Preface: I wasn't having too much luck in OU so I decided to try my hand at Ubers since the metagame is much more confined, I can plan my counters accordingly since there is less to deal with. I decided to go with a sun based team with a ho-oh focus since the last time I used to play Ubers I was wrecked by a physical ho-oh and awed at its power. So here is my RMT, pictures will be added as I go, I'm going to upload text first so I can get some suggestions sooner.
I haven't had many problems with this team, honestly the exact opposite. I've only really lost to missplays and sandveil hacks so far.
Lead
Groudon @ Leftovers
Trait: Drought
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Dragon Tail
- Stealth Rock
- Thunder Wave
Groudon is my physical wall and lead for this sun team. Stealth rocks is always useful no matter what situation and when using Groudon as a wall I usually get a chance to set them up. T-wave is useful for dragons locked into outrage or predicting a switch. Earthquake is there for for STAB and the MVP of this moveset I find is actually Dragon Tail. I find myself using dragon tail so much more then earthquake I wonder if I should switch EQ out for something else. Its ability to switch pokes racks up SR damage and can force powerful physical attackers out as long as I can survive a hit which with the EV set up and natural bulk I normally can.
Ho-Oh @ Life Orb
Trait: Pressure
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- Sacred Fire
- Earthquake
- Roost
My all out physical attacker and overall monster. If the opponent doesn't have Kyogre I can normally take out half of their team at least. Brave bird with the EV's allows me to take out kyogre from about 80% if I remember correctly. Sacred Fire is my stab in the sun and demolishes everything it touches, and the 50% burn always helps. EQ is for another powerful attack in the rain if I don't want recoil from BB and for any pokes that would resist my other stabs. Roost gives me more surviveability. I can roost on a switch or if I am in a psuedo stall war. Overall Ho-oh is my most powerful attacker.
Arceus-Ghost @ Spooky Plate
Trait: Multitype
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- ExtremeSpeed
- Shadow Force
- Brick Break
My second physical attacker. Everyone in Ubers knows the power that Arceus has and I felt it would be stupid if I did not take advantage of it. I chose Arceus ghost because it gave immunity to normal Arceus's Extreme speed which is a huge problem as well as a needed fight resist. SD gives me a huge boost and allows ES to take out stragglers near the end of the match. Without dancing Arceus is so so, but with it he is an absolute monster. Brick break is there for a fighting stab against dark types, in particular tyrantiar.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Protect
- Heal Bell
- Toxic
Oh you annoying little sh*t. Chansey is the best special wall int he game bar none. My kyogre switch in every time, she shrugs off water spouts and hydro pumps with ease. Wish/Protect allows chansey to heal herself and pass wishes to Groudon and Ho-oh who often need it most. Heal bell is important for the prevalent status's in ubers while toxic allows me to outstall kyogre and toxic any non-steel switch ins.
Reshiram @ Choice Scarf
Trait: Turboblaze
EVs: 16 HP / 252 SAtk / 240 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Blue Flare
- Dragon Pulse
- Flamethrower
Reshiram is my less-used special attacker and the most easily replaced member of this team. I needed a special attacker with a bunch of power and he fit the bill. Draco meteor and Blue flare are hideously powerful, flare especially in the sun. I chose to go dual stab for all 4 moves, flamethrower and dragon pulse so I could get perfect accuracy if I'm taking out a poke with low HP and I cant afford a miss. If I do replace reshiram though I lack a dragon stab which I need to replace somewhere else.
Shaymin-S @ Choice Scarf
Trait: Serene Grace
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Hidden Power [Ice]
- Earth Power
Shaymin-S is my cleanup specialist and all important grass stab. Seed Flare is very powerful and takes out a ton of pokes. Air slash is for stab and for when I need to try and hax someone to death. HP-ice is useful for taking out dragons who have DD'd up and Earth power is more or less just another special attack that gives coverage.
Overall this team has been treating me really well. I haven't had too many problems with any pokes or teams in particular, hax is the only thing that gives me the occasional loss. I'm more or less looking for changes to EV spreads or a possible replacement for reshiram. Thanks for your help.
I haven't had many problems with this team, honestly the exact opposite. I've only really lost to missplays and sandveil hacks so far.
Lead
Groudon @ Leftovers
Trait: Drought
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Dragon Tail
- Stealth Rock
- Thunder Wave
Groudon is my physical wall and lead for this sun team. Stealth rocks is always useful no matter what situation and when using Groudon as a wall I usually get a chance to set them up. T-wave is useful for dragons locked into outrage or predicting a switch. Earthquake is there for for STAB and the MVP of this moveset I find is actually Dragon Tail. I find myself using dragon tail so much more then earthquake I wonder if I should switch EQ out for something else. Its ability to switch pokes racks up SR damage and can force powerful physical attackers out as long as I can survive a hit which with the EV set up and natural bulk I normally can.
Ho-Oh @ Life Orb
Trait: Pressure
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- Sacred Fire
- Earthquake
- Roost
My all out physical attacker and overall monster. If the opponent doesn't have Kyogre I can normally take out half of their team at least. Brave bird with the EV's allows me to take out kyogre from about 80% if I remember correctly. Sacred Fire is my stab in the sun and demolishes everything it touches, and the 50% burn always helps. EQ is for another powerful attack in the rain if I don't want recoil from BB and for any pokes that would resist my other stabs. Roost gives me more surviveability. I can roost on a switch or if I am in a psuedo stall war. Overall Ho-oh is my most powerful attacker.
Arceus-Ghost @ Spooky Plate
Trait: Multitype
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- ExtremeSpeed
- Shadow Force
- Brick Break
My second physical attacker. Everyone in Ubers knows the power that Arceus has and I felt it would be stupid if I did not take advantage of it. I chose Arceus ghost because it gave immunity to normal Arceus's Extreme speed which is a huge problem as well as a needed fight resist. SD gives me a huge boost and allows ES to take out stragglers near the end of the match. Without dancing Arceus is so so, but with it he is an absolute monster. Brick break is there for a fighting stab against dark types, in particular tyrantiar.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Protect
- Heal Bell
- Toxic
Oh you annoying little sh*t. Chansey is the best special wall int he game bar none. My kyogre switch in every time, she shrugs off water spouts and hydro pumps with ease. Wish/Protect allows chansey to heal herself and pass wishes to Groudon and Ho-oh who often need it most. Heal bell is important for the prevalent status's in ubers while toxic allows me to outstall kyogre and toxic any non-steel switch ins.
Reshiram @ Choice Scarf
Trait: Turboblaze
EVs: 16 HP / 252 SAtk / 240 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Blue Flare
- Dragon Pulse
- Flamethrower
Reshiram is my less-used special attacker and the most easily replaced member of this team. I needed a special attacker with a bunch of power and he fit the bill. Draco meteor and Blue flare are hideously powerful, flare especially in the sun. I chose to go dual stab for all 4 moves, flamethrower and dragon pulse so I could get perfect accuracy if I'm taking out a poke with low HP and I cant afford a miss. If I do replace reshiram though I lack a dragon stab which I need to replace somewhere else.
Shaymin-S @ Choice Scarf
Trait: Serene Grace
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Hidden Power [Ice]
- Earth Power
Shaymin-S is my cleanup specialist and all important grass stab. Seed Flare is very powerful and takes out a ton of pokes. Air slash is for stab and for when I need to try and hax someone to death. HP-ice is useful for taking out dragons who have DD'd up and Earth power is more or less just another special attack that gives coverage.
Overall this team has been treating me really well. I haven't had too many problems with any pokes or teams in particular, hax is the only thing that gives me the occasional loss. I'm more or less looking for changes to EV spreads or a possible replacement for reshiram. Thanks for your help.