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And with that, the game is over. Congratulations Sivanandi for coming out victorious against the Battle Tree! Clearly Valter would make an excellent movie monster.
Action Only:
Togekiss used Psyshock
To Crit: [1=Yes]=21=No
Damage: [8+2]*1.5=15
[15 Damage Ten] [6 Energy Tog]
Tentacruel used Venoshock + Venoshock combo
BAP: 13*2.25=29.25
EN: 3.5*[8+2]-1=34
To Crit: [1=YEs]=13=No
Damage: [29+3-1]*1.5=46.5~47
[47 Damage Tog] [34 Energy Ten]
Togekiss fainted
Yeah, you don't get to do that twice in a row, y'know? Kukui is a limited time encounter and all...
Only Dogfish44, any subrefs in the event that Dogfish vanishes from the face of the earth, Sivandi, and the Russian Mob that bankroll the Battle Tree are allowed to comment in here until the duration of the run.
Challenge Details: Name: Sivanandi Floor: 4 (no items)
Pokemon #1: Duessel the Venusaur Pokemon Ability: Overgrow
Pokemon #2: Ephraim the Tyranitar Pokemon Ability: Sand Stream
MOVES
Aerial Ace
Ancient Power
Assurance
Attract
Avalanche
Bite
Blizzard
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool
"Ah, another person who wishes to challenge the Tree. Let us begin!"
..... ..... ...At the very least, Prince Ephraim, this will be a valuable opportunity to test our strength against stronger opponents. I suppose you are right. It's rare to find enemies worthy of challenging us.
Sending out Ephraim the Tyranitar @ nothing!
Well, let's see if you can give me a beating to remember!
Flamethrower | Thunderbolt | Thunderbolt
IF Cawmodore is to use a damaging Steel-type combination THEN Detect and push back IF Cawmodore is under successful P/E THEN Hone Claws first instance, Focus Energy second instance, pushing back each time
IF Cawmodore is in the evasive state of Fly when you are to act THEN Thunder
IF Tyranitar is the Evasive stage of a Damaging Evasive Move OR under the effect of a Protective/Evasive move THEN Peck on the first instance, Metal Claw on the second, Peck on the third AND push back
My understanding on Detect combos is that the EN drain from taking damage both actions also gets the x1.5 multiplier - A1 purely because it's literally part of a combo, and A2 as codified directly
I'm not sure, but EN is hardly the greatest of my worries here, so oh well
Defeating me is not so easy!
Foul Play | Sand Tomb | Whirlpool
IF Cawmodore is to use a damaging priority move inside of a combination THEN Protect and push back actions and substitutions
IF Cawmodore is under P/E THEN Chill and push back actions and substitutions
IF Cawmodore is to use Bullet Punch outside of a combination A1 THEN start action sequence Endure | Scary Face | Chill
Do not tarry. Finish me off, and I will come back when I am more prepared.
Sunny Day | Weather Ball | Weather Ball
IF Sky Attack THEN Bullet Seed and push back
IF flying combo THEN Protect and push back
IF Caw is awake THEN Sleep Powder and push back
Only Dogfish44, any subrefs in the event that Dogfish vanishes from the face of the earth, Sivandi, and the Russian Mob that bankroll the Battle Tree are allowed to comment in here until the duration of the run.
Challenge Details: Name: Sivanandi Floor: 4 (no items)
Pokemon #1: Duessel the Venusaur Pokemon Ability: Overgrow
Pokemon #2: Ephraim the Tyranitar Pokemon Ability: Sand Stream
MOVES
Aerial Ace
Ancient Power
Assurance
Attract
Avalanche
Bite
Blizzard
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool
"Oh. Hello. We'd just finished rebuilding our wall of types. It didn't exactly take long."
Typing:
d18: 11/18 [ROCK]
d17: 9/17 [GROUND]
Pokemon:
Rock, d5: 2 [GOLEM-ALOLA]
Ground, d5: 5 [SWAMPERT]
Moves:
Ancient Power
Aqua Tail
Attract
Avalanche
Barrier
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Captivate
Confide
Counter
Curse
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Giga Impact
Growl
Hail
Hammer Arm
Headbutt
Hidden Power
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Scald
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Tackle
Take Down
Toxic
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Yawn
"Where were we? Ah, yes. Welcome back. I must warn you, I will be attempting to make you convert 12 JC into 2 RC and 2 TC. Golem-Alola is our first choice here."
Do not activate Sand Stream
Earth Power | Earth Power | Earth Power
[Once] IF Golem is to use Magnet Rise AND Ephraim is faster THEN Taunt
IF Golem is to use a self-KO move THEN Detect
IF Golem is to use a damaging fighting-type combination THEN Detect
Grass Knot | Energy Ball | Grass Knot
IF Swampert is to use Bide A1 THEN start action sequence Sunny Day | Growth | Growth
IF Swampert is to use Mirror Coat THEN Grassy Terrain first instance, Bullet seed second instance, Seed Bomb third instance
IF Swampert is to use an unsuspended D/E move outside of a combination AND Duessel is slower THEN Solar Beam