Ok, this is my first RMT. Heck, even my first post. I'll give you a little background. I have a friend who is into the cartridge games, like myself. And we wanted to battle and see who was better. So looking for a way to practice, I found out about competitive play like Pokemon Online! So I built a team centered around HG/SS, which will be our official battleground later on. I played some matching in PO and had mixed results. So here goes!
Starmie
Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Grass Knot
- Ice Beam
- Rapid Spin
- Surf
I've found Starmie to be useful against Aerodactyl and Swampert leads. Aerodactyl leads may get stealth rock out, but Surf then rapid spin usually takes care of them. Swampert is 1HKO'd with grass knot. I've had problems with Infernape leads, since they usually U-turn starmie to 1/4 health.
Flygon
Flygon (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- U-turn
- Fire Blast
Flygon is my practice replacement for Garchomp (since my friend and I decided on not having legendaries) in DP OU. Honestly, I chose this set because I saw it on Smogon. I'm not sure how I could improve it.
Gengar
Gengar (F) @ Choice Scarf
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Gengar in my opinion NEEDS choice scarf. The only downside is that his power is somewhat lacking. He is usually sent out to deal catch people off guard with his moveset. For example, if a Dragonite takes out another of my pokemon, my opponent won't switch out just because I send in a Gengar. Hidden power Ice takes him out, instead of risking him switching out if I send out my Weavile.
Weavile
Weavile (F) @ Choice Band
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Ice Shard
- Low Kick
- Night Slash
I used to run an Ice punch set (hilariously I had gone through all the trouble of chain breeding Ice Punch into my cartridge Weavile, only to find that i never used it) but I use Pursuit now instead. Weavile does great against dragons, ghosts, psychics, etc. Especially now that I added pursuit. Tyranitar is another easy one, since Low Kick just destroys it.
Crobat
Crobat (F) @ Leftovers
Trait: Inner Focus
EVs: 168 HP / 88 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Aerial Ace
- Confuse Ray
- Cross Poison
- Super Fang
This is one of the more useful pokemon in my team. I've kept him close to what's possible in the cartridge game, though I am sure it could use some improvements. I just am not experienced enough to know where.
Blaziken
Blaziken (F) @ Life Orb
Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Blaze Kick
- Flare Blitz
- Sky Uppercut
- ThunderPunch
Blaziken is not especially fast, but I like to leave it open to using more moves. I've had lots of success against Gyarados, but other water types usually take him out easily. Not sure what I should do with him.
So there you have it. My Gen 4 team. I'm sure it could use lots of improvement. I am just not sure where. I appreciate any input anyone has to offer. Thank you so much
Starmie
Starmie @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Grass Knot
- Ice Beam
- Rapid Spin
- Surf
I've found Starmie to be useful against Aerodactyl and Swampert leads. Aerodactyl leads may get stealth rock out, but Surf then rapid spin usually takes care of them. Swampert is 1HKO'd with grass knot. I've had problems with Infernape leads, since they usually U-turn starmie to 1/4 health.
Flygon
Flygon (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- U-turn
- Fire Blast
Flygon is my practice replacement for Garchomp (since my friend and I decided on not having legendaries) in DP OU. Honestly, I chose this set because I saw it on Smogon. I'm not sure how I could improve it.
Gengar
Gengar (F) @ Choice Scarf
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Gengar in my opinion NEEDS choice scarf. The only downside is that his power is somewhat lacking. He is usually sent out to deal catch people off guard with his moveset. For example, if a Dragonite takes out another of my pokemon, my opponent won't switch out just because I send in a Gengar. Hidden power Ice takes him out, instead of risking him switching out if I send out my Weavile.
Weavile
Weavile (F) @ Choice Band
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Ice Shard
- Low Kick
- Night Slash
I used to run an Ice punch set (hilariously I had gone through all the trouble of chain breeding Ice Punch into my cartridge Weavile, only to find that i never used it) but I use Pursuit now instead. Weavile does great against dragons, ghosts, psychics, etc. Especially now that I added pursuit. Tyranitar is another easy one, since Low Kick just destroys it.
Crobat
Crobat (F) @ Leftovers
Trait: Inner Focus
EVs: 168 HP / 88 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Aerial Ace
- Confuse Ray
- Cross Poison
- Super Fang
This is one of the more useful pokemon in my team. I've kept him close to what's possible in the cartridge game, though I am sure it could use some improvements. I just am not experienced enough to know where.
Blaziken
Blaziken (F) @ Life Orb
Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Blaze Kick
- Flare Blitz
- Sky Uppercut
- ThunderPunch
Blaziken is not especially fast, but I like to leave it open to using more moves. I've had lots of success against Gyarados, but other water types usually take him out easily. Not sure what I should do with him.
So there you have it. My Gen 4 team. I'm sure it could use lots of improvement. I am just not sure where. I appreciate any input anyone has to offer. Thank you so much