Hey, I'm new to Smogon tiers, and so far i'm liking it a lot.This is my first winning team, and it's not original at all. I took the ideia from various threads around the web. But still I got ass kicked by a lot of other archetype teams. So can u guys give me some advice?
My main nemesis so far is trick room. Along with sunny teams. I just can't get around them. Zard-y kick my ass everytime, and I've switched my stall 4 times just to try to counter him.Weavile it's a pain in the ass as well, I never could outspeed him, and 5 of my mons die fast facing him.
Tapu Koko @ Electrium Z
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunder
- Volt Switch
- Dazzling Gleam
- TauntAlso a special sweeper, I use him because thunder+ dazzling gleam and electric field+ Hawlucha. Volt switch helps get out after damage and taunt was forced in by trick room teams.
Goodra @ Leftovers
Ability: Hydration
EVs: 252 Def / 4 SpA / 252 SpD
Bold Nature
- Draco Meteor
- Sludge Bomb
- Toxic
- Dragon TailThis is by far the most "idk what to do here" Mon in the party. I used to have ferrothorn here, after char-y burned him to ashes a few times, I tried toxapex, then Chansey, and now goodra. I honestly don't know what to here. So far goodra has been doing a nice work. ( Mostly because hydration.)Drangon tail helps on toxic setting, Draco for STAB and sludge wave for coverage.
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Acrobatics
- High Jump Kick
- Poison Jab
- U-turnA physical late game sweeper. Helps in a lot of stuff, poison Jab goes well against fairies and u turn helps gain momentum. He's very fast after tapu Koko sets the field, but HJK accuracy can let down in critical situations.
As you guys can see, I'm lacking entry hazards. But I just couldn't find anywhere to put them.
Sorry if I misspelled something, English is not my mother language. Thanks in advance.
My main nemesis so far is trick room. Along with sunny teams. I just can't get around them. Zard-y kick my ass everytime, and I've switched my stall 4 times just to try to counter him.Weavile it's a pain in the ass as well, I never could outspeed him, and 5 of my mons die fast facing him.
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 8 Def / 248 SpD
Calm Nature
IVs: 0 Atk
- Hurricane
- Scald
- Defog
- Tailwind
Main rain setter, and tailwind helps against other tailwind/scarf users. Hurricane is very handy some times, same as scald. He dies fast tho, but don't cripple the team a lot.Ability: Drizzle
EVs: 252 HP / 8 Def / 248 SpD
Calm Nature
IVs: 0 Atk
- Hurricane
- Scald
- Defog
- Tailwind
Swampert-Mega @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Ice Punch
- Superpower
The main physical sweeper. EQ and waterfall for high STAB, ice punch for grass (I've saw only amoongus survive ice punch so far, and I retreat when ferrothorn is on the field) Superpower it's a nice move, but idk what else to put here. I used to have stealth rocks, but seemed obsolete in a sweeper.Ability: Damp
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Ice Punch
- Superpower
Kingdra @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Rain Dance
- Ice Beam
Main special sweeper. Hydro and meteor for STAB ( thinking about switch meteor for pulse tho) rain dance for backup rain, and ice beam for coverage ( I used to have flash Cannon here, but wasn't very useful ).Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Draco Meteor
- Rain Dance
- Ice Beam
Tapu Koko @ Electrium Z
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunder
- Volt Switch
- Dazzling Gleam
- Taunt
Goodra @ Leftovers
Ability: Hydration
EVs: 252 Def / 4 SpA / 252 SpD
Bold Nature
- Draco Meteor
- Sludge Bomb
- Toxic
- Dragon Tail
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Acrobatics
- High Jump Kick
- Poison Jab
- U-turn
As you guys can see, I'm lacking entry hazards. But I just couldn't find anywhere to put them.
Sorry if I misspelled something, English is not my mother language. Thanks in advance.
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