Hey guys, remember me? No? Not surprising. It’s been a while since I’ve play Pokemon seriously. I stopped a few months into generation 5. Actually, I should probably preface this RMT by stating that: I have very little general knowledge about Pokemon after generation 5. I took a year long hiatus into yugioh and got fairly good at that, and then stopped once college started because I didn’t have the time for it. My roommate (who use to play Pokemon and Magic) and I decided we’d both get into Pokemon, although I decided to start before finals (great timing, right?). Anyhow, I’ve read up a good amount and I’ve been playing around with this team.
Despite not having played in a while, the whole idea of Pokemon hasn’t changed, so predictions in a vacuum aren’t a problem for me. I don’t know what each pokemon’s niche is anymore (other than the extremely common ones), which makes things slightly more difficult, but that’ll come with time and experience. This team’s gotten me around a 1500 peak, and usually hovers around 1470 rating.
The team itself has gone through several edits. The core of the team has always been Scizor, Mega Ttar, and Aegislash. Originally I figured I would use Mew (and then, when I realized Scolipede was a thing, Scolipede) to set up hazards and then potentially bp a boost to a bulky attacker later in the game, so a pokemon like Mega-ttar could sweep after boosting it’s speed. It’s changed quite a bit, adapting to threats and new strategies, and has transformed into a more standard bulky offense team: Wear down the opponent, maybe paralyze them, and then sweep with something like Ttar, Keldeo, Aegislash, or Scizor.
Below, in spoilers, is my old team. The new team peaked at a rating of 1679. Here is my current version:
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 SAtk / 248 HP / 8 SDef
Sassy Nature
- Draco Meteor
- Fire Blast
- Dragon Tail
- Thunderbolt
Read my comments below for more details on why I chose this set. I had switched Sap sipper to gooey, but rarely used the speed drop. Sap Sipper, on the other hand, made goodra a hard counter to mega-venusaur, which was giving my team fits.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Superpower
- U-turn
- Pursuit
This hasn't changed, and hopefully never will.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 244 HP / 252 SAtk / 12 Spd
Quiet Nature
- Shadow Ball
- King's Shield
- Sacred Sword
- Shadow Sneak
So I tried the mixed version and I feel like it's better than the physical version, simply because there are fewer specially defensive pokemon than there are physically defensive pokemon. Thanks to those who suggested this.
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Punch
- Earthquake
- Stone Edge
- Dragon Dance
I switched up Crunch to Ice Punch, and while this occasionally made me miss out on the ability to KO pokemon, the ability to get rid of gliscor, Landorus, and the like trumps it. Definitely a good idea.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 244 Def / 16 Atk
Adamant Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
I switched Celebi to this. With intimidate its a better physical wall which matches up better against teams. It still has stealth rock, and while it can't paralyze many pokemon, I realized that wasn't as helpful as it could be. This is definitely better than celebi.
Keldeo @ Choice Specs
Ability: Justified
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Scald
- Icy Wind
The only change is making the attack IV 0, given that we're seeing foul play/swagger tested, and thus more popular.
Without further ado, the team (which usually leads with Celebi, but it’s not the first pokemon in the preview).
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 SAtk / 248 HP / 8 SDef
Sassy Nature
- Draco Meteor
- Fire Blast
- Dragon Tail
- Thunderbolt
He’s a great special sponge. Takes hits like nobodies business, and then dishes out decently powerful attacks right back. This is a fairly standard set, though I’m not sure what the consensus is for the ability is, so I went with the one which gives me an immunity. It also gives me a safe switch in to Ferrothorn, who often tries to leech seed me for some reason. Coverage moves are just that, though thunderbolt has had underwhelming coverage and power, so I’d be open to alternatives for that move. Dragon tail is great, since most special sweepers can be phazed out, and I also often find myself shuffling pokemon through stealth rock.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Superpower
- U-turn
- Pursuit
This has been a thing since gen 4, back when I played a lot, and honestly, it’s been doing the same thing since then regardless of what new threats come out. Revenge killer? Check. Takes hits? Check. Keeps momentum with u-turn? Check. Can sweep in the end game? Can pursuit trap annoying ghosts and psychic types? Wears out Ttar counters who switch in? This is the perfect glue pokemon for almost every team, this one included.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Shadow Sneak
- King's Shield
- Sacred Sword
- Iron Head
He tanks physical hits, deals out damage, and has priority. I didn’t understand why the suggested set was mixed when you only run one special move, and making it physical (first Shadow claw, then the need for priority changed it to Shadow Sneak) means you get a better EV spread. This is supposed to be less of a wallbreaker and more of a physical tank. I feel like if I were to change one pokemon on the team, this would be the one, either changing the set or the Pokemon.
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Crunch
- Earthquake
- Stone Edge
- Dragon Dance
This is the main sweeper of the team. If it gets a Dragon Dance in, it gets through almost anything, and the Mega form is also ridiculously bulky. Once I get rid of the few counters it has, it sweepers fairly easily.This is pretty standard, as far as the set goes.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 36 Spd / 220 Def
Bold Nature
- Stealth Rock
- Thunder Wave
- Giga Drain
- Recover
Celebi is probably the Pokemon which keeps the team together. I lead with it, and with its deceptive physical bulk, I can usually get rocks up. Thunder Wave works well with a lot of my sweepers, and since Charizard almost always thinks it will force me to switch out, I can t-wave it on it’s Dragon Dance 95% of the time and neuter it for the game. I used to run U-turn instead of giga drain, and honestly I don’t know which is better. Celebi shuts down most water types, but can’t do anything to them without Giga Drain. At the same time, U-turn gave me a great way to keep momentum, especially while leading with him. Either way, i really love this guy, although I’m willing to switch him out if someone can think of someone who does everything celebi does but better.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
- Icy Wind
Keldeo is great. He has great typing and deals with a ton of threats. So many teams don’t have anyone to switch into a specs boosted hydro pump, and I’ll often end up Hydro Pumping my way through one pokemon at a time. Secret Sword is great coverage (and I played about 20 battles wondering why it was so underpowered before realizing Sacred Sword and Secret Sword aren’t the same thing). HP electric lets me deal with the water types I often wall, and Icy Wind is great to get rid of the dragons who think they have you beat.
I feel like the biggest problem this team has is SD scizor. Aegislash can’t really wall it, my scizor isn’t powerful enough to get through it, and Keldeo is often KO’d or weakened before they start boosting with it. Almost any physical sweeper who resists BP and gets a couple boosts can get through this team, since Celebi and TTar both are susceptible to common attack coverage (Charizard is the other big one, though i can often paralyze it while it sets up Celebi). Aegislash is underperforming as a counter to such pokemon.
Any advice would be greatly appreciated. Thanks!
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 SAtk / 248 HP / 8 SDef
Sassy Nature
- Draco Meteor
- Fire Blast
- Dragon Tail
- Thunderbolt
He’s a great special sponge. Takes hits like nobodies business, and then dishes out decently powerful attacks right back. This is a fairly standard set, though I’m not sure what the consensus is for the ability is, so I went with the one which gives me an immunity. It also gives me a safe switch in to Ferrothorn, who often tries to leech seed me for some reason. Coverage moves are just that, though thunderbolt has had underwhelming coverage and power, so I’d be open to alternatives for that move. Dragon tail is great, since most special sweepers can be phazed out, and I also often find myself shuffling pokemon through stealth rock.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Superpower
- U-turn
- Pursuit
This has been a thing since gen 4, back when I played a lot, and honestly, it’s been doing the same thing since then regardless of what new threats come out. Revenge killer? Check. Takes hits? Check. Keeps momentum with u-turn? Check. Can sweep in the end game? Can pursuit trap annoying ghosts and psychic types? Wears out Ttar counters who switch in? This is the perfect glue pokemon for almost every team, this one included.
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Shadow Sneak
- King's Shield
- Sacred Sword
- Iron Head
He tanks physical hits, deals out damage, and has priority. I didn’t understand why the suggested set was mixed when you only run one special move, and making it physical (first Shadow claw, then the need for priority changed it to Shadow Sneak) means you get a better EV spread. This is supposed to be less of a wallbreaker and more of a physical tank. I feel like if I were to change one pokemon on the team, this would be the one, either changing the set or the Pokemon.
Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Crunch
- Earthquake
- Stone Edge
- Dragon Dance
This is the main sweeper of the team. If it gets a Dragon Dance in, it gets through almost anything, and the Mega form is also ridiculously bulky. Once I get rid of the few counters it has, it sweepers fairly easily.This is pretty standard, as far as the set goes.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 36 Spd / 220 Def
Bold Nature
- Stealth Rock
- Thunder Wave
- Giga Drain
- Recover
Celebi is probably the Pokemon which keeps the team together. I lead with it, and with its deceptive physical bulk, I can usually get rocks up. Thunder Wave works well with a lot of my sweepers, and since Charizard almost always thinks it will force me to switch out, I can t-wave it on it’s Dragon Dance 95% of the time and neuter it for the game. I used to run U-turn instead of giga drain, and honestly I don’t know which is better. Celebi shuts down most water types, but can’t do anything to them without Giga Drain. At the same time, U-turn gave me a great way to keep momentum, especially while leading with him. Either way, i really love this guy, although I’m willing to switch him out if someone can think of someone who does everything celebi does but better.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
- Icy Wind
Keldeo is great. He has great typing and deals with a ton of threats. So many teams don’t have anyone to switch into a specs boosted hydro pump, and I’ll often end up Hydro Pumping my way through one pokemon at a time. Secret Sword is great coverage (and I played about 20 battles wondering why it was so underpowered before realizing Sacred Sword and Secret Sword aren’t the same thing). HP electric lets me deal with the water types I often wall, and Icy Wind is great to get rid of the dragons who think they have you beat.
I feel like the biggest problem this team has is SD scizor. Aegislash can’t really wall it, my scizor isn’t powerful enough to get through it, and Keldeo is often KO’d or weakened before they start boosting with it. Almost any physical sweeper who resists BP and gets a couple boosts can get through this team, since Celebi and TTar both are susceptible to common attack coverage (Charizard is the other big one, though i can often paralyze it while it sets up Celebi). Aegislash is underperforming as a counter to such pokemon.
Any advice would be greatly appreciated. Thanks!
So, let me know what you think about the edited version of the team! Thanks!
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