You don't really hit anything that you can't with its other coverage moves. Ice Beam is always preferred over Dragon PulseIs Dragon Pulse a viable option for Mega Blastoise in OU ?
Not really, it doesn't hit anything relevant that other useful coverage moves do. Blastoise is best off with some combination of spin / hydro pump or scald / ice beam / dark pulse / aura sphere. Defensive sets obviously run scald over hydro, and some sets can even fit 4 attacks if you have hazard removal somewhere else on your team.Is Dragon Pulse a viable option for Mega Blastoise in OU ?
Dragon Pulse OHKO's Zard X but it's a waste of moveslot since it hits nothing else.Is Dragon Pulse a viable option for Mega Blastoise in OU ?
252+ SpA Mega Blastoise Hydro Pump vs. 144 HP / 0 SpD Mega Charizard X: 232-274 (69.6 - 82.2%) -- guaranteed 2HKODragon Pulse OHKO's Zard X but it's a waste of moveslot since it hits nothing else.
I never said that Dragon pulse was a good move on Blastoise, just pointed out what it would actually hit.252+ SpA Mega Blastoise Hydro Pump vs. 144 HP / 0 SpD Mega Charizard X: 232-274 (69.6 - 82.2%) -- guaranteed 2HKO
252+ SpA Mega Launcher Mega Blastoise Dragon Pulse vs. 144 HP / 0 SpD Mega Charizard X: 358-422 (107.5 - 126.7%) -- guaranteed OHKO
Hydro Pump does the job well enough since Zard-X 2HKO's without a Boost and hazards
+1 252+ Atk Tough Claws Mega Charizard X Dragon Claw vs. 56 HP / 0 Def Mega Blastoise: 244-288 (77.9 - 92%) -- guaranteed 2HKO
Lure Ball Totodiles are completely illegal since you can't catch them in the wild in HG or SS. Pokeballs available in Gen3 are legal as you could catch Croconaw in Colosseum, but it cannot have Sheer Force.I obtained a male Totodile with a Lure Ball via Wonder Trade. I am hoping to breed a competitive Feraligatr in a Lure Ball, however, I do not believe there is any way to do so unless I have a female Totodile in a Lure Ball. Am I correct in thinking this?
Moreover, how would one legally obtain a Totodile in a Lure Ball in the first place? Pre-gen 6, there was no breeding for Pokeball, and one could never catch a Totodile in the wild.
Yes, and it came from a Dream World event. Also, Lure Ball Totodile is always male from the event it came from iirc and is illegal with Sheer Force regardless.I obtained a male Totodile with a Lure Ball via Wonder Trade. I am hoping to breed a competitive Feraligatr in a Lure Ball, however, I do not believe there is any way to do so unless I have a female Totodile in a Lure Ball. Am I correct in thinking this?
Moreover, how would one legally obtain a Totodile in a Lure Ball in the first place? Pre-gen 6, there was no breeding for Pokeball, and one could never catch a Totodile in the wild.
Lure Ball Totodiles are completely illegal since you can't catch them in the wild in HG or SS. Pokeballs available in Gen3 are legal as you could catch Croconaw in Colosseum, but it cannot have Sheer Force.
Thank you very much for the replies. I suppose I shall settle for a standard Pokeball in my breeding attempts then.Yes, and it came from a Dream World event. Also, Lure Ball Totodile is always male from the event it came from iirc and is illegal with Sheer Force regardless.
What is the most common play style in OU right now? Balance?
Back a while ago I remember talking to people and they said Stall was dominant. However, it doesn't appear to be the case now?
Bulky Offense. Balance is a pretty weird term considering people think it's why people have a lot of matchup issues as such fatter offensive teams, bulky offense, is primarily the way people go since matchup isn't a huge issue for that style. Stall is still good btw. Passive stall is shit, Stall that applies hazard pressure and some offensive presence like AV Torn-T and Calm Mind Slowbro is good.Stall is diminishing as a playstyle because a) rise of many powerful Pokemon such as Mega Metagross and Landorus make it harder for the playstyle to constantly pivot around, and b) rise of powerful stallbreakers and a general preparation of the archetype, as seen with the rise in Manaphy, Swords Dance Gliscor, Landorus, Mega Pidgeot etc. Balance is probably the most common playstyle right now, but correct me if I'm wrong because I haven't played in a little while hehe.
I think CTC had a team archive someplace, I think it's some random weebly site.I think I remember there being a list of teams that CTC had made but I can't find the thread to them. Can someone help me find it please? After seeing joey and blunders HEATAH FAJITA video its got me motivated to see how good/bad his teams are.
It's here: http://www.smogon.com/forums/threads/team-archive-by-ctc-oras-update-read-post-517.3513518/I think I remember there being a list of teams that CTC had made but I can't find the thread to them. Can someone help me find it please? After seeing joey and blunders HEATAH FAJITA video its got me motivated to see how good/bad his teams are.
Most physical wallbreakers and sweepers can do the trick, especially if they carry Dragon Dance or Swords Dance. A lot of Taunt users can get through as well. Gliscor, Bisharp, Taunt Gengar, SD Mega Scizor, and DD Altaria (you may want Refresh) can all come in and take on Chansey without Chansey being able to do much. There are plenty more that can also do the trick if you don't mind them potentially eating a Toxic.Any suggestions for ways to beat Chansey? It is a real pain at times, suggestions are greatly appreciated :)
To add onto what Sanger said, Chansey is also a relatively passive mon, and its lack of Leftovers compared to most walls means it's easy to pressure over time. So generally, make sure anything that Chansey might come in on carries a way to keep it from healing or pressure it severely (Taunt and Knock Off, utility or offensive, tend to be general options). Despite her bulk, it's more than feasible to simply overload Chansey, especially with hazards or even just passive burn damage from her blocking Scalds.Any suggestions for ways to beat Chansey? It is a real pain at times, suggestions are greatly appreciated :)
Same as usual, if your target attacks first or doesn't use an attack, Sucker Punch fails. Seeing how Sleep Talk doesn't have priority, it seems inconsistent at best.How does Sucker Punch work with Sleep Talk?
If I'm slower and use Sleep Talk, will Sucker Punch always fail?Same as usual, if your target attacks first or doesn't use an attack, Sucker Punch fails. Seeing how Sleep Talk doesn't have priority, it seems inconsistent at best.
http://www.smogon.com/forums/forums/preliminary-pokedex.304/Where's the preliminary pokedex?