Ok I get that it has many advantages (damage + 100% confusion, goes through sub, gale wings use), but for the people arguing that it should be banned because of luck, I have to disagree.
If we banned everything because of luck:
- Confusion in general would be banned
- Paralysis : banned
- Attract : banned
- Critical hits : banned
- Every move would always hit
- Secondary Effects of moves : banned
- Speed ties : wouldn't happen
- the list goes on
I voted for no ban. I believe it's a good move, but it's not good enough to be banned. I've never really had a problem with it and I don't run soundproof, own tempo, shield dust e.t.c.
i understand this trail of thought, and i agree with the concept of being against banning everything luck based. but at the same time, that's not the sole reason chatter is being suspected. don't get me wrong, its a huge factor, but its not JUST the hax that's definitive. (And i'm glad you at least understand that much). its what that move is capable of doing for teams. and how well it does it. chatter separates itself from all those attacks due to its versatility. chatter is not just some "gimmicky hax attack" its actually a viable move even without confusion (not AMAZING at that, but its still more viable then dpunch without no guard, and teeter dance).
to be honest, it still kinda baffles me on WHY chatter is as scary as it is. what separates itself from other hax based moves. and i think i just finally solved it. its not JUST a hax based move. its a unrestricted, potential priority, great coverage, great utility, decent attack (15 off from extremespeed, which isnt even bad). what makes chatter scary isn't JUST the hax. or what the hax can do, its that this move, is capable of outspeeding, outpowering, and outlasting its counters and checks. and can use its very own checks and counters, as setup fodder. and can easily set up on every poke in the game, meanwhile countering it is as simple as running one ability, that albeit has run its course on the current meta, is still just as viable as it was before:soundproof. what separates itself from noguard, is that noguard dpunch is blocked by ghost types, and on top of that, is restricted to specific pokemon due to its crappy accuracy and otherwise reliance on noguard. its almost predictable on what the poke is going to do once it unleashes it, chatter doesn't have that. a random ph kyogre on your opponents team could run it, and you would never know until it was too late. it separates itself from teeter dance because chatter actually has merit outside of "confusing stuff" chatter can actually KO pokes without confusion, it doesnt waste a offensive moveslot by using it, and therefore, gives it less potential counters in the meta, any poke can run teeter dance, but when you think about it, unlike chatter, where you get some "chip" damage in, teeter almost wastes a turn just by using it. like using trick room, compared to if there was an actual move that summons trick room upon hitting someone with it. one wastes a turn to use, and one basically can still threaten teams by using it, which one would you consider? pretty self explanatory. now imagine that with hax instead of trick room. and THAT is why its being suspected. which is why i voted ban.
aaaand from now on i will no longer post my opinions on ban/nobans on bh suspects.more trouble then its worth. so have fun. lool.