Completed letting the demons win

:ss/grimmsnarl:
Welcome to this episode of Infernal Warfare, where we make damned souls fight in Pokemon battles in all sorts of horrible arenas, designed to torment them!

Today's ruleset is the Low Accuracy Cup!

All accuracy checks with more than an 80% chance to succeed, automatically fail.

(Moves that skip accuracy checks altogether, like Shock Wave and Confide, will still always hit. However, moves with 100% accuracy, like Earthquake, will always miss.)

Sand Veil, Snow Cloak, Smoke Ball, and anything else I'm forgetting have no effect.

Combinations have the lowest accuracy of their component moves, instead of the highest accuracy. (Note that "---" is still the absence of Accuracy, so Confide + Yawn would have 100% accuracy and thus always miss.)

Muscle Band and Wise Glasses increase the respective rank by five (5), and decrease the Accuracy stage by two (2).

All Pokemon have access to the custom command Un-Aim:
Un-Aim
Type: None | Category: Other | Target: User | BAP: -- | Acc: -- | EN Cost: 5 | Effect%: -- | Priority: 0 | Combo Lv.: None (--)

The user carelessly observes the battlefield, calculating where they should not be to make their next move.

If the user has remaining Recoveries: The user heals fifteen (15) HP, as a Recovery.

Lower the user's Accuracy stage by two (2) for their next six (6) turns.


Our damned today are:​
Team cityscapes!
:berserk gene: Berserk Gene
:black sludge: Black Sludge
:light ball: Light Ball
:muscle band: Muscle Band
:shell bell: Shell Bell
:weakness policy: Weakness Policy
:wise glasses: Wise Glasses

:nidoqueen::raichu-alola::audino::gourgeist::sawk:

Nidoqueen (F) **Patchy

Level: 2
EXP: 0 / 10
Advanced Techniques: None

Type: Poison/Ground

Abilities: Poison Point, Rivalry, Sheer Force
Poison Point - Poisons attackers that make contact; poisoned attackers are weakened.
Rivalry - Hits harder against Pokemon that share a type or ability with this Pokemon. Especially effective against opposing Rivalry.
Sheer Force - When this Pokemon is using an attack with an effect chance: Boosted power, non-guaranteed effect checks always fail, triggered effects don't happen.

Stats:
HP: 95
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 76
Size: 3
Weight: 4

Moves:
[Level 0]
Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Crunch
Defense Curl
Double Team
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Growl
Ice Beam
Ice Punch
Lovely Kiss
Mud-Slap
Poison Fang
Poison Jab
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Strength
Surf
Tackle
Tail Whip
Thunder Punch
Thunderbolt
Toxic

[Level 1]
Bite
Bubble Beam
Chip Away
Curse
Cut
Detect
Double Kick
Dragon Tail
Drill Run
Echoed Voice
Flatter
High Horsepower
Hone Claws
Incinerate
Mega Punch
Poison Tail
Power-Up Punch
Rage
Rain Dance
Roar
Rock Climb
Rock Smash
Sandstorm
Scratch
Seismic Toss
Shock Wave
Sludge Bomb
Snore
Sucker Punch
Sunny Day
Supersonic
Swagger
Sweet Kiss
Taunt
Venom Drench
Water Gun
Water Pulse

[Level 2]
Aqua Tail
Beat Up
Blizzard
Captivate
Charm
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Fury Swipes
Iron Tail
Mega Kick
Moonlight
Quash
Rest
Rock Blast
Sand Tomb
Secret Power
Skull Bash
Stealth Rock
Stone Edge
Submission
Superpower
Take Down
Thief
Thunder
Toxic Spikes
Venoshock
Whirlpool

Raichu-A (F) **Cyberstorm

Level: 4 -> 2
EXP: MAX
Advanced Techniques: None

Type: Electric/Psychic

Abilities: Surge Surfer
Surge Surfer - Double speed in Electric Terrain.

Stats:
HP: 85
Atk: 6
Def: 4
SpA: 8 (+)
SpD: 5 (-)
Spe: 110
Size: 1
Weight: 2
Rash Nature

Moves:
[Level 0]
Attract
Brick Break
Confide
Counter
Defense Curl
Dizzy Punch
Double Team
Facade
Flash
Focus Blast
Growl
Mud-Slap
Play Nice
Play Rough
Protect
Psychic
Round
Signal Beam
Sing
Strength
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic

[Level 1]
Calm Mind
Charge
Curse
Detect
Disarming Voice
Discharge
Double Kick
Echoed Voice
Fake Out
Heart Stamp
Magic Coat
Mega Punch
Nuzzle
Quick Attack
Rage
Rain Dance
Recycle
Refresh
Rock Smash
Safeguard
Seismic Toss
Shock Wave
Slam
Snore
Spark
Swagger
Sweet Kiss
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

[Level 2]
Agility
Captivate
Charm
Covet
Double Slap
Double-Edge
Dynamic Punch
Eerie Impulse
Electric Terrain
Expanding Force
Fake Tears
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Nasty Plot
Present
Psychic Terrain
Rest
Reversal
Rising Voltage
Scary Face
Secret Power
Skull Bash
Submission
Sweet Scent
Take Down
Thief
Thunder
Volt Tackle
Wild Charge
Zap Cannon

Audino (F) **Amy

Level: 2
EXP: 0 / 10
Advanced Techniques: None

Type: Normal

Abilities: Healer, Regenerator, Klutz
Healer - Whenever this Pokemon or allies incur a Major or Minor status, removes all their statuses except for the newly incurred one.
Regenerator - Recovers some HP when switching out or Chilling.
Klutz - This Pokemon can't be hurt, statused, or have stat ranks and stages dropped by their own held items.

Stats:
HP: 95
Atk: 5
Def: 6
SpA: 5
SpD: 6
Spe: 50
Size: 2
Weight: 3
Docile Nature

Moves:
[Level 0]
Attract
Confide
Dazzling Gleam
Double Team
Facade
Fire Punch
Flamethrower
Flash
Growl
Hyper Voice
Ice Beam
Ice Punch
Play Nice
Protect
Psychic
Round
Shadow Ball
Signal Beam
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

[Level 1]
Baby-Doll Eyes
Calm Mind
Disarming Voice
Echoed Voice
Heal Bell
Incinerate
Magic Coat
Mega Punch
Pound
Power-Up Punch
Rain Dance
Refresh
Role Play
Safeguard
Snore
Sunny Day
Swagger
Sweet Kiss
Work Up
Yawn

[Level 2]
After You
Amnesia
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Entrainment
Fire Blast
Focus Punch
Grass Knot
Heal Pulse
Iron Tail
Life Dew
Low Kick
Mega Kick
Misty Terrain
Present
Rest
Secret Power
Simple Beam
Solar Beam
Take Down
Thunder
Wild Charge

Gourgeist-Large **Remi

Level: 2
EXP: 0 / 10
Advanced Techniques: None

Type: Ghost/Grass

Abilities: Pickup, Frisk, Insomnia
Pickup - Picks up items dropped by other Pokemon, can hold any number of picked up items.
Frisk - Ignores the held items of others when attacking and being attacked.
Insomnia - Unaffected by Sleep.

Stats:
HP: 90
Atk: 7
Def: 9
SpA: 4
SpD: 6
Spe: 69
Size: 2
Weight: 2
Quirky Nature

Moves:
[Level 0]
Astonish
Attract
Bullet Seed
Confide
Dark Pulse
Double Team
Energy Ball
Facade
Flamethrower
Flash
Focus Blast
Protect
Psychic
Rock Slide
Round
Shadow Ball
Toxic

[Level 1]
Brutal Swing
Confuse Ray
Curse
Incinerate
Magic Coat
Razor Leaf
Rock Smash
Role Play
Safeguard
Seed Bomb
Shadow Sneak
Sludge Bomb
Snore
Sunny Day
Swagger
Trick
Will-O-Wisp

[Level 2]
Disable
Dream Eater
Fire Blast
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Nasty Plot
Poltergeist
Power Whip
Rest
Scary Face
Secret Power
Solar Beam
Synthesis
Thief

Sawk (M) **Dustin

Level: 2
EXP: 0/10
Advanced Techniques: None

Type: Fighting

Abilities: Sturdy, Inner Focus, Mold Breaker
Sturdy - Incoming attacks are weakened, other Pokemon's effects can't inflict Fainting.
Inner Focus - Unaffected by flinching and Intimidate.
Mold Breaker - Ignores other Pokemon's abilities when attacking.

Stats:
HP: 90
Atk: 9
Def: 6
SpA: 3
SpD: 6
Spe: 85
Size: 3
Weight: 4
Serious Nature

Moves:
[Level 0]
Attract
Brick Break
Confide
Counter
Double Team
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Leer
Poison Jab
Protect
Rock Slide
Round
Strength
Thunder Punch
Toxic
Zen Headbutt

[Level 1]
Bulk Up
Coaching
Double Kick
Dual Chop
Karate Chop
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Snore
Sunny Day
Swagger
Taunt
Work Up

[Level 2]
Close Combat
Focus Energy
Focus Punch
Grass Knot
Low Kick
Mega Kick
Payback
Rest
Revenge
Reversal
Scary Face
Secret Power
Stone Edge
Superpower


and...
Team AyushKR!

:cheri berry:Cheri Berry
:oran berry:Oran Berry
:pecha berry:Pecha Berry
:rawst berry:Rawst Berry
:choice band:Choice Band
:muscle band:Muscle Band
:wise glasses:Wise Glasses

:sv/aurumoth:
Aurelia (Aurumoth)
Level 2 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Bug/Psychic
Abilities: Weak Armor, No Guard Hidden Ability: Light Metal

HP: 100
Attack: 9
Defen.: 7
Sp.Atk: 8
Sp.Def: 5
Speed: 94
Size: 4
Weight: 5

Movepool
Level 0:
Ancient Power
Attract
Bug Bite
Bug Buzz
Confide
Counter
Dazzling Gleam
Double Team
Facade
Flash
Focus Blast
Ice Beam
Protect
Psychic
Round
Shadow Ball
Signal Beam
Surf
Tackle
Thunderbolt
Toxic
Wing Attack
X-Scissor
Zen Headbutt

Level 1:
Calm Mind
Confusion
Cut
Dragon Dance
Dual Wingbeat
Echoed Voice
Hail
Magic Coat
Ominous Wind
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Silver Wind
Snore
Steel Wing
Sunny Day
Swagger
Trick
Water Pulse
Will-O-Wisp

Level 2:
Blizzard
Close Combat
Disable
Dream Eater
Expanding Force
Feint
Heal Pulse
Hydro Pump
Infestation
Megahorn
Nasty Plot
Psychic Terrain
Rest
Secret Power
Solar Beam
String Shot
Terrain Pulse
Thunder
:sv/cyclohm:
Stormcloud (Cyclohm)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Electric/Dragon
Abilities: Shield Dust, Static
Hidden Ability: Damp

HP: 100
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 5
Speed: 80
Size: 4Weight: 4

Movepool

Level 0:
Aerial Ace
Attract
Confide
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Fang
Flamethrower
Flash
Growl
Ice Beam
Leer
Mud-Slap
Protect
Round
Signal Beam
Strength
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall

Level 1:
Charge
Defog
Discharge
Double Hit
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Gust
Hail
Heal Bell
Hone Claws
Ice Fang
Incinerate
Powder Snow
Rain Dance
Roar
Sandstorm
Shock Wave
Snore
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball
Whirlwind

Level 2:
Aqua Tail
Blizzard
Captivate
Dragon Rush
Eerie Impulse
Electric Terrain
Fire Blast
Focus Energy
Hurricane
Hydro Pump
Iron Tail
Rest
Rising Voltage
Secret Power
Slack Off
Take Down
Thunder
Wild Charge
Zap Cannon
:sv/pyroak:
Flameon (Pyroak)
Level 2 EXP: 00 / 10

Docile nature ( +None, -None ) Typing: Fire/Grass
Abilities: Rock Head, Battle Armor Hidden Ability: Contrary

HP: 105
Attack: 5
Defen.: 8
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 4
Weight: 5

Movepool
Level 0:
Ancient Power
Attract
Blaze Kick
Bullet Seed
Confide
Counter
Double Team
Dragon Pulse
Earth Power
Earthquake
Energy Ball
Facade
Flamethrower
Flash
Flash Cannon
Iron Head
Mud-Slap
Petal Blizzard
Protect
Rock Slide
Round
Strength
Toxic
Zen Headbutt

Level 1:
Absorb
Aromatherapy
Aromatic Mist
Brutal Swing
Dragon Breath
Dragon Dance
Dragon Tail
Ember
Flame Wheel
Grass Whistle
Growth
High Horsepower
Incinerate
Leafage
Magical Leaf
Psybeam
Roar
Rock Climb
Rock Smash
Safeguard
Seed Bomb
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp

Level 2:
Amnesia
Burning Jealousy
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Grass Knot
Grassy Glide
Grassy Terrain
Heat Wave
Inferno
Iron Defense
Iron Tail
Leech Seed
Low Kick
Rest
Revenge
Rock Polish
Sand Tomb
Secret Power
Solar Beam
Solar Blade
Stealth Rock
Sweet Scent
Swords Dance
Synthesis
Take Down
Terrain Pulse
Wild Charge
Wood Hammer
Zap Cannon

:ss/grimmsnarl:
Now remember, our lucky winner today will get first pick of lava pits to sleep in, so try your best!
And to all our extraplanar guests, betting stops when the lead Pokemon are sent out -
...and we're offering an extra 50% today only when you stake the souls of friends, family, or loved ones, so there's never been a better time!

Torment to Come:

AyushKr_PKMN to send out and equip
cityscapes to send out, equip, and order
AyushKr_PKMN to order
Keriel to ref​
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

no! why am i down here?? is it because of that one league circuit match with unown?


Audino @ Berserk Gene

Work Up ~ Mega Kick ~ Mega Kick
If you are burned, then change all Mega Kicks to Blizzard.
If Pyroak is to use Stealth Rock outside a combination, then use Magic Coat the first instance and push back.
If Pyroak is to use Roar on any step, then change all Work Ups and Double Teams to Mega Kick.
If Pyroak is to Un-Aim, then use Double Team the first instance and push back.
 

Ayush_1

formerly AyushKr_PKMN
hilbert-masters.png

Just don't miss please!

:sv/Pyroak:
Sure!


Zap Cannon > Zap Cannon > Zap Cannon

If Audino is Paralysed, then replace all Zap Cannon with Double Team
 
Team cityscapes
:audino: :berserk gene: | Healer, Regenerator, Klutz | OK
HP: 95/95 | EN: 100/100 | ATK 5 | DEF 6 | SPA 5 | SPD 6 | SPE 50 | S/W 2/3 | Chill 5 | Rcv 2 | CT 1

Team AyushKr
:pyroak: :oran berry: | Rock Head, Battle Armor, Contrary | OK
HP: 105/105 | EN: 100/100 | ATK 5 | DEF 8 | SPA 5 | SPD 5 | SPE 60 | S/W 4/5 | Chill 5 | Rcv 2 | CT 1
Chronicle of Torment - Round 1
Audino went Berserk! [+2 ATK|SPA, 3t]
Step 1
Pyroak used Zap Cannon!
-9 EN
Hit: No (304)
But it missed...
Audino used Work Up!
-7 EN
Audino's ATK and SPA rose! [+3 ATK|SPA, 5t]

Step 2
Pyroak used Zap Cannon!
-9 EN
Hit: Yes (234)
Crit: No (243)
(12 + 5 - 6) = 11 DMG
Audino was Paralyzed... [2c]
Audino used Mega Kick!
-8 EN
Hit: Yes (230)
Crit: No (Battle Armor)
((12 + 3) + (5 - 8)) + 12 = 24 DMG
Pyroak ate its Oran Berry! [+10 HP]
Step 3
Pyroak used Double Team!
-5 EN
Pyroak's EVA rose! (+1, 4t)​
Audino used Mega Kick!
-8 EN
Hit: Yes (68)
((12 + 3) + (5 - 8)) + 12 = 24 DMG


Team cityscapes
:audino: | Healer, Regenerator, Klutz | +3 ATK/SPA (3t)
HP: 84/95 | EN: 77/100 | ATK 5 | DEF 6 | SPA 5 | SPD 6 | SPE 50 | S/W 2/3 | Chill 5 | Rcv 2 | CT 1

Team AyushKr
:pyroak: | Rock Head, Battle Armor, Contrary | +1 EVA
HP: 67/105 | EN: 77/100 | ATK 5 | DEF 8 | SPA 5 | SPD 5 | SPE 60 | S/W 4/5 | Chill 5 | Rcv 2 | CT 1
:ss/grimmsnarl:
AyushKr is getting right into the spirit of things, with a miss into an evasion move that won't do anything on its own!
...cityscapes seems to be using an effective strategy, though, extending the Klutz Berserk boosts and hitting twice.
Let's all cheer for some Mega Kick misses so that she can get the infernal experience she deserves!

(...Why did we think having her here would work, have you seen what she got up to on the Material?)

Torment to Come:

AyushKr_PKMN to order
cityscapes to order
Keriel to ref​
 

Ayush_1

formerly AyushKr_PKMN
hilbert-masters.png

Continue the roster!

:Sv/pyroak:
Surely!

Sunny Day > Double Team > Double Team

At turn 2 or 3, If Pyroak's HP < 50, then use Synthesis

If Audino uses Double Team, then use Un-Aim > Inferno

Lmao Idk what else to Sub!
 
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cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

i didn't think i'd be using the regular aim in this.


this may be the low accuracy cup, but hitting is important.


Mega Kick ~ Mega Kick ~ Work Up
At the start of your turn S1 and S2, if Pyroak's Evasion stage is +2 or more, then Aim.
 
Team cityscapes
:audino: | Healer, Regenerator, Klutz | +3 ATK/SPA (3t)
HP: 84/95 | EN: 77/100 | ATK 5 | DEF 6 | SPA 5 | SPD 6 | SPE 50 | S/W 2/3 | Chill 5 | Rcv 2 | CT 1

Team AyushKr
:pyroak: | Rock Head, Battle Armor, Contrary | +1 EVA
HP: 67/105 | EN: 77/100 | ATK 5 | DEF 8 | SPA 5 | SPD 5 | SPE 60 | S/W 4/5 | Chill 5 | Rcv 2 | CT 1
Chronicle of Torment - Round 2
Step 1
Pyroak used Sunny Day!
-10 EN
The infernal engines sear the sky! (5 rds)
Audino used Mega Kick!
-8 EN
Hit: Yes (190)
Crit: No (83)

(12 + 3) + (5 - 8) + 12 = 24 DMG

Step 2
Pyroak used Synthesis!
-15 EN, -1 RCV
Pyroak recovered 30 HP!
Audino used Mega Kick!
-8 EN
Hit: Yes (405)
Crit: No (185)

(12 + 3) + (5 - 8) + 12 = 24 DMG
Step 3
Pyroak used Synthesis!
-15 EN, -1 RCV
Pyroak recovered 30 HP!
Audino used Work Up!
-7 EN
Audino's ATK and SPA rose! (+4, 5t)


Team cityscapes
:audino: | Healer, Regenerator, Klutz | +4 ATK/SPA (5t)
HP: 84/95 | EN: 52/100 | ATK 5 | DEF 6 | SPA 5 | SPD 6 | SPE 50 | S/W 2/3 | Chill 5 | Rcv 2 | CT 1

Infernal engines sear the sky! (Sun, 4 rds)​
Team AyushKr
:pyroak: | Rock Head, Battle Armor, Contrary | +1 EVA (1t)
HP: 79/105 | EN: 37/100 | ATK 5 | DEF 8 | SPA 5 | SPD 5 | SPE 60 | S/W 4/5 | Chill 5 | Rcv 0 | CT 1
:impidimp: :morgrem: :impidimp:
Boooooooooooooo!

:ss/grimmsnarl:
We came here to see misses, and I have to say our contestants are disappointing us so far!
Still, there's a lot of battle to go!


cityscapes to order
AyushKr_PKMN to order
Keriel to ref​
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

hmm. fortunate today, it seems.


Mega Kick ~ Mega Kick ~ Mega Kick
If you are burned, then change all Mega Kicks to Blizzard.
If Pyroak is to use Stealth Rock outside a combination, then use Magic Coat the first instance and push back.
If Pyroak is to use Roar on any step, then change all Aims to Mega Kick.
If Pyroak's Evasion stage is +2 or higher, then use Aim the first instance.
 

Ayush_1

formerly AyushKr_PKMN
florian-bb.png

Not gonna lie, its a bit too sunny! Aren't you tired Flameon??


Not really, I can probably take another round of attacks from this pesky lil' creature!!

florian-bb.png

Use Inferno > Inferno > Inferno


Substitutions:


Sub 1:

Timing:
Start of the Step!

Trigger: If Pyroak's HP < 20

Order: Then use Synthesis & Push Back


Sub 2:

Timing:
Start of the Step!

Trigger: If Pyroak's EN < 15!

Order: Then Pyroak Chills & pushes back!
 
Last edited:
Team cityscapes
:audino: | Healer, Regenerator, Klutz | +4 ATK/SPA (5t)
HP: 84/95 | EN: 52/100 | ATK 5 | DEF 6 | SPA 5 | SPD 6 | SPE 50 | S/W 2/3 | Chill 5 | Rcv 2 | CT 1

Infernal engines sear the sky! (Sun, 4 rds)​
Team AyushKr
:pyroak: | Rock Head, Battle Armor, Contrary | +1 EVA (1t)
HP: 79/105 | EN: 37/100 | ATK 5 | DEF 8 | SPA 5 | SPD 5 | SPE 60 | S/W 4/5 | Chill 5 | Rcv 0 | CT 1
Chronicle of Torment - Round 3
Step 1
Pyroak used Inferno!
-7 EN
Hit: Yes (11)
Crit: No (173)

(10 + 5 - 6 + 3) = 12 DMG
Audino is burned!
Audino used Blizzard!
-8 EN
Hit: Yes (154)
Crit: No (Battle Armor)

(11 + 5 - 5) + 16 = 27 DMG

[Burn] -2 HP

Step 2
Pyroak used Inferno!
-7 EN
Hit: No (480)

(10 + 5 - 6 + 3) = 12 DMG​

Audino used Blizzard!
-8 EN
Hit: Yes (190)
Crit: No (530)

(11 + 5 - 5) + 16 = 27 DMG

[Burn] -2 HP

Step 3
Pyroak used Inferno!
-7 EN
Hit: Yes (76)
Crit: No (235)

(10 + 5 - 6) = 9 DMG​

Audino used Blizzard!
-8 EN
Hit: Yes (394)
Crit: No (447)

(11 + 5 - 5) + 16 = 27 DMG
Pyroak fainted...

[Burn] -2 HP


Team cityscapes
:audino: | Healer, Regenerator, Klutz | +4 ATK/SPA (2t), BRN
HP: 54/95 | EN: 28/100 | ATK 5 | DEF 6 | SPA 5 | SPD 6 | SPE 50 | S/W 2/3 | Chill 5 | Rcv 2 | CT 1

Infernal engines sear the sky! (Sun, 3 rds)​
Team AyushKr
:pyroak: | Rock Head, Battle Armor, Contrary | KO
HP: KO/105 | EN: KO/100 | ATK 5 | DEF 8 | SPA 5 | SPD 5 | SPE 60 | S/W 4/5 | Chill 5 | Rcv 0 | CT 1
Fate Foreseen
@AyushKr to replace Pyroak and order
cityscapes to order
Keriel to ref​
 

Ayush_1

formerly AyushKr_PKMN
I accept my defeat!!!

Sending Stormcloud the Cyclohm :cyclohm: holding Wise Glasses :wise glasses:

Charge + Electric Terrain > Thunder > Thunder

At turn 2 & 3, if Audino is under the effect of Protection, then use Charge!!
 
Last edited:


= =Team cityscapes= =
Amy the Audino :audino: @ nothin
HP: 54/95 | EN: 28/100 | ATK 5 / DEF 6 / SPA 5 / SPD 6 / SPE 50
Size 2 / Weight 3 / Chill 5 / Recovery 2 / Combo 1
Abilities: Healer / Regenerator / Klutz
- - - -
Stages: +4 ATK +4 SPA (2) Turns
Major Status: Burn
= = = =
- - - -
- - - -
- - - -
= = = =
:berserk gene: Berserk Gene
:black sludge: Black Sludge
:light ball: Light Ball
:muscle band: Muscle Band
:shell bell: Shell Bell
:weakness policy: Weakness Policy
:wise glasses: Wise Glasses
= = = =
The sunlight is harsh (3) Rounds
V.S.

= =Team AyushKr_PKMN= =
Stormcloud the Cyclohm :cyclohm: @ :wise glasses: Wise Glasses
HP: 100/100 | EN: 100/100 | ATK 5 / DEF 8 / SPA 8 / SPD 5 / SPE 80
Size 4 / Weight 4 / Chill 5 / Recovery 2 / Combo 1
Abilities: Shield Dust / Static / Damp
= = = =
- - - -
- - - -
Flameon the Pyroak:pyroak: @ :muscle band:Muscle Band
HP: 0/105 | EN: 72/100 | ATK 5 / DEF 8 / SPA 5 / SPD 5 / SPE 60
Size 4 / Weight 4 / Chill 5 / Recovery 2 / Combo 1
Abilities: Rock Head / Battle Armor / Contrary
- - - -
= = = =
:cheri berry:Cheri Berry
:oran berry:Oran Berry
:pecha berry:Pecha Berry
:rawst berry:Rawst Berry
:choice band:Choice Band
:muscle band:Muscle Band
:wise glasses:Wise Glasses
= = = =


Start of Round 1
(:cyclohm: 80 Spe >:audino: 50 Spe )
Stormcloud moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls
-
Start of Step 1
-

Turn 1
:sv/cyclohm:
Stormcloud
Terranous Charge (8+10)*2= -36 EN
Vs Field/Self
-
-
= Stormcloud has charged the area!
:cyclohm: +1 SPD Stage (3) Turns
:cyclohm: +2 Charge Counters
The Terrain is Electric! (4) Rounds

Turn 2
:sv/audino:
Amy
Work Up -7 EN
Vs Self
-
-
= Amy gets worked up!
:audino: +1 ATK Stage +1 SPA Stage (5) Turns
End of Step 1
:audino: takes 2 damage from burn!
Start of Step 2
-

Turn 1
:sv/cyclohm:
Stormcloud
Thunder -8 EN
Vs Audino
Hit d2= / Crit d24= / Eff d10(8-10)=
(11 BAP +3 STAB +2 TERRAIN +8 CHARGE +13 SPA -6 SPD)
= Amy takes 31 damage!
...
Is what I WOULD say
But Thunder + Sun (50% Accuracy) + Wide Lens -2 Accuracy Stage = 50-50=0% accuracy. What and why is this mode.
-

Turn 2
:sv/audino:
Amy
Chill +12 EN
Vs Self
-
-
= Amy chills out!
-
End of Step 2
:audino: takes 2 damage from burn!
Start of Step 3
-

Turn 1
:sv/cyclohm:
Stormcloud
Thunder -8 EN
Vs Audino
Hit d2= / Crit d24= / Eff d10(8-10)=
(11 BAP +3 STAB +2 TERRAIN +8 CHARGE +13 SPA -6 SPD)
= Amy takes 31 damage!
It's still here because maybe I'm wrong, but as per 8.7, accuracy stages are additive, and 50-50=0
-

Turn 2
:sv/audino:
Amy
Blizzard -8 EN
Vs Cyclohm
Hit d10(4-10)=4 / Crit d24=22
(11 BAP +5 SPA -5 SPD)*1.5 +16 STAGE(5-1)
= Stormcloud takes 33 damage!
-
End of Step 3
:audino: takes 2 damage from burn!
End of Round 3
The sunlight is harsh (3)->(2)
The terrain is electric (4)->(3)


= =Team cityscapes= =
Amy the Audino :audino: @ nothin
HP: 48/95 | EN: 25/100 | ATK 5 / DEF 6 / SPA 5 / SPD 6 / SPE 50
Size 2 / Weight 3 / Chill 5 / Recovery 2 / Combo 1
Abilities: Healer / Regenerator / Klutz
- - - -
Stages: +5 ATK +5 SPA (3) Turns
Major Status: Burn
= = = =
- - - -
- - - -
- - - -
= = = =
:berserk gene: Berserk Gene
:black sludge: Black Sludge
:light ball: Light Ball
:muscle band: Muscle Band
:shell bell: Shell Bell
:weakness policy: Weakness Policy
:wise glasses: Wise Glasses
= = = =
The sunlight is harsh (2) Rounds
The terrain is electric (3) Rounds
V.S.

= =Team AyushKr_PKMN= =
Stormcloud the Cyclohm :cyclohm: @ :wise glasses: Wise Glasses
HP: 67/100 | EN: 48/100 | ATK 5 / DEF 8 / SPA 8 / SPD 5 / SPE 80
Size 4 / Weight 4 / Chill 5 / Recovery 2 / Combo 0
Abilities: Shield Dust / Static / Damp
- - - -
Stage: +1 SPD (1) Turn
= = = =
- - - -
- - - -
Flameon the Pyroak:pyroak: @ :muscle band:Muscle Band
HP: 0/105 | EN: 72/100 | ATK 5 / DEF 8 / SPA 5 / SPD 5 / SPE 60
Size 4 / Weight 4 / Chill 5 / Recovery 2 / Combo 1
Abilities: Rock Head / Battle Armor / Contrary
- - - -
= = = =
:cheri berry:Cheri Berry
:oran berry:Oran Berry
:pecha berry:Pecha Berry
:rawst berry:Rawst Berry
:choice band:Choice Band
:muscle band:Muscle Band
:wise glasses:Wise Glasses
= = = =

cityscapes to order 1st
AyushKr_PKMN to order 2nd
 

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