Now, the goal of this team is to be successful. No freaking duh.
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Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Stone Edge
- U-turn
- Earthquake
- Knock Off
The goal of this here Landorus is to switch into any opponents who may serve as a physical sweeper or just to Intimidate any real physical threat and mat any hit they can offer with maximum defensive investment. For the movepool, U-turn is simply for a damaging switch out, and can hit things like Deoxys D and S, Tyranitar, Breloom, and a bit more. Of course we have Knock Off, which can knock off things like Chansey's Eviolite, Leftovers in general, and some annoying things like Air Balloons. Stone Edge for some good coverage while being powerful. And, herpdederp, the center piece to all physical ground types, Earthquake. It's just too good not to include. Also, Leftovers for steady recovery, which is always good.
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Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split
I just love Rotom-W. The main question I'm asking here is, should I go specially defensive? I already have Will-O-Wisp and another physical mat, being Landorus-Therian, so that's the main thing I'm really concerned about. Also Will-O-Wisp is just awesome in general for physical sweepers and such, so that's just a great add-on. Volt Switch of course, as a great STAB move to gain an upper hand on your opponent in the right situations. Hydro Pump is Rotom-W's only good water move, so it's just an obvious choice with dual STABs, and it's very powerful. Pain Split is obviously for the very needed recovery on Rotom-W. I find it better than Chesto Berry+Rest, as you can use it multiple times.
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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 220 SDef / 40 Spd
Calm Nature
- Lava Plume
- Protect
- Stealth Rock
- Taunt
Now for my special defensive fatty, Heatran! The main thing here is to set up Stealth Rocks, which we all know is so essential for every good team. Taunt is for walling the crud out of Clefable. I sure do hate that Pokemon. Protect is for scouting, and of course the steady Leftovers recovery when I really need it. Lava Plume is just for a strong STAB move and just essential, really.
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Breloom @ Focus Sash
Ability: Technician
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Mach Punch
- Bullet Seed
- Rock Tomb
- Spore
Oh my gosh I love Breloom. It has some great offensive potential, and can spore opponents and set up with Rock Tomb while they're asleep so that you can get an upper hand if they decide to switch. Bullet Seed boosted by STAB, boosted by Technician, and to top it all off, that being carried by 359 attack! These can pull off some great hits if it can get more than 2 hits. And of course, Mach Punch for that much needed STAB priority.
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Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 252 Def / 252 HP
Impish Nature
- Defog
- Roost
- Foul Play
- Knock Off
Mandibuzz is simply awesome. It's one of the greatest Aegislash counter, one of the bulkiest Pokemon in the tier, great utility, and getting rid of the ever-present Stealth Rocks and/or Spikes. With Knock Off, Foul Play, and Roost it easily KOs an Aegislash 1v1 in a few turns easily. Knock Off, as previously mentioned can get rid of pesky items and simply just wall most physical moves. Mandibuzz is essential, as it is my only hazards cleaner. Should I add another?
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Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Earthquake
And here is the offensive beast of the team, good old X. You already know the drill, Dragon Dance once or even twice if you get a free turn and win. This thing is just extremely powerful, and with Stealth Rocks to break Focus Sashes and Sturdy, it can break through most teams like a breeze. The question Here is should I replace Flare Blitz for Fire Punch just so I don't get the recoil damage? But for now, it's an offensive beast with dual STABs and lots of coverage with Earthquake.
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So, smart people of OU, please rate my team for me. :)
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Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Stone Edge
- U-turn
- Earthquake
- Knock Off
The goal of this here Landorus is to switch into any opponents who may serve as a physical sweeper or just to Intimidate any real physical threat and mat any hit they can offer with maximum defensive investment. For the movepool, U-turn is simply for a damaging switch out, and can hit things like Deoxys D and S, Tyranitar, Breloom, and a bit more. Of course we have Knock Off, which can knock off things like Chansey's Eviolite, Leftovers in general, and some annoying things like Air Balloons. Stone Edge for some good coverage while being powerful. And, herpdederp, the center piece to all physical ground types, Earthquake. It's just too good not to include. Also, Leftovers for steady recovery, which is always good.
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Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split
I just love Rotom-W. The main question I'm asking here is, should I go specially defensive? I already have Will-O-Wisp and another physical mat, being Landorus-Therian, so that's the main thing I'm really concerned about. Also Will-O-Wisp is just awesome in general for physical sweepers and such, so that's just a great add-on. Volt Switch of course, as a great STAB move to gain an upper hand on your opponent in the right situations. Hydro Pump is Rotom-W's only good water move, so it's just an obvious choice with dual STABs, and it's very powerful. Pain Split is obviously for the very needed recovery on Rotom-W. I find it better than Chesto Berry+Rest, as you can use it multiple times.
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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 220 SDef / 40 Spd
Calm Nature
- Lava Plume
- Protect
- Stealth Rock
- Taunt
Now for my special defensive fatty, Heatran! The main thing here is to set up Stealth Rocks, which we all know is so essential for every good team. Taunt is for walling the crud out of Clefable. I sure do hate that Pokemon. Protect is for scouting, and of course the steady Leftovers recovery when I really need it. Lava Plume is just for a strong STAB move and just essential, really.
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Breloom @ Focus Sash
Ability: Technician
EVs: 252 Spd / 252 Atk / 4 Def
Jolly Nature
- Mach Punch
- Bullet Seed
- Rock Tomb
- Spore
Oh my gosh I love Breloom. It has some great offensive potential, and can spore opponents and set up with Rock Tomb while they're asleep so that you can get an upper hand if they decide to switch. Bullet Seed boosted by STAB, boosted by Technician, and to top it all off, that being carried by 359 attack! These can pull off some great hits if it can get more than 2 hits. And of course, Mach Punch for that much needed STAB priority.
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Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 252 Def / 252 HP
Impish Nature
- Defog
- Roost
- Foul Play
- Knock Off
Mandibuzz is simply awesome. It's one of the greatest Aegislash counter, one of the bulkiest Pokemon in the tier, great utility, and getting rid of the ever-present Stealth Rocks and/or Spikes. With Knock Off, Foul Play, and Roost it easily KOs an Aegislash 1v1 in a few turns easily. Knock Off, as previously mentioned can get rid of pesky items and simply just wall most physical moves. Mandibuzz is essential, as it is my only hazards cleaner. Should I add another?
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Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Flare Blitz
- Dragon Claw
- Dragon Dance
- Earthquake
And here is the offensive beast of the team, good old X. You already know the drill, Dragon Dance once or even twice if you get a free turn and win. This thing is just extremely powerful, and with Stealth Rocks to break Focus Sashes and Sturdy, it can break through most teams like a breeze. The question Here is should I replace Flare Blitz for Fire Punch just so I don't get the recoil damage? But for now, it's an offensive beast with dual STABs and lots of coverage with Earthquake.
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So, smart people of OU, please rate my team for me. :)