How about you change blissey with goodra it's a good special wall like blissey and pretty amazing tooTier Shift
Nurse Joy (Blissey) (F) @ Leftovers Spikes Inc. (Skarmory) (M) @ Leftovers
Ability: Natural Cure Ability: Sturdy
EVs: 4 HP / 252 Def / 252 SpD EVs: 252 HP / 24 Atk / 232 Def
Bold Nature Impish Nature
IVs: 0 Atk IVs: 0 SpA
- Soft-Boiled - Brave Bird
- Seismic Toss - Roost
- Toxic - Whirlwind
- Heal Bell - Spikes
The famous Skarmbliss core didn't change much with the tier shifts boosts, but in any meta with OU in it, this core rocks. Skarmory takes the physical attacks that Blissey can't while also providing spikes and phasing support. Blissey is here to take the special attacks SKarmory can't(I'm just explaining this core for the fiftieth time aren't I xD). Blissey has healbell to support the team and with toxic to wear down walls and sweepers. Soft-Boiled and Roost is reliable recovery, and i added a little more EVs to atk on skarmory because i don't want him to be wallable too. Like always, this is troubled by mixed sweepers, so Registeel may be fit in to cover this, or Amnesia Regirock(you will be switching often so don't use rocky xD). It also works when you have a rocker like armaldo so Levitator mons arent left out of the fun of entry hazards. If there is a better mon out there that Skarmory(not even thinking of Blissey to replace because its the best special wall), you may reply to this post. And yes, it did take a while to write the sets side by side. ;-;
Pretty good in testing, certainly fun to use; thanks for the team!aesf
Hi, I liked your concept so I got right on it. This team slightly altered what you wanted, but I figure you won't wind too much. I ended up using AV regen raikou and competitive mega gardevoir because gardevoir is ridiculously good under web with +2 SpA. Raikou is honestly a lot more stoppable. The team also features KeldSharp, both with adaptability. AV Raikou gives a quick Keldeo switch in and forms a good momentum gaining core with Landorus. Landorus has a cool set I invented- it used gravity to hit everything with sticky web. After that, it spams guts earthquake. When it's HP gets low, it can explode for massive damage. Facade could work, but it doesn't hit much. U-Turn allows fir pivoting, but Swords Dance could work there too.
Shuckle @ Mental Herb
Ability: Mold Breaker
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Sticky Web
- Encore
- Infestation
Gardevoir @ Gardevoirite
Ability: Competitive
EVs: 24 Def / 232 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt
Bisharp @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Pursuit
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Scald
- Hidden Power [Ice]
Raikou @ Assault Vest
Ability: Regenerator
EVs: 56 HP / 252 SpA / 200 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Ice]
Landorus-Therian (M) @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Gravity
- U-turn
- Explosion
Arhops will do yours soon, a little rusty in bh and not very well versed in the new meta.
Tanner3393 Hi I like the idea but I'm not really sure why you're using Braviary, or why you're using two defiant mons at all. Give me a mon to use with Bisharp over Braviary and I'll finish it off. I could just do a Bisharp based team, but I want to base it more off of your input.
CrazyGuy108 Teambuilding in tier shift is a lot of fun and I'm happy to help you out but I don't think that SkarmBliss is very good in tier shift. There are lots of steel types that actually pass Skarmory's physical defense by a lot and are much less passive- better pokemon overall. Blissey is somewhat better but there are just better special walls out there. If you don't know what these are, check out the TS viability ranks. If you don't get back to me soon, I'm just going to go ahead with a similar but better core of Doublade and Aromatisse, or something of the sort.
But now you have no Keldeo switch ins, the most common and dangerous pokemon in AAA. I can see how the Keldeo change works though. If you want to make that change it's fine, I guess.Pretty good in testing, certainly fun to use; thanks for the team!
Anyways, I made a few changes: Keldeo is now Adaptability + Life Orb, and Raikou is now Flash Fire Zapdos to be able to check bird spam and sun teams more reliably. The rest has held together pretty well (the Lando-T set is cool).
Missing some EVs?Kyogre @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 SpA
Modest Nature
- Quiver Dance
- Steam Eruption
- Moonblast
- Leech Seed
Tyranitar-Mega @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def
Impish Nature
- Knock Off
- Sacred Fire
- Worry Seed
- Circle Throw
Kit KasaiSTABmons
I'm interested to see what you can do with this core to make a full stall / semi stall team in stabmons. I chose this core because it is more or less the only viable mons that can reliably counter all variants of Landorus-I, which gives me a hell of a hard time in STABmons. Other than countering landorus, these mons still have a lot of use, as they both have reliable recovery and defog. Especially Skarmory, as it counters many other top tier threats, like Diggersby.