Well I knew that wasn't going to be the case in White because I was still lugging around this little black stone up until then instead of having Zekrom chilling in my team.While I agree with this, what I was getting at is that I like the fact that some Pokemon are outright not competitive. Even if it were possible, I'd find it weird if every species discovered thus far just so happened to work well in battles--a phenomenon that, in-universe, was created arbitrarily by humans. It shows that the world does not revolve around us, and has no obligation to conform to our rules. And I kind of like that, honestly.
Agreed. I've always been impressed by the wide variety of Pokemon we've been getting every generation, if not stat-wise, then at least design-wise. You can argue all you want that Typhosion is unoriginal for having Charizard's exact base stats, but when I look at it, Typhosion still seems...different to me. Probably because it's not a reptile. Even the Gen V Pokemon that are "obviously" expies of previous Pokemon are still unique, at least from a world-building perspective. After all, Machamp has four arms, and Conkeldurr doesn't. If I lived in the Pokemon world, I would easily be able to tell these different kinds of Pokemon apart. But of course, since this world is being forced into a game cartridge, it has to follow specific game mechanics, leading to a lot of Pokemon ending up with similar typings and stats. Probably why a lot of these Pokemon are derided for being similar, despite their designs. Oh well, maybe that's just the price we pay for getting to experience the world of Pokemon.
Now for more things I like.
Black and White spoilers alert!
I like how the main story of Black and White ends. You're lead to believe you'll fight Alder, the champion, after fighting the Elite Four, since you fight the champion at the end of every Pokemon game. So that's what happens, right? WRONG! When you get to the champion's room, you learn that N just defeated the champion, and ultimately you end up fighting him and his father instead. It's just a nice little wake-up call for those of us who were nodding off at that point, expecting things to end the way they always do. That, my friends, is what we call a plot twist.
I also like how some generations introduce evolutions to Pokemon from previous generations. It really goes to show how interconnected the Pokemon world is.
Conkeldurr is lugging around a pair of concrete pillars, Gigalith doesn't look like it's just wearing a boulder suit, and I've never had a problem with Typhlosion carrying Charizard's stats to the letter as it's unquestionably quite effective at getting you through the game, especially through the ones Charizard would've incinerated back in the originals. But yeah, Gogoat's not great in battle, but it provides one stylish ride. Skiddo is even more fun as you get to jump up ledges and go pretty fast compared to Rhyhorn, Gogoat, and Mamoswine.
I like how in the 6th gen you have a few specific surfing sprites if a certain Pokemon knows and uses the move to transport you. Lapras in X/Y is nice, it's funny that GF acknowledged the gen 3 Surf blob looks kind of like Wailmer by giving Wailmer a unique Surf sprite, Sharpedo moves very fast albeit you can't fish on top of it, and then... you can be ferried around on the appropriately huge Kyogre. (though it would have been AWESOME if while riding it all battles start with rain in effect)
And then there's Pokemon Trainer Red. The protagonist from the original games which the G/S/C games were set three years later from is your ultimate opponent. His Pokemon levels are stupidly high, and grinding to get yours close to his is difficult and tiring, but it makes sense they'd be so terrifyingly strong if this is what he's been doing since leaving the League. I like how HG/SS switched out his Espeon for Lapras so now his team are all of the first 151 Pokemon to be introduced, (though Espeon isn't unreasonable due to evolving from Eevee, and ties into the Adventures manga) and there was a bit more to do after beating him.