Team Rocket Elite
Data Integration Thought Entity
You can put a Mental Herb on the Shuckle.About the whole shuckle + chansey idea, couldn't one taunt to shuckle entirely mess up the combination?
You can put a Mental Herb on the Shuckle.About the whole shuckle + chansey idea, couldn't one taunt to shuckle entirely mess up the combination?
Something like sableye or whimsicott would become useless ones taunted...but in most cases you're better off KOing it or just ignoring it and taking out your opponent's other three.I actually have to agree with Zog to an extent. But I do think Taunt is useful against pure supporters, because then you've basically taken them out without letting your opponent send something else in to replace it.
There's no quick, easy or definitive answer to that. It takes experience, practice, and know how to build a good team. However, learning some basic tactics and synergy would be a good place to start, so I recommend reading some articles here on Smogon, particually this one:I don't think this got answered so here it is again.
how do I know if 2 Pokemon do well together on a team or 6 Pokemon thanks
What's the rest of the team? We can't really make a good call without it.I have a question. What would be better for my team, a DW Blaziken and a cresselia or a breloom and a cresselia? How about a Lucario and a Cresselia? Or, would it be better to scrap that and go with togekiss and Garchomp?
Edit: I would like to clarify that it is a follow me Togekiss.
Instead of maxing out your Attack EVs on Haxorus, you should put them into HP and defenses, to boost survivability. Its base Attack is already so sky-high that adding EVs will not significantly change its damage output.The rest of the team is going to be latios, Haxorus, Metagross, and my last slot is up for choice, and those aforementioned pairs are for my opening pair. Usually, the four Pokemon I will take in are the pair, Latios, and Metagross. Haxorus seems a bit frail for this. Latios' special attack can come in handy, while Haxorus could be substituted if I deem that the opposing team has no physical walls.
We won't have anything for VGC 13 until we know the rules. Discussion of it would go in this forum when it's announced, and a VGC 13 Analyses section will be made in C&C.hi there! I don't know if this question was mentioned already but...how about a sub-forum or at least a thread about VGC 2013 to discuss the metagame and for pokemon analisys?? :D
Well it depends on the rest of your team, but from first glance hitmontop has more utility. Scrafty is outsped by many other fake outers so he could very well just get flinched himself. Hitmontop can run intimidate for support or even run a life orb and technician to just get off a good chunk of damage on an opponent. That being said, I used to run speed EVs on scrafty to outpace some common FOers in the meta.What do you guys prefer, Hitmontop or Scrafty as a fake out user?
Scrafty's main use is on trick room teams, as it has lower speed and more bulk. In general, though, Hitmontop is more popular because it has intimidate, a very powerful STAB move in Close Combat, and access to wide guard. However, Scrafty has the ability to ohko latios and do significant damage to Cresslia. Still, I would recommend Hitmontop over Scrafty for pretty much any team that isn't trickroom. If you want, you could definitely try out both Pokemon on your team and see which one works better.What do you guys prefer, Hitmontop or Scrafty as a fake out user?
there is a damage calculator for Android, I usa that one and it's not bad, and it's useful too because you have it on your phoneDoes anyone know a good damage calculator I could use?
http://honko.freehosting.com/manly_calc.htmlDoes anyone know a good damage calculator I could use?
http://pokemon.marriland.com/damage.phpDoes anyone know a good damage calculator I could use?