Introduction
Honestly, I just wanted a Mega Alakazam team, Trace + 150 Spe is freacking cool to use (There is nothing more satisfying than Tracing Swif Swim/Sand Rush against weather teams, or switch into a Gastrodon's Scald, Trace Storm Drain and Encore XD) and this thing is what I ended up with. The team is decent enough to stand on is own... so... yeah.
The Team
150% More Spoons (Alakazam-Mega) @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Encore
This is the Pokémon I choosed to build around, his awesome 150 Speed tier allows him to outspeed the full unboosted metagame besides Mega Aerodactyl and Ninjask.
His high speed plus an even higher special attack makes him an amazing revenge killer and late game sweeper, having a great matchup against offense.
Psychic is the mandatory Psychic STAB, checking Fighting types that trouble Bisharp, Kills Mega Venusaur and Amoonguss for Keldeo.
Focus Blast hits
Substitute is great when you predict a switch or a Sucker Punch. It gives inmunity to status moves which helps Zam to deal with Stall just a little better.
My Little S-Rank (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpA
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
Keldeo checks Dark and Steel types that resist Mega-Zam STAB and are threatening to him, like Bisharp and Weavile, while also checking the Steel and Ground types that check Bisharp. Timid to outspeed everything you can, while carrying Choice Specs to hit like a truck. Scald hits hard and has a chance to burn, Hydro Pump hits harder (when it hits), Secret Sword is the best Fighting STAB for Keldeo and HP Electric to hit better the bulky waters that try to switch into Keldeo.
Literally a Bishop (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Bisharp checks Lati@s, Ghost and Psychic types that give trouble to both Zam and Keldeo, while also checking some Fairy and Grass types that give trouble to the latter.
Adamant nature for exceptional power, Knock hits super hard and takes out the enemy's item,Sucker Punch for priority, while Swords Dance gives me set up and another win condition, Iron Head nukes Fairies and Lum berry heals status, which improves a lot his matchup against status user, since they give you a free turn to hit something or set up.
Useless Fangs (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
AV Raikou can switch into Thundurus and other electric types Pokemon really easily, which can be a problem to Zam thanks to Prankster T-Wave. Thunderbolt is the main tool for damage, while Volt Switch gives me momentum and makes a Volt-Turn core with Lando-T. HP Ice hits Lando, Garchomp, Gliscor, etc, while Shadow Ball gives me coverage. The Evs are pretty standard.
This is Scarfed (Latios) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Trick
- Defog
Latios is my revenge killer and defogger. Choice Scarf allows him to outspeed fast threats that Zam can't outspeed before and after mega evolving, like +1 Zard X, +1 Gyarados, Mega Lopunny, Mega Manetric, Tornadus-T, etc. Draco and Psyshock are powerfull STABs, Trick cripples set up and status mons, while Defog is Defog, so I don't lose to Sticky Web teams.
I'm EVERYWHERE (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 244 Def / 8 SpD / 4 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
Landorus-T is my rock setter, the EV spread is the standard, but being 1 point slower than other Landos so I can get a slower U-turn. Landorus can check priority users that can hurt Zam badly. Thanks to U-Turn, creates a Volt-Turn with Raikou, which is quite useful to give Zam a free switch. Gives me a Ground inmunity other than Latios, and it can switch into ScarfDrill, which was a problem before adding Lando to the team.
Conclusion
What can I say? The Zam/Keldeo/Bisharp core is pretty cool... After the fixes, the team has been working a lot better, specially after adding Lando
Edit: lol I forgot the importable
150% More Spoons (Alakazam-Mega) @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Encore
My Little S-Rank (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpA
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
Literally a Bishop (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Useless Fangs (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
1.3x DRACO!!! (Latios) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Trick
- Defog
I'm EVERYWHERE (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 244 Def / 8 SpD / 4 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Shadow Ball
- Focus Blast
- Encore
My Little S-Rank (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk / 30 SpA
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
Literally a Bishop (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Useless Fangs (Raikou) @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
1.3x DRACO!!! (Latios) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Trick
- Defog
I'm EVERYWHERE (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 244 Def / 8 SpD / 4 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
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