Introduction:
My first Analysis will be on a strange new pokemon named Lopunny. Like most people, when i first saw this thing's ability, all i could think of was how terrible it would be, but after actually sitting down and pondering on it for a while, i realised that this could be a very powerful pokemon indeed, mainly due to item switching...
Base Experience: 178
Growth Curve: Normal/Medium
Max Experience (lvl 100): 1,000,000
Egg Groups: Ground/Humanshape
Steps taken to hatch: 5120
Base Happiness: 140
Capture Rate: 60
EVs you recieve for defeating it: 2+ Speed
Location:
Diamond/Pearl: Evolve from Buneary
Evolution: Buneary (happiness)--> Lopunny
Traits:
Cute Charm: When a pokemon makes contact with Lopunny, it has a 30% chance of becoming Infatuated
Klutz: Lopunny does not recieve any effects from it's hold items
Gender Ratio:
50% Each way, kinda odd if you ask me
===================
Moves
Level up moves:
Mirror Coat
— Magic Coat
— Splash
— Pound
— Defense Curl
— Foresight
6 Endure
13 Return
16 Quick Attack
23 Jump Kick
26 Baton Pass
33 Agility
36 Dizzy Punch
43 Charm
46 Bounce
53 Healing Wish
TMs/HMs:
TM01 Focus Punch
TM03 Water Pulse
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM22 Solarbeam
TM23 Iron Tail
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM28 Dig
TM30 Shadow Ball
TM32 Double Team
TM34 Shock Wave
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM52 Focus Blast
TM56 Fling
TM57 Charge Beam
TM58 Endure
TM60 Drain Punch
TM68 Giga Impact
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM86 Grass Knot
TM87 Swagger
TM90 Substitute
HM01 Cut
HM04 Strength
HM06 Rock Smash
Egg Moves (with some breeding examples):
Fake Tears Persian
Fake Out Meowth
Encore Seel
Sweet Kiss Pachirisu
Double Hit Aipom
Attract Skitty
Low Kick Mankey
Sky Uppercut Combusken
Switcheroo Persian
Thunderpunch Ampharos
Ice Punch Smeargle
Fire Punch Ampharos
===================
Stats
Base Stats:
HP 65
Atk 76
Def 84
SpAtk 54
SpDef 96
Speed 105
Total 480
===================
Strategic
Immunities:
Ghost
Resistances:
None
Weakness:
Fighting
Movesets:
Moveset 1:
Lopunny (F) @ Flame Orb
Trait: Klutz
EVs: 252 HP / 80 Def / 176 Spd
Bold Nature (+Def, -Atk)
- Switcheroo
- Encore
- Rest
- Swagger
OK, this first set relies on the Klutz ability, and the move Switcheroo. The trick here is to switch items with the oponent, giving them a perma-burn (even if they use aromatherapy, it just comes back) and lowering thier attack. Then use of Swagger (which is fine when combined with flame orb) Encore and Rest, to keep the oponent at bay while the burn orb gets to work. When you think you have done enough, just switch the orb back again, and switch out to something that can finish it off. Not the best strategy in the world, as it has a few counters, but this thing is more to confound the opponent than anything else.
Moveset 2:
Lopunny (F) @ Iron Orb
Trait: Klutz
EVs: 252 HP / 80 Def / 176 Spd
Impish Nature (+Def, -Sp.Atk)
- Switcheroo
- Thunder Wave
- Rest
- Fling
This guy basically has the ability to make any opponent's speed fall by about 90%. Switching Iron orb also means that the opponent's pokemon are weak to gound attacks and spikes, great if you dont have a pokemon which is able to use gravity. Fling is more there as a novelty than anything else, as it would be rather funny to use up the oponent's item, and the switch your own one back... still, it needs some form of attack, so why not?
Moveset 3:
Lopunny (F) @ Leftovers
Trait: Cute Charm
EVs: 252 HP / 252 Spd / 4 Def
Timid Nature (+Spd, -Atk)
- Batton Pass
- Agility
- Heal Wish / Charge Beam
- Substitute
Plays rather like Jolteon as a BPer, and does it rather well with it's high speed. It can pass on speed and subs to the oponents, and has the advantage of being able to cute charm most things which try to hit it. As an added bonus, it gets Heal Wish which is able to heal the next pokemon sent out if it happens to faint, and Charge beam which has a 70% chance of raising Sp.Atk (not for you to use, but for the pokemon you are passing to)
Other Options
There is a few more things this can do, but dont really work without a decent healing move, like Mirror Coat and Magical Coat. They would be rather surprising if they were able to work though, and would catch quite a few pokemon off guard. There is also things like toxic and attract (not really needed if you are using Cute Charm though) which work on any kind of staller, and dont forget that this thing is really fast too.
So there you have it, an unexpected Pokemon can actually do some good. As I said before, when I first saw this guy I thought he was just another weak Pokemon, and he kind of is, but it has great potential.
Discuss. ^_^
Note: I'm not sure if anyone did an analysis on Lopunny already, but oh well. I found him really interesting and felt like I should write up a post about him.
My first Analysis will be on a strange new pokemon named Lopunny. Like most people, when i first saw this thing's ability, all i could think of was how terrible it would be, but after actually sitting down and pondering on it for a while, i realised that this could be a very powerful pokemon indeed, mainly due to item switching...
Name: Lopunny
Pokedex Number: 428
Classification: Rabbit
Height: 3'11"
Weight: 73.4 lbs
Pokedex Number: 428
Classification: Rabbit
Height: 3'11"
Weight: 73.4 lbs
Base Experience: 178
Growth Curve: Normal/Medium
Max Experience (lvl 100): 1,000,000
Egg Groups: Ground/Humanshape
Steps taken to hatch: 5120
Base Happiness: 140
Capture Rate: 60
EVs you recieve for defeating it: 2+ Speed
Location:
Diamond/Pearl: Evolve from Buneary
Evolution: Buneary (happiness)--> Lopunny
Traits:
Cute Charm: When a pokemon makes contact with Lopunny, it has a 30% chance of becoming Infatuated
Klutz: Lopunny does not recieve any effects from it's hold items
Gender Ratio:
50% Each way, kinda odd if you ask me
===================
Moves
Level up moves:
Mirror Coat
— Magic Coat
— Splash
— Pound
— Defense Curl
— Foresight
6 Endure
13 Return
16 Quick Attack
23 Jump Kick
26 Baton Pass
33 Agility
36 Dizzy Punch
43 Charm
46 Bounce
53 Healing Wish
TMs/HMs:
TM01 Focus Punch
TM03 Water Pulse
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM22 Solarbeam
TM23 Iron Tail
TM24 Thunderbolt
TM25 Thunder
TM27 Return
TM28 Dig
TM30 Shadow Ball
TM32 Double Team
TM34 Shock Wave
TM42 Facade
TM43 Secret Power
TM44 Rest
TM45 Attract
TM52 Focus Blast
TM56 Fling
TM57 Charge Beam
TM58 Endure
TM60 Drain Punch
TM68 Giga Impact
TM73 Thunder Wave
TM78 Captivate
TM82 Sleep Talk
TM83 Natural Gift
TM86 Grass Knot
TM87 Swagger
TM90 Substitute
HM01 Cut
HM04 Strength
HM06 Rock Smash
Egg Moves (with some breeding examples):
Fake Tears Persian
Fake Out Meowth
Encore Seel
Sweet Kiss Pachirisu
Double Hit Aipom
Attract Skitty
Low Kick Mankey
Sky Uppercut Combusken
Switcheroo Persian
Thunderpunch Ampharos
Ice Punch Smeargle
Fire Punch Ampharos
===================
Stats
Base Stats:
HP 65
Atk 76
Def 84
SpAtk 54
SpDef 96
Speed 105
Total 480
===================
Strategic
Immunities:
Ghost
Resistances:
None
Weakness:
Fighting
Movesets:
Moveset 1:
Lopunny (F) @ Flame Orb
Trait: Klutz
EVs: 252 HP / 80 Def / 176 Spd
Bold Nature (+Def, -Atk)
- Switcheroo
- Encore
- Rest
- Swagger
OK, this first set relies on the Klutz ability, and the move Switcheroo. The trick here is to switch items with the oponent, giving them a perma-burn (even if they use aromatherapy, it just comes back) and lowering thier attack. Then use of Swagger (which is fine when combined with flame orb) Encore and Rest, to keep the oponent at bay while the burn orb gets to work. When you think you have done enough, just switch the orb back again, and switch out to something that can finish it off. Not the best strategy in the world, as it has a few counters, but this thing is more to confound the opponent than anything else.
Moveset 2:
Lopunny (F) @ Iron Orb
Trait: Klutz
EVs: 252 HP / 80 Def / 176 Spd
Impish Nature (+Def, -Sp.Atk)
- Switcheroo
- Thunder Wave
- Rest
- Fling
This guy basically has the ability to make any opponent's speed fall by about 90%. Switching Iron orb also means that the opponent's pokemon are weak to gound attacks and spikes, great if you dont have a pokemon which is able to use gravity. Fling is more there as a novelty than anything else, as it would be rather funny to use up the oponent's item, and the switch your own one back... still, it needs some form of attack, so why not?
Moveset 3:
Lopunny (F) @ Leftovers
Trait: Cute Charm
EVs: 252 HP / 252 Spd / 4 Def
Timid Nature (+Spd, -Atk)
- Batton Pass
- Agility
- Heal Wish / Charge Beam
- Substitute
Plays rather like Jolteon as a BPer, and does it rather well with it's high speed. It can pass on speed and subs to the oponents, and has the advantage of being able to cute charm most things which try to hit it. As an added bonus, it gets Heal Wish which is able to heal the next pokemon sent out if it happens to faint, and Charge beam which has a 70% chance of raising Sp.Atk (not for you to use, but for the pokemon you are passing to)
Other Options
There is a few more things this can do, but dont really work without a decent healing move, like Mirror Coat and Magical Coat. They would be rather surprising if they were able to work though, and would catch quite a few pokemon off guard. There is also things like toxic and attract (not really needed if you are using Cute Charm though) which work on any kind of staller, and dont forget that this thing is really fast too.
So there you have it, an unexpected Pokemon can actually do some good. As I said before, when I first saw this guy I thought he was just another weak Pokemon, and he kind of is, but it has great potential.
Discuss. ^_^
Note: I'm not sure if anyone did an analysis on Lopunny already, but oh well. I found him really interesting and felt like I should write up a post about him.