Necturine (F)
Nature:
Rash Nature (SpA increased by *, SpD decreased by *)
Type:
Grass:
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source.
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Foreworn (Passive)
Telepathy (Passive) (Locked)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2 (-)
Spe: 51
BRT: 13
Size: 1
Weight: 1
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Moves:
Level Up:
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Egg Moves:
Sketch
Giga Drain
Ingrain
Leaf Storm
Gravity
TM Moves:
Double Team
Shadow Ball
Protect
Toxic
Hidden Power [Fighting]