seriously, four choice users and one counter sasher? what the fuck was i thinking?
and yet, it somehow does. i have managed a decent record (that means better than 50% for me)
so basic outline of the team should be first i guess.
and now in depth analysis'.
Gengar (F) @ Focus Sash
Ability:Levitate
EVs: 252 Spd 136 Atk 120 SpA
Hasty Nature (+Speed, -Defense)
- Counter
- Explosion
- Hypnosis
- Shadow Ball
-----
CounterSash Lead Gengar actually works well now. if i predict right, i can get about two kills a game right off the bat, and hypnosis another. He usually dies in the first few turns, either: after a counter, to misprdeiction, or by Explosion. I am willing to sacrifice this guy with Explosion to allow a safe switch in for the next guy, although i try to avoid it.
New Addition
**********
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA 236 Spd, 20 HP
Modest Nature (+ Special Attack -Attack)
- Fire Blast
- Explosion
- Hidden Power [Ice]
- Earth Power
-----
Scarf Heatran. Outspeeds and OHKOs any garchomp except scarf ones. Fire blast to hit hard, Earth POwer for hitting any Flash Fires trying to switch in and catch a quick boost. Also gives me a fire resist that i need. Explosion if i predict either a blissey, or if my next guy needs a free switch in.
*********
Lucario (F) @ Choice Specs
Ability: Steadfast
EVs: 252 SpA 252 Spd 4 Hp
Modest Nature (+ Special Attack -Attack)
- Aura Sphere
- Vacuum Wave
- Shadow Ball
- Hidden Power [Ice]
-----
Specs Lucario is fun to use. Modest for power. Not much else to say. Ive noticed most Blisseys run some Special Defense now so Aura Sphere doesnt 2HKO, so im thinking of switching it for Close Combat, and bluffing a SD set to draw out gliscor and HP Ice it the next time i bring this guy in. although forretress gets OHKOed by Aura Sphere now, so im not sure.
opinions much appreciated.
Staraptor (F) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk 196 Spd 60 HP
Adamant Nature (+ Attack -Special Attack)
- Brave Bird
- Close Combat
- U-Turn
- Pursuit
-----
Standard Scarf Staraptor Set, with pursuit over Quick Attack. However, i havent seen much use of it since it allows for many free switchins from tyranitars and heatrans so i will change it to quick attack unless someone here has either a better move for the last slot, or an awesome argument for why i should keep it.
Shaymin @ Choice Specs
Ability: Natural Cure
EVs: 252 SpA 252 Spd 4 HP
Timid Nature (+Speed -Attack)
- Seed Flare
- Psychic
- Hidden Power [Ice]
- Grass Knot
-----
Yeah, its a Specs Shaymin. Its been a while since it was popular, meaning not a lot of people expect it, meaning it can run through a lot of teams, or at least cripple them. Although HP Ice never sees any use, and a common switch in to this guy is heatran, so i might switch it for HP ground. however, i find this guy "counters" DDos somewhat effectively, or at least better than anyone else, so HP Electric is also enticing to me. Help needed on this decision.
Deoxys-e @ Expert Belt
Ability: Pressure
EVs: 240 SpA 160 Atk 108 Spd
Hasty Nature (+Speed -Defense)
-Superpower
-Shadowball
-Thunderbolt
-Ice Beam
-----
The best endgame sweeper ever. Expert belt so they cant stall out if i was holding life orb, Superpower is only for Weavile and Tyranitar. Shadowball over Psychic since i have other counters for heracross and this gives me coverage against both psychics and ghosts.
-----------------------------------------------------------------------
Well, thats my team that has betted me a decent (remember my definiton of decent) win rate, although i do have some extra comments.
-- Heatran, if you didnt notice, has no safe switch ins. scarf heatrans are the bane to this team, and i am forced to get by them with revenge killing and lucarios vacuum wave.
For this reason, i am thinking of changing nidoking for a fire resist, but have none in mind. i am entertaning the idea of scarf relicanth though.
DD Gyarados. if he gets faster than my deoxys, then i am fucked. OHKOs my entire team, and i have no way to revenge him either. hes the one reason i am thinking of putting HP Electric on Shaymin, but if it has Ice fang, its gg then and there.
and yet, it somehow does. i have managed a decent record (that means better than 50% for me)
so basic outline of the team should be first i guess.
and now in depth analysis'.
Gengar (F) @ Focus Sash
Ability:Levitate
EVs: 252 Spd 136 Atk 120 SpA
Hasty Nature (+Speed, -Defense)
- Counter
- Explosion
- Hypnosis
- Shadow Ball
-----
CounterSash Lead Gengar actually works well now. if i predict right, i can get about two kills a game right off the bat, and hypnosis another. He usually dies in the first few turns, either: after a counter, to misprdeiction, or by Explosion. I am willing to sacrifice this guy with Explosion to allow a safe switch in for the next guy, although i try to avoid it.
New Addition
**********
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA 236 Spd, 20 HP
Modest Nature (+ Special Attack -Attack)
- Fire Blast
- Explosion
- Hidden Power [Ice]
- Earth Power
-----
Scarf Heatran. Outspeeds and OHKOs any garchomp except scarf ones. Fire blast to hit hard, Earth POwer for hitting any Flash Fires trying to switch in and catch a quick boost. Also gives me a fire resist that i need. Explosion if i predict either a blissey, or if my next guy needs a free switch in.
*********
Lucario (F) @ Choice Specs
Ability: Steadfast
EVs: 252 SpA 252 Spd 4 Hp
Modest Nature (+ Special Attack -Attack)
- Aura Sphere
- Vacuum Wave
- Shadow Ball
- Hidden Power [Ice]
-----
Specs Lucario is fun to use. Modest for power. Not much else to say. Ive noticed most Blisseys run some Special Defense now so Aura Sphere doesnt 2HKO, so im thinking of switching it for Close Combat, and bluffing a SD set to draw out gliscor and HP Ice it the next time i bring this guy in. although forretress gets OHKOed by Aura Sphere now, so im not sure.
opinions much appreciated.
Staraptor (F) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk 196 Spd 60 HP
Adamant Nature (+ Attack -Special Attack)
- Brave Bird
- Close Combat
- U-Turn
- Pursuit
-----
Standard Scarf Staraptor Set, with pursuit over Quick Attack. However, i havent seen much use of it since it allows for many free switchins from tyranitars and heatrans so i will change it to quick attack unless someone here has either a better move for the last slot, or an awesome argument for why i should keep it.
Shaymin @ Choice Specs
Ability: Natural Cure
EVs: 252 SpA 252 Spd 4 HP
Timid Nature (+Speed -Attack)
- Seed Flare
- Psychic
- Hidden Power [Ice]
- Grass Knot
-----
Yeah, its a Specs Shaymin. Its been a while since it was popular, meaning not a lot of people expect it, meaning it can run through a lot of teams, or at least cripple them. Although HP Ice never sees any use, and a common switch in to this guy is heatran, so i might switch it for HP ground. however, i find this guy "counters" DDos somewhat effectively, or at least better than anyone else, so HP Electric is also enticing to me. Help needed on this decision.
Deoxys-e @ Expert Belt
Ability: Pressure
EVs: 240 SpA 160 Atk 108 Spd
Hasty Nature (+Speed -Defense)
-Superpower
-Shadowball
-Thunderbolt
-Ice Beam
-----
The best endgame sweeper ever. Expert belt so they cant stall out if i was holding life orb, Superpower is only for Weavile and Tyranitar. Shadowball over Psychic since i have other counters for heracross and this gives me coverage against both psychics and ghosts.
-----------------------------------------------------------------------
Well, thats my team that has betted me a decent (remember my definiton of decent) win rate, although i do have some extra comments.
-- Heatran, if you didnt notice, has no safe switch ins. scarf heatrans are the bane to this team, and i am forced to get by them with revenge killing and lucarios vacuum wave.
For this reason, i am thinking of changing nidoking for a fire resist, but have none in mind. i am entertaning the idea of scarf relicanth though.
DD Gyarados. if he gets faster than my deoxys, then i am fucked. OHKOs my entire team, and i have no way to revenge him either. hes the one reason i am thinking of putting HP Electric on Shaymin, but if it has Ice fang, its gg then and there.