GW
I may be warrior
What's up guys! This is TheGreninjaWarrior21 here, aka DankGreninja215. This is going to be my first RMT :D
IM TRICK SCARF (Lopunny) @ Lopunnite
Ability: Cute Charm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Ice Punch
This is the first Pokemon of my team. It is a very good mega, and it destroys a lot of teams by outspeeding the majority of their team and sweeping them late game. You just have to watch out for tank chomp and mega zam and you're good
IM SPECS (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 28 HP / 252 SpA / 228 Spe
Timid Nature
- Ancient Power
- Overheat
- Earth Power
- Flash Cannon
Heatran was the 2nd addition to my team. It goes very well with mega lopunny, and it can outspeed mega zam while also beating talonflame for mega lopunny. Ancient power nearly kills zard y and kills talonflame, and this thing helps to give this team a fairy resist. Overheat is to do more damage to keldeo and azu, making it easier to weaken both of those things.
IM BANDED (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
I was weak to dd eq zard x, as well as keldeo. Av azu also helps out against mega zam, being able to take a psychic from it pretty well and killing it in return. Azumarill can revenge kill a lot of things with aqua jet and can do a lot of damage with it's massive attack stat and huge power. Knock off hits celebi and gets rid of items, which can be nice.
FAT THING (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Hippowdown was my next choice, since i wanted a stealth rocker and i was looking a bit weak to drill and mega manectric/raikou. This thing is extremely fat and hard to take down, and it can win me games :]. I have stone edge over whirlwind just in case if my heatran gets weakened and if i need to kill zard y, since hippo can live a solar beam from zard y 252 SpA Mega Charizard Y Solar Beam vs. 252 HP / 112 SpD Hippowdon: 346-408 (82.3 - 97.1%) -- guaranteed 2HKO after Leftovers recovery. It can recover vs a lot of things and it can get rid of politoed's drizzle, which can be useful vs. rain.
IM SPECIAL (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 148 Def / 108 Spe
Impish Nature
- Swords Dance
- Baton Pass
- Substitute
- Seed Bomb
My next pokemon on this team was Celebi. I origionally had a ferrothorn in this slot, but I was so weak to rotom wash that I added this instead. This thing beats quagsire on stalll, beats rotom wash, and has substitute plus swords dance. With sub plus sd, I can potentially get a sub plus sd off vs. bulkier teams and proceed to destroy my opponents team with an azu/mega lopunny at plus 2 behind a sub. Sometimes, I dont even sd and i just sub pass to tran, which sometimes works out. I origionally had recover, but I wanted sub to better support mega lopunny.
IM IRON HEAD (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Defog
- Roost
- Brave Bird
- Whirlwind
The final pokemon on my team was skarmory. I didnt have a ground immunity at this point, and i didn't have too much for lando t, mega gyara, and mega altaria (at least i had scarf tran with flash cannon to check it). I also didn't want to lose to hazard stacking, which is why skarmory was my pokemon of choice. I have roost for recovery. The reason i have brave bird over iron head is because i figured that mega pinsir and mega madicham were bigger threats to my team than mega garde and clef and mega diancie, since I have scarf tran. I also have whirlwind to phase out set up mons such as sd drill under the sand and dd mega gyara or regular gyara.
Here's the team
Replays with the team :D
IM TRICK SCARF (Lopunny) @ Lopunnite
Ability: Cute Charm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Ice Punch
This is the first Pokemon of my team. It is a very good mega, and it destroys a lot of teams by outspeeding the majority of their team and sweeping them late game. You just have to watch out for tank chomp and mega zam and you're good
IM SPECS (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 28 HP / 252 SpA / 228 Spe
Timid Nature
- Ancient Power
- Overheat
- Earth Power
- Flash Cannon
Heatran was the 2nd addition to my team. It goes very well with mega lopunny, and it can outspeed mega zam while also beating talonflame for mega lopunny. Ancient power nearly kills zard y and kills talonflame, and this thing helps to give this team a fairy resist. Overheat is to do more damage to keldeo and azu, making it easier to weaken both of those things.
IM BANDED (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
I was weak to dd eq zard x, as well as keldeo. Av azu also helps out against mega zam, being able to take a psychic from it pretty well and killing it in return. Azumarill can revenge kill a lot of things with aqua jet and can do a lot of damage with it's massive attack stat and huge power. Knock off hits celebi and gets rid of items, which can be nice.
FAT THING (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Hippowdown was my next choice, since i wanted a stealth rocker and i was looking a bit weak to drill and mega manectric/raikou. This thing is extremely fat and hard to take down, and it can win me games :]. I have stone edge over whirlwind just in case if my heatran gets weakened and if i need to kill zard y, since hippo can live a solar beam from zard y 252 SpA Mega Charizard Y Solar Beam vs. 252 HP / 112 SpD Hippowdon: 346-408 (82.3 - 97.1%) -- guaranteed 2HKO after Leftovers recovery. It can recover vs a lot of things and it can get rid of politoed's drizzle, which can be useful vs. rain.
IM SPECIAL (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 148 Def / 108 Spe
Impish Nature
- Swords Dance
- Baton Pass
- Substitute
- Seed Bomb
My next pokemon on this team was Celebi. I origionally had a ferrothorn in this slot, but I was so weak to rotom wash that I added this instead. This thing beats quagsire on stalll, beats rotom wash, and has substitute plus swords dance. With sub plus sd, I can potentially get a sub plus sd off vs. bulkier teams and proceed to destroy my opponents team with an azu/mega lopunny at plus 2 behind a sub. Sometimes, I dont even sd and i just sub pass to tran, which sometimes works out. I origionally had recover, but I wanted sub to better support mega lopunny.
IM IRON HEAD (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Defog
- Roost
- Brave Bird
- Whirlwind
The final pokemon on my team was skarmory. I didnt have a ground immunity at this point, and i didn't have too much for lando t, mega gyara, and mega altaria (at least i had scarf tran with flash cannon to check it). I also didn't want to lose to hazard stacking, which is why skarmory was my pokemon of choice. I have roost for recovery. The reason i have brave bird over iron head is because i figured that mega pinsir and mega madicham were bigger threats to my team than mega garde and clef and mega diancie, since I have scarf tran. I also have whirlwind to phase out set up mons such as sd drill under the sand and dd mega gyara or regular gyara.
Threatlist:
This thing destroys my team imao at least mega lopunny revenges with a bit of damage
I dont really have a switch in for this at least i have some things to revenge it
Here's the team
IM TRICK SCARF (Lopunny) @ Lopunnite
Ability: Cute Charm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Ice Punch
IM SPECS (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 28 HP / 252 SpA / 228 Spe
Timid Nature
- Ancient Power
- Overheat
- Earth Power
- Flash Cannon
IM BANDED (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
FAT THING (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
IM SPECIAL (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 148 Def / 108 Spe
Impish Nature
- Swords Dance
- Baton Pass
- Substitute
- Seed Bomb
IM IRON HEAD (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Defog
- Roost
- Brave Bird
- Whirlwind
Ability: Cute Charm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Ice Punch
IM SPECS (Heatran) @ Choice Scarf
Ability: Flash Fire
EVs: 28 HP / 252 SpA / 228 Spe
Timid Nature
- Ancient Power
- Overheat
- Earth Power
- Flash Cannon
IM BANDED (Azumarill) @ Assault Vest
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
FAT THING (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
IM SPECIAL (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 148 Def / 108 Spe
Impish Nature
- Swords Dance
- Baton Pass
- Substitute
- Seed Bomb
IM IRON HEAD (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Defog
- Roost
- Brave Bird
- Whirlwind
Replays with the team :D