This team is meant to boost either my physical or special sweeper to an easy sweep so here it goes.
lead
Jolteon-Focus Sash
Ability: volt absorb
Nature: timid
EV's: 252spd/4SpecD/252SpecA
Moves:
-baton pass
-agility
-thunderbolt
-thunder
Jolteon is the lead of my team because he is fast and get up several agilities depending on the other persons lead. He is used so the rest of my party can easily out speed my opponent throughout the rest of the match.
wall/sub
vaporeon-leftovers
Nature: calm
Ability: water absorb
EV's: 252HP/252def/4spd
Moves:
-baton pass
-substitute
-aqua ring
-ice beam
Vaporeon comes in to set up a quick sub so i can move onto my next pokemon to boost my attack without having to be worried about a OHKO. The ice beam is so i can defend against taunt and still have a useful move. Also i have EV's in def because it is a very low stat for vaporeon. Finally I have aqua ring because that is very useful to be passed around
Attack booster/lead into special Sweeper
Ambipom-focus band
Ability-technician
Nature: Jolly
EV's: 252spd/252HP/4SpecD
Moves:
-Baton Pass
-Nasty Plot
-astonish
-Low Kick
This uses nasty plot to raise special attack a lot making my heatran a very strong force to be reckoned with. The only reason I have astonish is for the super effective against gengar and the occasional flinch
Atk booster/ lead into physical sweeper
Absol-scope lens
ability: super luck
Nature: adamant
EV's: 252Atk/252Spd/4HP
moves:
-baton pass
-sucker punch
-psycho cut
-swords dance
Absol boosts my atk for tyranitar. also it can easily hold its own in battle because after a few sword dances and incredibly high crit rate it can do severe damage to any team
Special Sweeper
Heatran-choice specs
Ability: flash fire
Nature: modest
EV's: 252specA/252spd/4hp
moves:
-flamethrower
-earth power
-dragon pulse
-iron head
Heatran is meant to come out with a +4-6 spec atk and +4 spd making it nearly impossible to strike first minus first priority moves that most are ineffective. With all the boosts plus Specs Heatran has great sweeping capabilities and can be nigh on impossible to survive.
Physical sweeper
tyranitar-life orb
Nature: adamant
Ability:sand stream
EV's: 252atk/252specD/4HP
moves:
-giga impact
-crunch
-stone edge
-earthquake
Tyranitar can take out many different types with his high atk and has versatile moves so he can hit many types. With stab stone edge with plus a couple stages in atk it makes it a very hard pokemon to survive
lead
Jolteon-Focus Sash
Ability: volt absorb
Nature: timid
EV's: 252spd/4SpecD/252SpecA
Moves:
-baton pass
-agility
-thunderbolt
-thunder
Jolteon is the lead of my team because he is fast and get up several agilities depending on the other persons lead. He is used so the rest of my party can easily out speed my opponent throughout the rest of the match.
wall/sub
vaporeon-leftovers
Nature: calm
Ability: water absorb
EV's: 252HP/252def/4spd
Moves:
-baton pass
-substitute
-aqua ring
-ice beam
Vaporeon comes in to set up a quick sub so i can move onto my next pokemon to boost my attack without having to be worried about a OHKO. The ice beam is so i can defend against taunt and still have a useful move. Also i have EV's in def because it is a very low stat for vaporeon. Finally I have aqua ring because that is very useful to be passed around
Attack booster/lead into special Sweeper
Ambipom-focus band
Ability-technician
Nature: Jolly
EV's: 252spd/252HP/4SpecD
Moves:
-Baton Pass
-Nasty Plot
-astonish
-Low Kick
This uses nasty plot to raise special attack a lot making my heatran a very strong force to be reckoned with. The only reason I have astonish is for the super effective against gengar and the occasional flinch
Atk booster/ lead into physical sweeper
Absol-scope lens
ability: super luck
Nature: adamant
EV's: 252Atk/252Spd/4HP
moves:
-baton pass
-sucker punch
-psycho cut
-swords dance
Absol boosts my atk for tyranitar. also it can easily hold its own in battle because after a few sword dances and incredibly high crit rate it can do severe damage to any team
Special Sweeper
Heatran-choice specs
Ability: flash fire
Nature: modest
EV's: 252specA/252spd/4hp
moves:
-flamethrower
-earth power
-dragon pulse
-iron head
Heatran is meant to come out with a +4-6 spec atk and +4 spd making it nearly impossible to strike first minus first priority moves that most are ineffective. With all the boosts plus Specs Heatran has great sweeping capabilities and can be nigh on impossible to survive.
Physical sweeper
tyranitar-life orb
Nature: adamant
Ability:sand stream
EV's: 252atk/252specD/4HP
moves:
-giga impact
-crunch
-stone edge
-earthquake
Tyranitar can take out many different types with his high atk and has versatile moves so he can hit many types. With stab stone edge with plus a couple stages in atk it makes it a very hard pokemon to survive
Overall
This is a pretty basic baton pass team with good potential. In my testing I haven't done to well though. If someone could help a little bit it would be much appreciated. Please rate and give suggestions. Thank You