The Clamp and Turn
So after 3 years, i decided to play some UU. I decided i wanted to use craw and went from there
Teambuilding Process
Craw is one of my favorite mons, and can do a lot of work
Other than being both the clamp and the turn, scizor is a good, heavy hitting momentum grabber
So another favorite of mine is swampert. general utility with scald and stealth rock/FONT]
So i noticed that all the things up to here, other than swamp, kinda needs a lot of HP, and even swamp doesn't like poison from spikes
I honestly wasted to use this because it has never ending hurricanes and makes a core with sciz
I noticed that this whole team got laughed at by bulky waters, and i figured that U-Turn support for raikou is good, with the hyper Z/FONT]
The Team
Dauntless (Crawdaunt) (M) @ Life Orb
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Crabhammer
- Knock Off
- Aqua Jet
Craw is my start for this team. I wanted to use it because it can be unstoppable once conditions are met.
The Clamps (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Scizor can scare most grass types and gives me some momentum to get things in, as well as having it's own priority to take weakened mons out
Mud Dragon (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Protect
Standard swampy, gives me chip damage and he's THICC bulk.
Japan (Tentacruel) (F) @ Black Sludge
Ability: Clear Body
EVs: 252 HP / 112 Def / 144 Spe
Timid Nature
- Scald
- Rapid Spin
- Haze
- Sludge Bomb
Tentacruel provides good defense paired with swampert, as it can Haze anything that gets too greedy, absorb toxics and get rid of hazards
Generic Bird (Pidgeot) (M) @ Pidgeotite
Ability: Big Pecks
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- U-turn
- Roost
Pidgeot is fast, never misses, and gets U-Turn. It takes care of grasses, and anything that's in range of a hurricane. Roost and U-trun for moment, standard stuff
Thunderstruck (Raikou) @ Normalium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]
- Hyper Beam
Basically my set up and clean/sweep. It also deters bulky waters and can lure in quag for a point blank breakneck
The End
There are some things that threaten the team, such as unaware users, like quag.
Dauntless (Crawdaunt) (M) @ Life Orb
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Crabhammer
- Knock Off
- Aqua Jet
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Crabhammer
- Knock Off
- Aqua Jet
The Clamps (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Mud Dragon (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Protect
Japan (Tentacruel) (F) @ Black Sludge
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 112 Def / 144 Spe
Timid Nature
- Scald
- Rapid Spin
- Haze
- Sludge Bomb
Generic Bird (Pidgeot) (M) @ Pidgeotite
Ability: Big Pecks
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- U-turn
- Roost
Thunderstruck (Raikou) @ Normalium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]
- Hyper Beam
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Mud Dragon (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Protect
Japan (Tentacruel) (F) @ Black Sludge
Ability: Clear Body
Shiny: Yes
EVs: 252 HP / 112 Def / 144 Spe
Timid Nature
- Scald
- Rapid Spin
- Haze
- Sludge Bomb
Generic Bird (Pidgeot) (M) @ Pidgeotite
Ability: Big Pecks
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- U-turn
- Roost
Thunderstruck (Raikou) @ Normalium Z
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Calm Mind
- Thunderbolt
- Hidden Power [Ice]
- Hyper Beam
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