ginganinja
It's all coming back to me now
except that Skarm gets phased out by Espeon with Magic Bounce -_-
You do know that Ninjask has 61/45/50 defenses, right?You know that Dragon Tail doesn't work on a sub.... which is common on Ninjask sets right?
BP doesn't really have a true counter, at least not if you build it right. It's really tried by people as a "nooby" playstyle but it's pretty good at covering it's bases. ginga said why skarm doesn't work, dragontail doesn't work on subs (vap gets those defensive boosts up so it might not even break some subs), it's pretty solid.roar and whirlwind still work though, so skarm= best counter to baton pass teams imo.
That's why Baton Pass is Suspect and not Ninjask. It takes a team to use BP. In otherwords just switch to the appropriate check.You do know that Ninjask has 61/45/50 defenses, right?
:( i know, it really requires some prediction, it is still my main way to get past baton pass teams.except that Skarm gets phased out by Espeon with Magic Bounce -_-
But if you can't start off a team revolving around BP, how does it become broken?That's why Baton Pass is Suspect and not Ninjask. It takes a team to use BP. In otherwords just switch to the appropriate check.
Yeah, a lot of things have been thrown around as suspect. Doesn't mean they are broken.It's suspect for a reason.
Though I'm not sure if it's winning tourneys, I have no idea on what tourneys are run here and their results. Sorry. ;/
If you use whirlwind/roar/dragon tail when you think they'll baton pass, doesn't that get rid of the boosts?Sableye will be a threat to BP teams as well; I'll probably start running 0 Atk IVs on Espeon to minimize Foul Play damage lol
Indeed. What we should be focusing on now is, is Espeon broken for its effect on Baton Pass teams? And it seems like a rather ridiculous question looking at it that way.Getting back to Baton Pass, doesn't it make more sense (assuming it is "broken", which I don't quite agree with) to ban the ONE poke that "breaks" the move instead of the move itself? Before Magic Bounce Espeon, no one seemed to have a problem with Baton Pass. See my point
Dragon Tail never phazes though a Substitute.I have found baton pass teams really hard to deal with, broken though? No, I don't think so. Really, all you need is a single dragon tail pokemon, and its basically GG for that baton pass team.
I have yet to run into a baton pass team where then running sub was a problem. Usually the most common sub pokemon is ninjask, which gets detroyed by anything with taunt. A few other pokemon can't take a dragon tail either, such as Mr. Mime, so there sub doesn't matter. I have seen some teams use boosting Gorebyss and Vaporeon, but thats leaves them weaker to other phasers. I am sure one could create a baton pass team that counters every single last thing any player could do against them, but then, they can't sweep because they will run out of pokemon. Usually baton pass teams are more worried out Skamory and other phasers, Gyarados and phasing Dragonite are lower proirities.Dragon Tail never phazes though a Substitute.
BINGO! You just answered your own question. A well built team has a response to every threat in the metagame. Weather is half the metagame, therefore you must check it. Its not like the pokemon dedicated to checking weather are limited to what they do either. Bronzong and Skarmory check sand, but they also take on dragons like bosses. Rotom-W and Latias check rain, but they also take rock types and special attackers respectively with ease. This is not an example of overcentralization. These pokemon are used a lot because they're GOOD. They can take care of a ton of shit just by being slapped onto a team. If someone makes a team with no water resists, then they probably don't desserve 1150 CRE.. I have yet to encounter a player with a ranking over 1150 that did not have a weather team or could not utterly shut down my team.
I think this is going is bit far, even the best team have some sort of weakness, no matter how strong. Also hyper offensive teams tend to not have a way of dealing with some pokemon, just just outright choose to lose to them so that they can sweep other things.A well built team has a response to every threat in the metagame.
Response doesn't necessarily mean check/ counter. For example, I may have a "response" to Gengar using my Specially Defensive Jirachi, however, if its a Disable set, Jirachi isn't going to work, but it can still take out the sub, and switch out and hope Gengar doesn't sub again. These pokemon are much more difficult to play around, but it shouldn't be "instant loss" whenever you see one.I think this is going is bit far, even the best team have some sort of weakness, no matter how strong. Also hyper offensive teams tend to not have a way of dealing with some pokemon, just just outright choose to lose to them so that they can sweep other things.
...this was true in 4th gen. In 5th gen, you are always going to be weak to something regardless of how well built your team is. Every team has a weakness of some sort; 5th gen has too many threats to cover them all.A well built team has a response to every threat in the metagame.