I dont think it learns that moveLevel up knowing Iron Defense I believe.
I dont think it learns that moveLevel up knowing Iron Defense I believe.
Does anyone know if the lack of a 'super' mode means it's like the last games and you can use legendaries/level 100 Pokemon against level 50 opponents? If so, that would be a hilariously dumb way (and very fitting of Sword/Shield) of killing the Battle Tower.I've read battle tower sucks and there isn't even Super Singles lol...
I'd personally like "you can use legendaries but they're scaled down to level 50". Give me something to do with my Zacian, and leave the super hard difficulty for people who choose to incur it.Does anyone know if the lack of a 'super' mode means it's like the last games and you can use legendaries/level 100 Pokemon against level 50 opponents? If so, that would be a hilariously dumb way (and very fitting of Sword/Shield) of killing the Battle Tower.
Apparently, the form is based on the Pokémon’s nature. I don’t have the list of natures that determines which form on me atm, but you can kinda guess which one goes for which form based on the name. Amped uses wilder-sounding natures like Jolly, Adamant, Sassy, etc while Low-Key uses Timid, Modest, etc.Any information on Toxtricity? Did it's ampted form get datamined yet?
It would be also interesting to know if trainers can use dynamax/gigamax Pkm similar to them being able to use Mega Pkm last gen.Does anyone know if the lack of a 'super' mode means it's like the last games and you can use legendaries/level 100 Pokemon against level 50 opponents? If so, that would be a hilariously dumb way (and very fitting of Sword/Shield) of killing the Battle Tower.
It was confirmed by the leakers they do.It would be also interesting to know if trainers can use dynamax/gigamax Pkm similar to them being able to use Mega Pkm last gen.
What?Is battle tower important? Why do we need it in this game of wild area grants easy currency? That was it’s only purpose in past games.
on top of what Sirya said, they both give different currencies. Battle Tower gives BP, which you use to buy nature mints and hold items, whereas the wild area gives Watts, which you use to buy TRsIs battle tower important? Why do we need it in this game of wild area grants easy currency? That was it’s only purpose in past games.
Do the forms cause a difference in stats? Or is it just a visual change, and does it affect the gigantamax form?Apparently, the form is based on the Pokémon’s nature. I don’t have the list of natures that determines which form on me atm, but you can kinda guess which one goes for which form based on the name. Amped uses wilder-sounding natures like Jolly, Adamant, Sassy, etc while Low-Key uses Timid, Modest, etc.
It doesn't affect Gigantamax apparently, neither affects stats, but it does affect some moves they learn. For example, one form learns Magnetic Flux but the other ones learns Shift GearDo the forms cause a difference in stats? Or is it just a visual change, and does it affect the gigantamax form?
It’s a really repetitive grind. It may have been postgame stuff you could do, but it wasn’t that interesting. You just fight battles with the same pregenerated Pokémon over and over again and pray you don’t lose to RNG somehow.What?
Battle Tower and Breeding have been the only Post-Game since Generation V afterwards (3DS era). I don't know about you, but the only things that I do in XY, ORAS, and SuMo are breding and chasing records in Battle Tower.
Why do we need it? Because it's the only Post-Game replayable challenge the games have to offer. Even with mediocre Post-Games, after finishing USUM I'd say "time to expend 500 hours in the Tower". Now it's "time to... to??" Because killing a random D-Max Minior in the map is not comparable.
Yeah but SwSh doesnt come with Battle Frontier, that's why we hoped that Tower will actually be good on its ownIt’s a really repetitive grind. It may have been postgame stuff you could do, but it wasn’t that interesting. You just fight battles with the same pregenerated Pokémon over and over again and pray you don’t lose to RNG somehow.
Battle frontier was a better spin on it with the whole puzzle solving, dungeon exploring, test of endurance, and rental rogue-like elements, but battle tower is just the worst version of it. I won’t waste my energy begging for it back since there were a dozen better post game-ideas they’ve come up with.
It's also interesting to reflect on the AI's decisions, at least for me. You could learn a lot about it and try to make it better if you want to create a fangame.What?
Battle Tower and Breeding have been the only Post-Game since Generation V afterwards (3DS era). I don't know about you, but the only things that I do in XY, ORAS, and SuMo are breding and chasing records in Battle Tower.
Why do we need it? Because it's the only Post-Game replayable challenge the games have to offer. Even with mediocre Post-Games, after finishing USUM I'd say "time to expend 500 hours in the Tower". Now it's "time to... to??" Because killing a random D-Max Minior in the map is not comparable.
> Pokémon Emerald, Platinum and HG/SS had Battle Frontier.It’s a really repetitive grind. It may have been postgame stuff you could do, but it wasn’t that interesting. You just fight battles with the same pregenerated Pokémon over and over again and pray you don’t lose to RNG somehow.
Battle frontier was a better spin on it with the whole puzzle solving, dungeon exploring, test of endurance, and rental rogue-like elements, but battle tower is just the worst version of it. I won’t waste my energy begging for it back since there were a dozen better post game-ideas they’ve come up with.
As in, what they are?Any info on the extra 35 Pokemon in the datamine ?
Seems like these won't be available at launch unless I am mistaken? I assume the other mythicals with no data are new for Sword & Shield.As in, what they are?
We have:
Bulbasaur Line
Squirtle Line
All three Alola starter lines
Mewtwo and Mew
Celebi, Jirachi, Marshadow and Zeraora
Reshiram, Zekrom, Kyurem
Cosmog, Cosmoem, Solgaleo, Lunala and Necrozma
Cobalion, Terrakion, Virizion and Keldeo
Two mythicals which are currently placeholders and have their data scrubbed.
Correct on both counts.Seems like these won't be available at launch unless I am mistaken? I assume the other mythicals with no data are new for Sword & Shield.
Thanks. A few other questions if you or someone else doesn't mind. What are over world vs non-over world encounters? And do we have the BST for the Gigantamax forms? Or catch rate and location? Are the ones caught in raid battles shiny locked? Looking through them and I can't see any that stands out. Just saw one Kingler type as an example.Correct on both counts.
Overworld are things that appear in the overworld, like everything does in LGPE. Non-overworld is things like hidden grass encounters.What are over world vs non-over world encounters
I'm not sure.And do we have the BST for the Gigantamax forms? Or catch rate and location?
Don't think so.Are the ones caught in raid battles shiny locked?
You should post a smaller image. This one is just too big to read.Again, grain of salt and such.
Even Nintendo knows this is not going well, considering them allowing to cancel pre-orders.