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  1. Hell Raisers! Burn your Brains Out (Rate/FIX!!)

    I agree that having a spin blocker is the one big thing missing from this team but Sableye is very frail and so is Weavile. I also Really hate not having 'Dos because of how many pokes he can check but I have noticed that I do lack the power to make winning easier and much less "STRESSFUL". and...
  2. Hell Raisers! Burn your Brains Out (Rate/FIX!!)

    Whats up Smogon, it's me Frostee back wit my 2nd RMT please comment/rate/fix as this team isn't set in stone but has been doing pretty well so far. (Btw this is a stall team) Arcanine @ Leftovers, Intimidate Impish- HP:248, DEF:252, SpD:8 Will-O-Wisp Morning Sun Flare Blitz Extremespeed...
  3. Hell Raisers! Burn your Brains Out (Rate/FIX!!)

    Whats up Smogon, it's me Frostee back wit my 2nd RMT please comment/rate/fix as this team isn't set in stone but has been doing pretty well so far. (Btw this is a stall team) Arcanine @ Leftovers, Intimidate Impish- HP:248, DEF:252, SpD:8 Will-O-Wisp Morning Sun Flare Blitz Extremespeed...
  4. Rate/Fix My (BALANCED) Team

    Hey thanks I like this idea I'll go and test it out
  5. Rate/Fix My (BALANCED) Team

    I like the thought of the Orb's Azelf but against pokes like Smeargle and Aerodactyl, Taunt is crucial as it prohibits them from setting up, while blocking Ninjask from batton passing, and allows me a free move the next turn. The Rest/Talk Dusclops looses out to fire types who aren't worried...
  6. Rate/Fix My (BALANCED) Team

    Hey Guys/Ladies - I would like to say first off that this team is my own and took some time to come up with the (IMO perfect )team so without further ado feel free to comment/rate/fix this team Azelf: @ Focus Sash Levitate EV's: 252 Satk, 252 Spe, 4 HP Naive:+Spe-SDef (Trust me this WORKS)...
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