INTRODUCTION
Hello Everyone My name is ILIEKBIGMACS And I go by that in showdown. My team is based around Mega Gyrados and Av Magearna, I have done some games with this team and it's not so bad, I've been winning my games but it seems like the rankings won't work so I'm still low ladder heh anyways enough rambling and onto the team.
THE PLAYERS
Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Crunch
- Waterfall
- Earthquake
I Chose Gyrados because it's a really great mom with Dragon Dance And it's Arab waterfall plus Crunch. I Chose Earthquake Over Outrage is because it kills steels And it can counter mags with a Dragon Dance boost. Waterfall is an amazing Arab move and it can put a dent into Lando T and heatran Also messing up rain teams. Crunch is here also because of Arab and destroying mega zam without focus blast and energy ball with its Monstorus attack power I have it Adamant Because of it cant set up it will need enough attack power to lil the mom and break through stall.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Fleur Cannon
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]
I Chose Magerna to partner with my mega grasps is because it covers its fighting weakness and fairy Weakness. being able to fleur Cannon the dark fighting Dragon Types is amazing leaving a spot so gyrados can sweep. Having Flash cannon over iron head is a great descision in my Opinion Cause it's taking advantage of that special attack stat instead of that horrendous Physical attack. flash cannon covers the other fairys like it's nothing And Rock types completely dominates Ttar and chomp including sometimes lando that is offensive. I have volt switch on the set for Water mons and skarm, using volt switch also helps us on the side of switching if it's really dangerous. And last but not least we have hp Fire I believe hp fire is good if volc dies and needs to counter tangrowth and other mags in I have we on gyrados but it could be been walled if it's av LIke me.
Volcarona @ Firium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Giga Drain
- Bug Buzz
- Quiver Dance
So, Volcarona Helps this core alot As you can see it covers Ferrothorn and other grass types. Giga drain is for Water mons that are slower than it which means that mega swamp isn't a threat to this team and never will be since I have my gyra and volc Giga drain is a great move over all getting kills on Gren that isn't scarf. Big buzz Slaps every psychic Dark Grass etc It can ohko Mega zam after a quiver dace which makes this mon really good against the OU Meta. Z Fiery dance Is amazing cause it ohkos celesteela after leftovers
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 136 Atk / 80 Def / 44 Spe
- Stealth Rock
- Earthquake
- Stone Edge
- Defog
Now my Lando 's Evs are spread out like this is because it's m stealth rock setter and I wanna have a defensive lando with attack power. Earthquake is here for that stab Killing poision types rock types Electric types and steel types. Stone Edge is here for Flying types like zapdos Ice types and Mons that eat Earthquake. And we have defog So Volcarona Doesn't take rock damage and lose half it's hp lmao and other mons don't get chipped by spikes
Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 92 Def / 164 SpD
Calm Nature
IVs: 0 Atk
- Toxic
- Psychic
- Focus Blast
- Synthesis
Mew is my Stall pokemon just if we run into something like a chansey or clefable. We have toxic for other stall mons that are really bulky and thanks to synchronize T W on any not electric mon gets paralyzed I as debating between Lum Berry or Leftovers but I chose leftovers just in case we run into a toxapex or Zapdos T wave and toxic. Psychic is for the coverage of Fighting And Poision Slapping mega lopunny where it belongs.
Next we have focus blast and focus blast beats weavile heatran Mega lop again Blissey Steel types that aren't fairy etc it really great for mew to have this type of coverage in the OU Metagame.
Lastly Synthesis for healing when new is really low out stalling other mons like chansey.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 152 Def / 100 SpD
Relaxed Nature
IVs: 0 Spe
- Thunder Wave
- Spikes
- Gyro Ball
- Power Whip
Last and not least we have stall boi Ferrothorn my Ferro run t wave just for moms that out speed most of my team. We have spikes for hazard control Specificaly doing chip damage to the opponents mon. fairys dont have a chance against big papa Ferro getting slapped by gyro ball and Ferro is amazing cause it forces so many switch in it's countless I don't use leech seed because I want to keep the attacks going and t wave is my preferred option
THE CONCLUSION
My team Is really good and I believe it has great potential It Covers the OU meta game by lots with its defense side and attack side I believe still it needs to be better so leave some suggestions on what I should change Good you have a great day peace
Hello Everyone My name is ILIEKBIGMACS And I go by that in showdown. My team is based around Mega Gyrados and Av Magearna, I have done some games with this team and it's not so bad, I've been winning my games but it seems like the rankings won't work so I'm still low ladder heh anyways enough rambling and onto the team.
THE PLAYERS
Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Crunch
- Waterfall
- Earthquake
I Chose Gyrados because it's a really great mom with Dragon Dance And it's Arab waterfall plus Crunch. I Chose Earthquake Over Outrage is because it kills steels And it can counter mags with a Dragon Dance boost. Waterfall is an amazing Arab move and it can put a dent into Lando T and heatran Also messing up rain teams. Crunch is here also because of Arab and destroying mega zam without focus blast and energy ball with its Monstorus attack power I have it Adamant Because of it cant set up it will need enough attack power to lil the mom and break through stall.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Fleur Cannon
- Flash Cannon
- Volt Switch
- Hidden Power [Fire]
I Chose Magerna to partner with my mega grasps is because it covers its fighting weakness and fairy Weakness. being able to fleur Cannon the dark fighting Dragon Types is amazing leaving a spot so gyrados can sweep. Having Flash cannon over iron head is a great descision in my Opinion Cause it's taking advantage of that special attack stat instead of that horrendous Physical attack. flash cannon covers the other fairys like it's nothing And Rock types completely dominates Ttar and chomp including sometimes lando that is offensive. I have volt switch on the set for Water mons and skarm, using volt switch also helps us on the side of switching if it's really dangerous. And last but not least we have hp Fire I believe hp fire is good if volc dies and needs to counter tangrowth and other mags in I have we on gyrados but it could be been walled if it's av LIke me.
Volcarona @ Firium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Giga Drain
- Bug Buzz
- Quiver Dance
So, Volcarona Helps this core alot As you can see it covers Ferrothorn and other grass types. Giga drain is for Water mons that are slower than it which means that mega swamp isn't a threat to this team and never will be since I have my gyra and volc Giga drain is a great move over all getting kills on Gren that isn't scarf. Big buzz Slaps every psychic Dark Grass etc It can ohko Mega zam after a quiver dace which makes this mon really good against the OU Meta. Z Fiery dance Is amazing cause it ohkos celesteela after leftovers
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 136 Atk / 80 Def / 44 Spe
- Stealth Rock
- Earthquake
- Stone Edge
- Defog
Now my Lando 's Evs are spread out like this is because it's m stealth rock setter and I wanna have a defensive lando with attack power. Earthquake is here for that stab Killing poision types rock types Electric types and steel types. Stone Edge is here for Flying types like zapdos Ice types and Mons that eat Earthquake. And we have defog So Volcarona Doesn't take rock damage and lose half it's hp lmao and other mons don't get chipped by spikes
Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 92 Def / 164 SpD
Calm Nature
IVs: 0 Atk
- Toxic
- Psychic
- Focus Blast
- Synthesis
Mew is my Stall pokemon just if we run into something like a chansey or clefable. We have toxic for other stall mons that are really bulky and thanks to synchronize T W on any not electric mon gets paralyzed I as debating between Lum Berry or Leftovers but I chose leftovers just in case we run into a toxapex or Zapdos T wave and toxic. Psychic is for the coverage of Fighting And Poision Slapping mega lopunny where it belongs.
Next we have focus blast and focus blast beats weavile heatran Mega lop again Blissey Steel types that aren't fairy etc it really great for mew to have this type of coverage in the OU Metagame.
Lastly Synthesis for healing when new is really low out stalling other mons like chansey.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 152 Def / 100 SpD
Relaxed Nature
IVs: 0 Spe
- Thunder Wave
- Spikes
- Gyro Ball
- Power Whip
Last and not least we have stall boi Ferrothorn my Ferro run t wave just for moms that out speed most of my team. We have spikes for hazard control Specificaly doing chip damage to the opponents mon. fairys dont have a chance against big papa Ferro getting slapped by gyro ball and Ferro is amazing cause it forces so many switch in it's countless I don't use leech seed because I want to keep the attacks going and t wave is my preferred option
THE CONCLUSION
My team Is really good and I believe it has great potential It Covers the OU meta game by lots with its defense side and attack side I believe still it needs to be better so leave some suggestions on what I should change Good you have a great day peace