Fusion Evolution V2 (Submission Phase)

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(all the heatran images I found kept resizing themselves, so I just drew a shitty one in MS paint)
DNA Donors: Vespiquen / Heatran
Fusion Name: Vespitran
New Type: Bug/Steel
New Base Stats: 100 (+20) / 105 (+20) / 104 / 105 / 104 / 68
Ability: Flash Pressure: Moves that target this pokemon lose 2 PP instead of 1. Upon being hit by a fire type move, that move's PP is depleted by 4 instead of 2. Immunity to fire.
Notable Moves: Defend Order, Heal Order, Roost, Stealth Rock, Roar, Will-O-Wisp, Toxic, Attack Order, Iron Head, Stone Edge, U-Turn, Flame Charge, Bulldoze, Hone Claws, Bug Buzz, Flash Cannon, Earth Power, Sludge Bomb, Dragon Pulse, Power Gem, Air Slash, Flamethrower, Fire Blast, Magma Storm, Infestation, Destiny Bond
Role Identification: Token Bug/Steel with fire immunity. Switch into an overheat or a sacred fire to make your opponent really mad. Extraordinarily versatile. Defend Order + Recovery + stall to be annoying. Decent physical coverage + Hone Claws. Bug Buzz + Flash Cannon + Fire Blast + Power Gem + Specs/Scarf/AV. Has phasing and trapping, can set up Stealth Rock, gets Destiny Bond (on base 68 speed...). Physical sets get walled by steel, and the special set gets walled by Water/Fighting (Keldeo and fusions), so bring a Magnezone or similar fusion for support (Magnezone likes having a fire immunity to switch away to anyway).


Parents: Azumarill / Togekiss
Shared Egg Group: Fairy
Offspring Name: Azumakiss
New Type: Water/Fairy
New Base Stats: 102 / 60 / 97 / 100 / 107 / 75 (+10 All)
Ability: Huge Grace: Triples likelihood of secondary effects.
Notable Moves: Scald, Ancient Power, Shadow Ball, Flamethrower, Focus Blast, Ice Beam, Dazzling Gleam, Hydro Pump, Nasty Plot, Roost, Thunder Wave, Air Slash, Extrasensory, Belly Drum, Body Slam, Waterfall, Play Rough, Zen Headbutt, Ice Punch, Knock Off, Drain Punch, Superpower, Extremespeed, Aqua Jet
Role Identification: Welcome to Haxmons. Too bad 60 base attack is too low to make use of that excellent physical movepool, but who cares? Huge Grace breaks so much of this thing's special movepool. Paraflinch like crazy with Air Slash. Burn everything with STAB Scald. Go nuts with Ancient Power and Shadow Ball. Of course, any electric type can shut this thing down completely, so it's not completely broken, and 75 base speed is not much. Not to mention that, for some reason, this combination of two fully evolved fairy types doesn't get Moonblast.


Parents: Salamence / Scrafty
Shared Egg Group: Dragon
Offspring Name: Salafty
New Type: Fighting/Flying Dragon
New Base Stats: 90 / 122 / 107 / 87 / 107 / 89 (+10 All)
Ability: Self Assured (Intimidate + Moxie): raises the Pokemon's attack stat by one stage upon entering battle.
Notable Moves: Dragon Dance, Bulk Up, High Jump Kick, Outrage, Knock Off, Crunch, Head Smash, Ice, Fire, and Thunder Punch, Iron Head, Dragon Claw, Drain Punch, Dual Chop, Zen Headbutt, Draco Meteor, Focus Blast, Earthquake, Stone Edge, Roost, Aerial Ace, Poison Jab, Fake Out
Role Identification: EDIT: apparently Intimidate is Scrafty's hidden ability, so we get an even better ability in exchange for a loss of 5 in every stat. Also, since Salamencite is banned, I changed the typing to Fighting/Dragon, because its only Flying STAB was Aerial Ace. Still, Salafty makes a good setup sweeper, and could rock the hell out of a Choice Scarf.


Parents: Salamence-Mega / Scrafty
Shared Egg Group: Dragon
Offspring Name: Salafty-Mega
New Type: Fighting/Flying
New Base Stats: 90 / 132 / 157 / 97 / 117 / 109
Ability: Aerilate
Notable Moves: +Return, Frustration, Double Edge, Hyper Voice, Amnesia, Iron Defense
Role Identification: Look at that bulk. Look at it. Self Assured is already an awesome boost, and that bulk means you can reliably get another one and become unstoppable. High Jump Kick/Drain Punch + Return/Double Edge covers a lot on its own, resisted only by Steel/Ghost and Electric/Flying, and those are covered with Earthquake and Stone Edge/Head Smash, though it will most likely have to choose between one or the other.
I don't think this thing is so broken as to be bannable compared to some of these other absurdly OP megas, but whatever. Base form is still usable.


Parents: Glalie / Froslass
Shared Egg Group: Fairy and Mineral
Offspring Name: Glass
New Type: Ice/Ghost
New Base Stats: 85 / 90 / 85 / 90 / 85 / 105 (+10 All)
Ability: Snow Body: Snow Cloak + Ice Body
Notable Moves: Ice Beam, Thunderbolt, Shadow Ball, Psychic, Thunder Wave, Spikes, Disable, Taunt, Pain Split, Trick, Destiny Bond, Ice Shard, Crunch, Earthquake, Avalanche, Iron Head, Explosion, Hail, Weather Ball
Role Identification: Basically just Froslass but with better stats in every case except speed, and access to Glalie's physical movepool. Overall, not very impressive, though it could be a valuable addition to a hail team.


Parents: Glalie-Mega / Froslass
Shared Egg Group: Fairy and Mineral
Offspring Name: Glass-Mega
New Type: Ice/Ghost
New Base Stats: 85 / 130 / 85 / 130 / 85 / 125
Ability: Refrigerate
Notable Moves: +Return, Frustration
Role Identification: Mega Glalie, but with better bulk, higher offenses, a lot more speed, a better typing, and access to Froslass' movepool. Boltbeam for days, Pain Split for recovery, Spikes for hazards, Explosion and Destiny Bond for suicide nukes. No buffs of any kind and no physical Ghost STABs do limit it somewhat, but it still outclasses standard Mega Glalie in every single way.
 
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OM

It's a starstruck world
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If I can resubmit a past submission I would definitely do that for Umbord but since I'm not sure if that's ok I'll just put some new stuff in here.

Parents: Audino + Blissey
Shared Egg Group: Fairy
Name: Audissey
New Type: Normal (WHAT A CHANGE)
New Base Stats: 189/45/58/77/121/62
New Ability: (Regenerator + Natural Cure) Deep Breath - Cure status and restore 33% max HP on switching out

Notable Moves: Knock Off, Wish, Soft-Boiled, Heal Bell, Aromatherapy, Healing Wish, Stealth Rock, Toxic, Thunder Wave, Yawn, Encore, Light Screen, Reflect, Trick Room

Role Identification: YALL WANT SOME BULK? This undying pink monster has every support tool you could think of. Whether you use it to set Trick Room, setting dual screens, using it for cleric duty, etc. this thing will get the job done quite well. It can pass massive 260 health Wishes while still restoring 170 of its own health at the same time, and that's without HP investment! Also has an amazing name.



Name: Mega-Audissey
New Type: Normal/Fairy
New Base Stats: 189/45/98/97/161/62
New Ability: Healer (what a shame...)

Notable Moves: Hyper Voice, Dazzling Gleam, Draining Kiss, Fire Blast, Focus Blast, Ice Beam, Thunderbolt, Surf, Shadow Ball, Psychic, Psyshock, Signal Beam, Calm Mind, Soft-Boiled, Wish, Aromatherapy, Heal Bell

Role Identification: Holy hell that special coverage, and 97 Special Attack can make fair use of it too on a Calm Mind set. The real draw to this beast is the incredible bulk despite lacking an ability. 189/98/161 makes it the bulkiest pokemon in existence along with having a very strong defensive typing. Immunity to Ghost and Dragon, resistance to Dark and Bug, and only weak to Steel and Poison makes Mega-Audissey extremely difficult to put a dent in. If it weren't for its worthless ability then it would be one of the best choices for your Mega, and even then it's still not a bad one.



Parents: Hippowdon + Camerupt
Shared Egg Group: Field
Name: Camowdon
New Type: Ground/Fire
New Base Stats: 99/116/104/96/83/53
New Ability: (Sand Stream + Solid Rock) Sand Guard - In a Sandstorm, Camowdon takes 25% less damage from Super Effective Attacks + Summons Sandstorm on entry

Notable Moves: Earthquake, Lava Plume, Fire Blast, Earth Power, Fire Fang, Ice Fang, Thunder Fang, Stone Edge, Rock Slide, Crunch, Iron Head, Flash Cannon, Superpower, Explosion, Will-O-Wisp, Slack Off, Stealth Rock, Curse, Yawn, Toxic, Roar

Role Identification: Hippowdon trades away a bit of HP and Defense in exchange for another type, a much stronger ability, and a better movepool with this fusion. The extra Fire typing Camowdon recieves is in some ways an improvement (neutral to Ice + Grass, resistance to Bug/Fairy/Fire/Steel) and in others a hinderance (Weakness to Ground, x4 weakness to Water, neutral to Rock). Camowdon greatly appreciates having Lava Plume to break past defensive walls (not that anyone will be running anything but hyper offense in this format) that Earthquake can't do much to and for giving Burns, and nothing with Flash Fire wants to switch in on it.



Name: Mega-Camowdon
New Type: Ground/Fire
New Base Stats: 99/136/134/136/113/33
New Ability: Sheer Force

Notable Moves: Earth Power, Earthquake, Fire Blast, Flamethrower, Fire Fang, Ice Fang, Thunder Fang, Stone Edge, Rock Slide, Crunch, Iron Head, Flash Cannon, Will-O-Wisp, Slack Off, Curse

Role Identification: 99/134/113 bulk and offensive power that matches Porygon-Z and Landorus-T at the same time makes Mega-Camowdon a huge threat. With its ridiculous coverage and incredible ability, the only thing holding Mega-Camowdon back is its horrible speed. If you use it in Trick Room, its speed could become extremely useful instead of being a hinderance.



Parents: Rhyperior + Bibarel
Shared Egg Group: Field
Name: Rhyparel
New Type: Ground/Water
New Base Stats: 107/122/105/65/68/65
New Ability: (Solid Rock + Unaware) Unphased - Abilities, Items, or Stat boosts that would increase damage taken by Rhyparel or reduce damage dealt by Rhyparel are ignored

Notable Moves: Earthquake, Aqua Tail, Waterfall, Crunch, Megahorn, Superpower, Outrage, Dragon Tail, Iron Head, Brick Break, Poison Jab, Fire Punch, Ice Punch, Thunder Punch, Stone Edge, Rock Slide, Avalanche, Curse, Swords Dance, Rock Polish, Stealth Rock, Super Fang, Toxic

Role Identification: Hilariously enough, the Bibarel half of this fusion is what actually makes it good. Sporting one of the best defensive typings in the game along with an ability that stops any sweeper or revenge killer in their tracks, Rhyparel is basically a Swampert that is better in every way aside from Special Defense. Something worth noting about Rhyparel is that Superpower has no downsides, making it a much better move than usual.



Parents: Exploud + Houndoom
Shared Egg Group: Field
Name: Exdoom
New Type: Normal/Fire
New Base Stats: 100/100/66/111/86/92
New Ability: (Flash Fire + Soundproof) Amplify - Increases the power of Exdoom's Fire Type and sound based moves if hit by a sound based/Fire Type attack, grants immunity to sound based/Fire Type attacks

Notable Moves: Boomburst, Fire Blast, Flamethrower, Dark Pulse, Focus Blast, Ice Beam, Thunderbolt, Surf, Sludge Bomb, Shadow Ball, Solar Beam, Nasty Plot, Destiny Bond

Role Identification: Its learns Boomburst and Nasty Plot, every single stat is an improvement over both parents except Speed (which only drops by 3 points), and it has an extremely powerful ability. That should be plenty to scare some people. At first Amplify was weaker than it is now, but I thought it should be stronger to make up for Exdoom's unimpressive stats for an offensive pokemon.



Name: Mega-Exdoom
New Type: Normal/Fire
New Base Stats: 100/100/106/141/96/112
New Ability: Solar Powered

Notable Moves: Boomburst, Fire Blast, Flamethrower, Dark Pulse, Focus Blast, Ice Beam, Thunderbolt, Surf, Sludge Bomb, Shadow ball, Solar Beam, Nasty Plot, Destiny Bond

Role Identification: There is no stronger in terms of raw special attacking power. In the Sun Mega-Exdoom outdamages Specs Porygon-Z's Hyper Beam with Fire Blast and matches its power with Boomburst. You still need to get rid of anything faster that can revenge kill Mega-Exdoom or use Sticky Web to slow them down. After that there is nothing that can stop it.
you're allowed to repost subs
 
Here goes.

Parents: Aegislash + Klefki
Shared egg group:
Mineral
Offspring name: Klefklash
New type: Ghost/Fairy
New base stats: 68/75/130/75/128/77 [Blade: 68/130/75/128/75/77] BST 553
New ability and desc: [Prankster+Stance Change] Cheap Shots: Stance Change but Shield Form gains priority on attacking moves while Blade form gains priority on non-attacking moves. Can revert to back to Shield form using King's Shield, Crafty Shield or Fairy Lock.
Notable moves: Play Rough, Iron Head, King's Shield, Shadow Sneak/Ball/Claw, Dazzling Gleam, Spikes?, Sacred Sword, Calm Mind, Swords Dance, Crafty Shield, Fairy Lock.
Role identification: If you like vanilla Aegislash and its various flavours of fusions already in then you'll like this hopefully. Its ability is pretty neat too.



Parents: Diancie + Camerupt
Shared egg group:
[DNA]
Offspring name: Diacerupt
New type: Fairy/Fire
New base stats: 80/110/110/112/112/45 [HP +20, Atk +10, SpA +10] BST 569
New ability and desc: [Clear Body+Solid Rock] Solid Body: Cannot have its stats lowered; immunity to non-damaging stat lowering moves (gotta own those pesky defogs). Also reduces the power of moves that can do damage and lower stats (Moonblast, Psychic etc.) by a quarter.
Notable moves: Moonblast, Earth Power, Diamond Storm, Fire Blast, Stealth Rock,
Role identification: Use it for the mega.


Parents: [MEGA]
Shared egg group:
[MEGA]
Offspring name: Mega Diacerupt
New type: Fairy/Fire
New base stats: 80/130/140/152/142/25 BST 669
New ability and desc: Sheer Force
Notable moves: See above
Role identification: Want to nuke shit? Well here you go. Diancerupt has all the tools it needs to threaten stuff and force switches.
 
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DNA Donors: Plusle + Deoxys-Speed
Offspring name: Plus-Speed
New Type: Electric/Psychic
Base Stats: 71/72/65/100/85/151 (+16HP, +10SpA, +14Spe)
New ability and desc: Plus + Pressure = Plus Power: Boosts the Pokemon's Special Attack stat by 50% at the cost of using 2PP per turn.
Notable moves: Psycho Boost, Thunderbolt, Volt Switch, Psychic, Ice Beam, Nasty Plot, Focus Blast, Stealth Rock, Dark Pulse, Energy Ball, Taunt, Shadow Ball, Calm Mind, Spikes
Role identification: Plusle just got serious. Incredibly high Special Attack and Speed stats allow it to become a sweeper and a wallbreaker at the same time. Its Psycho Boost hurts a ton! How about add a Nasty Plot? Pretty risky to set-up with its mediocre bulk but once it pulls it off, it's going to be really nasty. Thunderbolt hurts quite as well. A wide movepool allows it to be very customizable to capitalize on switches, lay up hazards, and overcome type disadvantages.


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Parents: Golem and Ferrothorn
Shared egg group: Mineral
Offspring name: Golethorn
New Type: Ground/Steel
Base Stats: 87/117/140/64/100/42
New ability and desc: Iron Barbs + Sturdy = Sturdy Barbs: Inflicts 1/8 HP damage to the Pokémon on contact. Chip damage is doubled if user (Golethorn) is KOed.
Notable moves: Stealth Rock, Spikes, Leech Seed, Earthquake, Iron Head, Gyro Ball, Explosion, Power Whip, Curse, Sucker Punch, Thunder Punch, Fire Punch, Superpower
Role identification: A useful utility Pokemon with a lot of staying power thanks to its great bulk, Leech Seed recovery, and Poison immunity. Its titanic Defense stat also allows it to be a physical wall thanks to its useful resistances and its ability to help it wear down opponents. A great Attack stat means its attacks can sting and it can also go offensive with Curse, Sucker Punch, and Explosion in its arsenal.


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DNA Donors: Bastiodon and Cresselia
Offspring name: Bastelia
New type: Steel/Psychic
New base stats: 100/61/154/61/154/57 (+10HP, +10Def, +20SpD)
New ability and desc: Sturdy + Levitate = Sturdy Float: Gives full immunity to all Ground-type moves and it cannot be knocked out with one hit.
Notable moves: Stealth Rock, Moonlight, Thunder Wave, Toxic, Roar, Magic Coat, Light Screen, Reflect, Lunar Dance, Calm Mind, Psychic, Moonblast, Ice Beam, Thunderbolt, Flamethrower, Flash Cannon
Role identification: A versatile wall with TITANIC defenses from both sides. It can lay rocks, set up screens, phaze, or just plainly whittle down the opposition with status. With only three weaknesses and plenty of resistances and immunities, it can be very hard to take down. It also has a vast special movepool that can't be ignored with the benefit of Calm Mind to boost their power. Overall, a tough wall that certainly deserves a place on defensive and balanced teams.
 
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ATTACK OF THE RAICHU FUSIONS (it's the only pokemon that learns fake out + extremespeed lol
Sadly, there is no way for Raichu to learn both ESpeed and Fake Out at the same time, and therefore none of its fusion offspring get this combo either, unless the other parent learns either Fake Out or ESpeed (this is at least what I remember use agreeing on back in the first thread).

EDIT: Also, those fusions aren't even legal anyway, as you can't use a DNA fusion if both of the candidates can breed normally (i.e at least 1 must be genderless and/or in the undiscovered egg group).
 
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Hopefully my fusions will win this time


Parents:Hitmonlee + Hitmonchan
Shared Egg Group: Humanlike
Offspring Name: Chan Lee (Street Fighter Puns Continue!)
New Type: Fighting
Base Stats: 60/122/76/45/120/91 BST:514 (+10 All)
New Ability: (Reckless + Iron Fist)= Karate Master- All physical moves do 1.3X damage.
Notable Moves: High Jump Kick, Close Combat, Blaze Kick, Earthquake, Poison Jab, Mach Punch, Bullet Punch, Stone Edge, Elemental Punches, Knock Off, Bulk Up, Fake Out
Role Identification: A true fighting type. It has an extreme Attack stat thanks to it's ability, paired with decent speed and high special defense, bulk up, and a huge movepool will make this quite the physical sweeper.
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DNA Donors: Shaymin Sky + Pinsir
Offspring Name: Pinsky
New Type: Grass/Bug
Base Stats: 82/129/97/92/72/112 BST:584 (+15 ATK, +10 SPE, +5 SPA, +10 DEF)
New Ability: (Serene Grace + Mold Breaker)= Serene Breaker- All moves hit regardless of abilities and all moves that have secondary effects have that effect boosted.
Notable Moves: Seed Bomb, X-Scissor, Superpower, Earthquake, Air Slash, Seed Flare
Role Identification: Good Physical attacker with bad typing. The mega is much better


DNA Donors: Shaymin Sky + Pinsir
Offspring Name: Pinsky-MEGA
New Type: Grass/Flying
Base Stats: 82/159/117/102/92/132 BST: 684 (+30 ATK, +20 DEF, +10 SPA, +20 SPD, +20SPE)
New Ability: Aerilate
Notable Moves: Same as above + Return and Quick Attack
Role Identification: This might be the most broken fusion in existence. 159/102/132 offensive stats, and 82/117/92 defensive stats, an -ate ability, priority all packed into one Pokemon.
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Ransei

Garde Mystik
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Repost 1

Estimate tier: UU

Sprite made​
Parents: Lucario and Absol
Shared egg group: Field
Offspring name: Lucasol
New type: Fighting/Dark
New base stats: 78/130/75/105/75/93 [BST: 556]
New ability and desc: Steadfast Luck (Steadfast + Super Luck) When this Fusion Evolution flinches, its speed and critical hit ratio are raised by 1 stage.
Notable moves: Aura Sphere, Close Combat, Flamethrower, Bullet Punch, Swords Dance, Bulk Up, Dragon Pulse, Drain Punch, Earthquake, Extreme Speed, Facade, Focus Blast, High Jump Kick, Ice Punch, Nasty Plot, Poison Jab, Flash Cannon, Psychic, Roar, Rock Slide, Shadow Ball, Shadow Claw, Stone Edge, Substitute, Thunder Punch, Zen Headbutt, Blizzard, Dark Pulse, Fire Blast, Calm Mind, Foul Play, Hex, Ice Beam, Knock Off, Megahorn, Perish Song, Play Rough, Night Slash, Psycho Cut, Pursuit, Sucker Punch, Superpower, Thunderbolt, Thunder Wave, Toxic, Will-o-Wisp, Wish, X-Scissor, Rest, Sleep Talk, Baton Pass, Protect.
Role identification: Lucasol is a Fusion Evolution who would show no mercy in battle bringing out surprisingly so many coverage moves like Shadow Ball and Blizzard as well as its normal STAB moves like Close Combat and Dark Pulse. This Fusion Evolution can be easily unpredictable especially if you run many different sets. Too bad it doesn't have that much bulk and that means that Lucasol won't be able to run status moves to stall out or support. It could but it would risk Lucasol him/herself. Other than that, Lucasol also gains a lot more better priority moves than either of the separate parts. Examples of these are good moves like Sucker Punch and Extreme Speed which can be supported by that 130 Attack base, its fairly decent 93 Speed base, and an Attack raising move like Swords Dance or Bulk Up.



Estimate tier: OU

Sprite made​
Parents: Lucario and Absol (+ Absolite)
Shared egg group: Field
Offspring name: Lucasol-Mega
New type: Fighting/Dark
New base stats: 78/150/75/145/75/133 (20 Atk, 40 SpA, 40 Spe) [BST: 656]
New ability and desc: Magic Bounce: This Fusion Evolution blocks certain status moves and bounces them back to the user.
Notable moves: Aura Sphere, Close Combat, Flamethrower, Bullet Punch, Swords Dance, Bulk Up, Dragon Pulse, Drain Punch, Earthquake, Extreme Speed, Facade, Focus Blast, High Jump Kick, Ice Punch, Nasty Plot, Poison Jab, Flash Cannon, Psychic, Roar, Rock Slide, Shadow Ball, Shadow Claw, Stone Edge, Substitute, Thunder Punch, Zen Headbutt, Blizzard, Dark Pulse, Fire Blast, Calm Mind, Foul Play, Hex, Ice Beam, Knock Off, Megahorn, Perish Song, Play Rough, Night Slash, Psycho Cut, Pursuit, Sucker Punch, Superpower, Thunderbolt, Thunder Wave, Toxic, Will-o-Wisp, Wish, X-Scissor, Rest, Sleep Talk, Baton Pass, Protect.
Role identification: Just like Lucasol, Lucasol-Mega preforms in the trick of using coverage and STAB offense along with being part unpredictable. The biggest difference is the this Fusion Evolution's mega gains 100 BST and a better ability for it to support itself. This Pokemon now has the Attack to break down much more than it could before and the speed to outspeed even Greninja in the Uber tier or Other Metagames. Its defenses still aren't good though so be careful if you're going to use any set up moves and things like that.

Set example
----->

Lucasol @ Absolite
Ability: Steadfast Luck
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Knock Off
- Extreme Speed

This would be a typical Lucasol set used due to the free option to use STAB and priority. (Not much information said on its moves, counters, viability, and strategies due to the fact that this Fusion Evolution wasn't actually tested yet; neither have any others...)

It uses Swords Dance to raise that attack to x2 or higher.
It uses Close Combat as a very power STAB move strong enough to KO most foes it meets in battle.
It uses Knock Off as a safety STAB move to knock off items from suspicious Pokemon or Fusion Evolutions and hit Ghost-types.
It uses Extreme Speed as a fast priority move to either finish off opponents or to make its last move before getting KOed by opponents.


Repost 2

From the deep depths of the steel ruins, 2 mysterious Pokemon (known as Aegislash and Registeel) were found by scientists and tested on. The scientists wanted these 2 Pokemon to fuse, so they gave each of the 2 half of the Chromo Stone. The Chromo Stone is a stone used to give to Pokemon and fuse them. After the 2 Pokemon were given half of the Chromo Stone, they were placed into a special machine. A couple minutes later the 1 fused Pokemon came out in its first forme. After the Fusionmon came out, It changed formes and attacked the lab. The scientists sent out their Pokemon and the mysterious Fusionmon escaped. Soon after the Fusionmon escaped, it was discovered by a few trainers who didn't intend to catch this Fusionmon, but instead, to try to find out what 2 Pokemon were fused into it. The trainers soon discovered that the two Pokemon fused to create this Fusionmon, were Aegislash and Registeel. They send the Fusionmon back to the cave it belonged to and by that moment, it was safe again. When the scientists visited the cave the second time, they saw the Fusionmon there, but with a bunch of other Pokemon who seemed mad, so they quickly left; never to return again. When the trainers came back to the cave on their 2nd time, they also found the Fusionmon. They decided to name it Aegisteel. They watched it for a while, and then it got into combat with a Zubat that just happens to appear in every cave. When it got into combat with Zubat, it changed formes. The new forme they discovered was offensive to Zubat, and the Zubat fled the cave; moving off to a fire cave. The trainers named that new forme, Aegisteel-Blade and rename the previous form of Aegisteel, Aegisteel-Shield. After the trainers left the cave, they did an analysis predicting what Aegisteel's stats were along with its ability. They also added what moves could become noticeably good for it. Here is what they analyzed:

[Shield]

DNA Donors:
Aegislash and Registeel
Offspring name: Aegisteel-Shield
New type: Steel
New base stats: 70/63/170/63/170/55 (+20 Defense, +20 Sp. Defense)
New ability and desc: Clear Change (Clear Body + Stance Change) If Aegislash or any Aegislash fusion, changes Forme to Blade before attacks and Shield before King's Shield and it prevents other Pokemon from lowering this Pokemon's stat stages.
Notable moves: King's Shield, Destiny Bond, Autotomize, Reflect, Substitute, Swords Dance, Rest, Hone Claws, Rock Polish, Toxic, Amnesia, Lock-On, Counter, Block, Sleep Talk, Thunder Wave, Curse, Stealth Rock.
Role Identification: This extremely bulky Fusionmon's role is just to set up, defend itself, and prepare for when it turns into Aegisteel-Blade.

[Blade]

DNA Donors:
Aegislash and Registeel
Offspring name: Aegisteel-Blade
New type: Steel
New base stats: 70/170/63/170/63/55
New ability and desc: Clear Change (Clear Body + Stance Change) If Aegislash or any Aegislash fusion, changes Forme to Blade before attacks and Shield before King's Shield and it prevents other Pokemon from lowering this Pokemon's stat stages.
Notable moves: Flash Cannon, Earthquake, Shadow Sneak, Focus Blast, Hammer Arm, Power-Up Punch, Zap Cannon, King's Shield, Rock Slide, Explosion, Secret Sword, Night Slash, Iron Head, Pursuit, Shadow Ball, Gyro Ball, Head Smash, Facade, Destiny Bond, Superpower, Ice Punch, Thunder Punch, Thunderbolt, Shadow Claw.
Rple Identification: This extremely offensive Fusionmon's role is mainly to go all out offense, but to still be able to defend itself with King's Shield. After set up From Aegisteel-Shield, this Pokemon can sweep teams entirely.

Repost 3

GHETSIS JUST WON'T GIVE UP WON'T HE??? HE'S CREATING MULTIPLES OF KYUREM FUSIONS ESPECIALLY ONES WITH POOR GARCHOMP!!! ANYBODY WILLING TO STOP HIM? C'MON BE BRAVE! JOIN US TO FIGHT AGAINST GHETSIS SO THAT THE WORLD WOULDN'T FREEZE US TO DEATH!

Looks better with Kyurem first

His latest creation! Done by me (The artwork at least) but don't tell him that.​

DNA Donors:
Garchomp and Kyurem
Offspring name: Garurem
New type: Dragon/Ice
New base stats: 117/150/93/105/88/119 (+20 Attack, +20 Speed)
New ability and desc: Hailed Pressure (Sand Veil with Hail effects + Pressure) In hailstorms, if this Pokemon is the target of a foe's move, that move loses one additional PP. In addition to that, this Pokemon's evasiveness is increased to 1.25x with an immunity to hailstorm damage. Also in addition, When this Pokemon uses Hail, it always last the maximum number of turns (8).
Notable moves: Hail, Swords Dance, Earthquake, Dragon Claw, Outrage, Facade, Iron Head, Draco Meteor, Fire Blast, Stone Edge, Crunch, Poison Jab, Stealth Rock, Giga Impact, Aqua Tail, Zen Headbutt, Substitute, Dual Chop.
Role Identification: This is a great fusionmon with excellent stats. Its role is mainly based on its Attack in which it sets up with Swords Dance and then sweeps. This thing is a monster with its ability Sand Pressure. One of the very few downsides of this Pokemon is its single typing. This is mainly a downside because it has lower availability for STAB moves.

[Mega]

DNA Donors:
Garchomp and Kyurem
Offspring name: Garurem-Mega
New type: Dragon/Ice
New base stats: 117/190/123/145/98/109
New ability and desc: Hail Force (Sand Force with Hail effects) - This Pokemon's ice attacks do 1.3x in hailstorms and is immune to Hail damage.
Notable moves: Hail, Swords Dance, Earthquake, Dragon Claw, Outrage, Facade, Iron Head, Draco Meteor, Fire Blast, Stone Edge, Crunch, Poison Jab, Stealth Rock, Giga Impact, Aqua Tail, Zen Headbutt, Substitute, Dual Chop.
Role Identification: This is a great fusionmon with excellent stats. Its role is mainly based on its Attack in which it sets up with Swords Dance and then sweeps. This thing is a monster with its ability Sand Pressure. One of the very few downsides of this Pokemon is its single typing. This is mainly a downside because it causes the Fusionmon has lower availability for STAB moves. Its mega form may have stat benefits like in Attack, Defense, Special Attack, and Special Defense but a decrease in speed and an ability worse than the regular. Even though Garurem-Mega is good, I wouldn't recommend mega evolving it into this.

 
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DNA Donors: Landorus-T / Granbull
Offspring name: Grandorus-T
New type: Ground / Fairy
New base stats: 89 / 145 / 90 / 82 / 70 / 87 (+13 Atk, +8 Def, +19 Spe)
New ability and desc: Slowdown (Intimidate + Quick Feet) - Lowers opponent's Speed upon entering
Notable moves: Play Rough, Earthquake, Rock Slide, Stone Edge, Ice Punch, Close Combat, U-turn, Bulk Up, Overheat, Fire Blast, Thunder, Swords Dance
Role identification: Trying to make another counter for Charizard fusions, but failing at it.
 
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As submissions end, voting begins!
Here's the usual:
"Choose 10 of the coolest/best fusions from all those submitted so far, and post them below this post. To quote this thread's predessecor: "Due to a few concerns, please try to focus on the competitive merits before any "wish fulfillment" and silly fusion submissions. Pretend you have to draw from these Pokemon to battle on the simulator. Do you want a fusion because it's funny or because it will help you win?"
Other than that, vote for what you want.
And here's the list!

My 10 votes are for:
Camerupt/Deoxys-Attack
slaking/sandslash
Blastoise/Thundurus-Therian
Gyarados/Salamence
Exploud/Houndoom
Ursaring/Granbull
Manectric/Houndoom
Florges/Roserade
Venusaur/Sceptile

Glalie/Froslass

it's a beautiful day outside
birds are singing, flowers are blooming
on day like these, kids like you...

Should be voting for Sans.

(I'm not sorry)
 

OM

It's a starstruck world
is a Community Contributor Alumnusis a Battle Simulator Moderator Alumnus
Slaking/Sandslash
Manectric/Houndoom
Landorus-T/Ursaring
Blastoise/Thundurus-T
Lucario/Absol


Vote For Lucario/Absol 2k16 :^)
 
I like bulk you see


Skarmory/Registeel
Tyranitar/Tropius
Arcanine/Delcatty
Umbreon/Wailord
(My fusion, I really want this to make it in)
Rhyperior/Bibarel (Also my fusion)
slaking/sandslash


always vote sans
 
Heracross/Klingklang
Audino/Zygarde
Ursaring/Landorus-T
Vespiquen/Heatran
Salamence/Scrafty
Glalie/Froslass
Bastiodon/Cresselia
Lucario/Absol
Landorus-T/Granbull
 

Ransei

Garde Mystik
is a Forum Moderatoris a Community Contributoris a Battle Simulator Moderatoris a Battle Simulator Admin Alumnusis a Community Leader Alumnus
Submitted 3 fusions but only going to vote for one of mine :D
Someone should resubmit that Gardevoir/Cofagrigus one imo
Lucario/Absol
Umbreon/Wailord
Manectric/Houndoom
Lucario/Lopunny
Lopunny/Cinccino
Gyarados/Sceptile
Dusknoir/Spiritomb
Furret/Rapidash
Gyarados/Salamence
Rhyperior/Volcanion
 

T.I.A.

formerly Ticktock
Camerupt/Deoxys-Attack
slaking/sandslash
Blastoise/Thundurus-Therian
Gyarados/Salamence
Exploud/Houndoom
Ursaring/Granbull
Manectric/Houndoom
Florges/Roserade
Venusaur/Sceptile

Glalie/Froslass
 
Lucario/Absol
Slaking/Sandslash (GET DUNKED ON)
Hitmonchan/Hitmonlee (mine)
Heracross/Klinkang
Pinsir/Shaymin-Sky (also mine)
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Lucario/Absol
Gyarados/Salamence
Roserade/Florges
Venusaur/Sceptile
Rhyperior/Volcanion
Umbreon/Wailord
Exploud/Houndoom
Camelrupt/Deoxys-Attack

Vote for the mon with NO WEAKNESSES!!! Rhyperion!!!!!!!!!!!!!!!!!!!!!
 
Parents: Dragalge + clawitzer
Shared Egg Group: Water 1
Offspring Name: clawgalge
New Type: Water/poison
New Base Stats: 78/84/99/119/116/64 bst:558 (+10 All)
New Ability: Adaptable cannon
(Adaptibiliy+mega launcher) all special moves do 50% more damage
Notable Moves: Sludge wave,aura pulse,dark pulse,surf,
Role Identification: Bulky special sweeper
 
Sorry, Pooping123 but it's not quite the Submissions phase yet, but be sure to check back in a few days to enter your fusion into the fray.
It is however, now the Discussion Phase, which means we're ready to announce the winners of this voting phase:


parents: slaking / sandslash
shared egg group: field
offspring name: sans
new type: normal/ground
new base stats: 122/140/115/80/70/92
new ability and desc: lazy bones - every other turn gains a 20% evasion boost, but loses 20% attack.
notable moves: retaliate, return, earthquake, rapid spin, swords dance, stealth rock, counter, ice punch, thunderpunch, knock off, stone edge
role identification: get it, cause bone moves are ground-type and slaking is lazy? ... whatever. anyway, sans may just appear to be a joke fusionmon, but it does have some spine! 140 attack means sans will hit hard enough to shake its opponents to the bone, and 122/115 physical bulk means that it has some meat on its bones... wait. strong stab and coverage means that anything that tries to wall this thing is gonna be boned, and it can boost that attack even higher with swords dance. stealth rock and rapid spin allows it to support its team, and a good offence and support mon can provide a strong skeleton to any team's framework. these are just the bare bones of what makes sans a great pokemon, and you'd be a real bonehead not to use it on your team.



Parents: Lucario and Absol
Shared egg group: Field
Offspring name: Lucasol
New type: Fighting/Dark
New base stats: 78/130/75/105/75/93 [BST: 556]
New ability and desc: Steadfast Luck (Steadfast + Super Luck) When this Fusion Evolution flinches, its speed and critical hit ratio are raised by 1 stage.
Notable moves: Aura Sphere, Close Combat, Flamethrower, Bullet Punch, Swords Dance, Bulk Up, Dragon Pulse, Drain Punch, Earthquake, Extreme Speed, Facade, Focus Blast, High Jump Kick, Ice Punch, Nasty Plot, Poison Jab, Flash Cannon, Psychic, Roar, Rock Slide, Shadow Ball, Shadow Claw, Stone Edge, Substitute, Thunder Punch, Zen Headbutt, Blizzard, Dark Pulse, Fire Blast, Calm Mind, Foul Play, Hex, Ice Beam, Knock Off, Megahorn, Perish Song, Play Rough, Night Slash, Psycho Cut, Pursuit, Sucker Punch, Superpower, Thunderbolt, Thunder Wave, Toxic, Will-o-Wisp, Wish, X-Scissor, Rest, Sleep Talk, Baton Pass, Protect.
Role identification: Lucasol is a Fusion Evolution who would show no mercy in battle bringing out surprisingly so many coverage moves like Shadow Ball and Blizzard as well as its normal STAB moves like Close Combat and Dark Pulse. This Fusion Evolution can be easily unpredictable especially if you run many different sets. Too bad it doesn't have that much bulk and that means that Lucasol won't be able to run status moves to stall out or support. It could but it would risk Lucasol him/herself. Other than that, Lucasol also gains a lot more better priority moves than either of the separate parts. Examples of these are good moves like Sucker Punch and Extreme Speed which can be supported by that 130 Attack base, its fairly decent 93 Speed base, and an Attack raising move like Swords Dance or Bulk Up.

Parents: Lucario and Absol (+ Absolite)
Shared egg group: Field
Offspring name: Lucasol-Mega
New type: Fighting/Dark
New base stats: 78/150/75/145/75/133 (20 Atk, 40 SpA, 40 Spe) [BST: 656]
New ability and desc: Magic Bounce: This Fusion Evolution blocks certain status moves and bounces them back to the user.
Notable moves: Aura Sphere, Close Combat, Flamethrower, Bullet Punch, Swords Dance, Bulk Up, Dragon Pulse, Drain Punch, Earthquake, Extreme Speed, Facade, Focus Blast, High Jump Kick, Ice Punch, Nasty Plot, Poison Jab, Flash Cannon, Psychic, Roar, Rock Slide, Shadow Ball, Shadow Claw, Stone Edge, Substitute, Thunder Punch, Zen Headbutt, Blizzard, Dark Pulse, Fire Blast, Calm Mind, Foul Play, Hex, Ice Beam, Knock Off, Megahorn, Perish Song, Play Rough, Night Slash, Psycho Cut, Pursuit, Sucker Punch, Superpower, Thunderbolt, Thunder Wave, Toxic, Will-o-Wisp, Wish, X-Scissor, Rest, Sleep Talk, Baton Pass, Protect.
Role identification: Just like Lucasol, Lucasol-Mega preforms in the trick of using coverage and STAB offense along with being part unpredictable. The biggest difference is the this Fusion Evolution's mega gains 100 BST and a better ability for it to support itself. This Pokemon now has the Attack to break down much more than it could before and the speed to outspeed even Greninja in the Uber tier or Other Metagames. Its defenses still aren't good though so be careful if you're going to use any set up moves and things like that.


Parents: Venusaur + Sceptile
Shared egg group: Monster
Offspring name: Sceptilusaur
New type: Poison / Grass
New base stats: 90 / 98 / 88 / 117 / 107 / 115 (+15)
New ability and desc: Overgrow
Notable moves: Leaf Storm, Giga Drain, Sludge Bomb, Focus Blast, Earthquake, Leech Seed, Sleep Powder, Power Whip, Rock Slide, Knock Off, Swords Dance, Synthesis
Role identification: Either way you look at it Sceptilusaur outclasses both Venusaur and Sceptile stat-wise (5 points slower than Sceptile but still pretty fast), but loses out on the ability. However, Overgrow has some merit for a Substitute+Berry set. It has decent coverage with Poison, Grass, and Fighting, which could work on a Sleep Powder set.


Parents: Venusaur + Sceptile
Shared egg group: *Mega
Offspring name: Mega Sceptilusaur X
New type: Poison / Grass
New base stats: 90 / 116 / 128 / 139 / 127 / 115
New ability and desc: Thick Fat
Notable moves: Leaf Storm, Giga Drain, Sludge Bomb, Focus Blast, Earthquake, Leech Seed, Sleep Powder, Power Whip, Rock Slide, Knock Off, Swords Dance, Synthesis
Role identification: Just a better Mega Venusaur with a stronger offensive presence. 5 stars.

Parents:
Venusaur + Sceptile
Shared egg group: *Mega
Offspring name: Mega Sceptilusaur Y
New type: Poison / Dragon
New base stats: 90 / 123 / 98 / 157 / 107 / 140
New ability and desc: Lightning Rod
Notable moves: Sludge Bomb, Focus Blast, Dragon Pulse, Earthquake, Leech Seed, Sleep Powder, Rock Slide, Knock Off, Swords Dance, Synthesis
Role identification: So long, x4 Ice weakness! Hello coverage. A simple set of 4 attacks including Sludge Bomb, Focus Blast, Dragon Pulse, and Earthquake will be pretty difficult to wall, but so will be a fast Sleep Powder with 3 attacks.


Parents: Manectric + Houndoom
Shared Egg Group: Field
New Typing: Electric/Dark
Offspring Name: Houndectric
New Base Stats: 83/93/65/118/80/110
New Ability: Lightning Rod + Flash Fire = Thunderous Embers: Raises Special Attack by 1.5x when hit by a fire attack move; immunity to fire attacks.
Notable Moves: Dark Pulse, Thunderbolt, Volt Switch, Fire Blast, Nasty Plot, Sucker Punch, Overheat, Heat Wave, Taunt, Will-O-Wisp, Sludge Bomb, Shadow Ball, Destiny bond, Discharge, Hidden Power, Switcheroo, Signal Beam
Role Description: Ok, so you know how Fire Types Destroy a ton of pokemon? Well Screw You! With an immunity for fire moves, as well as not be destroyed by Trace Attackers due to it's immunity to fire not being one of it's STAB moves. It's STAB moves have nice coverage, only being resisted by Dark/Ground, Dark/Electric, Fairy/Ground and Fairy/Electric Types. Only One Relevant Pokemon in the metagame actually resists this! It also provides nice momentum with volt Switch.
[Also I love how no-one hypes up their mega pre-evo's]


Parents: Manectric-Mega + Houndoom
Shared Egg Group: Field
New Typing: Electric/Dark
Offspring Name: Houndectric-Mega-M
New Base Stats: 83/93/85/148/100/140
New Ability: Intimidate
Notable Moves: Dark Pulse, Thunderbolt, Volt Switch, Fire Blast, Nasty Plot, Sucker Punch, Overheat, Heat Wave, Taunt, Will-O-Wisp, Sludge Bomb, Shadow Ball, Destiny bond, Discharge, Hidden Power, Switcheroo, Signal Beam
Role Description: A bit iffy, but Houndectric makes for a very scary special attacker, with a high speed and Special attack stat, Good Momentum giving moves and an above average Destiny Bond abusal rate! Intimidate provides nice Pseudo Bulk. Also look at that Special attack and realize it learns Nasty Plot


Parents: Manectric + Houndoom-Mega
Shared Egg Group: Field
New Typing: Electric/Dark
Offspring Name: Houndectric-Mega-H
New Base Stats: 83/93/105/148/90/130
New Ability: Solar Power
Notable Moves: Dark Pulse, Thunderbolt, Volt Switch, Fire Blast, Nasty Plot, Sucker Punch, Overheat, Heat Wave, Taunt, Will-O-Wisp, Sludge Bomb, Shadow Ball, Destiny bond, Discharge, Hidden Power, Switcheroo, Signal Beam
Role Description: 100% Outclassed by it's other mega unless running Sun.


Parents: Exploud + Houndoom
Shared Egg Group: Field
Name: Exdoom
New Type: Normal/Fire
New Base Stats: 100/100/66/111/86/92
New Ability: (Flash Fire + Soundproof) Amplify - Increases the power of Exdoom's Fire Type and sound based moves if hit by a sound based/Fire Type attack, grants immunity to sound based/Fire Type attacks
Notable Moves: Boomburst, Fire Blast, Flamethrower, Dark Pulse, Focus Blast, Ice Beam, Thunderbolt, Surf, Sludge Bomb, Shadow Ball, Solar Beam, Nasty Plot, Destiny Bond
Role Identification: Its learns Boomburst and Nasty Plot, every single stat is an improvement over both parents except Speed (which only drops by 3 points), and it has an extremely powerful ability. That should be plenty to scare some people. At first Amplify was weaker than it is now, but I thought it should be stronger to make up for Exdoom's unimpressive stats for an offensive pokemon.

Name: Mega-Exdoom
New Type: Normal/Fire
New Base Stats: 100/100/106/141/96/112
New Ability: Solar Powered
Notable Moves: Boomburst, Fire Blast, Flamethrower, Dark Pulse, Focus Blast, Ice Beam, Thunderbolt, Surf, Sludge Bomb, Shadow ball, Solar Beam, Nasty Plot, Destiny Bond
Role Identification: There is no stronger in terms of raw special attacking power. In the Sun Mega-Exdoom outdamages Specs Porygon-Z's Hyper Beam with Fire Blast and matches its power with Boomburst. You still need to get rid of anything faster that can revenge kill Mega-Exdoom or use Sticky Web to slow them down. After that there is nothing that can stop it.


Parents: Gyarados / Salamence
Shared egg group: Dragon
Offspring name: Gyaramence
New type: Water/Dragon
New base stats: 110/145/94/100/105/105
New ability and desc: Intimidate
Notable moves: Dragon Dance, Dragon Claw, Waterfall, Earthquake, Crunch, Iron Head, Fire Fangs, Fire Blast, Flamethrower, Ice Beam, Blizzard, Thunderbolt, Thunder, Scald, Hydro Pump, Draco Meteor, Dragon Pulse
Role identification: Overall improvement for both of them for what concerns typing, stats and movepool. An incredible physical or mixed sweeper with very good bulk and very nice movepool, but look at the mega.


Parents:
Gyarados / Salamence
Offspring name: Mega Gyaramence
New type: Water/Dark
New base stats: 110/175/124/110/135/105
New ability and desc: Mold Breaker
Notable moves: Dragon Dance, Dragon Claw, Crunch, Iron Head, Waterfall, Earthquake, Fire Fangs, Fire Blast, Flamethrower, Ice Beam, Blizzard, Thunderbolt, Thunder, Scald, Hydro Pump,
Role identification: Incredible moveset, amazing Attack stat with a very good speed tier, good typing attack-wise, fantastic bulk to take advantaget of Dragon Dance.


Parents: Blastoise/Thundurus-T
Shared Egg Group: DNA
Offspring Name: Thunderblast
New type: Water/Electric
New base stats: 80/94/90/130/100/100 (BST: 594, +1 HP, +5 Def, +15 SpA, +8 SpD, + 11 Spe)
New ability and desc: Torrential Voltage (that makes PERFECT sense): Electric immunity, and when hit by an Electric-type move, this Pokemon's Electric moves gain a 50% power boost.
Notable Moves: Nasty Plot, Agility, Hydro Pump, Thunderbolt, Ice Beam, Aura Sphere, Scald, Sludge Wave, Volt Switch
Role Identification: Although just another Pokemon to be used as a stepping stone to its Mega, Thunderblast's ability is useful to shut down opposing Volt Switchers while gaining a Flash Fire-esque boost to its own Electric moves.

Parents: Mega Blastoise/Thundurus-T
Shared Egg Group: DNA
Offspring Name: Mega Thunderblast
New type: Water/Electric
New base stats: 80/114/110/180/110/100
New ability and desc: Mega Launcher
Notable Moves: Nasty Plot, Agility, Hydro Pump, Thunderbolt, Ice Beam, Aura Sphere, Scald, Sludge Wave, Volt Switch, Thunder, Dragon Pulse
Role Identification: A powerful Mega with useful typing, Mega Thunderblast (just look at that name!) has the potential to be one of the most threatening Pokemon in the meta. 180 Special Attack is phenomenal, which is backed by 80/110/110 bulk, meaning that it lacks the frailty that many of its fellow Special Attackers are cursed with. 100 Speed and access to Agility mean that while it's not as immediately as fast as the likes of Mega Shot and Mega Magmozam, it can easily catch up and become nearly impossible to take down as it hits like a truck, has solid bulk and mind blowing speed. Nasty Plot is also available if you need even more insane levels of power, and I haven't even talked about attacking moves yet! Firstly, it has Hydro Pump and Thunder(bolt) for great STAB power, which is even greater if it's paired with the rain setter Manatar, and Volt Switch is there too for momentum. It also has Ice Beam to round out its BoltBeam coverage, and it has access to moves like Aura Sphere and Dragon Pulse to take advantage of 180 Special Attack Mega Launcher. Mega Thunderblast is an incredible Pokemon, and one that can even outclass the current Kings of the Fusion Evolution Special attacking meta.


Discussion phase rules are the same as always:
  1. Analyze these abilities. Are they balanced? Can they be better?
  2. Help find the best moveset for them based on their new roles. Should it boost its Attack first? Is it a team supporter?
  3. Try to guess any checks or counters we might run into later, and if possible, see if one of the other fusions would make a good teammate to get past these counters.
  4. To expand on #3, which of these Pokemon can check/counter the earlier slates? How would they fit together on a team? How would they support each other?
 
Sans @ Leftovers
Ability: Lazy Bones
EVs: 208 HP / 48 Atk / 252 Def
Adamant Nature
-Return
-Earthquake
-Knock Off
-Rapid Spin/Ice Punch/Stone Edge/Stealth Rock

This slightly odd physical tank set isn't to be taken lightly, as it can even survive an Adamant +1 Hazard's Flare Blitz and then revenge kill it with Earthquake (if Lazy Bones is not in effect, which it won't be on Sans' first turn out). It also has Return as another powerful STAB, and Knock Off to hit Ghosts who may be able to avoid Return and Earthquake. The last slot can go to whatever you like, potentially for Rapid Spin to clear the field, another coverage move or Stealth Rock if you'd like a setter of it. Lazy Bones acts both as a hindrance and a benefit, decreasing Sans' power every other turn, but giving it the chance to escape damage altogether with a bit of luck, even more so if the opponent uses something like Focus Blast or Hydro Pump to attack you.

Sans @ Choice Scarf
Ability: Lazy Bones
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
-Return
-Earthquake
-Knock Off/Stone Edge
-Ice Punch

By utilising a Choice Scarf, Sans can outspeed every unboosted Pokemon in the meta, including incredibly fast Mega Fusions including Pidgeotite holders and Mega Magmozam. This means that Sans is then ready to hit them directly from its strong 140 Attack stat, hitting with either strong STABs or using one of its coverage moves to take down its opponent (Let's see Mega Shot take an Ice Punch from this thing). Good bulk also means that it can take some hits, and doesn't have to dictate itself to being a revenge killer.
 
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