This is an "improvement" of a UU team I made ages ago and enjoyed playing with. I switched things around and slowly rose up the ladder but seem to have plateaued around the 1200 mark and I'd like to break the 1350 barrier. There's no real teambuilding process but at the end I will put in the more important team members that were cut.
Ruby
Sableye (F) @ Leftovers
Trait: Prankster
EVs : 252 124 SpD 126 Def 8 Spe
Careful Nature (+SpD, -SpAtk)
(I swore I had changed these natures and EV's to full Deff ages ago but when I brought up teambuilder this is what is said. Oh well)
- Taunt
-Recover
-Will O Wisp
-Foul Play
Sableye is my go to. I love this monster. WoW/Recover stall works great especially with Foulplays here and there. Foul play is so much better than nightshade as I can hit Victinis, Chandelures, and Darmanitans easily for over half on the switch. It also allows me to 2HKO Xatus that switch in to bounce my prankster aided techniques. It is usually me lead if I don't see anything better and makes short work of walls (assuming they haven't set up). He hits Heracross for about 20-30 though the EV spread above can't live Megahorns (I'm trying full Deff currently). Makes a great flygon check, (I never see special flygons or even mixed). The only notable thing about the above spread is it can take 2 of Leftover Chandy's shadowballs and be left in the very low single digits AND lives Scarf Chandy's fireblasts at 5% so I can get off a foulplay then priority recover on what comes in next. So I may run a fully SpecDef set then. This has been on the team since day 1.
Kitty (Raikou) @ Leftovers
Trait: Pressure
EVs: 4 HP / 212 SAtk / 40 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Calm Mind
I was never one for Raikou, mainly bc it never gave me trouble but one day I was dropping importables into my boxes and this guy accidentally got saved onto my team and wow. After 1 CM he's pretty bulky on the special side and speedy subs prevent status. He checks bulky waters and (w/ a sub up) destroys flygons. He's one of the newer members and I feel weird having two electric types but it works pretty well. He does have issues with certain things so he almost never shows up till the second half of the game but he does really good clean up. Not much else to say here really. It's Raikou.
Zaptwo (Zapdos) @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Water]
- Roost
- Volt Switch
- Heat Wave
Ah Zapdos, this set is interesting and works on some surprise factor. I just wish it were a little stronger or a little bulkier but it works very well. Timid for speed which helps out tons. I got this off of the zapdos thread if I recall and I like it. Rhyperiors switch into voltswitches ALL the time and it doesn't even matter because Zapdos outspeeds and OHKO's with HP water. It's also nice for hitting Chandy's and other pesky firetypes on the switch. Heat wave deals w/ Rosereades, Bronzongs, and Heracross well enough though I can't switch into Hera. I can live a Stone Edge from scarf sets at full health though I'll die to LO. I don't miss Thunderbolt too much unless I'm facing milotics. Flygon is the only thing I can't really harm if it switches into my volt switch but I have so many ways to deal w/ Flygon it doesn't really matter.
HeraBOSS (Heracross) (M) @ Choice Scarf
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Pursuit
- Stone Edge
Heracross is one of my favorite pokemon and I needed a new revenger so he fit the bill perfectly. I was trying Krookidile but it was too fragile and, well it wasn't Heracross. Heracross works MUCH better as a scarfer. It misses out on stab pursuit but psychic types (for some reason) never switch out on Hera. I think I've used pursuit on a switch maybe twice, So I may switch it to nightslash as Chandy's can easily live a pursuit and fireblast me back. Considering Rockslide over SE for accuracy and flinch chance. Adamant nature hasn't really bothered me yet, especially with Hera's decent natural bulk.
Queendra (Kingdra) (F) @ Leftovers
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Outrage
- Substitute
Great offensive and defensive typing and a great boosting move. Empoleon and Shaymins are annoying. Milotics as well but less so. My physical set up sweeper though due to better typing she almost always shows up before Raikou. Was contemplating a RestoChesto set but that only heals status once before I have to waste 3 turns and Sub blocks all status plus LeechSeed. Has power just not good SE coverage.
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Rock Slide
- Earthquake
- Toxic
The newest member of the team and the one I'm most confused about. Was previously a Deoxys D which was previously Milotic which was previously something else. Rockslide over Gyroball bc I'm tired of being walled by Sub Zapdos. Stealth rocks is very handy with all the fire types around but I just don't know what to do w/ this party member. I've had gyro ball and reflect where toxic and Rockslide are but I just can't decide on a set. That being said he has fantastic bulk and Earthquake and SR are two of the best moves in the game.
So thanks for reading and Im open to any changes that could get me another 150 points on the ladder.
Previous members of note
Crobat: It is AMAZING to have 2 taunt users on 1 team, no one expects it and the Roost Bravebird combois strong, high spd and Uturn just makes Crobat an excellent scout.
Krookodile: Previous scarfer but just didn't fit. Heracross is better (at least for this team)
Deoxys-D: I just didn't like what it was doing, or not doing to be more accurate. They don't bother my team so I don't see what the hype is all about
Milotic: Fantastic poke. Dtail w/ Scald and Recover is great but with raikou and zapdos around she wasn't a reliable wall.
Hitmontop: I liked the priority but I don't need a spinner that badly, especially w/ Roost on Zaptwo.
Ruby
Sableye (F) @ Leftovers
Trait: Prankster
EVs : 252 124 SpD 126 Def 8 Spe
Careful Nature (+SpD, -SpAtk)
(I swore I had changed these natures and EV's to full Deff ages ago but when I brought up teambuilder this is what is said. Oh well)
- Taunt
-Recover
-Will O Wisp
-Foul Play
Sableye is my go to. I love this monster. WoW/Recover stall works great especially with Foulplays here and there. Foul play is so much better than nightshade as I can hit Victinis, Chandelures, and Darmanitans easily for over half on the switch. It also allows me to 2HKO Xatus that switch in to bounce my prankster aided techniques. It is usually me lead if I don't see anything better and makes short work of walls (assuming they haven't set up). He hits Heracross for about 20-30 though the EV spread above can't live Megahorns (I'm trying full Deff currently). Makes a great flygon check, (I never see special flygons or even mixed). The only notable thing about the above spread is it can take 2 of Leftover Chandy's shadowballs and be left in the very low single digits AND lives Scarf Chandy's fireblasts at 5% so I can get off a foulplay then priority recover on what comes in next. So I may run a fully SpecDef set then. This has been on the team since day 1.
Kitty (Raikou) @ Leftovers
Trait: Pressure
EVs: 4 HP / 212 SAtk / 40 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Calm Mind
I was never one for Raikou, mainly bc it never gave me trouble but one day I was dropping importables into my boxes and this guy accidentally got saved onto my team and wow. After 1 CM he's pretty bulky on the special side and speedy subs prevent status. He checks bulky waters and (w/ a sub up) destroys flygons. He's one of the newer members and I feel weird having two electric types but it works pretty well. He does have issues with certain things so he almost never shows up till the second half of the game but he does really good clean up. Not much else to say here really. It's Raikou.
Zaptwo (Zapdos) @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Water]
- Roost
- Volt Switch
- Heat Wave
Ah Zapdos, this set is interesting and works on some surprise factor. I just wish it were a little stronger or a little bulkier but it works very well. Timid for speed which helps out tons. I got this off of the zapdos thread if I recall and I like it. Rhyperiors switch into voltswitches ALL the time and it doesn't even matter because Zapdos outspeeds and OHKO's with HP water. It's also nice for hitting Chandy's and other pesky firetypes on the switch. Heat wave deals w/ Rosereades, Bronzongs, and Heracross well enough though I can't switch into Hera. I can live a Stone Edge from scarf sets at full health though I'll die to LO. I don't miss Thunderbolt too much unless I'm facing milotics. Flygon is the only thing I can't really harm if it switches into my volt switch but I have so many ways to deal w/ Flygon it doesn't really matter.
HeraBOSS (Heracross) (M) @ Choice Scarf
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Pursuit
- Stone Edge
Heracross is one of my favorite pokemon and I needed a new revenger so he fit the bill perfectly. I was trying Krookidile but it was too fragile and, well it wasn't Heracross. Heracross works MUCH better as a scarfer. It misses out on stab pursuit but psychic types (for some reason) never switch out on Hera. I think I've used pursuit on a switch maybe twice, So I may switch it to nightslash as Chandy's can easily live a pursuit and fireblast me back. Considering Rockslide over SE for accuracy and flinch chance. Adamant nature hasn't really bothered me yet, especially with Hera's decent natural bulk.
Queendra (Kingdra) (F) @ Leftovers
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Outrage
- Substitute
Great offensive and defensive typing and a great boosting move. Empoleon and Shaymins are annoying. Milotics as well but less so. My physical set up sweeper though due to better typing she almost always shows up before Raikou. Was contemplating a RestoChesto set but that only heals status once before I have to waste 3 turns and Sub blocks all status plus LeechSeed. Has power just not good SE coverage.
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Rock Slide
- Earthquake
- Toxic
The newest member of the team and the one I'm most confused about. Was previously a Deoxys D which was previously Milotic which was previously something else. Rockslide over Gyroball bc I'm tired of being walled by Sub Zapdos. Stealth rocks is very handy with all the fire types around but I just don't know what to do w/ this party member. I've had gyro ball and reflect where toxic and Rockslide are but I just can't decide on a set. That being said he has fantastic bulk and Earthquake and SR are two of the best moves in the game.
So thanks for reading and Im open to any changes that could get me another 150 points on the ladder.
Previous members of note
Crobat: It is AMAZING to have 2 taunt users on 1 team, no one expects it and the Roost Bravebird combois strong, high spd and Uturn just makes Crobat an excellent scout.
Krookodile: Previous scarfer but just didn't fit. Heracross is better (at least for this team)
Deoxys-D: I just didn't like what it was doing, or not doing to be more accurate. They don't bother my team so I don't see what the hype is all about
Milotic: Fantastic poke. Dtail w/ Scald and Recover is great but with raikou and zapdos around she wasn't a reliable wall.
Hitmontop: I liked the priority but I don't need a spinner that badly, especially w/ Roost on Zaptwo.