When in doubt, skull it out
Super rough up close, both could use some more definition, but overall quite happy
This was meant to be a practice to understand facial anatomy in more detail, but it ended up also being a super fun render process. I might actually put anatomy on hold after I do some more realistic face renders to focus on backgrounds/landscapes as well, but who knows... Might be drawing 20 more skulls before I feel as dry as one
Open for
critiques and tips on how anyone else would do things like this as well