Mat's Pet Blob: Matezoide vs Inanimate Blob

Confuse Ray -> Fire Punch -> Flamethrower

IF Eevee uses Dig, used Dodge, unless Eevee is Burned, in which case Mach Punch should be used instead.
IF Eevee uses Facade and is Burned, Dodge.
 
Weather: Clear
Field: Clear

**Adaptability, -1 Acc**
HP 78/90
EN 88/100
OK
VS
Field: Clear

**Flame Body, +21% Acc**
HP 72/115
EN 73/100
OK

Action 1
1. Magby: Dodge 5 EN
Total: Dodge
2. Eevee: Dig 10 EN / Hit <=3429 (3997=Miss)
Total: Miss
**Flame Body <=3000 (1457=BRN)**

**Eevee: BRN -2 HP**

Action 2
1. Magby: Fire Punch 6-1=5 EN / Hit 100% / Crit <=625 (3382=No)
Total: 8+3+4.5-3=12.5 Damage
2. Eevee: Facade 8-1=7 EN / Hit <=7500 (5607=Hit) / Crit <=625 (1625=No)
Total: 14+2+7-3+3-1.5=21.5 Damage

**Eevee: BRN -2 HP**

Action 3
1. Magby: Flamethrower 7-1=6 EN / Hit 100% / Crit <=625 (5976=No)
Total: 10+3+4.5-3=14.5 Damage
2. Eevee: Facade 8+4-1=11 EN / Hit <=7500 (1223=Hit) / Crit <=625 (5607=No)
Total: 14+2+7-3+3-1.5=21.5 Damage
**Eevee: BRN -2 HP**​




OUTCOME

Weather: Clear

Field: Clear

**Adaptability**
HP 45/90
EN 60/100
BRN


VS


Field: Clear

**Flame Body, +21% Acc**
HP 29/115
EN 57/100
OK




Mat moves
 

Keep this up, Bridget!



Got it! D:<


Facade*3

If Facade hits, use Quick-Attack in the following actions.



Meanwhile....




How is Chuck doing?





He will be fine, all he needs is to sleep a bit.



I am not so sure about that.....that....thing we saw...it was not him.





I know, but this is Chuck's fight. We can not do anything about it until he decides to accept our help.....as much as it hurts me, all we can do is be there for him when he needs.....and pray.




I believe you are right.....We shall tell the others once this battle is over, they have known Chuck for much longer than both of us.


 
Start with an Flame Burst, follow with an Evade, and finish with a Flare Blitz + Flare Blitz!

Flame Burst -> Evade -> Flare Blitz + Flare Blitz

Such drama, Panzershrek. It's a good thing we're just battling partners, right?

Magby...

Good!
 
Weather: Clear

Field: Clear


**Adaptability**
HP 45/90
EN 60/100
BRN
VS
Field: Clear

**Flame Body, +21% Acc**
HP 29/115
EN 57/100
OK

Action 1
1. Magby: Flame Burst 6-1=5 EN / Hit 100% / Crit <=625 (3230)
Total: 7+3+4.5-3=11.5
2. Eevee: Facade 8+8-1=15 EN / Hit 100% / Crit <=625 (1129)
Total: 14+2+7-3+3-1.5=21.5 Damage​

**Eevee: BRN -2 HP**​

Action 2
1. Magby: Dodge 5 EN
Total: Dodge
2. Eevee: Quick Attack 3-1=2 EN / Hit <=6000 (2598) / Crit <=625 (7024)
Total: 4+2+7+3-1.5==14.5 Damage
**Magby KO / -7 HP**​


**Eevee: BRN -2 HP**



OUTCOME

Weather: Clear

Field: Clear


**Adaptability**
HP 29/90
EN 43/100
BRN
VS
Field: Clear

**Flame Body, +21% Acc**
HP -7/115
EN 47/100
KO

Blob sends out Pokemon and moves

 
Alright, up next comes Django with a Lucky Egg and a vengeance!

Fake Out -> Drain Punch -> Fake Out

IF an evasive move is used A2, Dragon Dance and push actions back.
IF Eevee has 2 HP left on any turn, change action to Dragon Dance.
 

......





You know i am right, Chuck. You need me to achieve your full potential. You still did not evolve, did you?




......!



Struck a nerve, huh? I know you can feel me....come see me when you have realised the truth.

A bright energy surrounds Bridget's body! Her body chances slighty, but quickly reverts to her usual self.







Wow, she can already evolve?



Grats, Bridget.




Why did you hold it though?



I am just not sure what i should evolve into right now :P



Chuck wakes up just in time to see that, and cant help but think to himself.




She....already can evolve....what if....he was right?




The shuppet turns his direction to a huge amount of dark energy. He already knows the owner of such energy and felt it's power inside his body a few minutes ago. He cant help but hover there.

Do.Not.Follow.Me.




.......


As much as they wanted to go, Mac and Will know that attempting to stop him will only do more harm than good....It is not the time to act.



Facade -> Dig -> Facade



PS: Dig does not count as an evasive move.
 
**Hey Mat, could you hide your flavor? Causes me to do more work when scrolling around :P**

Weather: Clear
Field: Clear

**Adaptability**
HP 29/90
EN 43/100
BRN
VS
Field: Clear

**Shed Skin**
HP 90/90

EN 100/100
OK

Action 1
1. Scraggy: Fake Out 3.6 EN / Hit 100% / Crit <=625 (1557) / Flinch
Total: 4+6-3=7 Damage
2. Eevee: Flinch
Total: Nothing

**Eevee: BRN -2 HP**

Action 2
1a. Eevee: Dig 10 EN
Total: Underground
2. Scraggy: Drain Punch 10.8 EN / Miss
Total: Nothing
1b. Eevee: Dig / Hit 100% / Crit <=625 (2752)
Total: 8-3+3-4.5=3.5 Damage

**Eevee: BRN -2 HP**

Action 3
1. Scraggy: Fake Out 3.6 EN / Hit 100% / Crit <=625 (3446)
Total: 4+6-3=7 Damage
2. Eevee: Facade 8-1=7 EN / Hit 100% / Crit <=625 (8971)
Total: 14+2+7-3+3-4.5=18.5 Damage

**Eevee: BRN -2 HP**​


OUTCOME

Weather: Clear
Field: Clear

**Adaptability**
HP 9/90
EN 25/100
BRN
VS
Field: Clear

**Shed Skin**
HP 68/90

EN 82/100
OK

Mat moves
 
Oh god

What a debate

Whatever should I do

Take the HP or take the cooldown

I always have Drain Punch. :3

Fake Out + Fake Out -> Cooldown -> Rest
 
Weather: Clear
Field: Clear

**Adaptability**
HP 9/90
EN 25/100
BRN
VS
Field: Clear

**Shed Skin**
HP 68/90

EN 82/100
OK

Action 1
1. Scraggy: Fake Out + Fake Out 1.75(3.6+4+3.6+8)=33.6 EN / Hit 100% / Crit <=625 (2217)
Total: 2.25(4)+3=12 Damage
**Eevee KO / -3 HP**


OUTCOME

Weather: Clear
Field: Clear

**Adaptability**
HP -3/90
EN 25/100
KO
VS
Field: Clear

**Shed Skin**
HP 68/90

EN 48/100
OK

Mat sends out Pokemon and equip

Blob moves
 


Well, it is my turn now.



Indeed....i will take care of Bridget now. I will make sure she doesnt finds out about Chuck now....





Yes, she is too impulsive...we better not get her too worried for now.


Sending out Will, the Cupra, with an Exp.Share

I wish Cupra's boost wasnt useless.


Dont forget Scraggy gets super STAB too :p
 


"Django. D-J-A-N-G-O. The 'D' is silent."

Cooldown -> Crunch -> Head Smash
IF Cupra uses Counter, change action to Chill.
IF Cupra uses Will-o-Wisp, change action to Rest.
 


Alright, Will, lets make up for the type disvantage by doing a lot of damage.




Got it!


Close-Combat -> Counter -> Close Combat Combo

If Head Smash misses, use Bug Buzz A3.

Unless i mis-calced, the Defense loss from Close-Combat should put Django within KO range after it uses Head Smash.
 
Weather: Clear
Field: Clear



**Clear**
HP 90/90
EN 100/100
OK
VS
Field: Clear

**Shed Skin**
HP 68/90
EN 48/100
OK

Action 1
1. Scraggy: Cooldown
Total: Nothing
2. Cupra: Close Combat 8 EN / Hit 100% / Crit <=625 (3135)
Total: 1.5(12+3-4.5)=15.75 Damage / User -1 Def, -1 SpD

Action 2
1. Scraggy: Chill
Total: +12 EN
2. Cupra: Counter 6 EN
Total: Nothing

Action 3
1. Scraggy: Head Smash 9+2/2.5=9.8 EN / Hit <=9000 (3575) / Crit <=625 (3731)
Total: 1.5(12+(2/1.5=1.33 -> 2)+6-3)+1.75=27.25 Damage / 27.25/2=13.62 Recoil
2. Cupra: Close Combat + Close Combat 1.75(8+8+4)=35 EN / Hit 100% / Crit <=625 (5329)
Total: 1.5(2.25(12)+3-4.5)=38.25 Damage / User -2 Def, -2 SpD​

**Scraggy KO / 0 HP**



OUTCOME

Weather: Clear
Field: Clear



**-2 Def, -2 SpD**
HP 63/90
EN 51/100
OK
VS
Field: Clear

**Shed Skin**
HP 0/90
EN 50/100
KO

Blob sends out Pokemon and equips

Mat moves
 
Alright, Munchlax, you're up last!

Munchlax is glowing!

Nah, Munchlax, let's not be bitches and evolve. :3 You get nothing because I have nothing.

(but remember that he gets MC instead of EC)
 
Alright, Munchlax! Do your thang!

Mawnch!

Flamethrower -> Metronome for funsies (Refresh, Spore, Dark Void, Eruption, Psycho Shift, Water Spout, Mirror Move, Ancientpower, Spacial Rend, Bug Buzz)-> Flamethrower
 
Blob, I believe you need to pick a move you want to mimic for mirror move. I accidentally deleted what i have done so far, but flame didn't brn, will hit, and mun rolled mirror move
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top