my Pokemon in Pokemon Refresh because, not only is it more immersive with the Pokemon responding to your pets and feeding it, but it also gives you benefits like curing status ailments, landing more critical hits, or holding on after a KOing attack with 1 HP. But you get nothing from doing the Rotom Dex conversations, except maybe more chances to do Roto Loto and able to do a Z-Move again but comparing what you need to deal with to get those perks it's not worth it.
Now don't get me wrong, there's nothing wrong with having a companion character. But they can't be intrusive. Heck, while people complain about Navi, she wasn't actually that bad of a companion character. What was annoying about Navi is how she alerted you, constantly saying "Hey Listen!" (which they remedied in Majora's Mask with Tatl who keeps quiet until you talk with her). However, Navi never interrupted gameplay and the only reason she says "Hey Listen!" is if she was pointing something out like an odd marking on the wall or something which had readable text. Her main purpose was being the player's aiming reticle to keep track on who or what the player has targeted, but they also allowed the player to talk with her to get tips whether she alerts you of it or not. And it was all optional, you can completely ignore her.
And that's where the Rotom Dex fails. Rotom Dex interrupts gameplay by blocking your map, it's actions are distracting such as its eyes glowing, it talks whenever if feels like with no way to stop it. What Rotom Dex needed was a little button with a "!" that appears on the bottom of the screen if it had something to say. If you wanted to hear what it had to say, you can click the button, otherwise it just remains quiet. There, problem solved.
Not sure about you, but I do often take a quick look down at the map at times to get a better idea of the area I'm in. The map is detailed enough (in areas it shows where the player is) where you may see a path, alcove, or just a little indent you didn't see but if you check it out you might find something interesting.... who even uses the map function once you have Charizard Glide available? You see everything you need to with this and can immediately fly to a previously visited point of interest if you want. (or get close to where you need to go next) If you just want to check but not go anywhere, you can still back out of it as easily as the regular map.
I don't mind Rotom Dex's conversations. Those are nice attempts to make it feel like an actual companion. I'm sure most of us here don't mind those, either. It's the constant basic advice that make most of us wish Rotom had an off button.
But hey, for those who absolutely can't stand it, take heart in the fact it won't be in the upcoming Pokemon games. Way too much of an Alola thing to carry over... even though Rotom aren't native to Alola and can only be found via Island Scan in USUM.
You skipped over the best thing about the Gen V fliers: You can fly using Golurk.Gen 5: Unfezant*, Swoobat*, Sigliph, Archeops, Swanna, Golurk, Braviary, Mandibuzz
(...)
Gen 5 does it much better, with two early-game fliers, three mid-game fliers and three late-game fliers. The boring normal/flier also has at least SOME interesting gimmick in super luck air cutter for a great early game. Sigiliph and Archeops both come early enough and are actually interesting. Swanna is great because it can also learn surf, essentially filling two teamslots at once. It feels like you actually have some options here, so good on you, gen 5.
Also Tropius is fine as a single stage, the lati's are literally forced upon you in ORAS.Gen 1: Charizard, Pidgeot*, Fearow*, Golbat, Dodrio*, Aerodactyl
Gen 2: Noctowl*, Crobat, Togetic*, Xatu, Murkrow, Skarmory
Gen 3: Swellow*, Pelipper, Flygon, Altaria, Tropius
Gen 4: Staraptor, Drifblim, Honchkrow, Togekiss
Gen 5: Unfezant*, Swoobat*, Sigliph, Archeops, Swanna, Golurk, Braviary, Mandibuzz
Gen 6: Talonflame, Hawlucha, Noivern
Meh, I'd rather fly on a giant bamboo rocket FROM (Ultra) SPACE. :PYou skipped over the best thing about the Gen V fliers: You can fly using Golurk.
What are you talking about? Focus Blast is the most accurate move in the game! Swift, Aura Sphere, Aerial Ace, etc. all wish they could be as accurate as Focus Blast!In the Spanish translation, "Focus Blast" is called "Onda Certera", or "Accurate Wave". Think about that for a bit.
Actually its wrong on two counts. One because its not accurate (probably confused what the "focus" in Focus Blast was referring too. They made the same mistake with Focus Punch (Puño Certera) though got it correct with Focus Energy (Foco Energia), Focus Band (Cinta Foco), and Focus Sash (Banda de Foco); got all this info off Bulbapedia so if I'm wrong blame them).In the Spanish translation, "Focus Blast" is called "Onda Certera", or "Accurate Wave". Think about that for a bit.
The focus blast translation kind of makes sense when you consider how “focus” is meant in that move (as you mention) — it requires a lot of focus to execute properly, but when executed it’s accurate. That’s at odds with the move “missing” rather than failing, but maybe fits the concept. Realistically they just messed up, though, and there’s no way that move should be called “accurate wave.”Detective Barricade , of course your sarcasm if showing through. Thinking it's more fun to ride on a bamboo rocket shit than an ancient ghost mecha which is awesome to fly on because it's not Flying-type, you jokester you.
Joking aside, I suppose Celesteela is alright too. Both use rockets, and I think we can both agree that as long as the fly Pokemon will be leaving its immediate area a crispy crater you can't go wrong.
Actually its wrong on two counts. One because its not accurate (probably confused what the "focus" in Focus Blast was referring too. They made the same mistake with Focus Punch (Puño Certera) though got it correct with Focus Energy (Foco Energia), Focus Band (Cinta Foco), and Focus Sash (Banda de Foco); got all this info off Bulbapedia so if I'm wrong blame them).
Two, it's not a wave. This is important because it's not powered-up by Mega Launcher. In addition, Focus Blast's Japanese name translate to "Fighting Spirit Bomb", the "bomb" part being notable as this means it gets blocked by Bulletproof.
Playing through the Spanish version of Pokemon X was worth it to see Team Flare grunts saying things like "Me aburro como una ostra" (literally "I'm bored like an oyster"). The dialogue seems to be fine, but then again I'm not a native Spanish speaker.As someone from the country, the Spanish translation is an horrible incoherent mess. Did you know the word Seed is banned from attack moves? The worst cases are Seed Bomb becoming Germ Bomb and Seed Flare being just plain Flare, because they don't even sound like Grass moves any more. Bullet Seed becoming Recurring also sounds dumb.
...And yet the Miracle Seed is still called that.
And don't get me started in the Umbrio moves. Just don't please.
Several nature translations are messed up. As in, many would have fit as translations for another nature:"Tímida" refers to the English "Bashful" nature, NOT "Timid". "Miedosa" corresponds to the English "Timid". This must be confusing to any Spanish-speaking Smogonites!
Why is the word "seed" banned? And why don't they just use another word like nut or shell? Come on Spanish translators, English did the hard part by translating the name from Japanese you just need to put it in context in your language.As someone from the country, the Spanish translation is an horrible incoherent mess. Did you know the word Seed is banned from attack moves? The worst cases are Seed Bomb becoming Germ Bomb and Seed Flare being just plain Flare, because they don't even sound like Grass moves any more. Bullet Seed becoming Recurring also sounds dumb.
...And yet the Miracle Seed is still called that.
Oh, I'm not saying "Focus Blast" is incorrect, it makes sense in context. I'm just saying the Spanish translators took the wrong meaning of the word, instead of being a move the user needs to concentrate to use, they took it to meaning the user had properly aimed the attack.The focus blast translation kind of makes sense when you consider how “focus” is meant in that move (as you mention) — it requires a lot of focus to execute properly, but when executed it’s accurate. That’s at odds with the move “missing” rather than failing, but maybe fits the concept. Realistically they just messed up, though, and there’s no way that move should be called “accurate wave.”
Different but based on the same root word. Like all the characters, he's named after a plant, the sea hibiscus. The sea hibiscus's Hawaiian name is "Hau", and that's what his name is in the Japanese, English, Korean, Chinese, and Russian versions. The sea hibiscus's scientific name is "Hibiscus tiliaceus", which is where the French got "Tili" and the Spanish got "Tilo". German version decided to be a bit special and chose a cousin species, the "Talipariti tiliaceum", to get the name "Tali". Finally, Brazilian Portuguese didn't want to mess around and just named him after the genus getting "Hibi".The character names are quite different in Sun and Moon, so it took me a while to realize "Oh! They call "Tilo" Hau in English!"