Articuno @ Leftovers
Ability: Pressure
EVs: 252 HP / 148 Def / 108 SpA
Bold Nature
IVs: 0 Atk
- Ice Beam
- Bubble Beam
- Hidden Power [Grass]
- Roost / Toxic / Agility / filler
This set...it’s amazing. Having 130/140/165 bulk, it’s probably the best tank out there. With this set, it hits everything with at least neutral Damage. Bubble Beam is because although it lacks power, it’s Articuno’s best water move. Also why would you settle for HP water when you could use HP grass, Articuno’s only grass type move? Without HP Grass it’s very weak against water types (unless you run freeze dry). Yeah, without it, it’s countered by...well...every water type with Stone Edge. Kabutops is an extreme hard counter, as you don’t want to get hit with a 155 Attack stone edge. Without Bubble Beam, it’s biggest counter is...well...anything that resists Grass and Ice and hits back with a rock-type Attack. So yeah, use this set. Fiddle around with the EVs and use the filler move wisely.
Kingler @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crabhammer
- X-Scissor
- Knock Off
- Stomping Tantrum
While it isn’t as hard-hitting as Rampardos, I’d argue this is the best wall breaker...no...wall demolisher in the metagame for two reasons: its slightly faster speed and its typing. Its typing gives it STAB on Crabhammer, a base 100 Power 90 accuracy move. Stone edge gets 80 accuracy with 100 power. Next, its speed. See, it can absolutely destroy Rampardos and other things it’s strong against.
252 Atk Life Orb Kingler Crabhammer vs. 0 HP / 0 Def Rampardos: 523-616 (156.1 - 183.8%) -- guaranteed OHKO
252 Atk Life Orb Kingler Superpower vs. 252 HP / 252 Def Bastiodon: 380-452 (117.2 - 139.5%) -- guaranteed OHKO
Yeah, it even OHKOS BASTIODON.
252 Atk Life Orb Kingler Crabhammer vs. 244 HP / 252 Def Steelix: 218-260 (61.9 - 73.8%) -- guaranteed 2HKO after Leftovers recovery
Also I just realized I forgot the hp boosts here. Ah well it will probably still be the same.
But yeah, this thing pulverizes anything it’s strong against.
You forgot the fact that Articuno has a terrible Ice/Flying typing, giving it a 4x weakness to Stealth Rock and Stone Edge, and 2x weakness to the common types of Electric and Fire, like Magmortar and Vikavolt. In exchange, it gets resistances to extremely niche types of Bug and Grass, only used by the likes of Scyther and Tangela, which wouldn't switch in on Articuno in the first place. As for the set, I have no idea what Bubble Beam or HP Grass does, because it doesn't actually hit what it wants to hit:
108 SpA Articuno Bubble Beam vs. 4 HP / 0 SpD Magmortar: 102-122 (27.4 - 32.7%) -- guaranteed 4HKO
108 SpA Articuno Hidden Power Grass vs. 0 HP / 4 SpD Kabutops: 224-268 (65.6 - 78.5%) -- guaranteed 2HKO
108 SpA Articuno Bubble Beam vs. 252 HP / 252+ SpD Silvally-Steel: 39-46 (8.2 - 9.7%) -- possibly the worst move ever
108 SpA Articuno Hidden Power Grass vs. 252 HP / 4 SpD Slowbro: 112-134 (24.6 - 29.5%) -- 100% chance to 4HKO
108 SpA Articuno Hidden Power Grass vs. 252 HP / 0 SpD Jellicent: 94-112 (20.2 - 24.1%) -- possible 6HKO after Leftovers recovery
Also, are you seriously going to take anything over the reliable recovery of Roost? And you're calling it a
filler move? It's a
wall, for Pete's sake, it better use recovery if it has it.
This is a much better set to use (even though Articuno still succ):
just use silvally (Articuno) @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Freeze-Dry
- Defog
- Toxic
- Roost
edit (according to
Earlio's suggestion):
what a stall (Articuno) @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 Speed
Timid Nature
IVs: 0 Atk
- Freeze-Dry
- Substitute / Defog / Protect
- Toxic / Substitute
- Roost
Kingler is great, but the set takes 0 advantage of Sheer Force. If you put Kingler in the calc, you'd see what I mean.
252+ Atk Life Orb Kingler Crabhammer vs. 0 HP / 0 Def Mew: 286-337 (83.8 - 98.8%) -- guaranteed 2HKO
252+ Atk Life Orb Sheer Force Kingler Liquidation vs. 0 HP / 0 Def Mew: 317-374 (92.9 - 109.6%) -- 56.3% chance to OHKO
252+ Atk Life Orb Kingler Stone Edge vs. 0 HP / 0 Def Mew: 191-225 (56 - 65.9%) -- guaranteed 2HKO
252+ Atk Life Orb Sheer Force Kingler Rock Slide vs. 0 HP / 0 Def Mew: 187-221 (54.8 - 64.8%) -- guaranteed 2HKO
idk, not getting 10% recoil and missing 1000% of the time sounds better than doing 4 more damage
also wtf x-scissor
252+ Atk Life Orb Kingler X-Scissor vs. 252 HP / 252+ Def Tangela: 161-192 (38.8 - 46.3%) -- guaranteed 3HKO
252+ Atk Life Orb Kingler X-Scissor vs. 252 HP / 252+ Def Gogoat: 218-257 (41.1 - 48.4%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Kingler X-Scissor vs. 252 HP / 252+ Def Ferroseed: 91-108 (24.4 - 29%) -- 99.7% chance to 4HKO
Yeah, it even OHKOS BASTIODON.
well no shit, it's a 4x super effective move also bastiodon succ
252 Atk Life Orb Kingler Crabhammer vs. 244 HP / 252 Def Steelix: 218-260 (61.9 - 73.8%) -- guaranteed 2HKO after Leftovers recovery
Also I just realized I forgot the hp boosts here. Ah well it will probably still be the same.
252 Atk Life Orb Kingler Crabhammer vs. 244 HP / 252 Def Steelix: 218-260 (52.9 - 63.1%) -- 99.6% chance to 2HKO after Leftovers recovery
that ain't the same
also you do know you can just edit your post
Here's a set that I would use:
kekler (Kingler) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Liquidation
- Rock Slide
- Knock Off / Superpower / Agility
- Swords Dance / Superpower / Agility
Kingler certainly is good, but it's certainly not pulverizing
everything.
252+ Atk Life Orb Sheer Force Kingler Rock Slide vs. 248 HP / 252+ Def Vaporeon: 144-170 (27.5 - 32.5%) -- 70.3% chance to 4HKO after Leftovers recovery