Virizion @ Expert Belt
Trait: Justified
EVs: 168 Atk / 228 SAtk / 112 Spd
Rash Nature (+SAtk, -SDef)
- Work Up
- Giga Drain
- Hidden Power [Fire]
- Close Combat
Virizion is really underrated because it counters pokemon commonly found on rain teams. I avoided using him for a long time because I didn't want to give him focus blast since it has bad accuracy but then I decided to try a mixed virizion and he works great (all physical virizion is bad too because scald can mess you up). Still virizion by itself can't counter all water types so I needed another pokemon to help me.
Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Hydro Pump
- Hidden Power [Grass]
- Volt Switch
This thing can deal with pretty much any water type out there and it deals with them better than the standard rotom. Many counters to rotom depend on him knowing volt switch as his only electric move. Still I have thought about giving him another move over hp grass to deal with more threats. HP ice could help me with dragonite or signal beam could help me with celebi.
Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 160 Atk / 96 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Superpower
- Ice Beam
- Pursuit
- Crunch
I have been using choice t-tar for a while on every team I make and he works great. He is great at stopping people from sweeping. Pursuit is great for getting rid of those threats that keep switching. Superpower deals with heatran and a few other threats. Crunch is there because pursuit isn't always powerful enough.
Scizor (M) @ Choice Scarf
Trait: Technician
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- U-turn
- Superpower
- Frustration
- Pursuit
Choice scarf scizor is the single most underrated strategy in the metagame. There are so many pokemon scizor normally looses to that he can beat if he has choice scarf. Choice scarf also allows me to pull off u-turn so much easier. I never really liked bullet punch so I didn't include it in the set. It could still be useful to deal with dragon dancers who can still outspeed scizor even with choice scarf.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 216 Atk / 40 SDef
Impish Nature (+Def, -SAtk)
- Swords Dance
- Earthquake
- Facade
- Protect
Whenever I see a rotom on my opponents team I know he is going to switch to it as soon as I send this guy out. Thats when I hit it with facade and rotom loses half its hp. It works so often it requires almost no prediction. I don't really care about speed since gliscor is more of a defensive pokemon so no speed evs. The defense nature really helps though because gliscor is always just barely surviving things. Also if I don't max out its attack too many pokemon can take advantage of it.
Skarmory (M) @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 252 Atk
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Drill Peck
- Stealth Rock
- Roost
I saw rocky helmet skarmory posted in another RMT so I decided to try it and it works great for dealing with u-turn and other physical attackers. I have only seen someone use swords dance skarmory once but I felt like being original so I decided to try it and it works great. It helps deal with ferrothorn and gliscor. It also lures and kills volcariona thanks to sturdy. Sometimes I don't even need sturdy and can just kill it when they use quiver dance when they expect me to switch. The main reason I use skarmory though is because it deals with outrage and it has stealth rock.
Trait: Justified
EVs: 168 Atk / 228 SAtk / 112 Spd
Rash Nature (+SAtk, -SDef)
- Work Up
- Giga Drain
- Hidden Power [Fire]
- Close Combat
Virizion is really underrated because it counters pokemon commonly found on rain teams. I avoided using him for a long time because I didn't want to give him focus blast since it has bad accuracy but then I decided to try a mixed virizion and he works great (all physical virizion is bad too because scald can mess you up). Still virizion by itself can't counter all water types so I needed another pokemon to help me.
Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Hydro Pump
- Hidden Power [Grass]
- Volt Switch
This thing can deal with pretty much any water type out there and it deals with them better than the standard rotom. Many counters to rotom depend on him knowing volt switch as his only electric move. Still I have thought about giving him another move over hp grass to deal with more threats. HP ice could help me with dragonite or signal beam could help me with celebi.
Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 160 Atk / 96 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Superpower
- Ice Beam
- Pursuit
- Crunch
I have been using choice t-tar for a while on every team I make and he works great. He is great at stopping people from sweeping. Pursuit is great for getting rid of those threats that keep switching. Superpower deals with heatran and a few other threats. Crunch is there because pursuit isn't always powerful enough.
Scizor (M) @ Choice Scarf
Trait: Technician
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- U-turn
- Superpower
- Frustration
- Pursuit
Choice scarf scizor is the single most underrated strategy in the metagame. There are so many pokemon scizor normally looses to that he can beat if he has choice scarf. Choice scarf also allows me to pull off u-turn so much easier. I never really liked bullet punch so I didn't include it in the set. It could still be useful to deal with dragon dancers who can still outspeed scizor even with choice scarf.
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 216 Atk / 40 SDef
Impish Nature (+Def, -SAtk)
- Swords Dance
- Earthquake
- Facade
- Protect
Whenever I see a rotom on my opponents team I know he is going to switch to it as soon as I send this guy out. Thats when I hit it with facade and rotom loses half its hp. It works so often it requires almost no prediction. I don't really care about speed since gliscor is more of a defensive pokemon so no speed evs. The defense nature really helps though because gliscor is always just barely surviving things. Also if I don't max out its attack too many pokemon can take advantage of it.
Skarmory (M) @ Rocky Helmet
Trait: Sturdy
EVs: 252 HP / 252 Atk
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Drill Peck
- Stealth Rock
- Roost
I saw rocky helmet skarmory posted in another RMT so I decided to try it and it works great for dealing with u-turn and other physical attackers. I have only seen someone use swords dance skarmory once but I felt like being original so I decided to try it and it works great. It helps deal with ferrothorn and gliscor. It also lures and kills volcariona thanks to sturdy. Sometimes I don't even need sturdy and can just kill it when they use quiver dance when they expect me to switch. The main reason I use skarmory though is because it deals with outrage and it has stealth rock.