Nominating Grumpig as Hard Check/Counter
Grumpig @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Psychic
- Heal Bell
- Taunt
Calcs are Below
Infernape vs Grumpig:
252 SpA Life Orb Infernape Focus Blast vs. 252 HP / 252+ SpD Grumpig: 74-87 (20.3 - 23.9%) -- guaranteed 5HKO
252 SpA Life Orb Infernape Hidden Power Dark vs. 252 HP / 252+ SpD Grumpig: 101-120 (27.7 - 32.9%) -- guaranteed 4HKO
252 SpA Life Orb Infernape Fire Blast vs. 252 HP / 252+ SpD Thick Fat Grumpig: 68-82 (18.6 - 22.5%) -- possible 5HKO
+2 252 SpA Life Orb Infernape Focus Blast vs. 252 HP / 252+ SpD Grumpig: 147-173 (40.3 - 47.5%) -- guaranteed 3HKO
+2 252 SpA Life Orb Infernape Hidden Power Dark vs. 252 HP / 252+ SpD Grumpig: 198-234 (54.3 - 64.2%) -- guaranteed 2HKO
+2 252 SpA Life Orb Infernape Fire Blast vs. 252 HP / 252+ SpD Thick Fat Grumpig: 136-161 (37.3 - 44.2%) -- guaranteed 3HKO
Grumpig vs Infernape:
0 SpA Grumpig Psychic vs. 0 HP / 0 SpD Infernape: 236-278 (80.5 - 94.8%) -- guaranteed 2HKO
Thats one lo hit and psyshic to kill
Fast enough to taunt UU walls and T wave sucks! Heal Bell is always good for a team. None the less its a great switch in to any special attacker with fire stab. I know its different but I hop you enjoyed the calcs. Covers everything that special infernape can run barring hp dark on the predict after a Nasty Plot.
Grumpig @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Psychic
- Heal Bell
- Taunt
Calcs are Below
Infernape vs Grumpig:
252 SpA Life Orb Infernape Focus Blast vs. 252 HP / 252+ SpD Grumpig: 74-87 (20.3 - 23.9%) -- guaranteed 5HKO
252 SpA Life Orb Infernape Hidden Power Dark vs. 252 HP / 252+ SpD Grumpig: 101-120 (27.7 - 32.9%) -- guaranteed 4HKO
252 SpA Life Orb Infernape Fire Blast vs. 252 HP / 252+ SpD Thick Fat Grumpig: 68-82 (18.6 - 22.5%) -- possible 5HKO
+2 252 SpA Life Orb Infernape Focus Blast vs. 252 HP / 252+ SpD Grumpig: 147-173 (40.3 - 47.5%) -- guaranteed 3HKO
+2 252 SpA Life Orb Infernape Hidden Power Dark vs. 252 HP / 252+ SpD Grumpig: 198-234 (54.3 - 64.2%) -- guaranteed 2HKO
+2 252 SpA Life Orb Infernape Fire Blast vs. 252 HP / 252+ SpD Thick Fat Grumpig: 136-161 (37.3 - 44.2%) -- guaranteed 3HKO
Grumpig vs Infernape:
0 SpA Grumpig Psychic vs. 0 HP / 0 SpD Infernape: 236-278 (80.5 - 94.8%) -- guaranteed 2HKO
Thats one lo hit and psyshic to kill
Fast enough to taunt UU walls and T wave sucks! Heal Bell is always good for a team. None the less its a great switch in to any special attacker with fire stab. I know its different but I hop you enjoyed the calcs. Covers everything that special infernape can run barring hp dark on the predict after a Nasty Plot.