I think the whole idea around people noticed hax more when it happens to them is somwhat fair and as far as I know there is no actual concrete evidence that the game cheats in the subway. However, people who play subway regularly (including myself) strongly suspect that the AI is able to 'predict' favourable RNG rolls somehow. I have experienced many instances where opponents will use moves against me that are not their most effective option damage-wise but that have secondary effects that just happen to activate (or they'll crit instead, or they may have predicted that their most damaging move will miss). Meanwhile, we have no idea when moves will miss or not, or when side effects will activate, unless it is certain to occur (100% accurate moves, etc.).I'm sorry if there is some obvious place I should rather have looked for this, but does there exist any real, concrete research on whether the Battle Tower/Frontier/Subway in any generation 'cheats', as in actually fudging the probabilities for things like accuracy checks or critical hits as opposed to just having a lot of hax moves? I would think it's just the same hyperbole as when people claim the RNG always disfavors the player just because they notice more when they have terrible luck, but being that I don't really use the battle facilities and haven't seen any actual data on this, I can't know for certain and don't have anything concrete to back me up when I tell people I don't think it cheats.
They are both affected by Reflect.Does Reflect reduce the damage done by Sacred Sword and Chip Away?
thanks, I think he is the only oneForretress gets both volt switch and rapid spin.
Outrage>Dragon ClawI have a couple if questions.
1.) Should I use Flamethrower instead of Heat Wave on Volcarona? I like that Heat Wave has more power and hits both Pokemon in double battles, but the accuracy constantly fucks me over. It misses ALL the time. I'm nit sure if it's worth it to replace it.
2.) I'm currently running a Haxorus with Dragon Dance, Dragon Claw, Earthquake, and Aerial Ace. I'm looking for a move to replace Aerial Ace since I hardly ever use it. Any suggestions? Preferrably a TM move.
Provided everything else (movepool, abilities and typing) are to remain the same, how would that affect their viability?Wormadam-S : 64 / 75 / 103 / 75 / 103 / 39
Forretress : 75 / 89 / 138 / 59 / 59 / 39
Scizor : 65 / 119 / 92 / 50 / 73 / 60
Escavalier : 65 / 125 / 97 / 56 / 97 / 19
Durant : 55 / 103 / 106 / 46 / 46 / 103
Genesect : 53 / 92 / 73 / 92 / 73 / 76
The Bug-Flying Pokemon's never got much usage (with only Yanmega getting the highest, at BL). If they all have the same BST as everybody else, would they finally be worth it?Beautifly: 72/83/60/107/60/77
Butterfree: 72/54/60/95/95/83
Combee: 57/56/79/56/79/132
Ledian: 65/41/59/65/129/100
Ledyba: 69/35/52/69/139/95
Masquerain: 76/67/69/89/91/67
Mothim: 76/102/54/102/54/71
Ninjask: 62/91/45/50/50/161
Scyther: 66/101/73/50/73/96
Vespiquen: 68/77/99/77/99/39
Yanmega: 76/68/77/103/50/85
And here we have the legendary Pokemon, characterized by their very high BSTs. If they have the same BST as a lowly Bulbasaur, or a mediocre Lapras, would their (usually unique) typings and massive movepools allow them to still be as viable?Cobalion: 73/71/102/71/57/85
Terrakion: 73/102/71/57/71/85
Virizion: 73/71/57/71/102/85
Keldeo: 73/57/71/102/71/85
Tornadus: 63/91/55/99/63/88
Thundurus: 63/91/55/99/63/88
Landorus: 68/96/69/88/61/77
Reshiram: 67/81/68/101/81/61
Zekrom: 67/101/81/81/68/61
Kyurem: 87/90/63/90/63/66