Agirudaa also get's Life Gamble, which from what I recall, does damage equal to his HP, but causes him to faint or drop to 1 HP or something.
Well, not in local infrared battles.Apparently, In B/W, you get to see You're opponent's Pokemon and get to choose what order to pick them on based on their team. (like PBR)
Oh wow, that's news.Well, not in local infrared battles.
Probably, since Shoddy is supposed to emulate local battles, not Wi-Fi.Oh wow, that's news.
So, you can't look at you're opponents team in Shoddy 2, since it Emulates Local Battles, Right?
Hmm, this seems interesting. Reminds me of SubPetaya Empoleon, except without the need of using Agility.Opinions on a SubPetaya set?
Agirudaa @ Petaya Berry
Ability: Unburden
Modest Nature 252 Sp Atk / 252 Spd / 4 Def
~Substitute
~Bug Buzz
~Focus Blast
~Hidden Power Ground / Ice
Any opinions on this set on whether or not it will be viable in the upcoming metagame? After 3 Subs (or 2 with Stealth Rock) it gainst +1 Special Attack and +1 Speed, allowing for a potential sweep. It can only be revenged by priority as no other scarfer can match it's speed.
The HP type should be something that allows it to not be walled by the likes of Gengar and Drifblim, shouldn't it?Opinions on a SubPetaya set?
Agirudaa @ Petaya Berry
Ability: Unburden
Modest Nature 252 Sp Atk / 252 Spd / 4 Def
~Substitute
~Bug Buzz
~Focus Blast
~Hidden Power Ground / Ice
Any opinions on this set on whether or not it will be viable in the upcoming metagame? After 3 Subs (or 2 with Stealth Rock) it gainst +1 Special Attack and +1 Speed, allowing for a potential sweep. It can only be revenged by priority as no other scarfer can match it's speed.
+1 Hidden Power Ice deals 51% - 60.2% to 0 HP 0 Sp Def Gengar, and 73.4% - 86.5% to 12 HP 32 Sp Def Drifblim, clean 2HKOs. Hidden Power Ice's main reason is to hit flying types which resist Bug Buzz and Focus Blast.The HP type should be something that allows it to not be walled by the likes of Gengar and Drifblim, shouldn't it?
Um, Froslass has the boltbeam combo which handles just about everything though she does have less special attack and speed. If you want a lead who can possibly come back later and do something then I'd use the bug. Otherwise Frolass since after I get some spikes and taunt I can use destiny bond and make it 5-5 with a layer of spikes.unburden probably will be illegal with spikes, since unburden is a dream world ability while spikes is an egg move. it may be possible to "breed" abilities, but as far as I know there isn't any research on that... so it is probably better to assume that we can't, for now.
this seems pretty appealing but when I think about it a little more, I dunno how popular it will get in the long run. Froslass is kind of a DPP analogue for Agirudaa, since it also has a Speed stat that beats a lot of other common leads and access to Spikes and not much else. Unlike Agirudaa, Froslass gets Taunt and has a Ghost typing that stops Forretress from spinning in your face. Unlike Froslass, Agirudaa gets to outspeed Aerodactyl and Azelf, and it's also got a much larger special movepool. With dedicated lead sets, they both suffer the "problem" of not doing much besides setting up Spikes, which might be the largest problem for leads like Agirudaa and Froslass. it just seems like most people don't consider "down 5-6 with Spikes" important enough to warrant suicide leads, while "down 5-6 with SR" is important enough.
I guess Agirudaa's extra special movepool will make it a bit harder for leads like Heatran + Swampert to do their business. also, Recover should let it stay alive longer than Froslass, which means it now has three pretty important things that Froslass doesn't (higher Speed, nice special attacks, Recover), so that could let it overcome the hump that Froslass hasn't been able to. or perhaps Gen 5 will change the balance of entry hazards to make Spikes more effective in the metagame, which would also be a great boon for Agirudaa...
what would be really nice is Encore + Spikes, but I just did a quick sweep of all the new Pokemon's level-up movepools and none of them get Encore + Spikes together. it might still be possible to somehow get one with the combination through egg moves + level-up, and pass it on to Agirudaa... I think? I dunno breeding mechanics tbh. anyways, just putting Encore on Agirudaa without Spikes doesn't seems like a winning strategy at all. you get to make the other guy do nothing, sure, but... you kinda do nothing as well.