Alolan-Marowak,
QC [3/3]
Overview
Alolan Marowak has a good offensive typing combined with a well-endowed STAB movepool, making it a feared threat in the metagame. Though it owns a seemingly mediocre stat line, Alolan Marowak's signature item, the Thick Club, boosts Alolan Marowak's already respectable base 80 attack to 209, making it a threatening wallbreaker. Alolan Marowak carries two useful abilities in Rock Head and Lightning Rod, the former of which gives it a recoil-free STAB Flare Blitz and the latter provides an electric immunity, making players think twice before choosing an Electric-type move. Its typing in combination with the Lightning Rod ability also grants Alolan Marowak a useful set of resistances and immunities, including an immunity Extreme Speed from non-ate users as well as Galvanize Alolan Golem's Extreme Speed and resistances to Ice and Fairy, which allows it to beat many common threats such as Tapu Koko, Porygon-Z, and Kartana. A positive side effect of Marowak's Ghost typing is that it cannot be trapped by Dugtrio, which would otherwise outspeed and easily KO it.
However, Knock Off is particularly crippling to Alolan Marowak, dealing super effective damage and removing its Thick Club, rendering Alolan Marowak nearly useless. Despite its impressive Attack, Alolan Marowak's Speed is too slow to outspeed many Pokemon in the metagame, making it susceptible to super effective coverage moves and revenge killing. Its poor special bulk and weakness to common coverage types such as Ground, Rock, Water, Dark, and Ghost make it a liability or setup fodder for many teams. Finally, Alolan Marowak is weak to entry hazards, most notably Stealth Rock, which will deal large amounts of damage on switch in, and as it has no form of recovery, this cannot be made up.
V-create Powerhouse
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 248 HP / 252 Atk / 8 Def
Jolly Nature
- V-Create
- Bonemerang
- Shadow Bone
- Swords Dance / Stealth Rock / Will-o-Wisp
Moves
V-create is Alolan Marowak's primary STAB attack with 180 Base Power, but it has the drawback of making Alolan Marowak even more frail. Bonemerang has the same BP as Earthquake but has the unique ability to break Substitutes at the cost of some accuracy. Shadow Bone is Alolan Marowak's secondary STAB move and is useful for Fire-resistant and Ghost-weak Pokemon. Swords Dance can allow Marowak Alola to wallbreak with V-create. Stealth Rock can be used as an entry hazard if you lead with Alolan Marowak, as opponents often switch to a Fire-resistant Pokemon, giving it a free chance to set Stealth Rock. Will-O-Wisp can be used to halve a foe's Attack and wear down enemies, since V-create cannot burn.
Set Details
248 HP give Alolan Marowak an odd HP stat, which will allow it to switch into Stealth Rock five times instead of four. 252 Attack and an Adamant nature gives Alolan Marowak the most attacking presence to ensure that every attack hits hard. Lightning Rod gives Alolan Marowak an Electric immunity to complement the other defensive perks granted by its typing. Thick Club doubles Alolan Marowak's attack, which gives it an astronomical Attack stat of 209.
Usage Tips
Alolan Marowak has surprising versatility in the fact that it can be used as a wallbreaker, a lead, or a sweeper depending on the set and playstyle. The thing that makes it such a good wallbreaker is Alolan Marowak's massive Attack stat, which allows it to break all but the toughest physical walls. Using Alolan Marowak as a lead allows it to often set Stealth Rock or use a switch as setup fodder due to many Pokemon not being able to handle its sheer power. Alolan Marowak can send huge waves of power, making it difficult to revenge kill due to its typing, and its only weakness is being outsped. Keep Stealth Rock off the field whenever possible so that Alolan Marowak can take as many hits as possible, as it carries no recovery, not even in the form of Leftovers, as the item slot should be taken by the Thick Club. It also requires caution when switching in, as Knock Off can cripple it beyond repair.
Team Options
Alolan Marowak can work surprisingly well independently as an attacker thanks to its good offensive typing, Thick Club-boosted Attack, and effective movepool, but it is complemented by any strong special attacker to help it defeat the opponent's defensive core. Alolan Marowak always appreciates entry hazard removers such as Skarmory, Tapu Fini, Mantine, and Pheromosa that don't share weaknesses due to Stealth Rock factoring in its Rock weakness. Specially bulky Pokemon that resist Alolan Marowak's weaknesses are useful for switching into when a fast Special attacker comes in. A good option is Mantine, which can soak up Water- and Ground-type attacks while Marowak can take Electric-type attacks. Other options could include, but are not limited to, Virizion, (Mega) Gyarados, and Keldeo. Dark-, Fairy-, and Fighting-types can also be of use to Alolan Marowak, as they resist Alolan Marowak's most typically-found weakness in Dark, and can also switch into potential Knock Offs without taking much damage.
Strategy Comments
Other Options
Running an EV spread of 248 HP / 16 Atk / 112 SpD / 132 Spe is useful for being able to take more hits upon switching in; 132 Speed EVs give Alolan Marowak a jump over defensive Pokemon like Clefable and Impostor Chansey, and allows it to outspeed Alolan Golem and Gumshoos. Running a spread of 248 HP / 8 Def / 252 SpD will allow Alolan Marowak to live longer if a more unconventional support moveset is used. Alolan Marowak has a niche on Trick Room teams because of its low Speed. Extreme Speed is also a viable option, making Alolan Marowak a potent revenge killer and wallbreaker.
Checks and Counters
Dark-types, Knock Off, and Pursuit users: Pursuit from Tyranitar, Weavile, Absol, and Alolan Muk can be deadly for Alolan Marowak, as it constantly has to switch out if it is not boosted enough to outspeed and KO a threat. Knock Off can either KO Alolan Marowak or render it impotent, as it does super effective damage and removes its Thick Club.
Guzzlord and Hydreigon: Guzzlord resists and eats up both of Alolan Marowak's STAB attacks thanks to its Dark / Dragon typing and impressive 223/53 physical bulk. Hydreigon also shares the STAB resistances and can use Alolan Marowak as setup fodder.
Bulky Water-types: Bulky Water-types like Tapu Fini have little trouble with Alolan Marowak's moves and can quickly dispose of Alolan Marowak with STAB Water-type moves.
Physically Bulky Ground-types: Physically Bulky Ground types such as Mudsdale, Landorus-T, and Gliscor can possibly take a V-create and then threaten Alolan Marowak with STAB Sketched Ground moves such as Thousand Arrows, Precipice Blades, and Thousand Waves.
QC [3/3]
Overview
Alolan Marowak has a good offensive typing combined with a well-endowed STAB movepool, making it a feared threat in the metagame. Though it owns a seemingly mediocre stat line, Alolan Marowak's signature item, the Thick Club, boosts Alolan Marowak's already respectable base 80 attack to 209, making it a threatening wallbreaker. Alolan Marowak carries two useful abilities in Rock Head and Lightning Rod, the former of which gives it a recoil-free STAB Flare Blitz and the latter provides an electric immunity, making players think twice before choosing an Electric-type move. Its typing in combination with the Lightning Rod ability also grants Alolan Marowak a useful set of resistances and immunities, including an immunity Extreme Speed from non-ate users as well as Galvanize Alolan Golem's Extreme Speed and resistances to Ice and Fairy, which allows it to beat many common threats such as Tapu Koko, Porygon-Z, and Kartana. A positive side effect of Marowak's Ghost typing is that it cannot be trapped by Dugtrio, which would otherwise outspeed and easily KO it.
However, Knock Off is particularly crippling to Alolan Marowak, dealing super effective damage and removing its Thick Club, rendering Alolan Marowak nearly useless. Despite its impressive Attack, Alolan Marowak's Speed is too slow to outspeed many Pokemon in the metagame, making it susceptible to super effective coverage moves and revenge killing. Its poor special bulk and weakness to common coverage types such as Ground, Rock, Water, Dark, and Ghost make it a liability or setup fodder for many teams. Finally, Alolan Marowak is weak to entry hazards, most notably Stealth Rock, which will deal large amounts of damage on switch in, and as it has no form of recovery, this cannot be made up.
V-create Powerhouse
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 248 HP / 252 Atk / 8 Def
Jolly Nature
- V-Create
- Bonemerang
- Shadow Bone
- Swords Dance / Stealth Rock / Will-o-Wisp
Moves
V-create is Alolan Marowak's primary STAB attack with 180 Base Power, but it has the drawback of making Alolan Marowak even more frail. Bonemerang has the same BP as Earthquake but has the unique ability to break Substitutes at the cost of some accuracy. Shadow Bone is Alolan Marowak's secondary STAB move and is useful for Fire-resistant and Ghost-weak Pokemon. Swords Dance can allow Marowak Alola to wallbreak with V-create. Stealth Rock can be used as an entry hazard if you lead with Alolan Marowak, as opponents often switch to a Fire-resistant Pokemon, giving it a free chance to set Stealth Rock. Will-O-Wisp can be used to halve a foe's Attack and wear down enemies, since V-create cannot burn.
Set Details
248 HP give Alolan Marowak an odd HP stat, which will allow it to switch into Stealth Rock five times instead of four. 252 Attack and an Adamant nature gives Alolan Marowak the most attacking presence to ensure that every attack hits hard. Lightning Rod gives Alolan Marowak an Electric immunity to complement the other defensive perks granted by its typing. Thick Club doubles Alolan Marowak's attack, which gives it an astronomical Attack stat of 209.
Usage Tips
Alolan Marowak has surprising versatility in the fact that it can be used as a wallbreaker, a lead, or a sweeper depending on the set and playstyle. The thing that makes it such a good wallbreaker is Alolan Marowak's massive Attack stat, which allows it to break all but the toughest physical walls. Using Alolan Marowak as a lead allows it to often set Stealth Rock or use a switch as setup fodder due to many Pokemon not being able to handle its sheer power. Alolan Marowak can send huge waves of power, making it difficult to revenge kill due to its typing, and its only weakness is being outsped. Keep Stealth Rock off the field whenever possible so that Alolan Marowak can take as many hits as possible, as it carries no recovery, not even in the form of Leftovers, as the item slot should be taken by the Thick Club. It also requires caution when switching in, as Knock Off can cripple it beyond repair.
Team Options
Alolan Marowak can work surprisingly well independently as an attacker thanks to its good offensive typing, Thick Club-boosted Attack, and effective movepool, but it is complemented by any strong special attacker to help it defeat the opponent's defensive core. Alolan Marowak always appreciates entry hazard removers such as Skarmory, Tapu Fini, Mantine, and Pheromosa that don't share weaknesses due to Stealth Rock factoring in its Rock weakness. Specially bulky Pokemon that resist Alolan Marowak's weaknesses are useful for switching into when a fast Special attacker comes in. A good option is Mantine, which can soak up Water- and Ground-type attacks while Marowak can take Electric-type attacks. Other options could include, but are not limited to, Virizion, (Mega) Gyarados, and Keldeo. Dark-, Fairy-, and Fighting-types can also be of use to Alolan Marowak, as they resist Alolan Marowak's most typically-found weakness in Dark, and can also switch into potential Knock Offs without taking much damage.
Strategy Comments
Other Options
Running an EV spread of 248 HP / 16 Atk / 112 SpD / 132 Spe is useful for being able to take more hits upon switching in; 132 Speed EVs give Alolan Marowak a jump over defensive Pokemon like Clefable and Impostor Chansey, and allows it to outspeed Alolan Golem and Gumshoos. Running a spread of 248 HP / 8 Def / 252 SpD will allow Alolan Marowak to live longer if a more unconventional support moveset is used. Alolan Marowak has a niche on Trick Room teams because of its low Speed. Extreme Speed is also a viable option, making Alolan Marowak a potent revenge killer and wallbreaker.
Checks and Counters
Dark-types, Knock Off, and Pursuit users: Pursuit from Tyranitar, Weavile, Absol, and Alolan Muk can be deadly for Alolan Marowak, as it constantly has to switch out if it is not boosted enough to outspeed and KO a threat. Knock Off can either KO Alolan Marowak or render it impotent, as it does super effective damage and removes its Thick Club.
Guzzlord and Hydreigon: Guzzlord resists and eats up both of Alolan Marowak's STAB attacks thanks to its Dark / Dragon typing and impressive 223/53 physical bulk. Hydreigon also shares the STAB resistances and can use Alolan Marowak as setup fodder.
Bulky Water-types: Bulky Water-types like Tapu Fini have little trouble with Alolan Marowak's moves and can quickly dispose of Alolan Marowak with STAB Water-type moves.
Physically Bulky Ground-types: Physically Bulky Ground types such as Mudsdale, Landorus-T, and Gliscor can possibly take a V-create and then threaten Alolan Marowak with STAB Sketched Ground moves such as Thousand Arrows, Precipice Blades, and Thousand Waves.
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