Monotype Zamazenta (Iron Press) [QC 2/2] [GP 1/1]

[SET]
Zamazenta @ Leftovers
Name: Iron Defense
Ability: Dauntless Shield
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Iron Defense
- Body Press
- Substitute
- Heavy Slam

[SET COMMENTS]
Zamazenta excels in matchups that Fighting typically struggles against, such as the Fighting mirror, Ground, and Fairy, since it is able to outspeed threats such as Iron Valiant and Flutter Mane, set up Iron Defense on physical attackers, and punish more passive Pokemon. Substitute allows Zamazenta to take advantage of passive foes such as Gliscor, Clodsire, and Amoonguss that can't break its Substitute in one hit, allowing it to start setting up Iron Defense and preventing it from being hindered by status. Heavy Slam is important, as Zamazenta outspeeds big Fairy-type threats such as non-Choice Scarf Enamorus and Flutter Mane. Heavy Slam also prevents Zamazenta from being walled by Iron Valiant in the Fighting mirror matchup. 252 Speed EVs allow Zamazenta to outspeed Jolly Barraskewda outside of rain and Flutter Mane, while 248 HP EVs allow it to set up four Substitutes.

Iron Hands, with its great special bulk paired with Assault Vest, complements Zamazenta's physical bulk well, being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch to hit Zapdos and Enamorus-T. Great Tusk provides great physical bulk alongside Zamazenta and is also able to bring wallbreaking potential, with access to Ice Spinner to hit Flying-types such as Gliscor and Headlong Rush to hit Poison-types such as Unaware Clodsire and Toxapex, which are both hindrances for Zamazenta. Great Tusk is also able to remove entry hazards with Rapid Spin to prevent passive chip on Zamazenta while also running Knock Off to prevent Ghost-types from spinblocking. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against, and is also able to hit Ghost-types that can wall Zamazenta, such as Skeledirge and Sinistcha, with Shadow Ball. Iron Valiant can also run Trick to disable Toxapex and Clodsire and stop them from stalling out Zamazenta. Sneasler provides great coverage against Fairy-types, with Dire Claw being able to hit threats such as Enamorus. Additionally, Choice Scarf Sneasler outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also can run Switcheroo to hinder Toxapex and Clodsire, similarly to Iron Valiant. It also offers great pivot potential with U-turn, and can put Pokemon like Unaware Quagsire, which normally walls Zamazenta, on a timer when paired with Poison Touch. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying- and Water-types such as Azumarill, Zapdos, and Toxapex with Ice Spinner and Leaf Blade at +1. Hisuian Lilligant also has access to Healing Wish as support for Zamazenta. Choice Band Galarian Zapdos is a great wallbreaker, 2HKOing Toxapex and Sinistcha. Another great wallbreaker is Urshifu-R, which helps with the Ghost matchup because it can deal with Gholdengo and Skeledirge if it is using a Choice Band or after a Swords Dance boost. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with, thanks to its access to Sharpness-boosted Psycho Cut. It's also able to run Assault Vest to lure and remove Enamorus's Choice Scarf with Knock Off, which allows Zamazenta to use Heavy Slam against it. Assault Vest also lets Gallade deal with Quagsire and Toxapex instead of forcing a prediction.

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult that otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost-types with recovery such as bulky Gholdengo and Skeledirge. Stone Edge is able to take care of Zapdos and Moltres, which can cripple Zamazenta otherwise with Static and Flame Body respectively, as well as other Flying-types such as Tornadus-T. An alternative EV spread of 212 HP / 56 Def / 240 Spe can be used to ensure that Quagsire's Earthquake will not break Zamazenta's Substitute while still outspeeding Barraskewda.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
add remove (comment)
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta is a phenomenal phsyical wall stallbreaker on Fighting allowing it to take hits easily from Pokemon such as Iron Hands and Great Tusk after a Dauntless Shield boost (Zamazenta has more characteristics than just it's role as a stallbreaker and Dauntless Shield; it's Speed is very valuable as it allows you to outpace Flutter Mane and Iron Valiant). Its 240 Speed EVs allow it to outspeed a jolly Barraskewda outside of rain while it's 240 HP EVs allow it to setup four Substitutes. Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity (Would specify it prevents Zamazenta from being hindered by status ailments). Heavy Slam is able to deal big damage to Fairy-types such as Alolan-Ninetales, Iron Valiant, Flutter Mane (The fact that you outpace it is huge for Fighting) and Enamorus. Body Press at +3 or +5 allow Zamazenta to sweep multiple types such as Steel, Dark and Ground (This seems like unecessary information but I'll let the second QCer decide as it's not untrue).

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene (Generally huge in the Flying matchup, hitting Zapdos and Tornadus-T). Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Gliscor and Landorus-Therian (You pretty much just setup on them) and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex. Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against. (Mention Urshifu, unless it's banned later, Sneasler, and Hisuian Lilligant)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
I'd like to recheck this after you've implemented everything, thanks!
 
add remove (comment)
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta is a phenomenal phsyical wall stallbreaker on Fighting allowing it to take hits easily from Pokemon such as Iron Hands and Great Tusk after a Dauntless Shield boost (Zamazenta has more characteristics than just it's role as a stallbreaker and Dauntless Shield; it's Speed is very valuable as it allows you to outpace Flutter Mane and Iron Valiant). Its 240 Speed EVs allow it to outspeed a jolly Barraskewda outside of rain while it's 240 HP EVs allow it to setup four Substitutes. Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity (Would specify it prevents Zamazenta from being hindered by status ailments). Heavy Slam is able to deal big damage to Fairy-types such as Alolan-Ninetales, Iron Valiant, Flutter Mane (The fact that you outpace it is huge for Fighting) and Enamorus. Body Press at +3 or +5 allow Zamazenta to sweep multiple types such as Steel, Dark and Ground (This seems like unecessary information but I'll let the second QCer decide as it's not untrue).

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene (Generally huge in the Flying matchup, hitting Zapdos and Tornadus-T). Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Gliscor and Landorus-Therian (You pretty much just setup on them) and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex. Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against. (Mention Urshifu, unless it's banned later, Sneasler, and Hisuian Lilligant)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
I'd like to recheck this after you've implemented everything, thanks!
Implemented (Shifu said fairwell and will probably omit the Body Press portion but will hear from second QCer)
 
Last edited:

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
add remove (comment)
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta is a phenomenal stallbreaker on Fighting allowing it to take hits easily from Pokemon such as Iron Hands and Great Tusk after a Dauntless Shield boost while also being able to outspeed threats such as Iron Valiant and Flutter Mane. Its 240 Speed EVs allow it to outspeed a jolly Barraskewda outside of rain while it's 240 HP EVs allow it to setup four Substitutes. Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity and preventing it to be hindered by status. Heavy Slam is able to deal big damage to Fairy-types such as Alolan-Ninetales, Iron Valiant, Flutter Mane and Enamorus. Body Press at +3 or +5 allow Zamazenta to sweep multiple types such as Steel, Dark and Ground.

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch and hitting Zapdos and Thundurus-Therian. Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Landorus and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex. Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against. Sneasler provides great coverage against Fairies with Dire Claw being able to hit threats such as Enamorus and with a Choice Scarf outspeeds Choice Specs Flutter Mane (Can also setup Toxic Spikes to help Zamazenta outstall threats with Substitute). Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying-types with Ice Spinner and dealing big damage to Fairy- Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance .

[STRATEGY COMMENTS]
Other Options
=============

(Crunch hits Ghost-types like Gholdengo, Hisuian Zoroark, and Brambleghast + Stone Edge takes care of Moltres and other miscellaneous Flying-types)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
QC: 1/2, good job!

Giyu2.gif
 
add remove (comment)
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta is a phenomenal stallbreaker on Fighting allowing it to take hits easily from Pokemon such as Iron Hands and Great Tusk after a Dauntless Shield boost while also being able to outspeed threats such as Iron Valiant and Flutter Mane. Its 240 Speed EVs allow it to outspeed a jolly Barraskewda outside of rain while it's 240 HP EVs allow it to setup four Substitutes. Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity and preventing it to be hindered by status. Heavy Slam is able to deal big damage to Fairy-types such as Alolan-Ninetales, Iron Valiant, Flutter Mane and Enamorus. Body Press at +3 or +5 allow Zamazenta to sweep multiple types such as Steel, Dark and Ground.

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch and hitting Zapdos and Thundurus-Therian. Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Landorus and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex. Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against. Sneasler provides great coverage against Fairies with Dire Claw being able to hit threats such as Enamorus and with a Choice Scarf outspeeds Choice Specs Flutter Mane (Can also setup Toxic Spikes to help Zamazenta outstall threats with Substitute). Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying-types with Ice Spinner and dealing big damage to Fairy- Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance .

[STRATEGY COMMENTS]
Other Options
=============

(Crunch hits Ghost-types like Gholdengo, Hisuian Zoroark, and Brambleghast + Stone Edge takes care of Moltres and other miscellaneous Flying-types)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
QC: 1/2, good job!

View attachment 569000
Implemented <3
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a member of the Battle Simulator Staff
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta is a phenomenal stallbreaker on Fighting allowing it to take hits easily from Pokemon such as Iron Hands and Great Tusk after a Dauntless Shield boost while also being able to outspeed threats such as Iron Valiant and Flutter Mane (weird sentence as you mention it being a stall breaker yet mention it being a sponge. Its technically not a stallbreaker too as its stopped cold by walls like Toxapex /Poison or Ghosts with recovery like Gholdy. Zama with ID is more for excelling in matchups like Fighting and Ground for instance. The second part is important still tho, so just use a new sentence for that). Its 240 Speed EVs allow it to outspeed a jolly Barraskewda outside of rain while it's 240 HP EVs allow it to setup four Substitutes (move this to the end of the paragraph). Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity and preventing it to be hindered by status. Heavy Slam is able to deal big damage to Fairy-types such as Alolan-Ninetales, Iron Valiant, Flutter Mane and Enamorus(the main point of H.Slam is you outspeed those things, so you arent bad into Fairy at all even if you dont boost/get free damage on enam in case of the fairy matchup/not get walled by I.Val in the Fighting mu). Body Press at +3 or +5 allow Zamazenta to sweep multiple types such as Steel, Dark and Ground. (you dont really need to mention this, and this is false for steel/dark due to your inability to hit Ghold or Sab (mention sabless dark Ig if you want))

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch and hitting Zapdos and Thundurus-Therian. Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Landorus and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex (which are hindrances for it. Also since ghost like to spinblock Tusky, and Ghosts wall zama...a timely knock off or headlong rush can help Zama). Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against (also packs trick to disable walls like Pex, or at least make them less annoying. Also kills Skele and threatens Ghold/Sinistcha because Shadow ball stronk). Sneasler provides great coverage against Fairies with Dire Claw being able to hit threats such as Enamorus and with a Choice Scarf outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to outstall certain threats while behind a substitute such as Scream Tail and Mew (this sentence isnt that great esp since mew is really rare even on psy teams, and isnt a staller there either. Mention switcheroo, pivoting, poison touch (when it poisons quag, quag isnt guaranteed to wall Zama)). Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying-types with Ice Spinner and dealing big damage to Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance.(alsp has H.wish for zama if wanted)
*add breakers like CB G.Zap which deletes pex
*SD/Band Urshifu-R is also decent, helps with Ghosts and Gholdy
*Gallade is niche, but removes annoying Poisons / deals with the Psn matchup where Zama is deadweight

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Gholdengo, Hisuian Zoroark and Dragapult who otherwise would be able to wall Zamazenta. (zoro and pult arent walling you because they dont have recovery and you dont want to battle pult because Will-o-wisp scary. Mention that crunch is sort of useless still vs Ghold at least, you cant ever deal enough vs bulky ghold [tho it works for choice sets].) Stone Edge would be able to take care of Moltres (and Zapdos) who can cripple Zamazenta otherwise with Flame Body and other Flying-types such as Tornadus-Therian and Dragonite (better off ID boosting and just killing it with BP eventually, I think).

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
Will recheck after these edits, thanks Don Bork :blobnom:
 
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta is a phenomenal stallbreaker on Fighting allowing it to take hits easily from Pokemon such as Iron Hands and Great Tusk after a Dauntless Shield boost while also being able to outspeed threats such as Iron Valiant and Flutter Mane (weird sentence as you mention it being a stall breaker yet mention it being a sponge. Its technically not a stallbreaker too as its stopped cold by walls like Toxapex /Poison or Ghosts with recovery like Gholdy. Zama with ID is more for excelling in matchups like Fighting and Ground for instance. The second part is important still tho, so just use a new sentence for that). Its 240 Speed EVs allow it to outspeed a jolly Barraskewda outside of rain while it's 240 HP EVs allow it to setup four Substitutes (move this to the end of the paragraph). Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity and preventing it to be hindered by status. Heavy Slam is able to deal big damage to Fairy-types such as Alolan-Ninetales, Iron Valiant, Flutter Mane and Enamorus(the main point of H.Slam is you outspeed those things, so you arent bad into Fairy at all even if you dont boost/get free damage on enam in case of the fairy matchup/not get walled by I.Val in the Fighting mu). Body Press at +3 or +5 allow Zamazenta to sweep multiple types such as Steel, Dark and Ground. (you dont really need to mention this, and this is false for steel/dark due to your inability to hit Ghold or Sab (mention sabless dark Ig if you want))

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch and hitting Zapdos and Thundurus-Therian. Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Landorus and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex (which are hindrances for it. Also since ghost like to spinblock Tusky, and Ghosts wall zama...a timely knock off or headlong rush can help Zama). Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against (also packs trick to disable walls like Pex, or at least make them less annoying. Also kills Skele and threatens Ghold/Sinistcha because Shadow ball stronk). Sneasler provides great coverage against Fairies with Dire Claw being able to hit threats such as Enamorus and with a Choice Scarf outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to outstall certain threats while behind a substitute such as Scream Tail and Mew (this sentence isnt that great esp since mew is really rare even on psy teams, and isnt a staller there either. Mention switcheroo, pivoting, poison touch (when it poisons quag, quag isnt guaranteed to wall Zama)). Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying-types with Ice Spinner and dealing big damage to Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance.(alsp has H.wish for zama if wanted)
*add breakers like CB G.Zap which deletes pex
*SD/Band Urshifu-R is also decent, helps with Ghosts and Gholdy
*Gallade is niche, but removes annoying Poisons / deals with the Psn matchup where Zama is deadweight

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Gholdengo, Hisuian Zoroark and Dragapult who otherwise would be able to wall Zamazenta. (zoro and pult arent walling you because they dont have recovery and you dont want to battle pult because Will-o-wisp scary. Mention that crunch is sort of useless still vs Ghold at least, you cant ever deal enough vs bulky ghold [tho it works for choice sets].) Stone Edge would be able to take care of Moltres (and Zapdos) who can cripple Zamazenta otherwise with Flame Body and other Flying-types such as Tornadus-Therian and Dragonite (better off ID boosting and just killing it with BP eventually, I think).

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
Will recheck after these edits, thanks Don Bork :blobnom:
After a long week it has been updated. Let me know what changes to make and will be done swiftly :TaylorSwift:
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a member of the Battle Simulator Staff
Zamazenta @ Leftovers
name: Iron Defense
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta excels in matchups that Fighting typically struggles against such as Fighting mirror, Ground and Fairy by being able to outspeed threats such as Iron Valiant and Flutter Mane, setup Iron Defenses on physical attackers and punishing more passive Pokemon by setting up Substitute. Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity and preventing it to be hindered by status. Heavy Slam is important as Zamazenta outspeeds big Fairy threats such as non Choice Scarfed Enamerous and Flutter Mane and prevents it from not getting walled by Iron Valiant in the Fighting mirror matchup. Its 240 Speed EVs allow it to outspeed a jolly Barraskewda (and Flutter Mane, if you think this is too sparse) outside of rain while it's 240 HP EVs allow it to setup four Substitutes.

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch and hitting Zapdos and Thundurus-Therian (note that mentioning Thundo and Thunder Punch in the same sentence is weird, you can use Enamorus if you want). Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Landorus (you're probably dying to this, swap to Gliscor) and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex which are hindrances for Zamazenta. Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in while also running Knock Off for Ghost-types that like to spin block Great Tusk. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against and is also able to hit Ghost-types such as Skeledirge and Sinistacha with Shadow Ball that can wall Zamazenta. Iron Valiant will also run Trick to disable Toxapex and Clodsire from stalling out Zamazenta. Sneasler provides great coverage against Fairies with Dire Claw being able to hit threats such as Enamorus and with a Choice Scarf outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also gets Switcheroo to disable Toxapex and Clodsire similarly to Iron Valiant. It also gets great pivot potential with U-turn and paired with Poison Touch can put Pokemon like Quagsire on a timer which normally walls Zamazenta. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying-types with Ice Spinner and dealing big damage to Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance. Hisui Lilligant also has access to Healing Wish as support for Zamazenta. Choice Banded Galarian Zapdos is a great wall breaker being able to 2HKO Toxapex and Sinistcha. Another great breaker is Urshifu-Rapid Strike which helps with the Ghost matchup being able to deal with Gholdengo and Skeledirge with a Choice Band or after a Swords Dance. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with with access to Sharpen Sharpness-boosted Psycho Cut (it can also don an Assault vest to lure and knock off Choice Scarf from Enamorus [leaving zama able to press it], deal with Quagsire and Pex too)

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult who otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost types with recovery such asbulky Gholdengo and Skeledirge. Stone Edge would be able to take care of Moltres and Zapdos who can cripple Zamazenta otherwise with Flame Body and other Flying-types such as Tornadus-Therian.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:


[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
QC 2/2, thankie don bork
 
Zamazenta @ Leftovers
name: Iron Defense
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta excels in matchups that Fighting typically struggles against such as Fighting mirror, Ground and Fairy by being able to outspeed threats such as Iron Valiant and Flutter Mane, setup Iron Defenses on physical attackers and punishing more passive Pokemon by setting up Substitute. Substitute allows Zamazenta to punish more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its substitute in one hit allowing it to start setting up Iron Defenses and raising its Defense stat while also recovering its HP through Leftovers giving it more longevity and preventing it to be hindered by status. Heavy Slam is important as Zamazenta outspeeds big Fairy threats such as non Choice Scarfed Enamerous and Flutter Mane and prevents it from not getting walled by Iron Valiant in the Fighting mirror matchup. Its 240 Speed EVs allow it to outspeed a jolly Barraskewda (and Flutter Mane, if you think this is too sparse) outside of rain while it's 240 HP EVs allow it to setup four Substitutes.

Iron Hands compliments Zamazenta's physical bulk well with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch and hitting Zapdos and Thundurus-Therian (note that mentioning Thundo and Thunder Punch in the same sentence is weird, you can use Enamorus if you want). Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wall breaking potential with access to Ice Spinner to hit Flying Types such as Landorus (you're probably dying to this, swap to Gliscor) and Headlong Rush to hit Poison types such as Unaware Clodsire and Toxapex which are hindrances for Zamazenta. Great Tusk is also able to remove hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in while also running Knock Off for Ghost-types that like to spin block Great Tusk. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against and is also able to hit Ghost-types such as Skeledirge and Sinistacha with Shadow Ball that can wall Zamazenta. Iron Valiant will also run Trick to disable Toxapex and Clodsire from stalling out Zamazenta. Sneasler provides great coverage against Fairies with Dire Claw being able to hit threats such as Enamorus and with a Choice Scarf outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also gets Switcheroo to disable Toxapex and Clodsire similarly to Iron Valiant. It also gets great pivot potential with U-turn and paired with Poison Touch can put Pokemon like Quagsire on a timer which normally walls Zamazenta. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying-types with Ice Spinner and dealing big damage to Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance. Hisui Lilligant also has access to Healing Wish as support for Zamazenta. Choice Banded Galarian Zapdos is a great wall breaker being able to 2HKO Toxapex and Sinistcha. Another great breaker is Urshifu-Rapid Strike which helps with the Ghost matchup being able to deal with Gholdengo and Skeledirge with a Choice Band or after a Swords Dance. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with with access to Sharpen Sharpness-boosted Psycho Cut (it can also don an Assault vest to lure and knock off Choice Scarf from Enamorus [leaving zama able to press it], deal with Quagsire and Pex too)

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult who otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost types with recovery such asbulky Gholdengo and Skeledirge. Stone Edge would be able to take care of Moltres and Zapdos who can cripple Zamazenta otherwise with Flame Body and other Flying-types such as Tornadus-Therian.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:


[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/

Grammar checked by:
QC 2/2, thankie don bork
Donezo GP Team all yours. Also feel free to call me Bork :3
 

Dead by Daylight

infinity repeating
is a Contributor to Smogon
Zamazenta @ Leftovers
Name: Iron Defense
Ability: Dauntless Shield
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta excels in matchups that Fighting typically struggles against, (AC) such as the Fighting mirror, Ground, (AC) and Fairy, (AC) since it is by being able to outspeed threats such as Iron Valiant and Flutter Mane, setup Iron Defenses set up Iron Defense on physical attackers, (AC) and punishing punish more passive Pokemon by setting up Substitute. Substitute allows Zamazenta to punish take advantage of (we just said this in the last sentence) more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its Substitute substitute in one hit, (AC) allowing it to start setting up Iron Defense Iron Defenses and raising its Defense stat and preventing it from being it to be hindered by status. Heavy Slam is important, (AC) as Zamazenta outspeeds big Fairy-type threats such as non-Choice Scarf non Choice Scarf (added a hyphen) Enamorus and Flutter Mane. Heavy Slam also prevents Zamazenta from being walled by Iron Valiant in the Fighting mirror matchup and prevents it from getting walled by Iron Valiant in the Fighting mirror matchup. Its 240 Speed EVs allow Zamazenta it to outspeed jolly Jolly Barraskewda and Flutter Mane outside of rain and Flutter Mane, while it's 240 HP EVs allow it to setup four Substitutes.

Iron Hands, with its great special bulk paired with Assault Vest, compliments Zamazenta's physical bulk well, (AC) with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch to hit and hitting Zapdos and Enamorus-T (note that mentioning Thundo and Thunder Punch in the same sentence is weird, you can use Enamorus if you want) (careful with editing notes). Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wallbreaking wall breaking potential, (AC) with access to Ice Spinner to hit Flying-types Flying Types such as Gliscor and Headlong Rush to hit Poison types Poison-types such as Unaware Clodsire and Toxapex, (AC) which are both hindrances for Zamazenta. Great Tusk is also able to remove entry hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in while also running Knock Off for Ghost-types that like to spin block spinblock Great Tusk. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against and is also able to hit Ghost-types that can wall Zamazenta, (AC) such as Skeledirge and Sinistcha, Sinistacha with Shadow Ball that can wall Zamazenta. Iron Valiant will can also run Trick to disable Toxapex and Clodsire and stop them from stalling out Zamazenta. Sneasler provides great coverage against Fairy-types, Fairies with Dire Claw being able to hit threats such as Enamorus. Additionally, Choice Scarf Sneasler and with a Choice Scarf outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also gets Switcheroo to disable hinder Toxapex and Clodsire, (AC) similarly to Iron Valiant. It also gets great pivot potential with U-turn, (AC) and when paired with Poison Touch, (AC) can put Pokemon like (might want to specify Unaware) Quagsire, which normally walls Zamazenta, on a timer which normally walls Zamazenta. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying- and Water-types such as Azumarill, Quagsire, and Toxapex with Ice Spinner and Leaf Blade, respectively, after one Victory Dance Flying-types with Ice Spinner and dealing big damage to Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance. Hisui Hisuian Lilligant also has access to Healing Wish as support for Zamazenta. Choice Band Banded Galarian Zapdos is a great wall breaker wallbreaker, being able to 2HKO Toxapex and Sinistcha. Another great breaker is Urshifu-R, (AC) which helps with the Ghost matchup as it is able being able to deal with Gholdengo and Skeledirge if Urshifu-R is using with a Choice Band or after a Swords Dance boost. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with, thanks to its with access to Sharpness-boosted Psycho Cut. It's also able to run Assault Vest to lure and Knock Off Choice Scarf Enamorus, (AC) which allows Zamazenta to use Heavy Slam against it, (AC) while also being able to deal with Quagsire and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult who otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost types Ghost-types with recovery such as (add space) bulky Gholdengo and Skeledirge. Stone Edge would be is able to take care of Moltres and Zapdos, (AC) which who can cripple Zamazenta otherwise with Flame Body, (AC) (what can Zapdos do? It doesn't have Flame Body) and other Flying-types such as Tornadus-Therian.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
 
Zamazenta @ Leftovers
Name: Iron Defense
Ability: Dauntless Shield
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute

[SET NOTES]
Zamazenta excels in matchups that Fighting typically struggles against, (AC) such as the Fighting mirror, Ground, (AC) and Fairy, (AC) since it is by being able to outspeed threats such as Iron Valiant and Flutter Mane, setup Iron Defenses set up Iron Defense on physical attackers, (AC) and punishing punish more passive Pokemon by setting up Substitute. Substitute allows Zamazenta to punish take advantage of (we just said this in the last sentence) more passive Pokemon such as Gliscor, Clodsire, and Amoonguss that can't break its Substitute substitute in one hit, (AC) allowing it to start setting up Iron Defense Iron Defenses and raising its Defense stat and preventing it from being it to be hindered by status. Heavy Slam is important, (AC) as Zamazenta outspeeds big Fairy-type threats such as non-Choice Scarf non Choice Scarf (added a hyphen) Enamorus and Flutter Mane. Heavy Slam also prevents Zamazenta from being walled by Iron Valiant in the Fighting mirror matchup and prevents it from getting walled by Iron Valiant in the Fighting mirror matchup. Its 240 Speed EVs allow Zamazenta it to outspeed jolly Jolly Barraskewda and Flutter Mane outside of rain and Flutter Mane, while it's 240 HP EVs allow it to setup four Substitutes.

Iron Hands, with its great special bulk paired with Assault Vest, compliments Zamazenta's physical bulk well, (AC) with its great special bulk paired with Assault Vest being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch to hit and hitting Zapdos and Enamorus-T (note that mentioning Thundo and Thunder Punch in the same sentence is weird, you can use Enamorus if you want) (careful with editing notes). Great Tusk provides great physical bulk alongside Zamazenta but is also able to bring wallbreaking wall breaking potential, (AC) with access to Ice Spinner to hit Flying-types Flying Types such as Gliscor and Headlong Rush to hit Poison types Poison-types such as Unaware Clodsire and Toxapex, (AC) which are both hindrances for Zamazenta. Great Tusk is also able to remove entry hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in while also running Knock Off for Ghost-types that like to spin block spinblock Great Tusk. Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against and is also able to hit Ghost-types that can wall Zamazenta, (AC) such as Skeledirge and Sinistcha, Sinistacha with Shadow Ball that can wall Zamazenta. Iron Valiant will can also run Trick to disable Toxapex and Clodsire and stop them from stalling out Zamazenta. Sneasler provides great coverage against Fairy-types, Fairies with Dire Claw being able to hit threats such as Enamorus. Additionally, Choice Scarf Sneasler and with a Choice Scarf outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also gets Switcheroo to disable hinder Toxapex and Clodsire, (AC) similarly to Iron Valiant. It also gets great pivot potential with U-turn, (AC) and when paired with Poison Touch, (AC) can put Pokemon like (might want to specify Unaware) Quagsire, which normally walls Zamazenta, on a timer which normally walls Zamazenta. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying- and Water-types such as Azumarill, Quagsire, and Toxapex with Ice Spinner and Leaf Blade, respectively, after one Victory Dance Flying-types with Ice Spinner and dealing big damage to Water-types like Azumarill, Quagsire, and Toxapex with Leaf Blade after one Victory Dance. Hisui Hisuian Lilligant also has access to Healing Wish as support for Zamazenta. Choice Band Banded Galarian Zapdos is a great wall breaker wallbreaker, being able to 2HKO Toxapex and Sinistcha. Another great breaker is Urshifu-R, (AC) which helps with the Ghost matchup as it is able being able to deal with Gholdengo and Skeledirge if Urshifu-R is using with a Choice Band or after a Swords Dance boost. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with, thanks to its with access to Sharpness-boosted Psycho Cut. It's also able to run Assault Vest to lure and Knock Off Choice Scarf Enamorus, (AC) which allows Zamazenta to use Heavy Slam against it, (AC) while also being able to deal with Quagsire and Toxapex.

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult who otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost types Ghost-types with recovery such as (add space) bulky Gholdengo and Skeledirge. Stone Edge would be is able to take care of Moltres and Zapdos, (AC) which who can cripple Zamazenta otherwise with Flame Body, (AC) (what can Zapdos do? It doesn't have Flame Body) and other Flying-types such as Tornadus-Therian.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
Implemented autumn all yours <3
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done credit dead by daylight as well
[SET]
Zamazenta @ Leftovers
Name: Iron Defense
Ability: Dauntless Shield
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute
the order of moves on the set needs to match the order they're mentioned in the paragraph. you talk about sub before heavy slam in the paragraph

[SET NOTES] [SET COMMENTS]

Zamazenta excels in matchups that Fighting typically struggles against, such as the Fighting mirror, Ground, and Fairy, since it is able to outspeed threats such as Iron Valiant and Flutter Mane, set up Iron Defense on physical attackers, and punish more passive Pokemon. Substitute allows Zamazenta to take advantage of more passive Pokemon passive foes (repetition on previous line) such as Gliscor, Clodsire, and Amoonguss that can't break its Substitute in one hit, allowing it to start setting up Iron Defense and preventing it from being hindered by status. Heavy Slam is important, as Zamazenta outspeeds big Fairy-type threats such as non-Choice Scarf Enamorus and Flutter Mane. Heavy Slam also prevents Zamazenta from being walled by Iron Valiant in the Fighting mirror matchup. 240 Speed EVs allow Zamazenta to outspeed Jolly Barraskewda outside of rain and Flutter Mane, while 240 HP EVs allow it to set (space) up four Substitutes.

Iron Hands, with its great special bulk paired with Assault Vest, compliments complements Zamazenta's physical bulk well, being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch to hit Zapdos and Enamorus-T. Great Tusk provides great physical bulk alongside Zamazenta but and ('and' would work better here because you're not making a comparison, you're listing it as a teammate) is also able to bring wallbreaking potential, with access to Ice Spinner to hit Flying-types such as Gliscor and Headlong Rush to hit Poison-types such as Unaware Clodsire and Toxapex, which are both hindrances for Zamazenta. Great Tusk is also able to remove entry hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in while also running Knock Off for Ghost-types that like to spinblock Great Tusk to prevent Ghost-types from spinblocking. (makes it slightly clearer how it relates ack to zama needing hazards off) Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against, (AC) and it is also able to hit Ghost-types that can wall Zamazenta, such as Skeledirge and Sinistcha, with Shadow Ball. Iron Valiant can also run Trick to disable Toxapex and Clodsire and stop them from stalling out Zamazenta. Sneasler provides great coverage against Fairy-types, (comma) with Dire Claw being able to hit threats such as Enamorus. Additionally, Choice Scarf Sneasler outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also gets can run (saying it gets a move just means it can learn it, is it commonly run?) Switcheroo to hinder Toxapex and Clodsire, similarly to Iron Valiant. It also gets offers great pivot potential with U-turn, and when paired with Poison Touch, it can put Pokemon like Unaware Quagsire, which normally walls Zamazenta, on a timer when paired with Poison Touch. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying- and Water-types such as (you need flying examples too for this list to work, rn you're saying flying and water types but only listing water types) Azumarill, Quagsire, and Toxapex with Ice Spinner and Leaf Blade at +1 respectively, after one Victory Dance. Hisuian Lilligant also has access to Healing Wish as support for Zamazenta. Choice Band Galarian Zapdos is a great wallbreaker, being able to 2HKO 2HKOing (a lot of 'being able to' repetition here so this is an option too) Toxapex and Sinistcha. Another great wallbreaker is Urshifu-R, which helps with the Ghost matchup as it is able to because it can deal with Gholdengo and Skeledirge if Urshifu-R it is using a Choice Band or after a Swords Dance boost. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with, thanks to its access to Sharpness-boosted Psycho Cut. It's also able to run Assault Vest to lure and Knock Off Choice Scarf Enamorus remove Enamorus's Choice Scarf with Knock Off, which allows Zamazenta to use Heavy Slam against it, while also being able to deal with Quagsire and Toxapex. (how does av let it deal with quag/pex? this seems like a separate point. if it's not connected to the original point, then 'while also' doesn't really work. would split this into a diff sentence)

[STRATEGY COMMENTS]
Other Options
=============
Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult who that otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost-types with recovery such as bulky Gholdengo and Skeledirge. Stone Edge is able to take care of Zapdos and Moltres, which can cripple Zamazenta otherwise with Static and Flame Body respectively, and as well as other Flying-types such as Tornadus-Therian.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
 

TheRealBigC

I COULD BE BANNED!
Don Bork When implementing autumn's GP check, change the EV spread to 248 HP / 8 Def / 252 Spe. Please also add the following sentence verbatim to other options:

An alternative EV spread of 212 HP / 56 Def / 240 Spe can be used to ensure that Quagsire's Earthquake will not break Zamazenta's Substitute while still outspeeding Barraskewda.
 
1/1 GP Team done credit dead by daylight as well
[SET]
Zamazenta @ Leftovers
Name: Iron Defense
Ability: Dauntless Shield
EVs: 240 HP / 28 Def / 240 Spe
Jolly Nature
- Iron Defense
- Body Press
- Heavy Slam
- Substitute
the order of moves on the set needs to match the order they're mentioned in the paragraph. you talk about sub before heavy slam in the paragraph

[SET NOTES] [SET COMMENTS]

Zamazenta excels in matchups that Fighting typically struggles against, such as the Fighting mirror, Ground, and Fairy, since it is able to outspeed threats such as Iron Valiant and Flutter Mane, set up Iron Defense on physical attackers, and punish more passive Pokemon. Substitute allows Zamazenta to take advantage of more passive Pokemon passive foes (repetition on previous line) such as Gliscor, Clodsire, and Amoonguss that can't break its Substitute in one hit, allowing it to start setting up Iron Defense and preventing it from being hindered by status. Heavy Slam is important, as Zamazenta outspeeds big Fairy-type threats such as non-Choice Scarf Enamorus and Flutter Mane. Heavy Slam also prevents Zamazenta from being walled by Iron Valiant in the Fighting mirror matchup. 240 Speed EVs allow Zamazenta to outspeed Jolly Barraskewda outside of rain and Flutter Mane, while 240 HP EVs allow it to set (space) up four Substitutes.

Iron Hands, with its great special bulk paired with Assault Vest, compliments complements Zamazenta's physical bulk well, being able to take hits from threatening Pokemon such as Flutter Mane and Hatterene while also being a big help in the Flying matchup with its access to Ice Punch and Thunder Punch to hit Zapdos and Enamorus-T. Great Tusk provides great physical bulk alongside Zamazenta but and ('and' would work better here because you're not making a comparison, you're listing it as a teammate) is also able to bring wallbreaking potential, with access to Ice Spinner to hit Flying-types such as Gliscor and Headlong Rush to hit Poison-types such as Unaware Clodsire and Toxapex, which are both hindrances for Zamazenta. Great Tusk is also able to remove entry hazards with Rapid Spin to prevent passive chip on Zamazenta when it switches in while also running Knock Off for Ghost-types that like to spinblock Great Tusk to prevent Ghost-types from spinblocking. (makes it slightly clearer how it relates ack to zama needing hazards off) Iron Valiant provides the special offense Fighting desperately needs in order to break physical walls such as Dondozo and Slowbro that Zamazenta struggles against, (AC) and it is also able to hit Ghost-types that can wall Zamazenta, such as Skeledirge and Sinistcha, with Shadow Ball. Iron Valiant can also run Trick to disable Toxapex and Clodsire and stop them from stalling out Zamazenta. Sneasler provides great coverage against Fairy-types, (comma) with Dire Claw being able to hit threats such as Enamorus. Additionally, Choice Scarf Sneasler outspeeds Choice Specs Flutter Mane while also being able to set up Toxic Spikes to cripple more defensive Pokemon such as Scream Tail. Sneasler also gets can run (saying it gets a move just means it can learn it, is it commonly run?) Switcheroo to hinder Toxapex and Clodsire, similarly to Iron Valiant. It also gets offers great pivot potential with U-turn, and when paired with Poison Touch, it can put Pokemon like Unaware Quagsire, which normally walls Zamazenta, on a timer when paired with Poison Touch. Hisuian Lilligant is a great setup threat with its access to Victory Dance and is able to threaten Flying- and Water-types such as (you need flying examples too for this list to work, rn you're saying flying and water types but only listing water types) Azumarill, Quagsire, and Toxapex with Ice Spinner and Leaf Blade at +1 respectively, after one Victory Dance. Hisuian Lilligant also has access to Healing Wish as support for Zamazenta. Choice Band Galarian Zapdos is a great wallbreaker, being able to 2HKO 2HKOing (a lot of 'being able to' repetition here so this is an option too) Toxapex and Sinistcha. Another great wallbreaker is Urshifu-R, which helps with the Ghost matchup as it is able to because it can deal with Gholdengo and Skeledirge if Urshifu-R it is using a Choice Band or after a Swords Dance boost. Gallade is a niche Pokemon to use but helps with the Poison matchup that Zamazenta struggles with, thanks to its access to Sharpness-boosted Psycho Cut. It's also able to run Assault Vest to lure and Knock Off Choice Scarf Enamorus remove Enamorus's Choice Scarf with Knock Off, which allows Zamazenta to use Heavy Slam against it, while also being able to deal with Quagsire and Toxapex. (how does av let it deal with quag/pex? this seems like a separate point. if it's not connected to the original point, then 'while also' doesn't really work. would split this into a diff sentence)

[STRATEGY COMMENTS]
Other Options
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Crunch provides good coverage against Ghost-types such as Hisuian Zoroark and Dragapult who that otherwise would be able to wall Zamazenta. However, Crunch is mostly useless against Ghost-types with recovery such as bulky Gholdengo and Skeledirge. Stone Edge is able to take care of Zapdos and Moltres, which can cripple Zamazenta otherwise with Static and Flame Body respectively, and as well as other Flying-types such as Tornadus-Therian.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/don-bork.623713/
Fighting analysis by:
https://www.smogon.com/forums/members/don-bork.623713/
Quality checked by:
https://www.smogon.com/forums/members/giyu.574288/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
Implemented, let me know if looks good
 

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