Agh I haven't had time to update it today so I'll do it tomorrow. In the meantime, I'll give my thoughts on the current topic-
We've really worked ourselves into a defensive ditch here. We're currently super weak to hazards and electric types- and yet our job with offense is still only halfway done. However, we can not stray from our main goal, which is to overwhelm with offense, and here's what causes me to say this.
I would first like to comment on Anorith.
My problem with Anorith is that I don't feel as if it really helps fix the current problems of the team. We're weak to hazards and Electric / Steel types as well as some select physical walls. Anorith can spin, yes, but it itself is weak to Stealth Rock and has no recovery- which limits its ability to come in multiple times to spin. Such a spinner is even more unreliable than Drilbur, so it is outclassed in that regard. It also works poorly against Steel / Electric types- and does not contribute to the offensive effort. In fact, it's even weak to Steel, making it a poor answer to Magnemite and Bronzor. The only thing it can contribute is hazards and spinning support, but even that is outclassed by Drilbur, who can also deal with Steel / Electric types with more reliability. I don't mean to attack you, Delver, but Anorith is a poor choice because the only thing of relevance that it brings to the table is hazard control- which, is not only outclassed by Drilbur, but also irrelevant to our actual theme, which is to make a team about concentrated offense. Right now, we have been driven to the point where not having a spinner means certain failure, so we're debating spinners- but we can not forget to connect each pokemon with the main idea in order to find a pokemon that spins and covers a defensive weakness.
An even more extreme case is Baltoy. It's quite obvious that Baltoy's only niche pretty much is to spin and set hazards (and perhaps wall Sand sweepers). It does not, at all, contribute to the main idea of the project. (again, I don't mean to attack, just pointing out my thoughts here) Baltoy is not a bad pokemon in essence, but it has no spot on the team even if it is a more reliable spinner than Drilbur because it has no offensive capabilities at all and really drags down any momentum and offense we plan to have. Its Earth Power is weak and its Toxic totally throws away our offensive pressure. Its defenses might make it a more suitable sponge but none of that matters if it can't do much but spin.
For these reasons, I also disagree with Tentacool. As I said earlier, spinning should not be our main goal right now. We're still looking for pokemon that can cover our offensive holes and hit past walls that trouble us. Tentacool does not do this. It's a defensive pokemon that's meant to tank types that we have no trouble handling right now, and only makes us weaker to Chinchou and Magnemite. We can't forget about offense just because this thing can spin.
Because Drilbur covers our offensive holes in Electric / Steel types, I think it is the best contender for our team right now. Its ability to spin and set hazards is also an important boon, but it's not the main reason why I feel as if it suits the team best. It adds to the offense- and it fulfills our goal.