60/30/
165/45/60/
240
top kek. But Defensive Magikarp would be fun to use.
90/
150/120/80/60/
100
Gets Dragon Dance and Sheer Force Fire Fang, Crunch, Zen Headbutt. Also gets Dragon Rush, which would be insanely powerful, but has a lopsided accuracy.
55/
194/166/46/46/
92
A wonderful Scarfer with Sheer Force STAB Crabhammer (Which was recently buffed to a 100 BP in Gen VI). It's other moves are rather shallow. It still gets Rock Slide and Brick Break. An agility set could also work, I suppose.
91/
157/52/124/52/
124
We all know how effective Sharpedo already is. Now it's really just better. It's not like you used his defenses anyway. A LO or even a banded set is quite possible.
96/
151/19/19/19/
118
252 Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 252+ Def Hippowdon: 246-291 (58.5 - 69.2%) -- guaranteed 2HKO after Leftovers recovery
76/
161/85/68/85/
127
Anorith gets Swords Dance and its movepool is amazing. That's all there is to say, really.
92/
120/157/65/65/
102
At first, the stats may seem underwhelming, but that next to Shell Smash and you've got something terrific.
48/39/29/
203/106/
174
Give it a Sash and have Magic Guard. With Psyshock around, you can put a dent in everything, even walls.
3/
229/114/76/76/
102
OP Ability? Check. Insane Attack? Check. STAB Priority? Check. Seriously, with a Focus Sash/Lum Berry, heck even without, this thing could be a serious threat. If you play smart and scout for a while and take out Shedinja's counters, nothing can touch it. And now it also has an usable Speed.
82/
141/76/53/100/
147
Better Attack, Speed, Swords Dance and STAB Priority.
97/
171/102/59/73/
98
An already excellent combination of Swords Dance/Dragon Dance and Mold Breaker, now with an insane Attack.