I'm gonna through several of the more niche mons on some types (C and D ranks) that I think have been kind of forgotten over the VR shifts (I could be wrong) and are due to be dropped or unranked.
(C-->D) This can hit very hard with Life Orb boosted Brave Bird+Superpower and can KO some faster Pokemon with Sucker Punch, but it's meh speed and bad bulk along with getting worn down easily by recoil and Stealth Rocks make this difficult to fit on a team and I think a C rank is overselling it. Z-Mirror Move is a bad meme please don't try using it.
(D-->Unranked) The only niche I see for this is that it can switch into some troublesome Fire-types like Mega Charizard Y and Volcarona, which can be hard to switch into for Electric, but neither of these Pokemon are on highly relevant types, and Mega Ampharos fails to do anything unique or useful outside of using it's Dragon typing defensively (if it got Draco Meteor maybe it would be better.) As an Agility user it also is just outclassed by Thundurus-Therian which isn't even very good itself.
(D-->Unranked) This mon as a Calm Mind user fails to provide any noteworthy or useful for Electric. Extrasensory or maybe Aura Sphere to hit some Electric checks like Mega Venusaur or Ferrothorn is cute, but ultimately it's bare-bones movepool and lack of a second typing makes it outclassed by other setup sweepers the type can use, namely Alolan-Raichu or even Thundurus-Therian.
(D-->Unranked) While Mandibuzz has very nice bulk, it has literally no resistances to Flying's weaknesses. As a Taunt, Defog, or Knock Off user Gliscor is far better, and STAB Foul Play simply is not enough to rank this when it lets huge threats such as Mega Diance in for free. Flying's staple walls like Mantine, Celesteela, Zapdos while simply outperform Mandibuzz 95% of the time with their more useful qualities.
(C-->D) Gourgiest-Super has some nice physical bulk that can be boosted further by Will-O-Wisp, but this mon lacks any useful resistances for checking threats to Grass, and thus can't be fit very comfortably in place of higher ranked mons like Cradily or Breloom, due to it simply not doing enough except being able to wall some neutral physical threats. It can't even reliably check Mega Gallade without Colbur Berry due to +2 Knock Off doing 84-100% to it.
(D-->Unranked) There is no good reason to run this over Mega Venusaur. There isn't even a reason to use this alongside Mega Venusaur. Breloom takes advantage of Spore far better. Regenerator is simply not enough to save this underwhelming mon.
(C-->D) Though this mon can run a surprisingly wide variety of viable sets and dish out good damage, Ground simply has usually better choices for a physical attacker and wallbreaker, namely Garchomp which has a much better speed tier, better bulk, and more useful typing. I see the main distinguishing feature of this being Swords Dance+Quick Attack, but Diggersby simply isn't on the level of usefulness of Nidoking, Mega Steelix, or even Krookodile, and should be dropped.
(C-->D) Being able to OHKO stuff like PhysDef Toxapex with Specs Draco Meteor is impressive, but it's horrible speed along with Draco Meteor's -2 drops mean stuff like Mantine can soft check it fairly reliably. In addition, it's reliance on Adaptability for damage output means it's coverage moves to hit Steel-types (Focus Blast and/or HP FIre) are rather weak and fail to reliably KO many of them, namely Celesteela. This is difficult since it usually needs to be ran with Scarfed Stealth Rocks Nihilego, making the Steel matchup more tricky compared to a more reliable wallbreaker like Nidoking or Salazzle.
(D-->Unranked) I'm not exactly sure what sort of use this has over Alolan-Muk, if any. Defog is outdone by Crobat, and Sucker Punch is a worse all-around Dark STAB than Knock Off. I honestly don't know why this was ranked in the first place.
(D-->Unranked) This thing is pretty heavily outclassed by Toxapex, which also has Haze+Recover to stifle sweeping attempts, but with better bulk and Toxic immunity. Mono-Water typing is a huge liability in a metagame where almost every team has something specifically to try to take advantage of Water's defensive core (CM+Thunderbolt Latios, SubSD Bulu, etc.) Marvel Scale can give it insane levels of physical bulk, but getting burned or paralyzed (Poison is counter-intuitive with residual damage outdoing Leftovers) is far to inconsistent for it to be a truly useful niche.
This is a more Quantity>Quality post, but most of these mons don't see much consistent usage on their types at high-level play (if any at all), so I decided they weren't relevant enough to warrant multiple separate posts.
This is a more Quantity>Quality post, but most of these mons don't see much consistent usage on their types at high-level play (if any at all), so I decided they weren't relevant enough to warrant multiple separate posts.
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