Kippy vs Jayy


Riolu [Rico] (M)
Type: Fighting

Abilities::
Steadfast/ Inner Focus / Prankster (H)

Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 90 (2)
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (Accuracy Boost: 11%)
Size Class: 1 (.7m)
Weight Class: 2
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 1/5
KOC: 0

Attacks (18):

Level Up
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Reversal
Copycat
Screech

Egg
Blaze Kick
Bullet Punch
Cross Chop
Detect
Sky Uppercut


TM/HM
Protect
Dig
Brick Break
Swords Dance
Poison Jab

Tutor
Ice Punch

Other



Tyrunt [Titan] (M)
Types: Rock/Dragon

Abilities::
Strong Jaw / Sturdy (H)

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 48
Size Class: # 2
Weight Class: # 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5
KOC: 0

Attacks (18):

Level Up
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Egg
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

TM/HM
Dragon Claw
Earthquake
Dig
Rest
Sleep Talk

Tutor

Other




afasfasfas

Golett [-] [Montana]
Nature: Brave (+1 Atk, Spe ÷ 1.15, -10% Evasion)
Type: Ghost / Ground

[Abilities]
Iron Fist (Passive): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle): By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (Passive) [Hidden]: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.​
[Stats]
HP: 90
Atk: 4+
Def: 2
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 13​
[Counters]
EC: 0/6
MC: 0
AC: 0/5​
[Moves] [19|X]
PHYSICAL
Astonish
Bulldoze
Drain Punch
Earthquake
Fire Punch
Ice Punch
Low Kick
Magnitude
Mega Punch
Pound
Rollout
Shadow Punch
Thunder Punch

SPECIAL
Grass Knot

OTHER
Protect
Substitute​







asfasfasfas
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Montana, don't be too rough with our new companions."

Sending out Montana the Golett @ Heart Scale!
Earthquake - Magnitude - Earthquake

IF Riolu is to use Counter AND Riolu has used Foresight previously, THEN Grass Knot and push back
IF Riolu is to use a Damaging Ice Combination, THEN Protect and push back​
 


90 HP l 100 EN
3/2/1/2/69
+11% Accuracy




90 HP l 100 EN
4/2/2/2/30
-10% Evasion



Action 1

Earthquake - 6 energy
To crit (5460) - No
(10 + 3 + 3) = 16 damage

Counter - 14 energy
It has no effect!


Action 2

Ice Punch - 6 energy
To crit (7095) - No
To freeze (9817) - No
(8 + 1,5)*1,5 = 14,25 damage

Magnitude- 5 energy
Damage -> 6/100
6 BAP
(6 + 3 + 3) = 12 damage

Action 3

Protect - 13,4 energy

Earthquake - 6 energy
16 ''damage''





62 HP l 67 EN
3/2/1/2/69
+11% Accuracy




76 HP l 83 EN
4/2/2/2/30
-10% Evasion
 

"Rico I swear that was totally not my fault."


Ice Punch ~ Swords Dance ~ Ice Punch

[Non-Consecutive] IF a Ground-type damaging move is used, use protect. Push Actions Back
IF the move mentioned in the first sub is magnitude, AND it rolls for a BAP of 7 or lower, ignore the first sub.​
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Grr my options don't seem too good here."

Montana the Golett @ Heart Scale
Bulldoze - Drain Punch - Bulldoze
 

62 HP l 67 EN
3/2/1/2/69
+11% Accuracy



76 HP l 83 EN
4/2/2/2/30
-10% Evasion



Action1


Protect - 11,8 energy
The move failed!

Bulldoze - 4 energy
No crit
(6 + 3 + 3) = 12 damage

Action 2

Drain Punch - 12 energy
To crit (5710) - No
(8 + 2 + 3) = 13 damage
+6,5 HP

Ice Punch - 6 energy
14,25 damage
Action 3


Protect - 11,8 energy

Bulldoze - 4 energy
(6 + 3 + 3) = 12 ''damage''




37 HP l 48 EN
3/2/1/2/39
+11% Accuracy
-1 Speed (Begins to decay next round)

68 HP l 63 EN
4/2/2/2/30
-10% Evasion



jayelt413 orders
kippyster orders

Sorry for taking this long.
 
Last edited:

37 HP l 48 EN
3/2/1/2/39
+11% Accuracy
-1 Speed (Begins to decay next round)


68 HP l 63 EN
4/2/2/2/30
-10% Evasion


Action 1

Protect - 13,4 energy
It failed!

Earthquake- 6 energy
To crit (1729) - No
(10 + 3 + 3) = 16 damage

Action 2


Ice Punch - 6 energy
To crit (2877) - No
To freeze (9187) - No
(8 + 1,5)*1,5 = 14,25 damage

Magnitude - 5 energy
Damage -> 94/100
11 BAP
To crit (580) -Yes
(11 + 3 + 3 + 3) = 20 damage

Action 3


Protect - 13,4 energy

Earthquake- 6 energy
(10 + 3 + 3) = 16 ''damage''



1 HP l 11 EN
3/2/1/2/69
+11% Accuracy



54 HP l 46 EN
4/2/2/2/30
-10% Evasion


kippyster up
 
Bad gamble on the magnitude

Chill ~ Ice Punch + Cross Chop ~ Recovery round

If Protect is used A2, use Chill A2 and use Ice Punch + Ice Punch A3
 


1 HP l 11 EN
3/2/1/2/69
+11% Accuracy


54 HP l 46 EN
4/2/2/2/30
-10% Evasion

Action 1

Astonish KO




KO
3/2/1/2/69
+11% Accuracy


54 HP l 44 EN
4/2/2/2/30
-10% Evasion


gg you two.


Mate - 4 UC (1 bonus for longer match)

Jay - 1 CC
Golett - 2 MC, 1 EC, 1 AC, 3 KOC

Kippy - 1 CC
Riolu - 2 MC, 1 EC, 1 AC and 1 extra EC/AC
 

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