OU Booster Energy Sandy Shocks

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3d

Prada shoes cuz she prada me
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[SET]
name: Booster Energy
move 1: Earth Power
move 2: Thunderbolt
move 3: Stealth Rock / Spikes
move 4: Tera Blast
item: Booster Energy
tera type: Fairy
ability: Protosynthesis
nature: Timid
evs: 48 HP / 208 SpA / 252 Spe

[SET COMMENTS]
Sandy Shocks's appeal comes from its high Special Attack and ability to come in at +1 Speed with Booster Energy to pressure common spinners, letting it be one of the best offensive entry hazard setters in the tier. With the lack of reliable Ground-resistant Pokemon, Earth Power becomes incredibly spammable, targeting opposing hazard setters like Glimmora, Garganacl, Iron Treads, Torkoal, and Iron Moth. Earth Power also deals massive damage to Great Tusk, limiting its spinning capabilities. Thunderbolt is an excellent second STAB move, as it targets Flying-types such as Corviknight, Pelipper, and Iron Jugulis, as well as heavily punishing Rotom-W. Thunderbolt also hits threatening Water-types, 2HKOing Azumarill, Dondozo, and Slowking while also OHKOing Greninja. Both of these STAB moves 2HKO Toxapex as well. Stealth Rock or Spikes are very useful on Sandy Shocks because it threatens out almost every entry hazard remover, namely Great Tusk, Torkoal, Corviknight, Cinderace, Glimmora, and Talonflame. Tera Fairy Tera Blast is the perfect coverage tool for Sandy Shocks because it targets threats that would normally wall it, such as Hydreigon and Meowscarada, and it can land surprise KOs on would-be switch-ins like Dragapult, Iron Valiant and Roaring Moon while also 2HKOing Garchomp. The Fairy typing has great defensive utility as well, resisting priority moves such as Sucker Punch from Kingambit and Meowscarada and Mach Punch from Breloom.

Sandy Shocks fits best on hyper offense and bulky offense teams. Its ability to immediately get up entry hazards and threaten other hazard setters is instrumental for the success of hyper offense, and not activating Glimmora's Toxic Debris in the hyper offense mirror match is very useful. On bulky offense teams, it can offer more flexibility, setting up hazards and pressuring opposing defensive cores. With its great Speed stat after a Protosynthesis boost, Sandy Shocks threatens offensive Pokemon that would otherwise outspeed it like Dragapult. It also forces damage on bulkier Pokemon like Ting-Lu, Garchomp and Rotom-W, so teammates such as Volcarona, Iron Moth, and Dragonite that appreciate these being weakened work best. Baxcalibur is also a great teammate, as it sets up on Rotom-W, which is annoying for Sandy Shocks. Ground-immune teammates like Dragonite and Rotom-W also help Sandy Shocks on bulky offense teams, switching into foes like Great Tusk. Opposing Meowscarada and Baxcalibur are problematic for this set, as they essentially force it to Terastallize, so teammates that can handle them like Kingambit and Iron Valiant are also very useful. Amoonguss can generally take advantage of Sandy Shocks too, threatening Spore on teammates, so Gholdengo is another great teammate; it also blocks Rapid Spin and Defog.


[CREDITS]
Written by:
https://www.smogon.com/forums/members/3d.295768/
Quality checked by:
https://www.smogon.com/forums/members/hamiltonion.40598/
https://www.smogon.com/forums/members/bt89.487308/
Grammar checked by:
https://www.smogon.com/forums/members/sulo.528036/
 
Last edited:

hamiltonion

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Comments (I only got comments lol)

[SET]
name: Booster Energy
move 1: Earth Power
move 2: Thunderbolt
move 3: Stealth Rock / Spikes
move 4: Tera Blast
item: Booster Energy
tera type: Fairy
ability: Protosynthesis
nature: Timid
evs: 48 hp / 208 spatk / 252+ speed

[SET COMMENTS]

Sandy Shocks is a great special attacker whose appeal comes from its high special attack and its ability to come in at +1 speed with Booster Energy which allows Sandy Shocks to be an offensive hazard setter. With the lack of reliable ground resists in the tier, Earth Power has carved itself out as one of the most spammable moves in the tier, targeting opposing hazard setters like Glimmora, Garganacl, Iron Treads, Torkoal, and Iron Moth. Earth Power also deals massive damage vs Great Tusk, which is something a lot of teams use as a way to answer physical ground types. In conjunction with Earth Power, Thunderbolt is an excellent second STAB move as it targets Flying-types such as Corviknight, Pelipper, and Iron Jugulis. I'd mention Rotom-W somewhere here as a Ground immune that doesn't want to take Tbolt. Thunderbolt also hits threatening Water-types, 2HKOing Azumarill, Dondozo, and Slowking while also one-shotting Greninja. Both of these STAB moves 2HKO Toxapex as well. Stealth Rocks or Spikes are very useful on Sandy Shocks because it threatens out almost every means of hazard control, namely Great Tusk, Torkoal, Corviknight, Cinderace, Glimmora, and Talonflame. Tera Blast Fairy is the perfect coverage tool for Sandy Shocks because it targets threats that would normally wall it, such as Hydreigon, and Meowscarada. It can also land surprise kills on Dragapult, Iron Valiant and Roaring Moon, while also 2HKOing Garchomp. The Fairy-typing has great defensive utility as well, resisting priority moves such as Sucker Punch from Kingambit or Meowscarada, and Mach Punch from Breloom.


Sandy Shocks fits best on hyper offensive or bulky offensive teams. Its ability to immediately get up hazards and threaten other hazards setter is instrumental for the success of HO, and not activating Glimmora's Toxic Debris in the hyper offence mirror match is very useful. I'd mention here that on bulkier offenses, its plays a bit more flexibly. Still trying to get up hazards but moreso working to heavily pressure defensive cores that have a tough time dealing with it without using their Tera. With its great speed stat after a Protosynthesis boost, Sandy Shocks is able to threaten out offensive Pokemon, forcing damage on bulkier Pokemon like Ting-Lu, Garchomp and Rotom-Wash, so teammates such as Volcarona, Iron Moth, and Dragonite that appreciate these being weakened work best. Imo it makes sense to split up this sentence, kinda confusing since you're merging two different roles of Shock i.e 1-time speed control and forcing damage. Baxcalibur is also a great teammate as it sets up on Rotom-W, which could otherwise be very annoying for Sandy Shocks. I'd make a note here that Dnite offers an offensive Ground-immune which synergizes p well with Shocks. Opposing Meowscarada and Baxcalibur are problematic for this set as they essentially force Tera, so teammates that can handle them like Kingambit and Iron Valiant are also very useful. Amoonguss can generally take advantage of Sandy Shocks too, threatening Spore on teammates so Gholdengo is another great teammate, and has the benefit of blocking Rapid Spin and Defog. Perhaps also include a sentence somewhere about Ground immune partners for Shocks esp on Bulky offense.

[CREDITS]
- Written by: [[3d, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

BT89

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[SET]
name: Booster Energy
move 1: Earth Power
move 2: Thunderbolt
move 3: Stealth Rock / Spikes
move 4: Tera Blast
item: Booster Energy
tera type: Fairy
ability: Protosynthesis
nature: Timid
evs: 48 HP / 208 SpA / 252 Spe

[SET COMMENTS]
Sandy Shocks is a great special attacker whose appeal comes from its high special attack and its ability to come in at +1 speed with Booster Energy which allows Sandy Shocks to be an offensive hazard setter. this sentence is pretty much entirely fluff, perhaps rephrase this to say why these things (i.e. offensive attributes (i.e. good offensive typing) + the booster energy speed) make it a good hazard setter With the lack of reliable ground resists in the tier, Earth Power has carved itself out as one of the most spammable moves in the tier, targeting opposing hazard setters like Glimmora, Garganacl, Iron Treads, Torkoal, and Iron Moth. Earth Power also deals massive damage vs Great Tusk, which is something a lot of teams use as a way to answer physical ground types instead of this, say how it inhibits tusk’s spinning capabilities or something among those lines. In conjunction with Earth Power, Thunderbolt is an excellent second STAB move as it targets Flying-types such as Corviknight, Pelipper, and Iron Jugulis, as well as heavily punishing Rotom-W you can mention this with the other water-types, perhaps something like “…while also dealing good damage to rotom-w” should do. Thunderbolt also hits threatening Water-types, 2HKOing Azumarill, Dondozo, and Slowking while also one-shotting Greninja. Both of these STAB moves 2HKO Toxapex as well. Stealth Rocks or Spikes are very useful on Sandy Shocks because it threatens out almost every means of hazard control, namely Great Tusk, Torkoal, Corviknight, Cinderace, Glimmora, and Talonflame. Tera Blast Fairy is the perfect coverage tool for Sandy Shocks because it targets threats that would normally wall it, such as Hydreigon, and Meowscarada. It can also land surprise kills on Dragapult, Iron Valiant and Roaring Moon, while also 2HKOing Garchomp. combine these sentences and rephrase to say “pokemon that would otherwise be able to switch in and threaten it such as…” or something among those lines. The Fairy-typing has great defensive utility as well, resisting priority moves such as Sucker Punch from Kingambit or Meowscarada, and Mach Punch from Breloom.

Sandy Shocks fits best on hyper offensive or bulky offensive teams. Its ability to immediately get up hazards and threaten other hazards setter is instrumental for the success of HO, and not activating Glimmora's Toxic Debris in the hyper offence mirror match is very useful. On bulky offense teams, it can offer more flexibility, both trying to set up hazards and pressure opposing defensive cores. With its great speed stat after a Protosynthesis boost, Sandy Shocks is able to threaten out offensive Pokemon that would otherwise outspeed it like Dragapult. It also forces damage on bulkier Pokemon like Ting-Lu, Garchomp and Rotom-Wash, so teammates such as Volcarona, Iron Moth, and Dragonite that appreciate these being weakened work best. Baxcalibur is also a great teammate as it sets up on Rotom-W, which could otherwise be very annoying for Sandy Shocks. Ground-immune teammates like Dragonite and Roto-W also help Sandy Shocks on more bulky offense teams, switching into foes like Great Tusk. Opposing Meowscarada and Baxcalibur are problematic for this set as they essentially force Tera, so teammates that can handle them like Kingambit and Iron Valiant are also very useful. Amoonguss can generally take advantage of Sandy Shocks too, threatening Spore on teammates so Gholdengo is another great teammate, and has the benefit of blocking Rapid Spin and Defog.

[CREDITS]
- Written by: [[3d, userid1]]
- Quality checked by: [[hamiltonion, 40598], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]]
QC 2/2, good stuff!
3562A9D9-9485-43FA-8CFE-78583680FBC3.gif
 

Clas

my main tier is yes
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AMGP! Aurora, implement with Sulo's discretion.

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[SET]
name: Booster Energy
move 1: Earth Power
move 2: Thunderbolt
move 3: Stealth Rock / Spikes
move 4: Tera Blast
item: Booster Energy
tera type: Fairy
ability: Protosynthesis
nature: Timid
evs: 48 HP / 208 SpA / 252 Spe

[SET COMMENTS]
Sandy Shocks' appeal comes from its high sSpecial aAttack and its ability to come in at +1 sSpeed with Booster Energy, (AC) allowing it to pressure commonly used Rapid Spinners Pokemon, letting it be one of the best offensive hazard setters in the tier fluff. With the lack of reliable gGround resists in the tier, Earth Power has carved itself out as is one of the most spammable moves in the tier, targeting opposing hazard setters like Glimmora, Garganacl, Iron Treads, Torkoal, and Iron Moth. Earth Power notably also deals massive damage vs Great Tusk, limiting its Rapid Spin capabilities. In conjunction with Earth Power, Thunderbolt is an excellent second STAB move as it targets Flying-types such as Corviknight, Pelipper, and Iron Jugulis, as well as heavily punishing Rotom-W Water-types like Azumarill, Dondozo, Greninja, Slowking, and Rotom-W. Thunderbolt also hits threatening Water-types, 2HKOing Azumarill, Dondozo, and Slowking while also one-shotting Greninja. combined Both of these STAB moves 2HKO Toxapex as well. obv, fluff Stealth Rocks or Spikes are very useful on Sandy Shocks because it threatens out almost every means of hazard control, namely Great Tusk, Torkoal, Corviknight, Cinderace, Glimmora, and Talonflame. Tera Blast Fairy is the perfect coverage tool for Sandy Shocks because it targets threats that would normally wall counter it and OHKO instead, such as Hydreigon, and Meowscarada, and can land surprise kills on Pokemon that can otherwise switch in, like Dragapult, Iron Valiant and Roaring Moon, while also 2HKOing Garchomp. wordy, basically just shortened The Fairy-typing Fairy-type has great defensive utility as well, resisting priority moves such as Sucker Punch from Kingambit or Meowscarada, (RC) and Mach Punch from Breloom.

Sandy Shocks fits best on hyper offensive or bulky offensive teams, as its . Its ability to immediately get up set hazards and threaten other hazards setters is instrumental for the success of HO, (RC) and not activating Glimmora's Toxic Debris in the hyper offence offense mirror match is very useful. On bulky offense teams, (RC) it can offer more flexibility, both trying to set up hazards and pressure opposing defensive cores. With its great sSpeed stat after a Protosynthesis boost, Sandy Shocks is able to threaten out offensive Pokemon that would otherwise outspeed it like Dragapult. It also forces damage on bulkier Pokemon like Ting-Lu, Garchomp and Rotom-Wash, so teammates such as Volcarona, Iron Moth, and Dragonite that appreciate these being weakened work best. Baxcalibur is also a great teammate as it sets up on Rotom-W, which cwould otherwise be very annoying for Sandy Shocks. Ground-immune teammates like Dragonite and Rotom-W also help Sandy Shocks on more bulky offense teams, switching into foes like Great Tusk. Opposing Meowscarada and Baxcalibur are problematic for this set Sandy Shocks as they essentially often force Terastallization, so teammates that can handle them like Kingambit and Iron Valiant are also very useful. Amoonguss can generally take advantage of Sandy Shocks too, threatening with Spore on teammates, (AC) so Gholdengo is another great teammate, and has the added benefit of blocking Rapid Spin and Defog.


[CREDITS]
- Written by: [[3d, userid1]]
- Quality checked by: [[hamiltonion, 40598], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]]
 

Sulo

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GP 1/1
[SET]
name: Booster Energy
move 1: Earth Power
move 2: Thunderbolt
move 3: Stealth Rock / Spikes
move 4: Tera Blast
item: Booster Energy
tera type: Fairy
ability: Protosynthesis
nature: Timid
evs: 48 HP / 208 SpA / 252 Spe

[SET COMMENTS]
Sandy Shocks's Shocks' appeal comes from its high Special Attack special attack and its ability to come in at +1 Speed speed with Booster Energy to pressure common spinners, allowing it to pressure commonly used Rapid Spinners, letting it be one of the best offensive entry hazard setters in the tier. With the lack of reliable Ground-resistant Pokemon, ground resists in the tier, Earth Power becomes incredibly spammable, has carved itself out as one of the most spammable moves in the tier, targeting opposing hazard setters like Glimmora, Garganacl, Iron Treads, Torkoal, and Iron Moth. Earth Power also deals massive damage to vs Great Tusk, limiting its spinning Rapid Spin capabilities. In conjunction with Earth Power, Thunderbolt is an excellent second STAB move, (ac) as it targets Flying-types such as Corviknight, Pelipper, and Iron Jugulis, as well as heavily punishing Rotom-W. that period was bolded, fixed it Thunderbolt also hits threatening Water-types, 2HKOing Azumarill, Dondozo, and Slowking while also OHKOing one-shotting Greninja. Both of these STAB moves 2HKO Toxapex as well. Stealth Rock Rocks or Spikes are very useful on Sandy Shocks because it threatens out almost every entry hazard remover, means of hazard control, namely Great Tusk, Torkoal, Corviknight, Cinderace, Glimmora, and Talonflame. Tera Blast Fairy Tera Blast is the perfect coverage tool for Sandy Shocks because it targets threats that would normally wall it, such as Hydreigon (rc) and Meowscarada, and it can land surprise KOs kills on would-be switch-ins Pokemon that can otherwise switch in, like Dragapult, Iron Valiant and Roaring Moon (rc) while also 2HKOing Garchomp. The Fairy typing removed hyphen has great defensive utility as well, resisting priority moves such as Sucker Punch from Kingambit and or Meowscarada (rc) and Mach Punch from Breloom.

Sandy Shocks fits best on hyper offense and bulky offense offensive or bulky offensive teams. Its ability to immediately get up entry hazards and threaten other hazard setters hazards setter is instrumental for the success of hyper offense, HO, and not activating Glimmora's Toxic Debris in the hyper offense offence mirror match is very useful. On bulky offense teams, it can offer more flexibility, setting both trying to set up hazards and pressuring pressure opposing defensive cores. With its great Speed speed stat after a Protosynthesis boost, Sandy Shocks threatens is able to threaten out offensive Pokemon that would otherwise outspeed it like Dragapult. It also forces damage on bulkier Pokemon like Ting-Lu, Garchomp and Rotom-Wash, so teammates such as Volcarona, Iron Moth, and Dragonite that appreciate these being weakened work best. Baxcalibur is also a great teammate, (ac) as it sets up on Rotom-W, which is could otherwise be very annoying for Sandy Shocks. Ground-immune teammates like Dragonite and Rotom-W also help Sandy Shocks on more bulky offense teams, switching into foes like Great Tusk. Opposing Meowscarada and Baxcalibur are problematic for this set, (ac) as they essentially force it to Terastallize, so teammates that can handle them like Kingambit and Iron Valiant are also very useful. Amoonguss can generally take advantage of Sandy Shocks too, threatening Spore on teammates, (ac) so Gholdengo is another great teammate; semicolon it also blocks and has the benefit of blocking Rapid Spin and Defog.


[CREDITS]
- Written by: [[3d, userid1]]
- Quality checked by: [[hamiltonion, 40598], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]]

Written by:
https://www.smogon.com/forums/members/3d.295768/
Quality checked by:
https://www.smogon.com/forums/members/hamiltonion.40598/
https://www.smogon.com/forums/members/bt89.487308/
Grammar checked by:
https://www.smogon.com/forums/members/sulo.528036/

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