Base Stats, Move Data, Egg Moves, and Dream World Abilities

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Well, 3rd gen had 4 "hidden" attacks in the coding that didn't even show up until the remakes and the third version. Maybe a couple of these that don't appear on any of the learn sets are like that. We might not see them at all in these initial paired versions.
 
Code:
[M468]: Dark Other Power: --- / Accuracy: ---
Raises Attack + accuracy

[M469]: Rock Other Power: --- / Accuracy: ---
User and allies protected from multi-target attacks

[M470]: Psychic Other Power: --- / Accuracy: ---
User averages Defense and Special Defense with target

[M471]: Psychic Other Power: --- / Accuracy: ---
User averages Attack and Special Attack with target

[M472]: Psychic Other Power: --- / Accuracy: ---
All Defense and Special Defense swapped for 5 turns

[M473]: Psychic Special Power: 80 / Accuracy: 100
Causes Physical damage

[M474]: Poison Special Power: 65 / Accuracy: 100
Power 130 if target is poisoned

[M475]: Steel Other Power: --- / Accuracy: ---
Sharply raises user's Speed

[M476]: Bug Other Power: --- / Accuracy: ---
Opponents aim only for user

[M477]: Psychic Other Power: --- / Accuracy: ---
Target easier to hit for 3 turns

[M478]: Psychic Other Power: --- / Accuracy: ---
Items can't be used for 5 turns

[M479]: Rock Physical Power: 50 / Accuracy: 100
Target falls to the ground

[M480]: Fighting Physical Power: 40 / Accuracy: 100
Always causes a critical hit

[M481]: Fire Special Power: 70 / Accuracy: 100
Also damages allies slightly

[M482]: Poison Special Power: 95 / Accuracy: 100
Hits all. May poision.

[M483]: Bug Other Power: --- / Accuracy: ---
Raises user's Special Attack, Special Defense and Speed

[M484]: Steel Physical Power: --- / Accuracy: 100
Heavier the user, the more powerful

[M485]: Psychic Special Power: 70 / Accuracy: 100
Hits any Pokémon of same type as user

[M486]: Electric Special Power: --- / Accuracy: 100
More powerful the faster user is than target

[M487]: Water Other Power: --- / Accuracy: 100
Changes target's type to Water

[M488]: Fire Physical Power: 50 / Accuracy: 100
May raise Speed

[M489]: Poison Other Power: --- / Accuracy: ---
Raises user's Attack, Defense and accuracy

[M490]: Fighting Physical Power: 60 / Accuracy: 100
Reduces target's Speed

[M491]: Poison Special Power: 40 / Accuracy: 100
Sharply lowers target's Special Defense.

[M492]: Dark Physical Power: 95 / Accuracy: 100
Higher target's Attack, more powerful

[M493]: Normal Other Power: --- / Accuracy: 100
Changes target's ability to Simple

[M494]: Normal Other Power: --- / Accuracy: 100
Makes target's Ability same as user's

[M495]: Normal Other Power: --- / Accuracy: ---
Makes target attack next

[M496]: Normal Special Power: 60 / Accuracy: 100
Allies with same move make the attack do more damage

[M497]: Normal Special Power: 40 / Accuracy: 100
Does extra damage if used every turn

[M498]: Normal Physical Power: 70 / Accuracy: 100
Target's stat changes don't affect this attack

[M499]: Poison Special Power: 50 / Accuracy: ---
All status changes return to normal

[M500]: Psychic Special Power: 20 / Accuracy: 100
The more the user's stats are raised, the more powerful.

[M501]: Fighting Other Power: --- / Accuracy: ---
User and allies protected from priority attacks

[M502]: Psychic Other Power: --- / Accuracy: ---
Switches position with an ally

[M503]: Water Special Power: 80 / Accuracy: 100
May burn

[M504]: Normal Other Power: --- / Accuracy: ---
Lowers user's Defense and Special Defense, raises user's Attack, Special Attack and Speed

[M505]: Psychic Other Power: --- / Accuracy: ---
Heals target 50% Max HP

[M506]: Ghost Special Power: 50 / Accuracy: 100
Power 100 if target has status condition

[M507]: Flying Physical Power: 60 / Accuracy: 100
2 turns. Target cannot attack during.

[M508]: Steel Other Power: --- / Accuracy: ---
Raises user's Attack and sharply raises user's Speed

[M509]: Fighting Physical Power: 60 / Accuracy: 90
Move last. Target switches out

[M510]: Fire Special Power: 30 / Accuracy: 100
Destroys target's Berry

[M511]: Dark Other Power: --- / Accuracy: 100
Makes target move last

[M512]: Flying Physical Power: 55 / Accuracy: 100
Power 110 if opponent has no item

[M513]: Normal Other Power: --- / Accuracy: ---
User changes to same type as target

[M514]: Normal Physical Power: 70 / Accuracy: 100
More powerful if ally fainted on previous turn

[M515]: Fighting Special Power: --- / Accuracy: 100
User faints. Target takes damage equal to user's HP

[M516]: Normal Other Power: --- / Accuracy: ---
Gives held item to target if they have none

[M517]: Fire Special Power: 100 / Accuracy: 50
Causes burn

[M518]: Water Special Power: 50 / Accuracy: 100
If used with Fire Oath, creates rainbow that may cause Confusion

[M519]: Fire Special Power: 50 / Accuracy: 100
If used with Grass Oath, creates burning field that causes damage every turn

[M520]: Grass Special Power: 50 / Accuracy: 100
If used with Water Oath, creates swamp that lowers Speed of all

[M521]: Electric Special Power: 70 / Accuracy: 100
Switch with ally

[M522]: Bug Special Power: 30 / Accuracy: 100
Lowers target's Special Attack

[M523]: Ground Physical Power: 60 / Accuracy: 100
Lowers target's Speed

[M524]: Ice Special Power: 40 / Accuracy: 90
Always causes a critical hit

[M525]: Dragon Physical Power: 60 / Accuracy: 90
Move last. Target switches out

[M526]: Normal Other Power: --- / Accuracy: ---
Raises Attack and Special Attack

[M527]: Electric Special Power: 55 / Accuracy: 95
Lowers target's Speed

[M528]: Electric Physical Power: 90 / Accuracy: 100
Recoil

[M529]: Ground Physical Power: 80 / Accuracy: 95
Increased critical hit chance

[M530]: Dragon Physical Power: 40 / Accuracy: 90
2 hits

[M531]: Psychic Physical Power: 60 / Accuracy: 100
May make target flinch

[M532]: Grass Physical Power: 75 / Accuracy: 100
Restores half damage caused.

[M533]: Fighting Physical Power: 90 / Accuracy: 100
Target's stat changes don't affect this attack

[M534]: Water Physical Power: 75 / Accuracy: 95
May lower target's Defense

[M535]: Fire Physical Power: --- / Accuracy: 100
Heavier the user, the more powerful

[M536]: Grass Special Power: 65 / Accuracy: 90
May lower target's accuracy

[M537]: Bug Physical Power: 65 / Accuracy: 100
May make target flinch

[M538]: Grass Other Power: --- / Accuracy: ---
Sharply raises user's Defense

[M539]: Dark Special Power: 85 / Accuracy: 95
May lower target's accuracy

[M540]: Psychic Special Power: 100 / Accuracy: 100
Causes Physical damage

[M541]: Normal Physical Power: 25 / Accuracy: 85
2 to 5 hits.

[M542]: Flying Special Power: 120 / Accuracy: 70
May cause confusion

[M543]: Normal Physical Power: 120 / Accuracy: 100
Recoil

[M544]: Steel Physical Power: 50 / Accuracy: 85
2 hits?

[M545]: Fire Special Power: 100 / Accuracy: 100
May cause a burn

[M546]: Normal Special Power: 85 / Accuracy: 100
Type is same as Item user holds

[M547]: Normal Special Power: 75 / Accuracy: 100
May cause Sleep

[M548]: Fighting Special Power: 85 / Accuracy: 100
Causes Physical damage

[M549]: Ice Special Power: 65 / Accuracy: 95
Sharply lowers target's Speed

[M550]: Electric Physical Power: 130 / Accuracy: 85
May cause paralysis

[M551]: Fire Special Power: 130 / Accuracy: 85
May cause a burn

[M552]: Fire Special Power: 80 / Accuracy: 100
May raise user's Special Attack

[M553]: Ice Physical Power: 140 / Accuracy: 90
May cause paralysis

[M554]: Ice Special Power: 140 / Accuracy: 90
May cause a burn

[M555]: Dark Special Power: 55 / Accuracy: 95
Lowers target's Special Attack

[M556]: Ice Physical Power: 85 / Accuracy: 90
May make target flinch

[M557]: Fire Physical Power: 180 / Accuracy: 95
Lower's user's Defense, Special Defense and Speed

[M558]: Fire Special Power: 100 / Accuracy: 100
More powerful if ally uses 559

[M559]: Electric Physical Power: 100 / Accuracy: 100
More powerful if ally uses 558
 
Terakion gets Swords Dance. Add in his two STAB attacks of Close Combat and Stone Edge, and he's a monster. Include is Base 108 Spe, and he's nearly unstoppable.
 
Aaaaaw, Chillarmy's level up moves are dissapointing...

I hope that it gets good TM/HMs. I want to use it's evo so much D= Would be amazing if he got that always critting fighting move...

EDIT: Ooooh, Chillarmy + 497 looks nice...
 

Meru

ate them up
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the Water Ghost thing though won't be as good as the other two methinks, it all depends on what 'Cursed Body' does really... true it has decent sp.def and reasonable HP, thats about it really....
It's the first ghost to get Recover. It also resists every single attack Scizor normally carries except Pursuit (Bug, Normal, Fighting, Steel)

It also has Water Absorb, which definitely isn't bad, and another ability that has good possiblity to be even better. It looks very viable to me, and it's my favorite pokemon of Gen 5. Been waiting a while for a Water/Ghost :)
 
[M473]: Psychic Special Power: 80 / Accuracy: 100 Causes Physical damage

So it's a special attack that aims for the physical defense? I don't think Blissey is walling Special Sweepers like it used to.
 
It's the first ghost to get Recover. It also resists every single attack Scizor normally carries except Pursuit (Bug, Normal, Fighting, Steel)

It looks very viable to me, and it's my favorite pokemon of Gen 5. Been waiting a while for a Water/Ghost :)
Note that it learns both Recover and Water Spout.

Doom Desire: Special Steel Power: 140 / Accuracy: 100 Effect: {Performs a [damage calculation], which is not a critical hit and whose effectiveness is not affected by the opponent's or user's types, against current user and opponent (will not fail); at the end of the round that follows the next round, if there is a Pokémon at opponent's position, the damage calculated is returned to that Pokémon. Accuracy check and damage weighting are performed when attack is returned. Remains in effect even if user or opponent is replaced. Damage returned is not affected by type immunities. During effect, this attack fails against the Pokémon at opponent's position. Returned attack is not considered an attack by the user. [Not affected by Life Orb]}
Jirachi just gets better every gen!

Jirachi + Sub/CM/Wish/Doom Desire = death.
 
Stealth Rock is the same as ever but the good news is only two lines learn it this gen, Gigaisu and Iwaparesu (rock/bug), and I think the TM is gone. So it should at least not be around often if you're playing the only B/W mode.
 
[M473]: Psychic Special Power: 80 / Accuracy: 100 Causes Physical damage

So it's a special attack that aims for the physical defense? I don't think Blissey is walling Special Sweepers like it used to.
Does that mean it goes off of sp.att and hits the opponets defense? or vice versa?

Hmm, at least no new suicide leads unless lots of new guys get spikes. If it weren't that transfer thing, there would be like 2 pokemon with rocks.
 
So the only LvUp Stealth Rock learners are the Geodude line, the Onix line, the Dangoro line and the Ishizumai line. And none of them can function as leads... yay!
 
[M483]: Bug Other Power: --- / Accuracy: ---Raises user's Special Attack, Special Defense and Speed
this seems.....broken. being a bug move it wont be too widerspread though, i hope denchura gets it.
 
^Serebii has confirmed that there is no internal data for additional Dream World abilities, so the Global Link can give any ability they want.
 
Excuse me. Can the internal data reveal the secondary abilitie some of the old Pokemon (like the Eeveelutions) adquire?
Serebii in his Discovery Thread said:
Arty2 just told me he can't find the Global Link abilities in the game's code. This means that they can choose whatever they wish for abilities

I also fixed the stat error
 
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