I've always seen the sun vs. rain weather war as something in sun's favor due to the fact that rain teams kind of need their weather up to not suck. Without it, they suddenly have 50% accurate hurricanes and thunders and water attacks that have their power cut in half. It doesn't help that setting up with something like volcorona in the sun could spell the end for rain teams if they don't carry one of it's usual checks (and I almost never see a scarfed landorus or a terrakion on a rain team).
That, and politoed is going to have some serious trouble switching into anything on a sun team that isn't ninetales or defensive heatran. Meanwhile, ninetales can at least switch into the common ferrothorn or skarmory. It can even switch into scarfed and defensive politoed variants if it's running a defensive set. And since sunny day ninetales is quite common, even politoed doesn't like switching into it all that much. Setting the weather back up against things like growth venusaur or Sawsbuck will probably require a sacrifice on the rain player's part unless they predict perfectly. For sun, this is much less of an issue.
This is probably true. Thinking about it now, I don't even see tentacruel that often anymore, as most rain teams just stick to starmie for spinning now.Yeah i have been playing some rain Teams and Sun was suprisingly difficult to play against mostly because all the new Rain abusers all hate being in the Sun. In BW 1 most rain teams weren't so super reliant on their weather, because they only profited from additional resistances and maybe a boosted Scald, however if you stab gets cut to half the power/accuracy things get ugly for you.
However i think this will change by time when people adapt to the new Metagame changes and and the hype over the new Pokemon stops.
Sun is pretty trash when fighting in rain but I mentioned volcorona, who really doesn't care that much if the weather has changed once it already started setting up. I also mentioned how hard it was to switch politoed in as well too. And lol, using Solarbeam.The greatest counter argument of all time.
I'm actually playing sun right now and I rarely have problems with rain. Sunny Day Tales gets Politoed in a tough spot, and can also come in on a Thunderbolt from Thundurus-T (I realize most rain sets run Thunder), and KO back with a sun boosted Flamethrower. Also, (I don't use it), but even at +1 SpA, Venasaur does massive damage to Politoed.I've always seen the sun vs. rain weather war as something in rain's favor due to the fact that sun teams kind of need their weather up to not suck. Without it, they suddenly have 60 base power Solar Beam and fire attacks that have their power cut in half. They add another water weakness. Chlorophyllers sucks etc...
Not to be a troll, but isn't this the definition of "Overused" in the first place? OU has always suffered from a lack of variety, even in Gen I and II. This is why I have always played UU and below, for the broadness.I honestly hate what ou is becoming. It's so fucking boring. All teams are basically bulky offense with scizor and a therian form in every team, there's no variety. Hyper offense has taken a pretty big dive and stall is extremely difficult to pull off. The therian forms really shaken up the game in a negative way. I hope the future drop downs will change things.
Disregarding the 'stickied' thread that says not to discuss the (un)banning of Pokemon, do you at least have any evidence to support your claim? Keep in mind that in a forum like this, you need to be able to justify your opinions if you wish for them to be taken seriously. Trust me.Tornadus-T and Thundurus-T = Ubers's
considering dynamicpunch also gets boosted by iron fist it becomes 120BP with 100% confusionneato, but not sure if I'm willing to sacrifice that awesome Iron First boosted Drain Punch/Ice Punch/Shadow Punch that, when paired with Earthquake, allows you to hit 14/17 types super effectively. I guess you could run the same set with DynamicPunch>Drain Punch and No Guard>Iron Fist but it seems a waste of potential when you're running three punching attacks and is a 100BP DynamicPunch really that much better than a 90BP Drain Punch?
you wanna think that one through again?considering dynamicpunch also gets boosted by iron fist it becomes 120BP with 100% confusion
considering dynamicpunch also gets boosted by iron fist it becomes 120BP with 100% confusion
oriteyou wanna think that one through again?
dynamicpunch needs to be used with no guard to be competitively viable
I run defensive Landorus-T and I think that him with Breloom as a whole almost would ask for an Excadrill retest in OU. Intimidate is such a baller ability, especially with a Ground/Flying-typing. I would almost like to say that Ground/Flying is the best defensive type that exists currently in the game.You only get one ability =D.
Also I have a question for you OU players: What kind of role does Landorus-T usually play? I tried using it on an offensive sand team and quickly wanted to use the regular form instead. Is Landorus-T supposed to be more of a defensive Pokemon?
Seems like Landorus could be in quarrel with Gliscor over a spot on teams. ^^I run defensive Landorus-T and I think that him with Breloom as a whole almost would ask for an Excadrill retest in OU. Intimidate is such a baller ability, especially with a Ground/Flying-typing. I would almost like to say that Ground/Flying is the best defensive type that exists currently in the game.