1v1 Togekiss [QC 3/3] [GP 2/2]

Morgan

Morgius Sweep
is a Pre-Contributor
[OVERVIEW]

Togekiss's ability Serene Grace and access to moves such as Air Slash, Thunder Wave, Roost, Charm, Nasty Plot, Encore, Substitute, and Fire Blast allow it to win a wide variety of matchups with low opportunity cost for changing sets. Togekiss can run its trademark Choice Scarf set to try to take faster Pokemon like Naganadel, Mega Charizard X and Y, and Zeraora through flinches or OHKO Pokemon like Greninja and Ferrothorn with a good range of coverage moves like Dazzling Gleam and Fire Blast, even if they do't help many matchups. Togekiss's real power, however, comes from its sets that utilize Z-status moves, such as Electrium Z + Thunder Wave and Fairium Z + Charm, as they can let Togekiss use its wide movepool and high bulk to minimize risk and secure most matchups. Togekiss is able to survive many attacks from powerful Pokemon with good investment, such as Choice Specs Greninja's Ice Beam, uninvested +2 Mega Gardevoir's Hyper Beam after Z-Thunder Wave, Jolly Choice Scarf Kartana's Smart Strike, Mega Charizard X's Flare Blitz, Genesect's Flash Cannon, and uninvested Tapu Lele's Shattered Psyche. Surviving these hits is important for Togekiss, as it allows it to bully them with Thunder Wave, Air Slash, Roost, Charm, or Substitute. However, its weakness to common Steel-, Rock-, and Electric-types such as Magnezone, Magearna, Terrakion, and Zeraora can hold it back significantly, as these are common picks against teams that use Togekiss, making it sometimes hard to send out.

[SET]
name: Electrium Z
move 1: Thunder Wave
move 2: Air Slash
move 3: Roost
move 4: Nasty Plot / Charm / Encore / Substitute
item: Electrium Z
ability: Serene Grace
nature: Calm
evs: 208 HP / 72 SpD / 228 Spe

[SET COMMENTS]
Moves
========

Air Slash is the most obvious choice of move for Togekiss, as it's a decently strong STAB move that, with Serene Grace, has a 60% flinch chance. This allows it to hit the majority of the metagame for decent damage, notably, Mega Gyarados. Thunder Wave allows Togekiss to essentially double its Speed, outrunning fully invested Deoxys-S, while adding the chance for full paralysis on top of the flinch chance from Air Slash. Z-Thunder Wave raises Togekiss's Special Defense by one stage, allowing it to survive hits from Pokemon such as Choice Specs Greninja, Choice Scarf Porygon-Z, and uninvested Mega Gardevoir. Roost allows Togekiss to create an HP buffer that allows it to survive attacks if the opponent is able to move, allowing the user to mitigate risk by a significant amount in many matchups, such as against uninvested Mega Gardevoir and uninvested Tapu Lele, and the removal of its Flying typing allows Togekiss to take neutral damage from attacks like Stone Edge from Golem, Bolt Strike from Victini, and Ice Beam from Choice Specs Greninja. Nasty Plot allows Togekiss to break through walls such as Mega Slowbro, Umbreon, Kyurem, and Deoxys-S. Alternatively, Charm lets it beat Groundium Z Golem, Donphan, physical Dragonite, and Mega Gyarados more reliably. Substitute can be combined with Air Slash and Thunder Wave to further protect Togekiss from being attacked. This can help against uninvested Tapu Lele and Mega Gardevoir. Lastly, Encore can force opposing Pokemon to continue using setup moves, allowing Togekiss to slowly chip away at their HP with safety. This lets it lock Pokemon such as Mega Gardevoir, Mega Charizard X, and Zygarde into moves such as Calm Mind, Dragon Dance, and Substitute, respectively.

Set Details
========

208 HP EVs and 72 Special Defense EVs with a Calm nature allow Togekiss to survive many strong hits from uninvested Tapu Lele, uninvested Mega Gardevoir, and Choice Specs Greninja, giving it the opportunity to use Z-Thunder Wave. The HP EVs also allow Togekiss to deal with physical attackers like Mega Gyarados with ease. Landing Air Slash on a paralyzed Pokemon gives the foe a 30% chance to move each turn. This allows Togekiss to take many opponents entirely through flinches without needing Roost or Nasty Plot. Electrium Z allows Togekiss to use Z-Thunder Wave to boost its Special Defense by one stage. This helps against Choice Scarf Porygon-Z, Choice Specs Greninja, uninvested Tapu Lele, and uninvested Mega Gardevoir. 228 Speed EVs allow Togekiss to outspeed maximum Speed Deoxys-S after Thunder Wave. Serene Grace boosts the chance of Air Slash flinching to 60%, which helps against Tapu Lele, Mega Gardevoir, Tapu Fini, and Primarina.

Usage Tips
========

Always use Z-Thunder Wave turn 1 when gaining +1 Special Defense will not cause you to lose; for example, Greninja is a matchup where you use Z-Thunder Wave turn 1, whereas Pheromosa is not. Nasty Plot should be used against walls like Mega Sableye and Mega Slowbro as soon and as often as possible, as Togekiss needs to end games fast due to its poor matchups against PP stallers. Roost should be used to heal up after hits such as Ice Beam to remove the weakness and to ensure safety in case you get unlucky, such as against Choice Specs Greninja, as this can mitigate the risk of losing on turns Air Slash does not land a flinch. Use Air Slash on turns that Togekiss does not need to use one of its status moves to decrease the risk of losing, as Electrium Z Togekiss is designed to be as risk averse and safe as possible. Keep in mind that the foe has a 70% chance to not attack each turn if Air Slash lands. Substitute can be used against Pokemon that tend to use moves like Calm Mind, such as Magearna, Tapu Lele, and Mega Gardevoir, as it can create a barrier that allows Togekiss to survive a powerful attack in case it doesn't land a flinch. Against Magearna specifically, use Z-Thunder Wave turn 1, then use Substitute, then spam Air Slash. Use Substitute again when it breaks Togekiss's Substitute, as Togekiss can survive a +2 Fleur Cannon after a Roost at +1 Special Defense, then use Substitute again. Make sure you have a Substitute up at almost all times, to prevent the opposing Magearna from using Pain Split. Encore can help the matchup against Mega Gardevoir, Mega Charizard X, and Zygarde by locking them into their setup moves, and also helps against Pokemon such as Stored Power Necrozma, Mega Slowbro, Clefable, and Tapunium Z Tapu Fini. Charm can give Togekiss a buffer against Groundium Z Golem, Donphan, Mega Charizard X, and Mega Gyarados by reducing the number of flinches needed. Use Togekiss if your opponent doesn't have any Steel-, Electric-, or fast Ground-types like Magnezone, Zeraora, or Choice Band Garchomp, or any Pokemon that win via being faster like Smeargle, Vivillon, or Jumpluff. Don't use Togekiss if it is an obvious pick for your opponent to use an Electric- or fast Ground-type such as Zeraora or Choice Band Garchomp.

Team Options
========

Pokemon that can efficiently dispatch Steel-, Electric-, and Rock-types like Rockium Z Golem, Zeraora, and Magnezone are helpful as teammates for Togekiss, such as Golem, Donphan, and Garchomp. In return, Togekiss can beat Water- and Grass-types like Primarina and Mega Venusaur for them. Pokemon such as Kyurem and Dragonite that benefit from Togekiss dispatching uninvested Mega Gardevoir, Mega Gyarados, and Greninja are good teammates, especially if they match up well versus the Steel-, Electric-, and Rock-types that hold Togekiss back such as Golem, Zeraora, and Celesteela. Pokemon that can deal with Toxic stallers like Blissey and Chansey, such as Ferrothorn, are good teammates for Togekiss, as are teammates that can deal with fast Poison-types like Naganadel and Substitute Mega Gengar, such as specially defensive Flame Charge Mega Charizard X.

[SET]
name: Choice Scarf
move 1: Air Slash
move 2: Fire Blast
move 3: Trick
move 4: Dazzling Gleam
item: Choice Scarf
ability: Serene Grace
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Air Slash is the primary move that Choice Scarf Togekiss uses, so much so that the other moves are filler, with the exception of Fire Blast. It hits Naganadel, Tapu Lele, Mega Charizard X and Y, Mega Gardevoir, Mega Gyarados, and most of the metagame for at least decent damage, allowing it to potentially win a poor matchup with a string of flinches. Fire Blast allows Togekiss to beat some Steel-types like Mega Scizor and Ferrothorn. Dazzling Gleam is a secondary STAB move that can hit Dragon- and Dark-type Pokemon for super effective damage, such as Greninja, Garchomp, Haxorus, non-Metal Burst Mega Sableye, and Mega Altaria. Trick can mess with Pokemon such as Porygon2 and Type: Null by forcing them to lose their Eviolite and locking them into the first move they used.

Set Details
========

Serene Grace gives Air Slash a 60% chance to land a flinch, allowing it to drastically increase its chance of winning through a chain of flinches. 252 Speed EVs with a Timid nature give Togekiss the maximum Speed possible, while 252 Special Attack EVs let it do as much damage as possible. A Choice Scarf boosts Togekiss's speed so that it can outspeed everything up to maximum Speed Zeraora.

Usage Tips
========

Use Air Slash against Pokemon that it is neutral or super effective against, unless Fire Blast or Dazzling Gleam would OHKO them, such as against Ferrothorn or Greninja. In particular, use Air Slash against Pokemon that you cannot OHKO with a coverage move and will lose against barring flinches, such as Mega Tyranitar, Golem, and Magnezone, as a small chance of winning is better than no chance of winning. You can use Trick against Pokemon with a Berry, Leftovers, Eviolite, or some other item that isn't a Z-Crystal or Mega Stone if Air Slash doesn't win; this includes Pokemon such as Berry or Leftovers Stored Power Necrozma, Pokemon utilizing the FEAR strategy, Porygon2, and Type Null. It's a good idea to use Togekiss when your opponent has a way to beat both other Pokemon on your team or if they use a lot of Pokemon that do not resist Air Slash.

Team Options
========

Pokemon that can beat Rock-, Steel-, Poison-, and Electric-types such as Magnezone, Naganadel, Mega Gengar, and Golem are good teammates for Togekiss. Ground-types cover all of these tremendously, so teammates like Zygarde-C, Donphan, and Golem are great. In return, Togekiss can beat most Water- and Grass-types like Mega Venusaur, Primarina, and Ferrothorn for these Ground-type teammates. Strong wallbreaking Pokemon such as Incineroar, Mega Gardevoir, and Mega Charizard X and Y can beat beefy Pokemon that take too many turns for Togekiss to KO such as Celesteela and PP stall Deoxys-S. Choice Scarf Togekiss acts as a good panic button, as it can beat threats to the main core of the team through luck, which can allow it to support generally strong cores such as Mega Gardevoir + Heatran and Mega Altaria + Heatran.

[SET]
name: Fairium Z
move 1: Nasty Plot / Thunder Wave
move 2: Charm
move 3: Roost
move 4: Air Slash
item: Fairium Z
ability: Serene Grace
nature: Calm
evs: 248 HP / 116 Def / 144 SpD

[SET COMMENTS]
Moves
========

Air Slash is this set's go-to move, as it is a relatively strong STAB move that can make slower targets such as Golem, Donphan, and Primarina flinch. Charm is used to reduce the opposing Pokemon's Attack by two stages, and when powered up by Fairium Z, it also raises Togekiss' Defense by one stage. This can help it beat Golem, Donphan, Mega Gyarados, Mega Charizard X, and other physical attackers such as physically attacking Dragonite and Mega Aggron more reliably. Roost is used to heal Togekiss, which in conjunction with Charm drastically increases Togekiss's longevity. This is useful against Pokemon that can survive many Air Slashes such as Mega Charizard X and Mega Gyarados. Nasty Plot can help against defensive Pokemon such as Mega Slowbro, Mega Sableye, and Necrozma. Thunder Wave can be used to increase the chance of the foe losing a turn and also allows Togekiss to beat Mega Charizard Y much more easily by negating the chance of an opposing Air Slash flinch.

Set Details
========

The given HP and Defense EVs allow Togekiss to take a full-power Flare Blitz from Mega Charizard X and another one after a Z-Charm. The Special Defense investment allows Togekiss to survive Timid Porygon-Z's Normalium Z-boosted Hyper Beam most of the time and moves like Mega Charizard Y's Blast Burn all of the time. Fairium Z is used so that Togekiss can use Z-Charm. Serene Grace doubles the chance of Air Slash to land a flinch.

Usage Tips
========

Against physical attackers such as Mega Charizard X, Golem, Donphan, and Mega Gyarados, use Z-Charm turn 1. Use Charm afterwards whenever necessary to reduce damage taken to free up more turns to be used using Air Slash. Use Roost to recover HP against Pokemon like Golem, Mega Gyarados, and Mega Charizard X. Use Air Slash, Thunder Wave, or Nasty Plot in between Charms and Roost against most foes, as doing more damage allows Togekiss to rely less on not getting hit by a critical hit. Send Togekiss in against physical attackers such as Golem, Donphan, Mega Gyarados, Mega Lopunny, and Mega Charizard X. Avoid using Togekiss against teams that utilize a lot of special attackers or Electric-types such as Magearna, Tapu Lele, and Zeraora, as it tends to lose against these Pokemon.

Team Options
========

Fairium Z Togekiss pairs well with Bug- and Grass-types, such as Scizor, Volcarona, and Mega Venusaur, as it can dispatch the majority of Rock- and Fire-types for them. These Bug- and Grass-types in return can beat Electric- and Ice-types such as Zeraora and Kyurem, both of which can easily OHKO Togekiss. Togekiss benefits from teammates that can deal with special attackers like Mega Gardevoir, Tapu Lele, and Magnezone, such as your own Magnezone, Chansey, and Magearna, as it takes care of primarily physical attackers such as Golem, Mega Charizard X, and physically attacking Dragonite for them. Magearna is an especially notable partner, as it loves Togekiss's ability to deal with Mega Charizard X and Y. In return, Magearna can beat Tapu Lele and Mega Gardevoir for Togekiss.

[STRATEGY COMMENTS]
Other Options
=============

Togekiss can use Firium Z to beat Aegislash and Magearna, but it loses out on the ability to use Z-Thunder Wave or Z-Charm, which relegates it to a lure. Grassium Z allows Togekiss to lure Ground-types such as Golem and Mega Swampert, and in addition still beat Mega Gyarados; however, this gives up the ability to use Z-Thunder Wave, which causes it to lose out on numerous matchups.

Checks and Counters
===================

**Rock-, Steel-, and Electric-types**: Rock-, Steel-, and Electric-type Pokemon, such as Zeraora, Magnezone, Gigalith, and Aegislash resist Air Slash, which can allow them to survive a large number of them and potentially OHKO Togekiss with powerful Z-Moves.

**Super Effective Nukes**: Strong super effective attackers such as Choice Specs or Poisonium Z Naganadel and Icium Z Weavile can OHKO Togekiss. However, the Choice Scarf set can potentially win against frailer attackers, and great luck can help you deal with bulkier ones.

**Specially Defensive Pokemon**: Pokemon such as Chansey and Kyurem can shrug off even a string of Air Slash flinches with their great bulk and some form of recovery and potentially beat Togekiss, mitigating the usefulness of a flinch.

[CREDITS]
- Written by: [[AllFourtyOne,457210/]]
- Quality checked by: [[Osra,239997], [TDA, 276708 ], [shyom, 469945]]
- Grammar checked by: [[The Dutch Plumberjack,232216 ], [deetah,297659 ]]
 
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Electrium Z with Z-Thunder Wave definitely deserves a mention in my opinion,and I'd move either this or Fairium Z to the main sets
also make sure to justify why Dazzling Gleam and Aura Sphere are on the set with examples
Aand also remove this ~~However, it wouldn’t look good to have an analysis with only 2 moves on a set.~~
I'll do an official QC check after those little changes are done.
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Electrium Z with Z-Thunder Wave definitely deserves a mention in my opinion,and I'd move either this or Fairium Z to the main sets
also make sure to justify why Dazzling Gleam and Aura Sphere are on the set with examples
Aand also remove this ~~However, it wouldn’t look good to have an analysis with only 2 moves on a set.~~
I'll do an official QC check after those little changes are done.
z-thunder wave was/is already there, but yeah z-charm does need to be added
 

The Official Glyx

Banned deucer.
red cross out = remove
blue text = my commentary
[OVERVIEW]

- Togekiss’ ability Serene Grace and access to moves such as Air Slash, Thunder Wave, Yawn, Roost, Charm, Nasty Plot, Substitute, and Fire Blast allows it to win a wide variety of matchups with low opportunity cost for changing sets.

- Togekiss can run its trademark Choice Scarf set to try and flinch faster Pokemon until they faint, or OHKO with a good range of coverage moves, even if they don’t help many matchups.

- Togekiss’ real power however comes from its sets that abuse Z Status moves, such as Electrium Z Thunder Wave, Normalium Z Yawn, and Fairium Z Charm.

- Togekiss is able to survive many powerful attacks with good investment, such as Choice Specs Greninja Ice Beam, +2 Mega Gardevoir Hyper Beam at +1 Spdef, Choice Scarf Kartana Smart Strike, the primary STAB attacks of both Mega Charizards, Genesect Flash Cannon, and Tapu Lele Shattered Psyche in Psychic Terrain. Surviving these hits is important for Togekiss as it allows it to bully them with Air Slash, Roost, Charm, Yawn, or Substitute

[SET]
Name: I No Longer Have Friends
Move 1: Thunder Wave
Move 2: Air Slash
Move 3: Roost
Move 4: Nasty Plot / Fire Blast / Substitute / Charm
Item: Electrium Z
Ability: Serene Grace
Calm Nature
EVs: 184 HP / 96 SpD / 228 Spe

[SET COMMENTS]
Moves
========

- Air Slash is the most obvious choice of move for Togekiss, as it’s a decently strong STAB move that with Serene Grace has a 60% Chance to flinch.
- Thunder Wave allows Togekiss to essentially double its speed, while adding another way for your opponent to not do anything. Paralysis allows Togekiss with this speed to outspeed 252 Timid Deoxys-Speed. Z-Thunder Wave raises Togekiss’ special defense by 1 stage, allowing it to survive +2 Mega Gardevoir Hyper Beam and lets it live many special hits from around 51-70% such as Choice Specs Greninja Ice Beam. Anything involving EVs, bulking for hits, outspeeding stuff, etc, should be moved to Set Details. Make sure you keep the blurb about Z-Thunder Wave and its effects, though.
- Roost allows Togekiss to create an HP buffer that allows it to survive attacks if the opponent is able to move, and removing the Flying Type allows Togekiss to eat hits from Ice-, Rock-, and Electric-type moves as if they were neutral.
- Nasty Plot allows Togekiss to break through walls such as Mega Slowbro, Umbreon, Blissey, Chansey, Kyurem, and Deoxys-Speed.

Set Details
========

- 184 HP EVs and 96 Special Defense EVs with a Calm Nature allows Togekiss to survive many strong hits such as Choice Scarf Kartana Smart Strike On fact checking this, I realized that you're only bulked for Jolly, despite the fact that Jolly Scarf outspeeds this Togekiss even when paralyzed, nor does Togekiss OHKO it reliably. So uh, maybe not the best example, Tapu Lele Shattered Psyche, Mega Gardevoir Hyper Beam, and Choice Specs Greninja Ice Beam, and use Z-Thunder Wave.
- Using Air Slash on a paralyzed Pokemon gives the opponent a 30% click here for more precise hax percentages chance to move each turn, which are very favorable odds. This allows Togekiss to flinch many opponents from 100-0 without needing Roost or Nasty Plot.
- Z-Thunder Wave should always be the opening move, unless you predict that your opponent will use Substitute. The 228 EVs allows Togekiss to outspeed max speed Deoxys-S when paralyzed.
- Electrium Z allows Togekiss to use Z-Thunder Wave to boost its Special Defense by 1 Stage. Provide examples of matchups that the +1 Spdef matters for here

Usage Tips
========

- Always use Z-Thunder Wave turn 1, unless you predict your opponent will use Substitute and gaining +1 special defense will not cause you to lose, or the opponent is an Electric- or Ground-type.
- Nasty Plot should be used against walls as soon and as often as possible, as Togekiss needs to end games fast due to its awful capabilities as a PP Staller.
- Roost should be used to heal up after hits such as Ice Beam and Thunderbolt to remove the weakness and to ensure safety in case you get unlucky.
- Use Air Slash versus everything on every turn you don’t boost or heal.
- Keep in mind that the opponent has a 67.75% chance to NOT attack each turn, which is approximately the likely hood of hitting Focus Blast

Team Options
========

- Pokemon that can efficiently dispatch Steel-, Electric-, and Rock-types are helpful as teammates for Togekiss, such as Golem, Donphan, or Garchomp. And what does Togekiss do for these mons in return? What weaknesses of theirs does Togekiss cover?
- Pokemon such as Kyurem and Dragonite that benefit from Togekiss dispatching Mega Gardevoir, Mega Gyarados, and Greninja are good teammates, especially if they can match up well versus the Steel-, Electric-, and Rock-types that hold Togekiss back.

[SET]
Name: Choice Scarf
Move 1: Air Slash
Move 2: Fire Blast
Move 3: Trick
Move 4: Hidden Power [Ice] Dazzling Gleam*
Item: Choice Scarf
Ability: Serene Grace
Timid Nature
EVs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

- Air Slash is the primary move that Choice Scarf Togekiss uses, so much so that the other moves are filler, with the exception of Fire Blast.
- Fire Blast allows Togekiss to beat Mega Scizor (who has Bullet Punch) and to easily beat Ferrothorn.
- Hidden Power Ice can hit Garchomp and Landorus-T Dazzling Gleam does the same damage versus Garchomp, also hits Greninja, non-Z-Fly Dragonite, Altaria, Sableye, Haxorus, etc. Sacrifices slight advantage versus Landorus, though.
- Trick can mess with Pokemon such as Chansey I'd put this as the slashed move with Hidden Power Ice.


Set Details
========

- 252 Speed EVs with a Timid Nature allows Togekiss to have the maximum speed possible, and 252 Special Attack EVs lets it do as much damage as possible, and the 4 Special Defense EVs are leftovers.
- Serene Grace gives Air Slash a 60% chance to flinch, and boosts the chances of moves like Fire Blast to burn doubling the odds of secondary effects would be a shorter way to say the same thing, and in a more clear manner.
- A Choice Scarf boosts Togekiss’ speed so that it can outspeed as many Pokemon as possible Perhaps point out what the fastest thing it can outspeed is.

Usage Tips
========

- Use Air Slash unless it isn’t neutral and your coverage is super effective.
- You can use Trick against Pokemon with a Berry, Leftovers, Eviolite, or some other item that isn’t a Z Crystal or Mega Stone if Air Slash doesn’t win.
- Perhaps name some things that it would be ideal to send in Scarf Togekiss against? And/Or explain its general niche as a potential team member with how it's mostly just a "pray for RNG" blanket check when your main core is faced with something it can't handle.

Team Options
========

- Pokemon that can beat Rock-, Steel-, Poison-, and Electric-types are good teammates for Togekiss.
- Ground-types cover all of these tremendously, so teammates like Zygarde-Complete, Donphan, and Golem are great. Togekiss can beat most Water-, Ice-, and Grass-types for these Ground-type teammates. This point should be combined with the previous one.
- Strong wall breaking Pokemon such as Incineroar, Gardevoir, and either Mega Charizard can beat beefy Pokemon that take too many turns for Togekiss to kill such as Celesteela, Stall Deoxys-S, and Stored Power Necrozma. And what does Togekiss do in return for them?

[SET]
Name: Do No Harm
Move 1: Dazzling Gleam This can honestly be replaced with Thunder Wave and slashed in Move 4
Move 2: Charm
Move 3: Roost
Move 4: Air Slash / Nasty Plot / Refresh / Thunder Wave
Item: Fairium Z
Ability: Serene Grace / Super Luck
Calm Nature
EVs: 248 HP / 116 Def / 144 SpD

[SET COMMENTS]
Moves
========
- Air Slash is the standard move, as it is a relatively strong STAB move that can flinch the opponent.
- Charm is used to reduce the opponent's attack by two stages, and when powered up by Fairium Z, it raises Togekiss' defense by one stage. This can help it beat Golem, Donphan, Gyarados, and other physical attackers.
- Roost is used to heal Togekiss, which in conjunction with Charm drastically increases Togekiss' longevity.
- Dazzling Gleam can be powered up into Twinkle Tackle for a strong attack. What mons do either of these moves cover?
- Nasty Plot can be used to boost Special Attack, which can help against defensive Pokemon such as Slowbro, Sableye, and more.
- Thunder Wave can be used to increase the chance of your opponent losing a turn, and also allows Togekiss to beat Mega Charizard Y, by negating the chance of an Air Slash flinch from Charizard Y.
- Refresh can be used against Toxic Stall Pokemon on PP Stall sets.

Set Details
========
- 248 HP and 116 Defense EVs allows Togekiss to take 74.7% from Mega Charizard X Flare Blitz, which is important, as it means after a Z Charm, Charizard can do a maximum of 25.2%, which leaves Togekiss at 1 HP so that it can Roost. 248 HP and 144 SpD allows Togekiss to survive a Mega Charizard Y Blast Burn. Fairium Z is used so that Togekiss can use Z-Charm and Z-Dazzling Gleam. Both Serene Grace and Super Luck can be used as abilities. Serene Grace should be used when running Air Slash, and Super Luck should be used when not running Air Slash. Without Air Slash, Togekiss becomes a solid PP Staller, especially with its greater ability to land critical hits. Unless the 248 HP serves some kind of incredibly necessary odd HP function, it can, and should, be replaced with 252 HP, especially if you intend on having it be mixed bulk. Also, you're a bit overbulked for Charizard-Y, so I'd suggest making it clear what the set's really bulked for, or otherwise doing some changes.

Usage Tips
========
- Against physical attackers, use Z-Charm turn 1. Use Charm whenever necessary. Use Roost to recover HP. Use Dazzling Gleam, Air Slash, or Nasty Plot in between Charms and Roost. Use Refresh to get rid of Paralysis and Toxic Poison.
- Is Z-Dazzling Gleam even useful for anything? If not, why is it presented as one of the main moves?
- What threats does this Togekiss set serve to cover? In which matchups would it be ideal to send out Fairium-Z Togekiss?


Team Options
========
- Fairium Z Togekiss pairs well with Bug and Grass Types, such as Scizor, Volcarona, and Mega Venusaur, as Togekiss can dispatch the majority of Rock- and Fire-types for them.
- Togekiss benefits from teammates that can deal with special attackers, such as Chansey, Magearna, or Clefable, as it takes care of primarily physical attackers.
- Magearna is an especially notable partner, as it loves Togekiss' ability to deal with the Mega Charizards. What does Magearna do in return for it?

[STRATEGY COMMENTS]
Other Options
=============

- Togekiss can use other miscellaneous Z Crystals to lure in a massive variety of threats, such as Firium Z to beat Aegislash and Magearna, and Grassium Z to lure Ground Types such as Golem and Swampert. It can also use Z-Yawn to inflict Sleep on the opponent while raising Togekiss' speed by 1 stage. You initially hype up Z-Yawn as one of its main sets alongside Z-Twave and Fairium, then leave it in OO :blobthinking:
- A Choice Specs set can be used to deal more damage as a trade for speed. Does Specs actually do anything, though? Because I can also use Assault Vest Togekiss to take special hits better; but with no details backing up the explanation, the case for it doesn't really stand very well.

Checks and Counters
===================

**Rock-, Steel-, Ice-, Electric-Types**: These types hit Togekiss super effectively, which can threaten it greatly.

**Super Effective Nukes**: Super effective nukes, such as Naganadel the second spread actually eats Sludge Wave quite well, Choice Band Kartana, Rockium Donphan Charm wins. Beats Golem, too, or Electrium Magnezone will OHKO Togekiss. This can be potentially changed by incredible luck or a set with either Choice Scarf or Substitute.

**Very Bulky Pokemon**: Pokemon such as Celesteela and Kyurem can beat Togekiss by being so bulky that even a string of Air Slash flinches doesn’t mean a win.

[CREDITS]
- Written by: [[ VG Jungle,457210/]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Honestly, Fairium can be split with Electrium or put to Other Options or something, since the two sets are basically the same in move selection. It's never really been a main set to begin with, either, especially with how little Twinkle Tackle or the extra def buff form Z-Charm actually matter for.
Also, actual bullet formatting exists, it takes a bit of fiddling with, but it's not too complex. Just highlight the text you have dashes in front of and select "Unordered List".
This may have gone just a bit beyond the usual scope of a QC check, but I'm posting it anyways, haha-
QC 1/3 once updated c:
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
red cross out = remove
blue text = my commentary

Honestly, Fairium can be split with Electrium or put to Other Options or something, since the two sets are basically the same in move selection. It's never really been a main set to begin with, either, especially with how little Twinkle Tackle or the extra def buff form Z-Charm actually matter for.
Also, actual bullet formatting exists, it takes a bit of fiddling with, but it's not too complex. Just highlight the text you have dashes in front of and select "Unordered List".
This may have gone just a bit beyond the usual scope of a QC check, but I'm posting it anyways, haha-
QC 1/3 once updated c:
that's actually just the right amount. :blobthumbsup:
 

Ginger Princess

Girl moding so hard rn
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please finish implementing Osra's notes before I can start your second qc check. if you have any disagreements with the stuff that has been told, you are more than welcome to bring it up
 
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Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
All of Osra's checks that need to be implemented
Electrium Z
In Moves:
Make sure you keep the blurb about Z-Thunder Wave and its effects, though.
In set details:
Using Air Slash on a paralyzed Pokemon gives the opponent a 30% click here for more precise hax percentages chance to move each turn,
In usage tips
Keep in mind that the opponent has a 67.5% chance NOT to attack each turn,

Choice Scarf
In Moves:
Dazzling Gleam does the same damage versus Garchomp, also hits Greninja, non-Z-Fly Dragonite, Altaria, Sableye, Haxorus, etc. Sacrifices slight advantage versus Landorus, though. (currently you just have 'hits hydreigon' and you kept garchomp on hp ice. Also, mini qc check, HP ice is really bad. It doesn't even guaranteed beat both Landorus, and they both in return run scarf with moves like rock slide and sludge wave n stuff, I would just remove it)
In Usage Tips:
- Perhaps name some things that it would be ideal to send in Scarf Togekiss against? And/Or explain its general niche as a potential team member with how it's mostly just a "pray for RNG" blanket check when your main core is faced with something it can't handle.
In Team Options:
Celesteela, Stall Deoxys-S, and Stored Power Necrozma. And what does Togekiss do in return for them?

Fairium:
Moves:
- Dazzling Gleam can be powered up into Twinkle Tackle for a strong attack. What mons do either of these moves cover? I think you removed this point, despite dgleam still being an option
Set Details
========
- 248 HP and 116 Defense EVs allows Togekiss to take 74.7% from Mega Charizard X Flare Blitz, which is important, as it means after a Z Charm, Charizard can do a maximum of 25.2%, which leaves Togekiss at 1 HP so that it can Roost. 248 HP and 144 SpD allows Togekiss to survive a Mega Charizard Y Blast Burn. Fairium Z is used so that Togekiss can use Z-Charm and Z-Dazzling Gleam. Both Serene Grace and Super Luck can be used as abilities. Serene Grace should be used when running Air Slash, and Super Luck should be used when not running Air Slash. Without Air Slash, Togekiss becomes a solid PP Staller, especially with its greater ability to land critical hits. Unless the 248 HP serves some kind of incredibly necessary odd HP function, it can, and should, be replaced with 252 HP, especially if you intend on having it be mixed bulk. Also, you're a bit overbulked for Charizard-Y, so I'd suggest making it clear what the set's really bulked for, or otherwise doing some changes.
(The correct ev spread is 252/112/144. However, this is still overbulked for Char Y, which you didn't address)
Usage Tips:
- Is Z-Dazzling Gleam even useful for anything? If not, why is it presented as one of the main moves? (this isn't a statement, its a q. Like, is Z-dazzling any good? If it is, include it, and say what it does. If not, remove dazzling gleam)

Other Options:
. It can also use Z-Yawn to inflict Sleep on the opponent while raising Togekiss' speed by 1 stage. You initially hype up Z-Yawn as one of its main sets alongside Z-Twave and Fairium, then leave it in OO :blobthinking: (This one isn't rlly your fault, but this basically means to remove or die down Yawn from Overview, because its an OO, or to talk more about Yawn if it really is that good, as Overview suggested)

So yeah, this is the stuff from Osra's check that still needs to be put in. If you have any qs about any of this, or disagree, tag me with the q, cause we may just be crazy, considering you know Togekiss.
 

Morgan

Morgius Sweep
is a Pre-Contributor
TDA implemented.
Celesteela, Stall DeoS and Stored Power Necrozma were not teammates but things Togekiss needs it’s teammates to beat
 

Ginger Princess

Girl moding so hard rn
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AllFourtyOne before I qc I would like to say that I have found 2 ways to optimize this spread, ev wise. Since you're the author, I'll let you choose which one to implement, although i will mention which one i prefer.

Since your original spread had no specific reason to run the bulk outside of modest specs gren ice beam, I decided to see how far i could push the HP up before I lost the 6.3% roll, which you originally had. I got it to here:

Togekiss @ Electrium Z
Ability: Serene Grace
EVs: 208 HP / 72 SpD / 228 Spe
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Thunder Wave
- Air Slash
- Roost
(Current evs: 252+ SpA Choice Specs Protean Greninja Ice Beam vs. 184 HP / 96+ SpD Togekiss: 306-360 (85.7 - 100.8%) -- 6.3% chance to OHKO
Improved evs: 252+ SpA Choice Specs Protean Greninja Ice Beam vs. 208 HP / 72+ SpD Togekiss: 312-368 (85.9 - 101.3%) -- 6.3% chance to OHKO) This gives you slightly more physical bulk, for nothing in particular, but its still nice to have.

The second alteration would be:
Togekiss @ Electrium Z
Ability: Serene Grace
EVs: 160 HP / 12 SpA / 108 SpD / 228 Spe
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Thunder Wave
- Air Slash
- Roost

The mininum HP needed to live Adamant Char x Flare blitz is 140 Hp. This spread gives you just enough HP to do that while minimizing Ev cost otherwise, letting you have 12 extra evs that you can put into spa, for a little extra mmph. This would be the best set unless there are other mons that you need more physical bulk for, but I'll let you figure that out. Naturally still tanks Gren ice beam just as well.

So yeah. Let me know which one you choose. I would recommend the first one, because you don't need spa for any reason, as far as i can tell.
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Also have you considered encore Togekiss? seems like it would do wonders with Z-Twave, being able to punish non-z move users for using setup or stall, like Mega Gardevoir, Slowbro and Jumpluff. Kinda similar to nasty plot but more controlling.

Togekiss @ Electrium Z
Ability: Serene Grace
EVs: 208 HP / 72 SpD / 228 Spe
Calm Nature
IVs: 0 Atk
- Encore
- Thunder Wave
- Air Slash
- Roost

Something like this seems evil.
 
Attidude'sMostIrritatingQC
RED STRIKED TEXT
- to be removed
GREEN TEXT - to be added
RED TEXT - to be reviewed
(BLUE BRACKETED TEXT) - Comments
[OVERVIEW]

  • Togekiss’ ability Serene Grace and access to moves such as Air Slash, Thunder Wave, Roost, Charm, Nasty Plot, Substitute, and Fire Blast allows it to win a wide variety of matchups with low opportunity cost for changing sets.
  • Togekiss can run its trademark Choice Scarf set to try and flinch faster Pokemon until they faint, or OHKO with a good range of coverage moves, even if they don’t help many matchups. (At this point, Electrium Z Togekiss is the standard/trademark)
  • Togekiss’ real power however comes from its sets that abuse Z Status moves, such as Electrium Z Thunder Wave and Fairium Z Charm.
  • Togekiss is able to survive many powerful attacks with good investment, such as Choice Specs Greninja Ice Beam, +2 Mega Gardevoir Hyper Beam at +1 Spdef, Choice Scarf Kartana Smart Strike, the primary STAB attacks of both Mega Charizards, Genesect Flash Cannon, and Tapu Lele Shattered Psyche in Psychic Terrain. Surviving these hits is important for Togekiss as it allows it to bully them with Air Slash, Roost, Charm, or Substitute.
  • Add a line or two, mentioning how it is not able to carve a niche out amidst the plethora of Steel-types and also SE physical attackers that are prevelant in the meta, like Mega Metagross, Magnezone, and Crustle. Also, mention its overreliance on singular flinch STAB, which withholds its usage.
[SET]
Name: I No Longer Have Friends
Move 1: Thunder Wave
Move 2: Air Slash
Move 3: Roost
Move 4: Nasty Plot / Fire Blast / Substitute / Charm
Item: Electrium Z
Ability: Serene Grace
Calm Nature
EVs: 184 HP / 96 SpD / 228 Spe

[SET COMMENTS]
Moves
========

  • Air Slash is the most obvious choice of move for Togekiss, as it’s a decently strong STAB move that with Serene Grace has a 60% Chance to flinch.
  • Thunder Wave allows Togekiss to essentially double its speed, while adding another way for your opponent to not do anything.
  • Z Thunder Wave raises Togekiss’ special defense by one stage.
  • Roost allows Togekiss to create an HP buffer that allows it to survive attacks if the opponent is able to move, and removing the Flying Type allows Togekiss to eat hits from Ice-, Rock-, and Electric-type moves as if they were neutral.(Provide examples where this is realistically applicable)
  • Nasty Plot allows Togekiss to break through walls such as Mega Slowbro, Umbreon, Blissey, Chansey, Kyurem, and Deoxys-Speed.
  • Charm lets it beat Golem, Donphan, Gyarados, and Physical Dragonite more reliably.
  • Substitute can be combined with Air Slash and Thunder Wave to further protect Togekiss from being attacked. This can help against Tapu Lele and Gardevoir
Set Details
========

  • 184 HP EVs and 96 Special Defense EVs with a Calm Nature allows Togekiss to survive many strong hits such as Tapu Lele Shattered Psyche, Mega Gardevoir Hyper Beam, and Choice Specs Greninja Ice Beam, and use Z-Thunder Wave.
  • Using Air Slash on a paralyzed Pokemon gives the opponent 32.5% chance to move each turn. This allows Togekiss to flinch many opponents from 100-0 without needing Roost or Nasty Plot.
  • Z-Thunder Wave should always be the opening move, unless you predict that your opponent will use Substitute. The 228 EVs allows Togekiss to outspeed max speed Deoxys-S when paralyzed.(Out of place; I think these go into Usage Tips rather than here)
  • Electrium Z allows Togekiss to use Z-Thunder Wave to boost its Special Defense by 1 Stage. This helps against Porygon Z, Greninja, Tapu Lele, and Gardevoir.
Usage Tips
========

  • Always use Z-Thunder Wave turn 1, unless you predict your opponent will use Substitute and gaining +1 special defense will not cause you to lose (this part is confusing, can you please elaborate?), or the opponent is an Electric- or Ground-type.
  • Nasty Plot should be used against walls as soon and as often as possible, as Togekiss needs to end games fast due to its awful capabilities as a PP Staller.
  • Roost should be used to heal up after hits such as Ice Beam and Thunderbolt to remove the weakness and to ensure safety in case you get unluckylongevity. (You usually end up wanting more crits, and so, for prolonged stay on the field, u use Roost, so I felt "longevity" encompassed it well)
  • Use Air Slash versus everything on every turn you don’t boost or heal.
  • Keep in mind that the opponent has a 67.5% chance to not attack each turn, which is approximately the likely hood of hitting Focus Blast (Unnecessary info)
  • People usually asked me to add a scenario or two where you actively avoid bringing Togekiss in, or tricky scenarios, so that shod also be included IMO
Team Options
========

  • Pokemon that can efficiently dispatch Steel-, Electric-, and Rock-types are helpful as teammates for Togekiss, such as Golem, Donphan, or Garchomp. In return, Togekiss can beat Water- and Grass-types for them.
  • Pokemon such as Zygarde-CKyurem and Dragonite that benefit from Togekiss dispatching Mega Gardevoir, Mega Gyarados, and Greninja are good teammates, especially if they can match up well versus the Steel-, Electric-, and Rock-types that hold Togekiss back. (Kyurem does not do well against Steel-types, Zygarde-C has good odds against shit like Magneone, Magearna, Golem and Crustle)
[SET]
Name: Choice Scarf
Move 1: Air Slash
Move 2: Fire Blast
Move 3: Trick
Move 4: Dazzling Gleam
Item: Choice Scarf
Ability: Serene Grace
Timid Nature
EVs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

  • Air Slash is the primary move that Choice Scarf Togekiss uses, so much so that the other moves are filler, with the exception of Fire Blast. (I feel like you shod mention here as well that Air Slash is used over other potential options for its flinching chance, which is further doubled by Serene Grace)
  • Fire Blast allows Togekiss to beat Mega Scizor (who has Bullet Punch) and to easily beat Ferrothorn.
  • Dazzling Gleam is a STAB move that can hit some Pokemon for a good amount, such as Greninja, Garchomp, Haxorus, Kommo-o(A more viable thing which gets beat by DazzGleam) Sableye, and Altaria.
  • Trick can mess with non Z Move based stall Pokemon such as Chansey and Type Null. (I feel like you meant that when you were writing, though people wod rather not bring Togekiss against these, especially because they might click Toxic or Return on the first turn)
Set Details
========

  • 252 Speed EVs with a Timid Nature allows Togekiss to have the maximum speed possible, and 252 Special Attack EVs lets it do as much damage as possible, and the 4 Special Defense EVs are leftovers.
  • Serene Grace gives Air Slash a 60% chance to flinch, and boosts the chances of secondary effects.
  • A Choice Scarf boosts Togekiss’ speed so that it can outspeed as many Pokemon as possible. This allows it to outspeed everything up to max speed Zeraora. (Doe
Usage Tips
========

  • Use Air Slash unless it isn’t neutral and your coverage is super effective.
  • You can use Trick against Pokemon with a Berry, Leftovers, Eviolite, or some other item that isn’t a Z Crystal or Mega Stone if Air Slash doesn’t win.
Team Options
========

  • Pokemon that can beat Rock-, Steel-, Poison-, and Electric-types are good teammates for Togekiss. Ground-types cover all of these tremendously, so teammates like Zygarde-Complete, Donphan, and Golem are great. Togekiss can beat most Water-, Ice-, and Grass-types for these Ground-type teammates.
  • Strong wall breaking Pokemon such as Incineroar, Gardevoir, and either Mega Charizard can beat beefy Pokemon that take too many turns for Togekiss to kill such as Celesteela, Stall Deoxys-S, and Stored Power Necrozma.
  • Choice Scarf Togekiss acts as a good panic button, as it can cheese threats to the main core of the team.
[SET]
Name: Fairium Z
Move 1: Thunder Wave / Heal Bell
Move 2: Charm
Move 3: Roost
Move 4: Air Slash / Nasty Plot / Dazzling Gleam / Heal Bell
Item: Fairium Z
Ability: Serene Grace / Super Luck
Calm Nature
EVs: 252 HP / 116 Def / 140 SpD

[SET COMMENTS]
Moves
========
  • Air Slash is the standard move, as it is a relatively strong STAB move that can flinch the opponent.
  • Charm is used to reduce the opponent's attack by two stages, and when powered up by Fairium Z, it raises Togekiss' defense by one stage. This can help it beat Golem, Donphan, Gyarados, and other physical attackers.
  • Roost is used to heal Togekiss, which in conjunction with Charm drastically increases Togekiss' longevity.
  • Dazzling Gleam can be used as the primary STAB Move on Super Luck sets as it doesn’t have a chance to flinch.
  • Nasty Plot can be used to boost Special Attack, which can help against defensive Pokemon such as Slowbro, Sableye, and more.
  • Thunder Wave can be used to increase the chance of your opponent losing a turn, and also allows Togekiss to beat Mega Charizard Y, by negating the chance of an Air Slash flinch from Charizard Y.
  • Heal Bell can be used to remove status.
Set Details
========
  • 252 HP and 116 Defense EVs allows Togekiss to take 74.7% from Mega Charizard X Flare Blitz, which is important, as it means after a Z Charm, Charizard can do a maximum of 25.2%, which leaves Togekiss at 1 HP so that it can Roost. 252 HP and 140 SpD allows Togekiss to survive a Mega Charizard Y Blast Burn. Fairium Z is used so that Togekiss can use Z-Charm Both Serene Grace and Super Luck can be used as abilities. Serene Grace should be used when running Air Slash, and Super Luck should be used when not running Air Slash. Without Air Slash, Togekiss becomes a solid PP Staller, especially with its greater ability to land critical hits. Togekiss is slightly overbulked for Mega Charizard Y, giving it leeway against some Modest variants. (Wouldn't it be better to run Dazzling Gleam? Your Z Crystal would just boost it into a super powered ZMove capable of OHKOing stuff like Greninja, while also allowing the use of Z-Charm, essentially acting both as a decent stall Pokemon and as a moderately good Special Attacker! I can't see why you would run Air Slash in a set designed to beat physical attackers, and one in which most opposing attackers are faster)
Usage Tips
========
  • Against physical attackers, use Z-Charm turn 1. Use Charm whenever necessary. Use Roost to recover HP. Use Dazzling Gleam, Air Slash, or Nasty Plot in between Charms and Roost. Use Heal Bell to get rid of Paralysis and Toxic Poison.
  • Send Togekiss in against Physical attackers and Charizard, as it can often lure them due to them expecting a Choice Scarf set.
Team Options
========
  • Fairium Z Togekiss pairs well with Bug and Grass Types, such as Scizor, Volcarona, and Mega Venusaur, as Togekiss can dispatch the majority of Rock- and Fire-types for them. (Add what these Pokemon does in return for Togekiss)
  • Togekiss benefits from teammates that can deal with special attackers, such as Chansey, Magearna, or Clefable, as it takes care of primarily physical attackers.
  • Magearna is an especially notable partner, as it loves Togekiss' ability to deal with the Mega Charizards. In return, Magearna can beat Tapu Lele and Gardevoir for Togekiss. (I think even with Thunder Wave, Togekiss doesn't KO Charizard Y reliably, but considering Thunder Wave is not a staple in this set, I think you should replace Mega Charizards with Mega Charizard X)
[STRATEGY COMMENTS]
Other Options
=============

  • Togekiss can use other miscellaneouscoverage Z Crystals to lure in a massive variety of threats, such as Firium Z to beat Aegislash and Magearna, and Grassium Z to lure Ground Types such as Golem and Swampert. It can also use Z-Yawn to inflict Sleep on the opponent while raising Togekiss' speed by 1 stage.
Checks and Counters
===================

**Rock-, Steel-, Ice-, Electric-Types**: These types hit Togekiss super effectively, which can threaten it greatly. (Just mention one example per type to drive this point further home)

**Super Effective Nukes**: Super effective nukes, such as Naganadel, Choice Band Kartana, or Electrium Magnezone can OHKO Togekiss. This can be potentially changed by incredible luck or a set with either Choice Scarf or Substitute.

**Very Bulky Pokemon**: Pokemon such as Celesteela and Kyurem can beat Togekiss by being so bulky that even a string of Air Slash flinches doesn’t mean a win.

[CREDITS]
- Written by: [[ VG Jungle,457210/]]
- Quality checked by: [[Osra,.239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Pretty sure I missed a ton of other stuff that needed to be done, but I think this basically summarises my thoughts : "Needs some flesh for some parts, because those parts looks either confusing or skeletal; otherwise seems to be a solid analysis" Good job :blobthumbsup: As usual, feel free to ignore my AMQC
 
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Ginger Princess

Girl moding so hard rn
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yeah I'm going to ask you to include encore in the qc. Its very good at handling stall and set up offense at the same time.
 

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Bolded is additions, strikethrough is stuff that should be removed, underline needs to be edited in some way, red is comments. All information I bring are based on 1630 Usage stats (considering anything at or above 6% as of March 2019 usage relevant) and Calcs.
[OVERVIEW]

  • Togekiss’ ability Serene Grace and access to moves such as Air Slash, Thunder Wave, Roost, Charm, Nasty Plot, Substitute, Encore and Fire Blast allows it to win a wide variety of matchups with low opportunity cost for changing sets.
  • Togekiss can run its trademark Choice Scarf set to try and flinch faster Pokemon until they faint, or OHKO with a good range of coverage moves, even if they don’t help many matchups.
  • Togekiss’ real power however comes from its sets that abuse Z Status moves, such as Electrium Z Thunder Wave and Fairium Z Charm.
  • Togekiss is able to survive many powerful attacks with good investment, such as Choice Specs Greninja Ice Beam, +2 uninvested Mega Gardevoir Hyper Beam at +1 Spdef, Choice Scarf Jolly Kartana Smart Strike, the primary STAB attacks of both Mega Charizards X
    252 SpA Charizard-Mega-Y Blast Burn vs. 208 HP / 72+ SpD Togekiss in Sun: 324-382 (89.2 - 105.2%) -- 37.5% chance to OHKO, Genesect Flash Cannon, and uninvested Tapu Lele Shattered Psyche in Psychic Terrain 252 SpA Tapu Lele Shattered Psyche (175 BP) vs. 208 HP / 72+ SpD Togekiss in Psychic Terrain: 325-384 (89.5 - 105.7%) -- 37.5% chance to OHKO. Surviving these hits is important for Togekiss as it allows it to bully them with Thunder Wave,Air Slash, Roost, Charm, or Substitute
  • What are some downsides, issues it has in the 1v1 metagame
[SET]
Name: I No Longer Have Friends
Move 1: Thunder Wave
Move 2: Air Slash
Move 3: Roost
Move 4: Nasty Plot / Charm / Encore / Substitute didn't you have Fire Blast before? You can keep that if it serves a purpose
Item: Electrium Z
Ability: Serene Grace
Calm Nature
EVs: 208 HP / 72 SpD / 228 Spe

[SET COMMENTS]
Moves
========

  • Air Slash is the most obvious choice of move for Togekiss, as it’s a decently strong STAB move that with Serene Grace has a 60% Chance to flinch. What does it hit. What does it beat
  • Thunder Wave allows Togekiss to essentially double its speed, while adding another way for your opponent to not do anything. Vague to the inexperienced. Say "While adding on the chance for full paralysis, on top of Air Slash flinches"
  • Z Thunder Wave raises Togekiss’ special defense by one stage. When does this matter. Add examples
  • Roost allows Togekiss to create an HP buffer that allows it to survive attacks if the opponent is able to move, and removing the Flying Type allows Togekiss to eat hits from Ice-, Rock-, and Electric-type moves as if they were neutral. When does this matter, who does this help beat
  • Nasty Plot allows Togekiss to break through walls such as Mega Slowbro, Umbreon, Blissey, Chansey, Kyurem, and Deoxys-Speed.
  • Charm lets it beat Golem, Donphan, Mega Gyarados, and Physical Dragonite more reliably how about Mega char x?
  • Substitute can be combined with Air Slash and Thunder Wave to further protect Togekiss from being attacked. This can help against speedy bulky Tapu Lele and Mega Gardevoir
  • Encore can force opponents to continue using setup moves, allowing Togekiss to slowly chip away at the enemies HP with safety. When does this matter (Zygarde, Char X (makes it so you only need to flinch twice), speedy bulky Mega Gardevoir, Kee Berry Mew, Mega Slowbro, Groundium Landorus-T, Clefable, Tapunium Tapu Fini, )
Set Details
========

  • 208 HP EVs and 72 Special Defense EVs with a Calm Nature allows Togekiss to survive many strong hits such as uninvested Tapu Lele Shattered Psyche, uninvested Mega Gardevoir Hyper Beam, and Choice Specs Greninja Ice Beam put this first, and use Z-Thunder Wave.
  • Using Landing Air Slash on a paralyzed Pokemon gives the opponent 32.5% 30% chance to move each turn. This allows Togekiss to flinch many opponents such as? from 100-0 without needing Roost or Nasty Plot. Mention that the hp helps vs physical attackers, like mcharx, etc
  • Z-Thunder Wave should always be the opening move, unless you predict that your opponent will use Substitute belongs in Usage Tips. The 228 EVs allows Togekiss to outspeed max speed Deoxys-S when paralyzed.
  • Electrium Z allows Togekiss to use Z-Thunder Wave to boost its Special Defense by 1 Stage. This helps against Porygon Z, Greninja, and uninvested Tapu Lele, and Gardevoir.
Usage Tips
========

  • Always use Z-Thunder Wave turn 1, unless you predict your opponent will use Substitute such as? and gaining +1 special defense will not cause you to lose such as?, or the opponent is an Electric- or Ground-type. such as?
  • Nasty Plot should be used against walls such as? as soon and as often as possible, as Togekiss needs to end games fast due to its awful capabilities as a matchup against PP Stallers. Because its not designed to ever out pp stall
  • Roost should be used to heal up after hits such as Ice Beam and Thunderbolt to remove the weakness and to ensure safety in case you get unlucky. from what mons?
  • Where does sub come into play
  • Where does Encore come into play
  • and when does Charm come into play?
  • Use Air Slash versus everything on every turn you don’t boost or heal. what about when you need to sub or encore
  • Keep in mind that the opponent has a 67.5% 70% chance to not attack each turn, which is approximately the likely hood of hitting Focus Blast
Team Options
========

  • Pokemon that can efficiently dispatch Steel-, Electric-, and Rock-types are helpful as teammates for Togekiss, such as Golem, Donphan, or Garchomp. In return, Togekiss can beat Water- and Grass-types for them. such as?
  • Pokemon such as Kyurem and Dragonite that benefit from Togekiss dispatching uninvested Mega Gardevoir, Mega Gyarados, and Greninja are good teammates, especially if they can match up well versus the Steel-, Electric-, and Rock-types that hold Togekiss back. such as?
[SET]
Name: Choice Scarf
Move 1: Air Slash
Move 2: Fire Blast
Move 3: Trick
Move 4: Dazzling Gleam
Item: Choice Scarf
Ability: Serene Grace
Timid Nature
EVs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

  • Air Slash is the primary move that Choice Scarf Togekiss uses, so much so that the other moves are filler, with the exception of Fire Blast. what does it hit, especially mons you would lose to with Electrium/Fairium, like Naganadel, Offensive Lele, offensive mgard, scarf Landorus-t, Pinsir-Mega, etc
  • Fire Blast allows Togekiss to beat certain Steel-types such Mega Scizor (who has Bullet Punch) and to easily beat Ferrothorn.
  • Dazzling Gleam is a STAB move that can hit some Pokemon for a good amount, such as Greninja, Garchomp, Haxorus, Sableye, and Altaria.
  • Trick can mess with Pokemon such as Chansey probs would still lose bc it can just spam seismic and tank several air slashes Porygon2 and Type Null.
Set Details
========

  • 252 Speed EVs with a Timid Nature allows Togekiss to have the maximum speed possible, and 252 Special Attack EVs lets it do as much damage as possible, and the 4 Special Defense EVs are leftovers. separate into 3 points
  • Serene Grace gives Air Slash a 60% chance to flinch, and boosts the chances of secondary effects.
  • A Choice Scarf boosts Togekiss’ speed so that it can outspeed as many Pokemon as possible. This allows it to outspeed everything up to max speed Zeraora. You're not wrong but this doesn't seem reliably at all. Maybe instead say a diff example
Usage Tips
========

  • Use Air Slash unless it isn’t neutral and your coverage is super effective. Big no. Reword to Use Air Slash against everything Togekiss hits neutrally or super effectively, unless either Dazzling Gleam or Fire Blast hits a Pokemon super effectively and can OHKO them, such as Greninja, Ferrothorn, and Durant. If you cannot OHKO them with your super effective coverage moves, and the opposing Pokemon can threaten you, it is safer to use Air Slash anyway, in order to prevent them from moving. This will apply against Pokemon such as Zygarde, Mega Tyranitar, and Magnezone. If Air Slash is resisted by the Pokemon, but is not hit super effectively by any of Togekiss' coverage moves, then use Air Slash anyway, as the chance of flinching will give Togekiss the greatest odds in securing a KO, and the opposing Pokemon will be able to most likely knock out Togekiss faster than Togekiss can them, if they are not flinched. This applies towards Rock-type Pokemon such as Golem and Mega Tyranitar. You'll probably lose against them anyway, but the meager chance given by spamming Air Slash is better than the nonexistent chance given by choosing to hit them super effectively or neutrally/
  • This above is generally what is the norm amount of description in an analysis
  • You can use Trick against Pokemon with a Berry, Leftovers, Eviolite, or some other item that isn’t a Z Crystal or Mega Stone if Air Slash doesn’t win. such as?
Team Options
========

  • Pokemon that can beat Rock-, Steel-, Poison-, and Electric-types such as? are good teammates for Togekiss. Ground-types cover all of these tremendously, so teammates like Zygarde-Complete, Donphan, and Golem are great. Togekiss can beat most Water-, Ice-, and Grass-types such as? for these Ground-type teammates.
  • Strong wall breaking Pokemon such as Incineroar, Mega Gardevoir, and either Mega Charizard can beat beefy Pokemon that take too many turns for Togekiss to kill such as Celesteela, Stall Deoxys-S, and Stored Power Necrozma. trick beats stored power necrozma
  • Choice Scarf Togekiss acts as a good panic button, as it can cheese threats to the main core of the team. What does this have to do with team options. Who does this help? What does this partner well with
[SET]
Name: Fairium Z
Move 1: Thunder Wave / Heal Bell
Move 2: Charm
Move 3: Roost
Move 4: Air Slash / Nasty Plot / Dazzling Gleam / Heal Bell
Item: Fairium Z
Ability: Serene Grace / Super Luck
We need to talk about the functionality of this set, check set details
Calm Nature
EVs: 252 HP / 116 Def / 140 SpD EVs: 248 HP / 116 Def / 144 SpD better evs, makes the timid breakneck blitz from pz a 6.3% chance to ohko, not a 12.5. Also doesn't lose against any mus against char y or x

[SET COMMENTS]
Moves
========
  • Air Slash is the standard move, as it is a relatively strong STAB move that can flinch the opponent. such as
  • Charm is used to reduce the opponent's attack by two stages, and when powered up by Fairium Z, it raises Togekiss' defense by one stage. This can help it beat Golem, Donphan, Mega Gyarados, and other physical attackers more reliably. include Char x, considering thats the reason its run
  • Roost is used to heal Togekiss, which in conjunction with Charm drastically increases Togekiss' longevity. when is it useful
  • Dazzling Gleam can be used as the primary STAB Move on Super Luck sets as it doesn’t have a chance to flinch. what does it hit. Move this under Nasty Plot, because thats slashed first.
  • Nasty Plot can be used to boost Special Attack, which can help against defensive Pokemon such as Mega Slowbro, Mega Sableye, and more. never say 'and more' when you can just say what the more is.
  • Thunder Wave can be used to increase the chance of your opponent losing a turn, and also allows Togekiss to beat Mega Charizard Y, by negating the chance of an Air Slash flinch from Charizard Y.
  • Heal Bell can be used to remove status. when is this useful. against who.
Set Details
========
  • 252 248 HP and 116 Defense EVs allows Togekiss to take 74.7% from Mega Charizard X Flare Blitz, which is important, as it means after a Z Charm, Charizard can do a maximum of 25.2%, which leaves Togekiss at 1 HP so that it can Roost. 252 HP and 140 SpD allows Togekiss to survive a Mega Charizard Y Blast Burn. Way too many evs for that, its for Normalium PZ instead, to live z-hyper Beam, although as stated above change to 248/116/144 Fairium Z is used so that Togekiss can use Z-Charm What for, what does it do. Both Serene Grace and Super Luck can be used as abilities. Serene Grace should be used when running Air Slash, and Super Luck should be used when not running Air Slash. Without Air Slash, Togekiss becomes a solid PP Staller, especially with its greater ability to land critical hits. K, so the pp stalling element is super unintuitive, especially since you gave no mention of pp stalling in Moves. Like, it seems like that this side of Togekiss should be reserved for an OO, because I have no idea what it would be good for. When would critting come into play? I assume with Dazzling Gleam, but would this actually matter against anything? Especially when you're running Nasty Plot slashed with Dazzling, i.e. Nasty Plot without Dazzling or Dazzling without Nasty Plot. You need to explain to me personally what you pp stall and how the pp stall nature works before i can actually conclude what to change. Togekiss is slightly overbulked for Mega Charizard Y, giving it leeway against some Modest variants.
Usage Tips
========
  • Against physical attackers, use Z-Charm turn 1. Use Charm whenever necessary what does this mean?. Use Roost to recover HP when should you do this. What mon is roost useful aaginst. Use Dazzling Gleam, Air Slash, or Nasty Plot in between Charms and Roost Against what. Use Heal Bell to get rid of Paralysis and Toxic Poison. from what?
  • Send Togekiss in against Physical attackers such as? and both Mega Charizard, as it can often lure them due to them expecting a Choice Scarf set.
Team Options
========
  • Fairium Z Togekiss pairs well with Bug and Grass Types, such as Scizor, Volcarona, and Mega Venusaur, as Togekiss can dispatch the majority of Rock- and Fire-types for them. such as? and what do the bug and grass mons do in return?
  • Togekiss benefits from teammates that can deal with special attackers such as?, such as Chansey, Magearna, or Clefable, as it takes care of primarily physical attackers. such as?
  • Magearna is an especially notable partner, as it loves Togekiss' ability to deal with the Mega Charizards. In return, Magearna can beat Tapu Lele and Mega Gardevoir for Togekiss.
[STRATEGY COMMENTS]
Other Options
=============

  • Togekiss can use other miscellaneous Z Crystals to lure in a massive variety of threats, such as Firium Z and Fire Blast to beat Aegislash and Magearna, and
  • Togekiss can also use Grassium Z and Solar Beam to lure Ground Types such as Golem, after an Air Slash flinch, and Swampert.
  • It can also use Z-Yawn to inflict Sleep on the opponent while raising Togekiss' speed by 1 stage. when does this matter. What is this useful for. Shouldn't you run protect as well
Checks and Counters
===================

**Rock-, Steel-, Ice-, Electric-Types**: These types hit Togekiss super effectively, which can threaten it greatly. seriously. What mons? Should I worry about the individual coverage attacks as well? Doesn't fire blast beat Ice and Steel types?

**Super Effective Nukes**: Super effective nukes, such as Naganadel, Choice Band Kartana, Scarf beats these, use better examples or Electrium Magnezone can OHKO Togekiss. This can be potentially changed by incredible luck or a set with either Choice Scarf or Substitute. Choice Scarf has the chance to beat these threats with Air Slash spam,

**Very Bulky Pokemon Specially defensive Pokemon**: Pokemon such as Celesteela and Kyurem can beat Togekiss by being so bulky that even a string of Air Slash flinches doesn’t mean a win, as they can hit back with super effective moves, which can OHKO, mitigating the usefulness of luck with Air Slash.

[CREDITS]
- Written by: [[ VG Jungle,457210/]]
- Quality checked by: [[Osra,.239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]


This needs a lot of work. Pm me if you have questions, and tag me when this is finished so i can do a second check

[OVERVIEW]

  • Togekiss’ ability Serene Grace and access to moves such as Air Slash, Thunder Wave, Roost, Charm, Nasty Plot, Substitute, Encore and Fire Blast allows it to win a wide variety of matchups with low opportunity cost for changing sets.


[SET]


[SET COMMENTS]
Moves
========







  • Substitute can be combined with Air Slash and Thunder Wave to further protect Togekiss from being attacked. This can help against speedy bulky Tapu Lele and Mega Gardevoir
Set Details
========


  • Mention that the hp helps vs physical attackers, like mcharx, etc
  • Z-Thunder Wave should always be the opening move, unless you predict that your opponent will use Substitute belongs in Usage Tips. The 228 EVs allows Togekiss to outspeed max speed Deoxys-S when paralyzed.
Usage Tips
========

  • Always use Z-Thunder Wave turn 1, unless you predict your opponent will use Substitute such as? and gaining +1 special defense will not cause you to lose such as?, or the opponent is an Electric- or Ground-type. such as?
  • Nasty Plot should be used against walls such as? as soon and





Team Options
========


[SET]


[SET COMMENTS]
Moves
========


  • Fire Blast allows Togekiss to beat certain Steel-types such as Mega Scizor (who has Bullet Punch) and to easily beat Ferrothorn.

Set Details
========



Usage Tips
========


Team Options
========



[SET]


[SET COMMENTS]
Moves
========

  • Charm is used to reduce the opponent's attack by two stages, and when powered up by Fairium Z, it raises Togekiss' defense by one stage. This can help it beat Golem, Donphan, Mega Gyarados, and other physical attackers more reliably. include Char x, considering thats the reason its run
  • Roost is used to heal Togekiss, which in conjunction with Charm drastically increases Togekiss' longevity. when is it useful



Set Details
========
Usage Tips
========
  • Against physical attackers, use Z-Charm turn 1. Use Charm whenever necessary what does this mean?. Use Roost to recover HP when should you do this. What mon is roost useful aaginst. Use Dazzling Gleam, Air Slash, or Nasty Plot in between Charms and Roost Against what. Use Heal Bell to get rid of Paralysis and Toxic Poison. from what?
Team Options
========

  • Togekiss benefits from teammates that can deal with special attackers such as? (the special attackers), such as Chansey,
[STRATEGY COMMENTS]
Other Options
=============



Checks and Counters
===================

**Rock-, Steel-, Ice-, Electric-Types**:

**Super Effective Nukes**:

**Very Bulky Pokemon Specially defensive Pokemon**:

[CREDITS]
- Written by: [[ VG Jungle,457210/]]
- Quality checked by: [[Osra,.239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

Ginger Princess

Girl moding so hard rn
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
[OVERVIEW]

  • Togekiss’ ability Serene Grace and access to moves such as Air Slash, Thunder Wave, Roost, Charm, Nasty Plot, Encore, Substitute, and Fire Blast allows it to win a wide variety of matchups with low opportunity cost for changing sets.
  • Togekiss can run its trademark Choice Scarf set to try and flinch faster Pokemon such as? until they faint, or OHKO Pokemon such as insert examples with a good range of coverage moves which moves?, even if they don’t help many matchups.
  • Togekiss’ real power however comes from its sets that abuse Z Status moves, such as Electrium Z Thunder Wave and Fairium Z Charm. What do these two strats do? Who do you use them against?
  • Togekiss is able to survive many powerful attacks from powerful Pokemon with good investment, such as Choice Specs Greninja Ice Beam, uninvested +2 Mega Gardevoir Hyper Beam at +1 Spdef after Z-Thunder Wave, Jolly Choice Scarf Kartana Smart Strike, Flare Blitz from Mega Charizard X, Genesect Flash Cannon, and uninvested Tapu Lele Shattered Psyche in Psychic Terrain. So its better to say the Pokemon in general, because contextually a noob won't know if the moves mentioned are the most powerful options they have at their disposal or not. Surviving these hits is important for Togekiss as it allows it to bully them with Thunder Wave, Air Slash, Roost, Charm, or Substitute.
  • Its weakness to common Steel-, Rock-, and Electric-types such as Zeraora, Magnezone, Terrakion, and Magearna can hold it back significantly. how?
[SET]
Name: I No Longer Have Friends
Move 1: Thunder Wave
Move 2: Air Slash
Move 3: Roost
Move 4: Nasty Plot / Charm / Encore / Substitute
Item: Electrium Z
Ability: Serene Grace
Calm Nature nature: Calm
EVs: 208 HP / 72 SpD / 228 Spe

[SET COMMENTS]
Moves
========

  • Air Slash is the most obvious choice of move for Togekiss, as it’s a decently strong STAB move that with Serene Grace has a 60% Chance to flinch. This allows it to hit the majority of the metagame for decent damage, such as dealing about 20% to bulky Mega Gyarados at +0. filler
  • Thunder Wave allows Togekiss to essentially double its speed, while adding the chance for full paralysis on top of the flinch chance from Air Slash
  • Z Thunder Wave raises Togekiss’ special defense by one stage, allowing it to survive hits from Pokemon such as Choice Specs Greninja, Choice Scarf Porygon-Z, and uninvested Mega Gardevoir on later turns after using Roost.
  • Roost allows Togekiss to create an HP buffer that allows it to survive attacks if the opponent is able to move, and removing the Flying Type allows Togekiss to eat hits from Ice-, Rock-, and Electric-type moves as if they were neutral. This allows the user to mitigate risk by a significant amount in many matchups, such as against Choice Specs Greninja, uninvested Mega Gardevoir, and uninvested Tapu Lele. what mon here uses Electric or Rock type moves? maybe include an example
  • Nasty Plot allows Togekiss to break through walls such as Mega Slowbro, Umbreon, Blissey, Chansey, nah they toxic/toxic+seismic toss u to death before you can do enough Kyurem, and Deoxys-Speed.
  • Charm lets it beat Groundium Golem, Donphan, Mega Gyarados, Physical Dragonite, and Mega Charizard X when i asked 'what about char x', that wasn't rhetorical, i was legit curious xd but after reviewing it appears like regular charm does not help more reliably,
  • Substitute can be combined with Air Slash and Thunder Wave to further protect Togekiss from being attacked. This can help against speedy bulky so uninvested and speedy bulky is the same thing. After thinking about it, I'm not really sure which would be better to say, so you can choose whether or not you want to say 'speedy bulky' or 'uninvested', just be sure that its consistent Tapu Lele and Mega Gardevoir
  • Encore can force opponents to continue using setup moves, allowing Togekiss to slowly chip away at the enemies HP with safety. This lets it lock Pokemon such as Mega Charizard X, Mega Gardevoir, Tapu Lele they can break through with Psychium, and Zygarde into moves such as Dragon Dance, Calm Mind, and Substitute, respectively.
Set Details
========

  • 208 HP EVs and 72 Special Defense EVs with a Calm Nature allows Togekiss to survive many strong hits such as uninvested Tapu Lele Shattered Psyche, uninvested Mega Gardevoir Hyper Beam, and Choice Specs Greninja Ice Beam, and use Z-Thunder Wave. removing the moves cause you should be able to live attacks other than the ones mentioned here.
  • The HP also allows Togekiss to deal with Physical attackers like Mega Charizard X and Mega Gyarados with ease.
  • What about are the speed evs? What do that do
  • Using Landing Air Slash on a paralyzed Pokemon gives the opponent a 30% 32.5% chance to move each turn. This allows Togekiss to flinch many opponents from 100-0 without needing Roost or Nasty Plot. This belongs in Usage tips/already mentioned in usage tips. Instead mention that Serene Grace doubles the chances of a secondary effect happening, which aids Air Slash against x, y, and z.
  • Electrium Z allows Togekiss to use Z-Thunder Wave to boost its Special Defense by 1 Stage. This helps against Porygon Z, Greninja, uninvested Tapu Lele, and uninvested Mega Gardevoir.
Usage Tips
========

  • Always use Z-Thunder Wave turn 1 when gaining +1 special defense will not cause you to lose, for example, against Greninja, or the opponent is an Electric- or Ground-type like Golem or Zeraora. this doesn't work after you change the first part
  • Nasty Plot should be used against walls like Mega Sableye and Mega Slowbro as soon and as often as possible, as Togekiss needs to end games fast due to its poor matchups against PP Stallers.
  • Roost should be used to heal up after hits such as Ice Beam to remove the weakness and to ensure safety in case you get unlucky, for example against Choice Specs Greninja, as this can mitigate the risk of losing on turns Air Slash does not flinch.
  • Use Air Slash on turns that it is safe to go into more detail, or when Togekiss will lose if it does anything else, do not use Air Slash when Charm, Roost, Nasty Plot, Substitute, or Encore would decrease the risk of losing, as Electrium Z Togekiss is designed to be as risk averse and safe as possible.
  • Keep in mind that the opponent has a 70% chance to not attack each turn if Air Slash lands, which is the same chance as hitting Focus Blast fluff
  • Substitute can be used against Pokemon who tend to use moves like Calm Mind, such as Magearna, uninvested/speedy bulky Tapu Lele, and Mega Gardevoir, as it can create a barrier that allows Togekiss to survive a powerful attack in case it doesn't flinch.
  • Against Magearna specifically, use Z-Thunder Wave turn 1, then use Substitute, then Air Slash away. Use Substitute when they break your 1st, 2nd, and 3rd Substitutes, as Togekiss can live a +2 or below Fleur Cannon after a Roost is this after z-twave or before, then use Substitute again. Make sure you have a Substitute up at almost all times, to prevent the opposing Magearna from using Pain Split.
  • Encore can help the matchup against Tapu Lele, Mega Gardevoir, Mega Charizard X, and Zygarde by locking them into Calm Mind, Dragon Dance, or Substitute respectively, this also helps against Pokemon such as Stored Power Necrozma, Mega Slowbro, Clefable, and Tapunium Z Tapu Fini.
  • Charm can allow Togekiss to give it a buffer against Groundium Golem, Donphan, Mega Charizard X, and Mega Gyarados by reducing the number of flinches needed.
  • What should i avoid sending toge against?
Team Options
========

  • Pokemon that can efficiently dispatch Steel-, Electric-, and Rock-types like Golem, Zeraora, and Magnezone are helpful as teammates for Togekiss, such as Golem, Donphan, or Garchomp. In return, Togekiss can beat Water- and Grass-types like Primarina and Mega Venusaur for them.
  • Pokemon such as Kyurem and Dragonite that benefit from Togekiss dispatching uninvested Mega Gardevoir, Mega Gyarados, and Greninja are good teammates, especially if they can match up well versus the Steel-, Electric-, and Rock-types that hold Togekiss back such as Golem, Zeraora, and Celesteela.
  • Mention pokemon that can beat Toxic Stallers such as Chansey/Blissy
  • Mention Pokemon that can beat Poison types such as Naganadel and substitute Mega Gengar.
[SET]
Name: Choice Scarf
Move 1: Air Slash
Move 2: Fire Blast
Move 3: Trick
Move 4: Dazzling Gleam
Item: Choice Scarf
Ability: Serene Grace
Timid Nature
EVs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

  • Air Slash is the primary move that Choice Scarf Togekiss uses, so much so that the other moves are filler, with the exception of Fire Blast. It hits Naganadel, Tapu Lele, Mega Charizard, Mega Gardevoir, Mega Gyarados, and most of the metagame for at least decent damage, allowing it to potentially win a poor matchup with a string of flinches.
  • Fire Blast allows Togekiss to beat some Steel-types like Mega Scizor (who has Bullet Punch) remove, its fluff and Ferrothorn.
  • Dazzling Gleam is a STAB move that can hit some Pokemon for a good amount, such as Greninja, Garchomp, Haxorus, non-Metal Burst Mega Sableye, and Mega Altaria.
  • Trick can mess with Pokemon such as Porygon2 and Type Null by forcing them to lose their 50% boost to special defense Eviolite and locking them into the first move they used.
Set Details
========

  • 252 Speed EVs with a Timid Nature allows Togekiss to have the maximum speed possible
  • 252 Special Attack EVs lets it do as much damage as possible.
  • Mention that 4 Spdef is leftovers and doesn't do anything
  • Serene Grace gives Air Slash a 60% chance to flinch, and boosts the chances of secondary effects. move this first, follow into Air Slash by saying and giving Air Slash a 60% chance to flinch.
  • A Choice Scarf boosts Togekiss’ speed so that it can outspeed as many Pokemon as possible. This allows it to outspeed everything up to max speed Zeraora.
Usage Tips
========

  • Use Air Slash against opponents that it is neutral or super-effective against, unless Fire Blast or Dazzling Gleam would OHKO, for example, against Ferrothorn or Hydreigon replace with Greninja imo cause thats much more relevant, tho thats your choice. Use Air Slash against Pokemon that you cannot OHKO with a coverage move and who can beat you without being flinched, such as Mega Tyranitar, Golem, and Magnezone, as a small chance of winning is better than no chance of winning.
  • You can use Trick against Pokemon with a Berry, Leftovers, Eviolite, or some other item that isn’t a Z Crystal or Mega Stone if Air Slash doesn’t win, this would include Pokemon such as Stored Power Necrozma, Pokemon utilizing the FEAR strategy, Porygon2, and Type Null. where is leftovers in this?
  • What should i avoid sending toge against?
Team Options
========

  • Pokemon that can beat Rock-, Steel-, Poison-, and Electric-types such as Magnezone add examples of Rock and Poison types, are good teammates for Togekiss. Ground-types cover all of these tremendously, so teammates like Zygarde-Complete, Donphan, and Golem are great. Togekiss can beat most Water- and Grass-types like Mega Venusaur, Primarina, and Ferrothorn for these Ground-type teammates.
  • Strong wall breaking Pokemon such as Incineroar, Mega Gardevoir, and either Mega Charizard can beat beefy Pokemon that take too many turns for Togekiss to kill such as Celesteela, Blissey I dont' think any of those examples rlly beat Blissey well, and PP Stall Deoxys-S.
  • Choice Scarf Togekiss acts as a good panic button, as it can cheese threats to the main core of the team, this can allow it to support generally strong cores such as Mega Gardevoir and Heatran or Mega Altaria and Heatran.
[SET]
Name: Fairium Z
Move 1: Nasty Plot / Thunder Wave
Move 2: Charm
Move 3: Roost
Move 4: Air Slash Switch move 1 and 4's places, as Air slash is not slashed/ the most important, and it falls in line with the moves section
Item: Fairium Z
Ability: Serene Grace
Calm Nature
EVs: 248 HP / 116 Def / 144 SpD

[SET COMMENTS]
Moves
========
  • Air Slash is the standard move, as it is a relatively strong STAB move that can flinch slower opponents such as Golem, Donphan, and Primarina.
  • Charm is used to reduce the opponent's attack by two stages, and when powered up by Fairium Z, it also raises Togekiss' defense by one stage. This can help it beat Golem, Donphan, Mega Gyarados, Mega Charizard X, and other physical attackers such as physically attacking Dragonite and Mega Aggron more reliably.
  • Roost is used to heal Togekiss, which in conjunction with Charm drastically increases Togekiss' longevity. This is useful against Pokemon who can survive many Air Slashes such as Mega Charizard X and Mega Gyarados.
  • Nasty Plot can be used to boost Special Attack, which can help against defensive Pokemon such as Mega Slowbro, Mega Sableye, and Necrozma.
  • Thunder Wave can be used to increase the chance of your opponent losing a turn, and also allows Togekiss to beat Mega Charizard Y much more easily, by negating the chance of an Air Slash flinch from Charizard Y.
Set Details
========
  • 248 HP and 116 Defense EVs allows Togekiss to take 74.7% from a Mega Charizard X Flare Blitz into another Flare Blitz, after Z-Charm is used, which is important, as it means after a Z Charm, Charizard can do a maximum of 25.2%, which leaves Togekiss at 1 HP so that it can Roost. 248 HP and 144 SpD allows Togekiss to survive a Timid Porygon-Z Z-Hyper Beam 93.7% most of the time mention other mons this lets you live. Fairium Z is used so that Togekiss can use Z-Charm. mention serene grace and what that does.
Usage Tips
========
  • Against physical attackers such as?, use Z-Charm turn 1. Use Charm afterwards whenever necessary to reduce damage taken to allow for more turns to be used using Air Slash. Use Roost to recover HP against Pokemon like Golem, Mega Gyarados, and Mega Charizard X. Use Air Slash or, Thunder Wave, or Nasty Plot whenever necessary in between Charms and Roost against most opponents, as doing more damage allows Togekiss to rely less on not getting hit by a critical hit.
  • Send Togekiss in against Physical attackers such as Golem, Donphan, Mega Gyarados, Mega Lopunny, and Mega Charizard, as it can often lure them due to them expecting a Choice Scarf set. I mean, scarf can beat gyara/char/lop pretty consistently. Maybe rephrase/remove this
  • What should togekiss avoid being sent out against
Team Options
========
  • Fairium Z Togekiss pairs well with Bug- and Grass-Types, such as Scizor, Volcarona, and Mega Venusaur, as Togekiss can dispatch the majority of Rock- and Fire-types for them. These Bug- and Grass-types in return can beat Electric- and Ice-types such as Zeraora and Kyurem, both of which can be very threatening to Togekiss, as they can easily OHKO.
  • Togekiss benefits from teammates that can deal with special attackers like Mega Gardevoir, Tapu Lele, and Magnezone Magnezone beats all three of those threats, such as Chansey, Magearna, or Clefable, as it takes care of primarily physical attackers such as Golem, Mega Charizard X, and physically attacking Dragonite.
  • Magearna is an especially notable partner, as it loves Togekiss' ability to deal with the Mega Charizards. In return, Magearna can beat Tapu Lele and Mega Gardevoir for Togekiss.
[STRATEGY COMMENTS]
Other Options
=============

  • Togekiss can use Firium Z to beat Aegislash and Magearna
  • Togekiss can use Grassium Z to lure Ground Types such as Golem and Swampert.
For each of the oms, flesh out what matchups Toge loses against when it runs these items
Checks and Counters
===================

**Rock-, Steel-, and Electric-types**: Rock-, Steel-, and Electric-type Pokemon, such as Zeraora, Magnezone, and Aegislash add a rock type resist Air Slash, which can allow them to survive a large number of Air Slashes, allowing them to potentially OHKO with powerful Z Moves.

**Super Effective Nukes**: Super effective nukes such as Electrium Magnezone and Electrium Zeraora These mons are covered by your first point. Instead u can use Ice/Poison type mons can OHKO Togekiss. Choice Scarf can potentially win against faster attackers, and great luck can help you deal with slower ones.

**Specially Defensive Pokemon**: Pokemon such as Celesteela covered by first point, maybe say Chansey instead and Kyurem can beat Togekiss by being so bulky that even a string of Air Slash flinches doesn’t mean a win, as they can retaliate with strong moves and potentially OHKO, mitigating the usefulness of a flinch.

[CREDITS]
- Written by: [[ VG Jungle,457210/]]
- Quality checked by: [[Osra,.239997], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]

heyo. After this is implemented, tag me so i can check it out one last time.
 

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