Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
ACTION ONE
Iva used Grassy Terrain! The battlefield turned into grass!
-9 EN (Ivysaur)
Geodude used Earthquake! [Crit roll (<=625): 5269/10000; No]
[(7 + 3 + 6 - 4.5) x 1] = 11.5 DMG
-6 EN (Geodude)
Grassy Terrain replenished Iva's health! +2HP
ACTION TWO
Iva used Giga Drain! [Crit roll (<=625): 4942/10000; No]
[(8 + 3 + 1 + 3 + 9 - 3 - 1) x 2.25] = 45 DMG
Geodude had its HP drained! +22.5 HP (Ivysaur)
-11 EN (Ivysaur)
Geodude used Fire Punch! [Crit roll (<=625): 5344/10000; No] [Effectt roll {BRN} (<=1000): 1156/1000; SO FUCKING CLOSE]
[(8 + 6 - 4.5) x 1.5] = 14.25 DMG
-6 EN (Geodude)
Grassy Terrain replenished Geodude's health! +2HP
ACTION THREE
Iva used Giga Drain! [Crit roll (<=625): 4942/10000; No]
[(8 + 3 + 1 + 3 + 9 - 3 - 1) x 2.25] = 45 DMG Geodude had its HP drained! +22.5 HP (Ivysaur)
-15 EN (Ivysaur)
Geodude used Earthquake! [Crit roll (<=625): 5269/10000; No]
[(7 + 3 + 6 - 4.5) x 1] = 11.5 DMG
-6 EN (Geodude)
IF Geodude uses P/E move, THEN use Substitute (15 HP) on the first instance, and Chill on the second instance and restart the queue each time. IF Geodude is under the effects of Endure, AND not under the effects of Leech Seed, THEN use Leech Seed that action instead and restart the queue.
IF Geodude is KO'd when you would act, THEN use Chill that action instead.
ACTION ONE
Geodude used Endure! Geodude braced itself!
-15 EN (Geodude)
Chikku used Leech Seed! [Hit roll (<=9000): 4204/10000; Yes]
Geodude was seeded!
-9 EN (Chikorita)
Geodude's health was sapped by Leech Seed! -3HP
Grassy Terrain replenished Geodude's health! +2HP
ACTION TWO
Chikku used Magical Leaf! Geodude endured the hit!
-3 EN (Chikorita)
Geodude used Fire Punch! [Crit roll (<=625): 8915/10000; No] [Effectt roll {BRN} (<=1000): 7822/1000; No]
[(8 + 6 - 7.5) x 1.5] = 9.75 DMG
-6 EN (Geodude)
Geodude's health was sapped by Leech Seed! -3HP
Geodude fainted!
Grassy Terrain replenished Chikku's health! +2HP
END ROUND
Youngster Josh XO
Geodude
Typing: Rock/Ground Abilities: Rock Head / Sturdy HP/EN: KO / 59
Stats: 4 / 4 / 1 / 2 / 20 SC/WC/BRT: 1 / 2 / 14 Buffs: N/A De-buffs:About to die / KO
"No way! We can't lose to you! We've trained hard at school!"
Youngster Josh sent out Geodude! Fire Punch - Rock Tomb - Rock Tomb
[IF] Giga Drain is used, use Protect that action instead. Do not trigger consecutively.
[IF] SolarBeam is used, use Rock Blast that action instead.
ACTION ONE
Chikku used Magical Leaf! [Crit roll (<=625): 253/10000; ¬¬]
[(6 + 3 + 2 + 3 + 4.5 - 3 - 1 + 3) x 2.25] = 39.375 DMG
-3 EN (Chikorita)
Geodude used Fire Punch! [Crit roll (<=625): 5341/10000; No] [Effectt roll {BRN} (<=1000): 8468/1000; No]
[(8 + 6 - 7.5) x 1.5] = 9.75 DMG
-6 EN (Geodude)
Gale please stop telling children that it's cool to drop out of school.
Scool Kid Georgia would like to battle!
"You won't be able to get past me! I'm the top of my class!"
Battle Info
Format: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
School Kid Georgia orders first R1.
Arena: Rustboro Gym
The Rustboro Gym in the Hoenn Region! It is where you fight the Rustboro Gym Leader for the Stone Badge! Be careful though, the Pokémon in this arena are well versed in using Rock Tomb!
Arena Type: Rock / Structure (Nature Power: Power Gem)
Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle
"What? Leave school? But how will I learn to be a Pokémon trainer?"
ThunderPunch - Earthquake - Rock Tomb
[IF] a D/E move is used [AND] not suspended [AND] not in a combo [AND] Trick Room is up, use Dig that action instead and push back
[IF] Sleethoof is behind a substitute when you would act, use Rock Blast that action instead
ACTION ONE
Geodude used ThunderPunch! [Crit roll (<=625): 390/10000; Yes] [Effectt roll {PAR} (<=1000): 7133/1000; No]
[(8 + 6 - 4.5 + 3) x 1.5] = 18.75 DMG
-6 EN (Geodude)
Sleethoof used Surf! [Crit roll (<=625): 3493/10000; No]
[(9 + 3 + 3 - 3 - 1) x 2.25] = 24.75 DMG
-6 EN (Slowpoke)
Sleethoof's Leftovers replenished some of its HP! +2HP
ACTION TWO
Geodude used Earthquake! [Crit roll (<=625): 3913/10000; No]
[(10 + 3 + 6 - 4.5) x 1] = 14.5 DMG
-6 EN (Geodude)
Sleethoof used Scald! [Crit roll (<=625): 2709/10000; No] [Effectt roll {BRN} (<=3000): 6386/1000; No]
[(8 + 3 + 3 - 3 - 1) x 2.25] = 22.5 DMG
-5 EN (Slowpoke)
Sleethoof's Leftovers replenished some of its HP! +2HP
ACTION THREE
Geodude used Rock Tomb! [Crit roll (<=625): 2709/10000; No] [(8 + 3 + 6 - 4.5) x 1] = 12.5 DMG
Sleethoof's Speed fell because I'm an idiot and thought you were faster
-3 EN (Geodude)
Sleethoof used Briney Surf of Doom! [Crit roll (<=625): 6053/10000; No]
[(22 + 3 - 3 - 1) x 2.25] = 47.25 DMG
Geodude fainted!
-21.5 EN (Slowpoke)
Sleethoof's Leftovers replenished some of its HP! +2HP
END ROUND
School Kid Georgia X
Geodude
Typing: Rock/Ground Abilities: Rock Head / Sturdy HP/EN: KO / 85
Stats: 4 / 4 / 1 / 2 / 20 SC/WC/BRT: 1 / 2 / 14 Buffs: N/A De-buffs:About to die / KO
"Hello, I am Roxanne, the Rustboro Pokémon Gym Leader. I became a Gym Leader so that I may apply what I learned at the Pokémon Trainer's School in battle.
Would you kindly demonstrate how you battle, and with which Pokémon?"
Leader Roxanne would like to battle!
Battle Info
Format: 3v2 Singles # Allowed Subs: 2 # Allowed Mega Evolutions: 0 Switch = OK
All Abilities
Items = ON
Player orders first R1.
Roxanne's Item Bag: 2× Potion
Arena: Rustboro Gym
The Rustboro Gym in the Hoenn Region! It is where you fight the Rustboro Gym Leader for the Stone Badge! Be careful though, the Pokémon in this arena are well versed in using Rock Tomb!
Arena Type: Rock / Structure (Nature Power: Power Gem)
Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
Rock Tomb has two (2) extra BAP.
Geodude (F) @ Hard Stone
NATURE: Adamant (+1 Atk, -1 SpA)
TYPE: Rock / Ground ABILITIES: Rock Head / Sturdy / Sand Veil (H)
ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Harden
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle
Block
Endure
Flail
Focus Punch
Hammer Arm
Wide Guard
Earth Power
Fire Punch
Iron Defence
Snore
Superpower
Thunder Punch
Gyro Ball
Protect
Rock Slide
Rock Tomb
Sandstorm
Sleep Talk
Nosepass (F) @ Hard Stone
NATURE: Brave (+1 Atk, -15% Spe, -10% Eva)
TYPE: Rock ABILITIES: Sturdy / Magnet Pull / Sand Force (H)
ATTACKS
Block
Discharge
Earth Power
Harden
Lock-On
Power Gem
Rest
Rock Blast
Rock Slide
Rock Throw
Sandstorm
Spark
Stone Edge
Tackle
Thunder Wave
Zap Cannon
Double-Edge
Endure
Explosion
Head Smash
Magnitude
Rollout
Stealth Rock
Wide Guard
Fire Punch
Gravity
Ice Punch
Iron Defence
Magic Coat
Magnet Rise
Pain Split
Thunder Punch
Protect
Rock Tomb
Sleep Talk
Substitute
Taunt
Torment
Toxic
Volt Switch
"Hmm, have learned that 'am in-fact a lazy person."
"Y a w n!" Sleethoof | Slowpoke (M) #Leftovers
_______________________________
Scald ~ Scald ~ Scald
IF Electric type damaging combination is used, THEN use Dive (Suspend) that action instead. IF Ground type damaging combination is used, THEN use Dive (Suspend) that action instead.
ACTION ONE
Geodude used Rock Slide! [Crit roll (<=625): 2336/10000; No] [Effectt roll {flinch} (<=3000): 2980/1000; Yes]
[(8 + 3 + 6 - 4.5) x 1] + 4 = 16.5 DMG
-5 EN (Geodude)
Sleethoof flinched and was unable to move!
Sleethoof's Leftovers replenished some of its HP! +2HP
ACTION TWO
Geodude used Rock Slide! [Crit roll (<=625): 6246/10000; No] [Effectt roll {flinch} (<=3000): 7576/1000; No]
[(8 + 3 + 6 - 4.5) x 1] + 4 = 16.5 DMG
-9 EN (Geodude)
Sleethoof used Scald! [Crit roll (<=625): 6243/10000; No] [Effectt roll {BRN} (<=3000): 1647/1000; FUCK]
[(8 + 3 + 3 - 3 - 1) x 2.25] = 22.5 DMG
Geodude was burned!-5 EN (Slowpoke)
Geodude was hurt by its burn! -2HP
Sleethoof's Leftovers replenished some of its HP! +2HP
ACTION THREE
Geodude used Rock Slide! [Crit roll (<=625): 4089/10000; No] [Effectt roll {flinch} (<=3000): 4346/1000; No]
[(8 + 3 + 6 - 4.5 - 3) x 1] + 4 = 13.5 DMG
-13 EN (Geodude)
Sleethoof used Scald! [Crit roll (<=625): 7824/10000; No] [(8 + 3 + 3 - 3 - 1) x 2.25] = 22.5 DMG
-9 EN (Slowpoke)
Geodude was hurt by its burn! -2HP
Sleethoof's Leftovers replenished some of its HP! +2HP
END ROUND
Gym Leader Roxanne AO
Geodude
Typing: Rock/Ground Abilities: Rock Head / Sturdy HP/EN: 41 / 73
Stats: 4 / 4 / 1 / 2 / 20 SC/WC/BRT: 1 / 2 / 14 Buffs: N/A De-buffs: About to die / BRN
"Well. This certainly seems like an uphill climb for us now"
Stone Edge - Rock Slide - Stone Edge
[IF] Endure is used, use Sandstorm on the first instance and push actions back
[IF] the move you would use is disabled when you would act, use Rock Tomb that action instead
Turn order: Gale Wing Srock orders
YAS moans about how stupidly hard it is to not make a fool of myself when using Geodude, then refs
ACTION ONE
Geodude used Stone Edge! [Hit roll (<=9000): 6257/10000; Yes] [Crit roll (<=1250): 1802/10000; No] [(10 + 3 + 6 - 4.5 - 3) x 1] + 4 = 15.5 DMG
-6 EN (Geodude)
Sleethoof used Brine! [Crit roll (<=625): 732/10000; No] [(13 + 3 + 3 - 3 - 1) x 2.25] = 33.75 DMG
-7 EN (Slowpoke)
Geodude was hurt by its burn! -2HP
Sleethoof's Leftovers replenished some of its HP! +2HP
ACTION TWO
Sleethoof used Reflective Protect of Doom! A shimmering barrier was erected!
Geodude used Rock Slide! [(4 + 3 + 6 - 4.5) x 1] + 4 = 9.5 DMG
-5 EN (Geodude)
Sleethoof protected itself!
-31.2 EN (Slowpoke)
Geodude was hurt by its burn! -2HP
Sleethoof's Leftovers replenished some of its HP! +2HP
ACTION THREE
Geodude used Stone Edge! [Hit roll (<=9000): 5351/10000; Yes] [Crit roll (<=1250): 9162/10000; No]
[(5 + 3 + 6 - 4.5 - 3) x 1] + 4 = 10.5 DMG
Sleethoof fainted!
-6 EN (Geodude)
Geodude was hurt by its burn! -2HP
END ROUND
Gym Leader Roxanne AO
Geodude
Typing: Rock/Ground Abilities: Rock Head / Sturdy HP/EN: 1 / 56
Stats: 4 / 4 / 1 / 2 / 20 SC/WC/BRT: 1 / 2 / 14 Buffs: N/A De-buffs: About to die / BRN
Field effects:
N/A
Challenger Gale Wing Srock BBX
Sleethoof @ Leftovers
Typing: Water/Psychic Abilities: Oblivious / Own Tempo HP/EN: KO / 16
Stats: 3 / 3 / 2 / 3 / 13 SC/WC/BRT: 2 / 3 / 14 Buffs: +1KOC De-buffs: -10% Evasion / KO
Power Gem - Power Gem - Power Gem
[IF] you are asleep when you would act, use Sleep Talk [Power Gem / Earth Power / Sandstorm / Pain Split] on the first instance, Sleep Talk [Power Gem / Earth Power / Head Smash / Pain Split] on future instances
[IF] Giga Drain is used, use Protect on the first instance, Torment on the second