TailGlowVM
Now 100% more demonic
The most notable examples of this I can think of that I believe almost definitely are due to competitive balance are:Clearly some moves are avoided because of competitive (Hey T-tar, no Knock Off for you)
- The Tapus not getting their terrain moves
- Kommo-o's originally limited movepool (though they probably overdid it, so it got gradually fixed in later games). Similar to some people back in Gen 7, I wonder if it was originally conceived as a Shell Smash attacker, especially given the illegal Shell Smash Kommo-o in the Battle Tree.
- The aforementioned psuedo-legendary limitations.
- Xerneas not learning Earth Power
- Yveltal not learning Nasty Plot
- Most of the Ultra Beasts have quite limited movepools, somewhat counteracting their wild stats. (The only real exceptions seem to be the weakest two, Celesteela and Guzzlord)
- Not movepool, but I think the Galar fossils' signature moves are meant to be broken, but they are limited by their poor speed, low attack, and with the exception of Dracovish inconsistent abilities.
And yet Game Freak gave Incineroar Parting Shot, made a new terrain-using Pokemon that has taken over the place of the Tapus as a premier VGC and Singles Pokemon, Zapdos Hurricane (though deserved for flavour IMO), and Pheromosa Triple Axel. They have a weird definition of "balance", don't they?