Quick look at the team:
More in depth:
Usually I do not run hyper offense but not too long ago a hype started about these hyper offensive teams. I used to run balanced teams or 4 offensive and a good defensive duo.
So this probably isn't the best hyper offense team out there but I sure do well with it.
First off when you are building an hyper offensive team you want something with incredible speed and power. Mega-aerodactyl with base 150 speed outspeeds anything in the tier that isn't choice scarfed and it speed ties with Mega-alakazam. That is not all because Aerodactyl get great coverage moves as well.
I use this pokémon as a late game sweeper and sometimes just to put holes into an opponents team. If you do not feel like aqua tail is a necessity you can always use hone claws for extra power and accuracy or taunt to do well against things that will try to set up or stall you out.
Aerodactyl @ Aerodactylite
Ability: Pressure
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stone Edge
- Aerial Ace
- Earthquake
- Aqua Tail / Hone claws / taunt
Since aerodactyl isn't used as a stealth rock user we needed something on an hyper offensive team that can set-up stealth rocks and will definetely get them up. I decided to go with Nidoqueen because nidoqueen gets good coverage and is bulkier than Nidoking. with a bit of HP investment it can take a lot of hits from a lot of pokémon and with the 252EVs in SpA and a modest nature Nidoqueen can get of a good hit on almost anything.
I mostly use Nidoqueen as my lead.
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Stealth Rock
- Sludge Wave
- Earth Power
- Ice Beam
Now we've had speed, and a stealth rocker. What I wanted t add to this team is something that can keep momentum and can also be used as a late game sweeper. Scarfed Hydreigon outspeeds +1 haxorus and is able to get off massive hits with its dual stab. U-turn is there for momentum and iron tail is there because otherwise this thing would get walled by Florges or aromatisse. Now it does get kinda walled by lucario but Lucario is a very frail pokémon and not many people switch it in and there's always the possibility of Super Power. If you think Superpower if going to be more useful than Iron Tail be my guest.
I use this thing as a pivot switch and as a fast heavy hitter. This is my revenge killer and also gives me opportunity to keep momentum, which is what you want when playing hyper offensive.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Iron Tail / superpower
We've had a lot of speed and power but the danger with hyper offense is that it might be very weak to sticky web and other hazards. So I need something to get rid of the entry hazards. Custom bulky Crobat can easily get rid of any hazards and/or screens on the field. The speed investment brings it to 329 and allows it to outspeed every pokémon with a 100 basespeed with 252EV and a +speed nature. You also want to keep Crobat alive when the opponent has a Mienshao. This team is pretty weak to Scarf Mienshao but if you keep Crobat alive Mienshao cannot harm you in any way. You have to be carfeful with stone edge though as it takes well over 75% from a stone edge.
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 104 HP / 200 Atk / 4 SpD / 200 Spe
Serious Nature
- Brave Bird
- U-turn
- Roost
- Defog
As you might realize my team is very fast but has got no priority at all and my team struggles with Umbreon. So I decided to bring Life Orb infernape. I prefer Life Orb infernape as most people think it is choiced in a way when they see the team preview. However Infernape gets great STAB-moves and is also able to keep momentum. 2 moves with base 120 power is nothing to mess with.
Infernape was basically an addition to the team. No particular purpose but very useful nevertheless. It's high speed and powerful movepool make it a very strong addition to this team.
Infernape @ Life Orb
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Flare Blitz
- U-turn
- Mach Punch / grass knot
Last pokémon on my team is choice specs Raikou. Once more, hyper offense is all about momentum. Raikou does force a lot of switches in the tier and with 115 Base Speed it outspeeds the majority of the pokémon. I went with specs because Raikou can do serious damage and also keep momentum with specs volt switch. Extrasensory if mainly for coverage and has a chance to flinch. I use hidden power grass but find myself hardly ever using it and this team does struggle a bit with Flygon so you could switch that up with hidden power ice. Raikou is a solid counter to Jirachi as it cannot get paralyzed, resists the iron head and is a lot faster than non-scarf Jirachi.
You can also go with a bulkier variant as Raikou does get base 100 special defense which means you have one more switch in for Scarf Hydreigon.
Raikou @ Choice Specs / assault vest
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Grass] / Hidden power [Ice]
More in depth:
Usually I do not run hyper offense but not too long ago a hype started about these hyper offensive teams. I used to run balanced teams or 4 offensive and a good defensive duo.
So this probably isn't the best hyper offense team out there but I sure do well with it.
First off when you are building an hyper offensive team you want something with incredible speed and power. Mega-aerodactyl with base 150 speed outspeeds anything in the tier that isn't choice scarfed and it speed ties with Mega-alakazam. That is not all because Aerodactyl get great coverage moves as well.
I use this pokémon as a late game sweeper and sometimes just to put holes into an opponents team. If you do not feel like aqua tail is a necessity you can always use hone claws for extra power and accuracy or taunt to do well against things that will try to set up or stall you out.
Aerodactyl @ Aerodactylite
Ability: Pressure
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stone Edge
- Aerial Ace
- Earthquake
- Aqua Tail / Hone claws / taunt
Since aerodactyl isn't used as a stealth rock user we needed something on an hyper offensive team that can set-up stealth rocks and will definetely get them up. I decided to go with Nidoqueen because nidoqueen gets good coverage and is bulkier than Nidoking. with a bit of HP investment it can take a lot of hits from a lot of pokémon and with the 252EVs in SpA and a modest nature Nidoqueen can get of a good hit on almost anything.
I mostly use Nidoqueen as my lead.
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Stealth Rock
- Sludge Wave
- Earth Power
- Ice Beam
Now we've had speed, and a stealth rocker. What I wanted t add to this team is something that can keep momentum and can also be used as a late game sweeper. Scarfed Hydreigon outspeeds +1 haxorus and is able to get off massive hits with its dual stab. U-turn is there for momentum and iron tail is there because otherwise this thing would get walled by Florges or aromatisse. Now it does get kinda walled by lucario but Lucario is a very frail pokémon and not many people switch it in and there's always the possibility of Super Power. If you think Superpower if going to be more useful than Iron Tail be my guest.
I use this thing as a pivot switch and as a fast heavy hitter. This is my revenge killer and also gives me opportunity to keep momentum, which is what you want when playing hyper offensive.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Iron Tail / superpower
We've had a lot of speed and power but the danger with hyper offense is that it might be very weak to sticky web and other hazards. So I need something to get rid of the entry hazards. Custom bulky Crobat can easily get rid of any hazards and/or screens on the field. The speed investment brings it to 329 and allows it to outspeed every pokémon with a 100 basespeed with 252EV and a +speed nature. You also want to keep Crobat alive when the opponent has a Mienshao. This team is pretty weak to Scarf Mienshao but if you keep Crobat alive Mienshao cannot harm you in any way. You have to be carfeful with stone edge though as it takes well over 75% from a stone edge.
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 104 HP / 200 Atk / 4 SpD / 200 Spe
Serious Nature
- Brave Bird
- U-turn
- Roost
- Defog
As you might realize my team is very fast but has got no priority at all and my team struggles with Umbreon. So I decided to bring Life Orb infernape. I prefer Life Orb infernape as most people think it is choiced in a way when they see the team preview. However Infernape gets great STAB-moves and is also able to keep momentum. 2 moves with base 120 power is nothing to mess with.
Infernape was basically an addition to the team. No particular purpose but very useful nevertheless. It's high speed and powerful movepool make it a very strong addition to this team.
Infernape @ Life Orb
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Flare Blitz
- U-turn
- Mach Punch / grass knot
Last pokémon on my team is choice specs Raikou. Once more, hyper offense is all about momentum. Raikou does force a lot of switches in the tier and with 115 Base Speed it outspeeds the majority of the pokémon. I went with specs because Raikou can do serious damage and also keep momentum with specs volt switch. Extrasensory if mainly for coverage and has a chance to flinch. I use hidden power grass but find myself hardly ever using it and this team does struggle a bit with Flygon so you could switch that up with hidden power ice. Raikou is a solid counter to Jirachi as it cannot get paralyzed, resists the iron head and is a lot faster than non-scarf Jirachi.
You can also go with a bulkier variant as Raikou does get base 100 special defense which means you have one more switch in for Scarf Hydreigon.
Raikou @ Choice Specs / assault vest
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Grass] / Hidden power [Ice]
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