Quality Control love, electricity, shockwave central / power on the motherboard, yes (CB Zeraora) [QC: 0/2]

Dead by Daylight

rage, rage against the dying of the light
is a Contributor to Smogon
:sv/zeraora:
[SET]
Zeraora @ Choice Band
Name: Physical Wallbreaker
Ability: Volt Absorb
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Plasma Fists
- Close Combat
- Knock Off
- Play Rough

[SET DETAILS]
Choice Band Zeraora is a fearsome wallbreaker on Electric teams thanks to its incredible Speed stat and respectable Attack. Plasma Fists hits Close Combat smashes Steel-types like Ferrothorn and Hisuian Goodra trying to wall it or its teammates, while Knock Off scares off Ghost- and Psychic-types like Sinistcha and Jirachi. Finally, Play Rough hits annoyances like Garchomp for massive damage. Tapu Koko complements Zeraora to a tee by providing Electric Terrain to amp up Plasma Fists to unfathomable levels of power while hitting Dragon-types with its strong Dazzling Gleam. It appreciates Zeraora dispatching specially defensive walls like Chansey, Alolan Muk, and Hisuian Goodra with its strong Plasma Fists and Close Combat. Both Rotom-W and Zapdos are great teammates by virtue of their Ground immunity; Rotom-W functions as a reasonably slow pivot to bring Zeraora in on the aforementioned walls as well as washing away Ground-types with Hydro Pump and removing hazards with Defog, while Zapdos greatly appreciates said walls being broken down and demolishes Grass-types in return. Iron Hands provides a sponge against the likes of Choice Scarf Meowscarada, Choice Scarf Kleavor and Choice Scarf Gholdengo, as well as an entry point thanks to its slow Volt Switch. Alolan Raichu deals with troubling Poison-types like Mega Venusaur and Clodsire thanks to its strong Psyshock, greatly aiding Zeraora's wallbreaking efforts. It, in return, appreciates Alolan Muk being eviscerated by Zeraora.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
Grammar checked by:
 
Last edited:

Elvira

formerly bruised
[SET]
Zeraora @ Choice Band
Name: Wallbreaker
Ability: Volt Absorb
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Plasma Fists
- Close Combat
- Knock Off
- Play Rough

[SET DETAILS]
Choice Band Zeraora is a fearsome wallbreaker on Electric teams thanks to its access to a reliable Electric STAB move in Plasma Fists, (Take this and turn it into its own sentence. Remember your formatting for moves starts with Plasma Fists then CC, KO, and Prough. Try to keep it in chronological order.) colorful coverage, incredible Speed tier, and respectable Attack stat. (This seems like filler. I would start the sentence off talking about how Zeraora is a great wallbreaker for Electric teams then lead into Plasma Fists and what it can hit.) Close Combat smashes threatens Steel-types like Ferrothorn and Hisuian Goodra trying to wall it or its teammates, while Knock Off scares off Ghost- and Psychic-types like Sinistcha and Jirachi. Finally, Play Rough hits annoyances Dragon-type Pokemon like Garchomp for massive damage. Tapu Koko complements Zeraora to a tee by providing Electric Terrain to amp up Plasma Fists to unfathomable levels of power while hitting Dragon-types (Like who? I'd recommend adding threats like Mega Latias or Mega Altaria.) with its strong Dazzling Gleam. It appreciates Zeraora dispatching specially defensive walls like Chansey, Alolan Muk, and Hisuian Goodra with its strong Plasma Fists and Close Combat. Both Rotom-W and Zapdos are great teammates by virtue of their Ground immunity; Rotom-W functions as a reasonably slow pivot to bring Zeraora in on the aforementioned walls as well as washing away Ground-types (Provide at least once example like Excadrill without Mold breaker) with Hydro Pump and removing hazards with Defog, while Zapdos greatly appreciates said walls being broken down and demolishes Grass-types in return. Iron Hands provides a sponge against the likes of Choice Scarf Meowscarada, Choice Scarf Kleavor and Choice Scarf Gholdengo, as well as an entry point thanks to its slow Volt Switch. Alolan Raichu deals with troubling Poison-types like Mega Venusaur and Clodsire thanks to its strong Psyshock, greatly aiding Zeraora's wallbreaking efforts. It, in return, appreciates Alolan Muk being eviscerated by Zeraora.

Notes:
- You don't always have to point out examples such as 1, 2, or 3, but in some sentences it would be best to provide at the minimum 1.
- Marked off choice scarf on Gholdengo because Trick can be used to threaten Hands back and turn the battle around.
- When describing the moves of Zeraora or any Pokemon in a Analysis make sure to go in Chronological Order. Write out what each move does in its own sentence if you can.
- Add the name of the set as well.
- Overall amazing job friend. Implement these and I will stamp.


[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
Grammar checked by:

:sv/Furret:
 
Last edited:

Dead by Daylight

rage, rage against the dying of the light
is a Contributor to Smogon
[SET]
Zeraora @ Choice Band
Name: Wallbreaker
Ability: Volt Absorb
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Plasma Fists
- Close Combat
- Knock Off
- Play Rough

[SET DETAILS]
Choice Band Zeraora is a fearsome wallbreaker on Electric teams thanks to its access to a reliable Electric STAB move in Plasma Fists, (Take this and turn it into its own sentence. Remember your formatting for moves starts with Plasma Fists then CC, KO, and Prough. Try to keep it in chronological order.) colorful coverage, incredible Speed tier, and respectable Attack stat. (This seems like filler. I would start the sentence off talking about how Zeraora is a great wallbreaker for Electric teams then lead into Plasma Fists and what it can hit.) Close Combat smashes threatens Steel-types like Ferrothorn and Hisuian Goodra trying to wall it or its teammates, while Knock Off scares off Ghost- and Psychic-types like Sinistcha and Jirachi. Finally, Play Rough hits annoyances Dragon-type Pokemon like Garchomp for massive damage. Tapu Koko complements Zeraora to a tee by providing Electric Terrain to amp up Plasma Fists to unfathomable levels of power while hitting Dragon-types (Like who? I'd recommend adding threats like Mega Latias or Mega Altaria.) with its strong Dazzling Gleam. It appreciates Zeraora dispatching specially defensive walls like Chansey, Alolan Muk, and Hisuian Goodra with its strong Plasma Fists and Close Combat. Both Rotom-W and Zapdos are great teammates by virtue of their Ground immunity; Rotom-W functions as a reasonably slow pivot to bring Zeraora in on the aforementioned walls as well as washing away Ground-types (Provide at least once example like Excadrill without Mold breaker) with Hydro Pump and removing hazards with Defog, while Zapdos greatly appreciates said walls being broken down and demolishes Grass-types in return. Iron Hands provides a sponge against the likes of Choice Scarf Meowscarada, Choice Scarf Kleavor and Choice Scarf Gholdengo, as well as an entry point thanks to its slow Volt Switch. Alolan Raichu deals with troubling Poison-types like Mega Venusaur and Clodsire thanks to its strong Psyshock, greatly aiding Zeraora's wallbreaking efforts. It, in return, appreciates Alolan Muk being eviscerated by Zeraora.

Notes:
- You don't always have to point out examples such as 1, 2, or 3, but in some sentences it would be best to provide at the minimum 1.
- Marked off choice scarf on Gholdengo because Trick can be used to threaten Hands back and turn the battle around.
- When describing the moves of Zeraora or any Pokemon in a Analysis make sure to go in Chronological Order. Write out what each move does in its own sentence if you can.
- Add the name of the set as well.
- Overall amazing job friend. Implement these and I will stamp.


[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
Grammar checked by:

:sv/Furret:
will fully implement tn, ty elvira
 

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