https://pokepast.es/53b51e593594cd42
Wanted to share this fun team I've been using. Not been doing super great. It struggles against Fluffy real hard as you do not typically have the time to setup swords dances to beat it with Lycanroc or Scizor. Also struggles with Rough Skin/Iron Barbs/Rocky Helmet for the obvious reasons. Tsareena and/or Tapu Lele also screw you over hard, as you're effectively locked out of the game. (Unless the Tapu Lele user mistakenly uses a Levitate mon x3). Stall will also typically heck you up since you don't have many breakers or ways to get around them.
But now for why this team totally doesn't suck since I spent a paragraph crapping on it.
Ice is a good type to be. Aurorus' Refrigerate helps a lot and will be used almost every game. Focus Sash allows it to be one of our leads, killing stuff by surprise or being able to use Stealth Rock and still attack. What's also funny is a few times now a Cloyster has gotten greedy with Shell Smash, and unbeknown to them Aurorus is a special attacker rock type, so it dies. If you're able to too, Ancient Power + Technician is sweetness.
On the topic of leads, we also have Rotom-Wash. Rotom provides Levitate, which a lot of the team appreciates. No ground immunity is cool and all, but I much more prefer this for additionally not caring about Spikes/Sticky Web/Toxic Spikes. Trick can heck stuff up, and the rest of it's set is self-explanatory. I refused to run Will-O-Wisp since the combination of Flare Boost and Flash Fire existing makes it not useful way too many times, whereas Ice Hyper Voice can allow Rotom to hit stuff it previously couldn't. This is especially good versus ground-types when the opponent has a Storm Drain or Water Absorb Pokemon. Volt Switch is good if we're able to use it too, letting you pivot into the next ability or Pokemon.
To round up the leads, we have Sharpedo. Effectively a weaker Barraskewda, but 10x cooler because it gets Rough Skin and Destiny Bond. Rough Skin comes in handy many times despite the team not being bulky, especially the cases of contact moves/Skill Link, and Sturdy Pokemon. Scarf Bond is cheeky, buy if timed right can be powerful. Otherwise you plan to Flip Turn the entire hot-Water Absorb/Storm Drain game, and Bite where it fits. You're not absurdly powerful, but like your other priority users, you're moderately fast and can hit where you need to.
Lycanroc-Dusk is a replaceable mon (for like Crawdaunt?, idk) but Tough Claws helps out a low for its own fast Close Combat, it's own Quick Attack, Arcanine's Extreme Speed, and Scizor's Quick Attack. Another priority user, Acceleroco can help hit things Scuzor couldn't, but you'll stil struggle against steel-types.
Arcanine is solid, preventing Will-O-Wisp and fire-type attacks from rolling us over. Acts as a pivot with Teleport, and Extreme Speed can allow it to revenge kill some stuff, or just do some chip. Chip is good. Teleport is really the only reason I run this over Heatran, but not being weak to fighting is also nice. Morning Sun also has its use, especially versus Rough Skin and the like, and after a Flare Blitz if you have time. However, like Heatran, it is just here for Flash Fire to prevent Burn and fire-type attacks.
To finish up the team we have arguably it's best Pokemon, Scizor. The Combination of EVERY ability on this team really helps it shine. Rough Skin acts the same as it does everywhere else, but still can help if Scizor is able to survive attacks and Bullet Punch/Quick Attack isn't enough. Flash Fire + Levitate allow it defensive gain and time to use Swords Dance. Not being able to be Burned (for the most part, haven't run into Flame Body YET, and Scald is scary) + ungrounded hazards is also really nice to keep it at max health so you give Rough Skin more time to activate. After 1-2 Swords dance, most of the metagame dies. Yes, 2 and even 3 Swords Dance is definitely possible. Scizor isn't fat, but being forced to hit it with non-optimal attacks helps. I'm torn over running U-Turn instead of Roost, but Roost also helps a ton versus Rough Skin and the like, and again, if stuff is forced to hit you not super effectively, and you're a steel type, there's a non-zero chance you can heal off it. But U-Turn would also lend Scuzor to being able to lead or come in more often than the endgame, which would be a good benefit to Lycanroc and Sharpedo especially, as they use Technician-able moves. Currently it's hard to get him in and out safely.