Celesteela: +Mega Launcher, -Leech Seed, +Synthesis
Stakataka: +Compound Eyes, +Pain Split, Sand Tomb, Will-o-Wisp
Smokescreen and Teleport - switches the user out. All non-Psychic types + Jynx aside from Porygon2, Staryu and Exeggutor-Alola lose Teleport, while the lines of Charizard, Magcargo, Kingdra, Dragalge, Exploud as well as Spiritomb all lose Smokescreen.
Arcanine
Fire -> Fire / Normal
-20 SpA, +10 Atk, +5 Def, + 5 SpD
(90 / 120 / 85 / 80 / 85 / 95)
Justified -> Unnerve
+Bulk Up
Shadow/Fire/Thunder/Ice Punch: 80 power. Shadow Punch ignores protect and co
Dusknoir:
+30 HP, -10 Spa and Speed, +Defiant, +Drain Punch
Nihilego: +Unnerve
Naganadel: +Gooey
Pheromosa: +Pixilate
Buzzwole: +Intimidate
Landorus-T: -Intimidate, +Rough Skin, -U-Turn, Defog
Jolteon: +Grass Knot, Dazzling Gleam, +10 Atk
Flareon: 95/130/75/65/110/60, +High Horsepower, Bulk Up
Umbreon: 75/95/110/60/130/65, -Inner Focus, +Poison Touch, +Knock Off, Poison Jab, Amnesia
Vaporeon: +10 Speed, +Aqua Jet
Heat Wave: 110 Power, 80% accuracy, 30% chance to burn, cannot miss in Sun
Espeon: +10 HP, -Synchronize, +Dazzling, +Heat Wave
Solrock and Lunatone learn Morning Sun and Moonlight respectively.
Leafeon: +10 HP, -Leaf Guard, +Natural Cure, +Rock Slide, U-Turn
Ice Body is now a Ice-type water absorb
Wake Up Slap has 80 power
Dancer: Uses the first dancing move in its moveslot on switch in.
Oricorio: +20 Speed, +10 Attack, +Wake Up Slap, +Brave Bird, +Knock Off
Baile - +Flame Body, +Flare Blitz, Will-o-Wisp
Pom-Pom - +Static, +Wild Charge, Thunder Wave
Pa’u - +Insomnia, +Zen Headbutt, Teleport
Sensu - +Cursed Body, +Shadow Claw, Taunt
Glaceon: 65/130/60/95/75/110, -Snow Cloak, +Refrigerate
Iron Tail: 90% accuracy
Stone Edge: 90% accuracy
Justified provides a Dark-type immunity
Wild charge: 110 base power 33% recoil, Volt tackle is electric head smash
Defiant: Boosts higher attacking stat instead of simply just Attack
Competitive: The user automatically uses Psych Up whenever the foe’s stat stages are changed, and can still use another move afterwards (similar to vanilla dancer).
Comet Punch: 80 power physical Fairy-type move, 100% accuracy, 30% chance to lower defense
Sylveon: +10 Defense, +Power Whip, Constrict, Mystical Fire
Shock Wave: 40 Power, +1 priority
Blacephalon:
Attack and Speed stats swap (meaning it will have 107 atk and 127 spe)
+Prankster
+Flame Blitz, Shadow Sneak
Mind blown is now a special fire head smash
Tapu Bulu: +Play Rough
Leaf Guard: Grass/Bug-types with this ability have 1.5x SpD.
Honey Gather - The user heals 1/16 of its HP at the end of each turn.
Typhlosion: 86/113/80/70/92/89 [530 BST], Fire/Ground, +Honey Gather
Meganium: +10 HP, -5 Atk, +Flower Veil, +Earth Power, Thunder Wave
Corrosion also has Poison-type Attacks ignore Steel immunity, not just Toxic.
Kartana: +Super Luck, -Tailwind
Feraligatr: +Rough Skin
Swampert: -5 SpA, +Poison Heal
Blaziken: -10 HP, +10 Speed, -Speed Boost, +No Guard, +Big Pecks
Big Pecks: User’s Defense is raised by one stage when it comes in on something with a SE move.
Sceptile: +Nasty Plot, Rototiller, +Limber
Rototiller now also increases crit ratio.
Sceptile-Mega: Mono Grass, loses Lightning Rod for Sniper.
Limber now also prevents speed drops.
Floette-Eternal is now legal.
Torterra: Grass/Rock, +1 Attack, +4 Speed, -Shell Armor, +Rock Head, +Grassy Surge, +Head Smash
Infernape: -4 SpD, +Flame Body
Heatproof now is vanilla but also prevents burns.
Empoleon: -Defiant, +Competitive, +Heatproof, +Roost
Serperior: +2 SpA, +Shed Skin, +Dark Pulse
Anticipation: User takes 0.67x damage on the first move that damages it when it comes in. Resets when switching out.
Samurott: 90/110/85/78/80/82, -Battle Armor, +Anticipation, +Serene Grace, +Agility, +Poison Jab
Chesnaught: +Defiant
Greninja: +Knock Off
Magician: The user switches items with the foe if it makes contact with the foe.
Delphox: -1 Def, -9 SpD, +6 Speed, +Magic Guard, +Moonblast, Focus Blast, Thunder, Thunderbolt
Incineroar: -15 SpA, +15 Speed, +Moxie, +Gunk Shot, Poison Jab
Decidueye: 78/100/75/90/80/107, +Aerilate, +Quick Attack, Tri Attack, Hurricane, Double-Edge
Liquid Voice: Sound moves now also have 1.2x power
Snarl, Struggle Bug and Icy Wind: 60 Power
Sparkling Aria: No longer cures foe’s burns, instead applies Heal Bell effect to the user’s team.
Primarina: +Natural Cure, +Snarl, Wish